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Francesco Rea

Publications and source records attributed to Francesco Rea.

At least 19 recordsLinked to original sources

Exploring Temporal Representation in Neural Processes for Multimodal Action Prediction

Inspired by the human ability to understand and predict others, we study the applicability of Conditional Neural Processes (CNP) to the task of self-supervised multimodal action prediction in robotics. Following recent results regarding the ontogeny of the Mirror Neuron System (MNS), we focus on the preliminary objective of self-actions prediction. We find a good MNS-inspired model in the existing Deep Modality Blending Network (DMBN), able to reconstruct the visuo-motor sensory signal during a partially observed action sequence by leveraging the probabilistic generation of CNP. After a qualitative and quantitative evaluation, we highlight its difficulties in generalizing to unseen action sequences, and identify the cause in its inner representation of time. Therefore, we propose a revised version, termed DMBN-Positional Time Encoding (DMBN-PTE), that facilitates learning a more robust representation of temporal information, and provide preliminary results of its effectiveness in expanding the applicability of the architecture. DMBN-PTE figures as a first step in the development of robotic systems that autonomously learn to forecast actions on longer time scales refining their predictions with incoming observations.

cs.RO

If They Disagree, Will You Conform? Exploring the Role of Robots' Value Awareness in a Decision-Making Task

This study investigates whether the opinions of robotic agents can influence human decision-making when robots display value awareness (i.e., the capability of understanding human preferences and prioritizing them in decision-making). We designed an experiment in which participants interacted with two Furhat robots - one programmed to be Value-Aware and the other Non-Value-Aware - during a labeling task for images representing human values. Results indicate that participants distinguished the Value-Aware robot from the Non-Value-Aware one. Although their explicit choices did not indicate a clear preference for one robot over the other, participants directed their gaze more toward the Value-Aware robot. Additionally, the Value-Aware robot was perceived as more loyal, suggesting that value awareness in a social robot may enhance its perceived commitment to the group. Finally, when both robots disagreed with the participant, conformity occurred in about one out of four trials, and participants took longer to confirm their responses, suggesting that two robots expressing dissent may introduce hesitation in decision-making. On one hand, this highlights the potential risk that robots, if misused, could manipulate users for unethical purposes. On the other hand, it reinforces the idea that social robots could encourage reflection in ambiguous situations and help users avoid scams.

cs.RO

Game Theory to Study Cooperation in Human-Robot Mixed Groups: Exploring the Potential of the Public Good Game

In this study, we explore the potential of Game Theory as a means to investigate cooperation and trust in human-robot mixed groups. Particularly, we introduce the Public Good Game (PGG), a model highlighting the tension between individual self-interest and collective well-being. In this work, we present a modified version of the PGG, where three human participants engage in the game with the humanoid robot iCub to assess whether various robot game strategies (e.g., always cooperate, always free ride, and tit-for-tat) can influence the participants' inclination to cooperate. We test our setup during a pilot study with nineteen participants. A preliminary analysis indicates that participants prefer not to invest their money in the common pool, despite they perceive the robot as generous. By conducting this research, we seek to gain valuable insights into the role that robots can play in promoting trust and cohesion during human-robot interactions within group contexts. The results of this study may hold considerable potential for developing social robots capable of fostering trust and cooperation within mixed human-robot groups.

cs.RO

Next-Gen Museum Guides: Autonomous Navigation and Visitor Interaction with an Agentic Robot

Autonomous robots are increasingly being tested into public spaces to enhance user experiences, particularly in cultural and educational settings. This paper presents the design, implementation, and evaluation of the autonomous museum guide robot Alter-Ego equipped with advanced navigation and interactive capabilities. The robot leverages state-of-the-art Large Language Models (LLMs) to provide real-time, context aware question-and-answer (Q&A) interactions, allowing visitors to engage in conversations about exhibits. It also employs robust simultaneous localization and mapping (SLAM) techniques, enabling seamless navigation through museum spaces and route adaptation based on user requests. The system was tested in a real museum environment with 34 participants, combining qualitative analysis of visitor-robot conversations and quantitative analysis of pre and post interaction surveys. Results showed that the robot was generally well-received and contributed to an engaging museum experience, despite some limitations in comprehension and responsiveness. This study sheds light on HRI in cultural spaces, highlighting not only the potential of AI-driven robotics to support accessibility and knowledge acquisition, but also the current limitations and challenges of deploying such technologies in complex, real-world environments.

cs.RO

Building Knowledge from Interactions: An LLM-Based Architecture for Adaptive Tutoring and Social Reasoning

Integrating robotics into everyday scenarios like tutoring or physical training requires robots capable of adaptive, socially engaging, and goal-oriented interactions. While Large Language Models show promise in human-like communication, their standalone use is hindered by memory constraints and contextual incoherence. This work presents a multimodal, cognitively inspired framework that enhances LLM-based autonomous decision-making in social and task-oriented Human-Robot Interaction. Specifically, we develop an LLM-based agent for a robot trainer, balancing social conversation with task guidance and goal-driven motivation. To further enhance autonomy and personalization, we introduce a memory system for selecting, storing and retrieving experiences, facilitating generalized reasoning based on knowledge built across different interactions. A preliminary HRI user study and offline experiments with a synthetic dataset validate our approach, demonstrating the system's ability to manage complex interactions, autonomously drive training tasks, and build and retrieve contextual memories, advancing socially intelligent robotics.

cs.RO

Toward a Universal Concept of Artificial Personality: Implementing Robotic Personality in a Kinova Arm

The fundamental role of personality in shaping interactions is increasingly being exploited in robotics. A carefully designed robotic personality has been shown to improve several key aspects of Human-Robot Interaction (HRI). However, the fragmentation and rigidity of existing approaches reveal even greater challenges when applied to non-humanoid robots. On one hand, the state of the art is very dispersed; on the other hand, Industry 4.0 is moving towards a future where humans and industrial robots are going to coexist. In this context, the proper design of a robotic personality can lead to more successful interactions. This research takes a first step in that direction by integrating a comprehensive cognitive architecture built upon the definition of robotic personality - validated on humanoid robots - into a robotic Kinova Jaco2 arm. The robot personality is defined through the cognitive architecture as a vector in the three-dimensional space encompassing Conscientiousness, Extroversion, and Agreeableness, affecting how actions are executed, the action selection process, and the internal reaction to environmental stimuli. Our main objective is to determine whether users perceive distinct personalities in the robot, regardless of its shape, and to understand the role language plays in shaping these perceptions. To achieve this, we conducted a user study comprising 144 sessions of a collaborative game between a Kinova Jaco2 arm and participants, where the robot's behavior was influenced by its assigned personality. Furthermore, we compared two conditions: in the first, the robot communicated solely through gestures and action choices, while in the second, it also utilized verbal interaction.

cs.RO

Let people fail! Exploring the influence of explainable virtual and robotic agents in learning-by-doing tasks

Collaborative decision-making with artificial intelligence (AI) agents presents opportunities and challenges. While human-AI performance often surpasses that of individuals, the impact of such technology on human behavior remains insufficiently understood, primarily when AI agents can provide justifiable explanations for their suggestions. This study compares the effects of classic vs. partner-aware explanations on human behavior and performance during a learning-by-doing task. Three participant groups were involved: one interacting with a computer, another with a humanoid robot, and a third one without assistance. Results indicated that partner-aware explanations influenced participants differently based on the type of artificial agents involved. With the computer, participants enhanced their task completion times. At the same time, those interacting with the humanoid robot were more inclined to follow its suggestions, although they did not reduce their timing. Interestingly, participants autonomously performing the learning-by-doing task demonstrated superior knowledge acquisition than those assisted by explainable AI (XAI). These findings raise profound questions and have significant implications for automated tutoring and human-AI collaboration.

cs.AI

The Effects of Selected Object Features on a Pick-and-Place Task: a Human Multimodal Dataset

We propose a dataset to study the influence of object-specific characteristics on human pick-and-place movements and compare the quality of the motion kinematics extracted by various sensors. This dataset is also suitable for promoting a broader discussion on general learning problems in the hand-object interaction domain, such as intention recognition or motion generation with applications in the Robotics field. The dataset consists of the recordings of 15 subjects performing 80 repetitions of a pick-and-place action under various experimental conditions, for a total of 1200 pick-and-places. The data has been collected thanks to a multimodal setup composed of multiple cameras, observing the actions from different perspectives, a motion capture system, and a wrist-worn inertial measurement unit. All the objects manipulated in the experiments are identical in shape, size, and appearance but differ in weight and liquid filling, which influences the carefulness required for their handling.

cs.RO

How much informative is your XAI? A decision-making assessment task to objectively measure the goodness of explanations

There is an increasing consensus about the effectiveness of user-centred approaches in the explainable artificial intelligence (XAI) field. Indeed, the number and complexity of personalised and user-centred approaches to XAI have rapidly grown in recent years. Often, these works have a two-fold objective: (1) proposing novel XAI techniques able to consider the users and (2) assessing the \textit{goodness} of such techniques with respect to others. From these new works, it emerged that user-centred approaches to XAI positively affect the interaction between users and systems. However, so far, the goodness of XAI systems has been measured through indirect measures, such as performance. In this paper, we propose an assessment task to objectively and quantitatively measure the goodness of XAI systems in terms of their \textit{information power}, which we intended as the amount of information the system provides to the users during the interaction. Moreover, we plan to use our task to objectively compare two XAI techniques in a human-robot decision-making task to understand deeper whether user-centred approaches are more informative than classical ones.

cs.AI

Real-time Addressee Estimation: Deployment of a Deep-Learning Model on the iCub Robot

Addressee Estimation is the ability to understand to whom a person is talking, a skill essential for social robots to interact smoothly with humans. In this sense, it is one of the problems that must be tackled to develop effective conversational agents in multi-party and unstructured scenarios. As humans, one of the channels that mainly lead us to such estimation is the non-verbal behavior of speakers: first of all, their gaze and body pose. Inspired by human perceptual skills, in the present work, a deep-learning model for Addressee Estimation relying on these two non-verbal features is designed, trained, and deployed on an iCub robot. The study presents the procedure of such implementation and the performance of the model deployed in real-time human-robot interaction compared to previous tests on the dataset used for the training.

cs.RO

Expressing and Inferring Action Carefulness in Human-to-Robot Handovers

Implicit communication plays such a crucial role during social exchanges that it must be considered for a good experience in human-robot interaction. This work addresses implicit communication associated with the detection of physical properties, transport, and manipulation of objects. We propose an ecological approach to infer object characteristics from subtle modulations of the natural kinematics occurring during human object manipulation. Similarly, we take inspiration from human strategies to shape robot movements to be communicative of the object properties while pursuing the action goals. In a realistic HRI scenario, participants handed over cups - filled with water or empty - to a robotic manipulator that sorted them. We implemented an online classifier to differentiate careful/not careful human movements, associated with the cups' content. We compared our proposed "expressive" controller, which modulates the movements according to the cup filling, against a neutral motion controller. Results show that human kinematics is adjusted during the task, as a function of the cup content, even in reach-to-grasp motion. Moreover, the carefulness during the handover of full cups can be reliably inferred online, well before action completion. Finally, although questionnaires did not reveal explicit preferences from participants, the expressive robot condition improved task efficiency.

cs.RO

To Whom are You Talking? A Deep Learning Model to Endow Social Robots with Addressee Estimation Skills

Communicating shapes our social word. For a robot to be considered social and being consequently integrated in our social environment it is fundamental to understand some of the dynamics that rule human-human communication. In this work, we tackle the problem of Addressee Estimation, the ability to understand an utterance's addressee, by interpreting and exploiting non-verbal bodily cues from the speaker. We do so by implementing an hybrid deep learning model composed of convolutional layers and LSTM cells taking as input images portraying the face of the speaker and 2D vectors of the speaker's body posture. Our implementation choices were guided by the aim to develop a model that could be deployed on social robots and be efficient in ecological scenarios. We demonstrate that our model is able to solve the Addressee Estimation problem in terms of addressee localisation in space, from a robot ego-centric point of view.

cs.LG

I am Only Happy When There is Light: The Impact of Environmental Changes on Affective Facial Expressions Recognition

Human-robot interaction (HRI) benefits greatly from advances in the machine learning field as it allows researchers to employ high-performance models for perceptual tasks like detection and recognition. Especially deep learning models, either pre-trained for feature extraction or used for classification, are now established methods to characterize human behaviors in HRI scenarios and to have social robots that understand better those behaviors. As HRI experiments are usually small-scale and constrained to particular lab environments, the questions are how well can deep learning models generalize to specific interaction scenarios, and further, how good is their robustness towards environmental changes? These questions are important to address if the HRI field wishes to put social robotic companions into real environments acting consistently, i.e. changing lighting conditions or moving people should still produce the same recognition results. In this paper, we study the impact of different image conditions on the recognition of arousal and valence from human facial expressions using the FaceChannel framework \cite{Barro20}. Our results show how the interpretation of human affective states can differ greatly in either the positive or negative direction even when changing only slightly the image properties. We conclude the paper with important points to consider when employing deep learning models to ensure sound interpretation of HRI experiments.

cs.CV

If You Are Careful, So Am I! How Robot Communicative Motions Can Influence Human Approach in a Joint Task

As humans, we have a remarkable capacity for reading the characteristics of objects only by observing how another person carries them. Indeed, how we perform our actions naturally embeds information on the item features. Collaborative robots can achieve the same ability by modulating the strategy used to transport objects with their end-effector. A contribution in this sense would promote spontaneous interactions by making an implicit yet effective communication channel available. This work investigates if humans correctly perceive the implicit information shared by a robotic manipulator through its movements during a dyadic collaboration task. Exploiting a generative approach, we designed robot actions to convey virtual properties of the transported objects, particularly to inform the partner if any caution is required to handle the carried item. We found that carefulness is correctly interpreted when observed through the robot movements. In the experiment, we used identical empty plastic cups; nevertheless, participants approached them differently depending on the attitude shown by the robot: humans change how they reach for the object, being more careful whenever the robot does the same. This emerging form of motor contagion is entirely spontaneous and happens even if the task does not require it.

cs.RO

"iCub, We Forgive You!" Investigating Trust in a Game Scenario with Kids

This study presents novel strategies to investigate the mutual influence of trust and group dynamics in children-robot interaction. We implemented a game-like experimental activity with the humanoid robot iCub and designed a questionnaire to assess how the children perceived the interaction. We also aim to verify if the sensors, setups, and tasks are suitable for studying such aspects. The questionnaires' results demonstrate that youths perceive iCub as a friend and, typically, in a positive way. Other preliminary results suggest that, generally, children trusted iCub during the activity and, after its mistakes, they tried to reassure it with sentences such as: "Don't worry iCub, we forgive you". Furthermore, trust towards the robot in group cognitive activity appears to change according to gender: after two consecutive mistakes by the robot, girls tended to trust iCub more than boys. Finally, no significant difference has been evidenced between different age groups across points computed from the game and the self-reported scales. The tool we proposed is suitable for studying trust in human-robot interaction (HRI) across different ages and seems appropriate to understand the mechanism of trust in group interactions.

cs.RO

Robots with Different Embodiments Can Express and Influence Carefulness in Object Manipulation

Humans have an extraordinary ability to communicate and read the properties of objects by simply watching them being carried by someone else. This level of communicative skills and interpretation, available to humans, is essential for collaborative robots if they are to interact naturally and effectively. For example, suppose a robot is handing over a fragile object. In that case, the human who receives it should be informed of its fragility in advance, through an immediate and implicit message, i.e., by the direct modulation of the robot's action. This work investigates the perception of object manipulations performed with a communicative intent by two robots with different embodiments (an iCub humanoid robot and a Baxter robot). We designed the robots' movements to communicate carefulness or not during the transportation of objects. We found that not only this feature is correctly perceived by human observers, but it can elicit as well a form of motor adaptation in subsequent human object manipulations. In addition, we get an insight into which motion features may induce to manipulate an object more or less carefully.

cs.RO

Shared perception is different from individual perception: a new look on context dependency

Human perception is based on unconscious inference, where sensory input integrates with prior information. This phenomenon, known as context dependency, helps in facing the uncertainty of the external world with predictions built upon previous experience. On the other hand, human perceptual processes are inherently shaped by social interactions. However, how the mechanisms of context dependency are affected is to date unknown. If using previous experience - priors - is beneficial in individual settings, it could represent a problem in social scenarios where other agents might not have the same priors, causing a perceptual misalignment on the shared environment. The present study addresses this question. We studied context dependency in an interactive setting with a humanoid robot iCub that acted as a stimuli demonstrator. Participants reproduced the lengths shown by the robot in two conditions: one with iCub behaving socially and another with iCub acting as a mechanical arm. The different behavior of the robot significantly affected the use of prior in perception. Moreover, the social robot positively impacted perceptual performances by enhancing accuracy and reducing participants overall perceptual errors. Finally, the observed phenomenon has been modelled following a Bayesian approach to deepen and explore a new concept of shared perception.

cs.RO

Validating a Cortisol-Inspired Framework for Human-Robot Interaction with a Replication of the Still Face Paradigm

When interacting with others in our everyday life, we prefer the company of those who share with us the same desire of closeness and intimacy (or lack thereof), since this determines if our interaction will be more o less pleasant. This sort of compatibility can be inferred by our innate attachment style. The attachment style represents our characteristic way of thinking, feeling and behaving in close relationship, and other than behaviourally, it can also affect us biologically via our hormonal dynamics. When we are looking how to enrich human-robot interaction (HRI), one potential solution could be enabling robots to understand their partners' attachment style, which could then improve the perception of their partners and help them behave in an adaptive manner during the interaction. We propose to use the relationship between the attachment style and the cortisol hormone, to endow the humanoid robot iCub with an internal cortisol inspired framework that allows it to infer participant's attachment style by the effect of the interaction on its cortisol levels (referred to as R-cortisol). In this work, we present our cognitive framework and its validation during the replication of a well-known paradigm on hormonal modulation in human-human interaction (HHI) - the Still Face paradigm.

cs.RO