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Frank Keller

Publications and source records attributed to Frank Keller.

At least 55 records · Page 3Linked to original sources

Movie Summarization via Sparse Graph Construction

We summarize full-length movies by creating shorter videos containing their most informative scenes. We explore the hypothesis that a summary can be created by assembling scenes which are turning points (TPs), i.e., key events in a movie that describe its storyline. We propose a model that identifies TP scenes by building a sparse movie graph that represents relations between scenes and is constructed using multimodal information. According to human judges, the summaries created by our approach are more informative and complete, and receive higher ratings, than the outputs of sequence-based models and general-purpose summarization algorithms. The induced graphs are interpretable, displaying different topology for different movie genres.

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Heads-up! Unsupervised Constituency Parsing via Self-Attention Heads

Transformer-based pre-trained language models (PLMs) have dramatically improved the state of the art in NLP across many tasks. This has led to substantial interest in analyzing the syntactic knowledge PLMs learn. Previous approaches to this question have been limited, mostly using test suites or probes. Here, we propose a novel fully unsupervised parsing approach that extracts constituency trees from PLM attention heads. We rank transformer attention heads based on their inherent properties, and create an ensemble of high-ranking heads to produce the final tree. Our method is adaptable to low-resource languages, as it does not rely on development sets, which can be expensive to annotate. Our experiments show that the proposed method often outperform existing approaches if there is no development set present. Our unsupervised parser can also be used as a tool to analyze the grammars PLMs learn implicitly. For this, we use the parse trees induced by our method to train a neural PCFG and compare it to a grammar derived from a human-annotated treebank.

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Modelling Suspense in Short Stories as Uncertainty Reduction over Neural Representation

Suspense is a crucial ingredient of narrative fiction, engaging readers and making stories compelling. While there is a vast theoretical literature on suspense, it is computationally not well understood. We compare two ways for modelling suspense: surprise, a backward-looking measure of how unexpected the current state is given the story so far; and uncertainty reduction, a forward-looking measure of how unexpected the continuation of the story is. Both can be computed either directly over story representations or over their probability distributions. We propose a hierarchical language model that encodes stories and computes surprise and uncertainty reduction. Evaluating against short stories annotated with human suspense judgements, we find that uncertainty reduction over representations is the best predictor, resulting in near-human accuracy. We also show that uncertainty reduction can be used to predict suspenseful events in movie synopses.

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Screenplay Summarization Using Latent Narrative Structure

Most general-purpose extractive summarization models are trained on news articles, which are short and present all important information upfront. As a result, such models are biased on position and often perform a smart selection of sentences from the beginning of the document. When summarizing long narratives, which have complex structure and present information piecemeal, simple position heuristics are not sufficient. In this paper, we propose to explicitly incorporate the underlying structure of narratives into general unsupervised and supervised extractive summarization models. We formalize narrative structure in terms of key narrative events (turning points) and treat it as latent in order to summarize screenplays (i.e., extract an optimal sequence of scenes). Experimental results on the CSI corpus of TV screenplays, which we augment with scene-level summarization labels, show that latent turning points correlate with important aspects of a CSI episode and improve summarization performance over general extractive algorithms leading to more complete and diverse summaries.

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Movie Plot Analysis via Turning Point Identification

According to screenwriting theory, turning points (e.g., change of plans, major setback, climax) are crucial narrative moments within a screenplay: they define the plot structure, determine its progression and segment the screenplay into thematic units (e.g., setup, complications, aftermath). We propose the task of turning point identification in movies as a means of analyzing their narrative structure. We argue that turning points and the segmentation they provide can facilitate processing long, complex narratives, such as screenplays, for summarization and question answering. We introduce a dataset consisting of screenplays and plot synopses annotated with turning points and present an end-to-end neural network model that identifies turning points in plot synopses and projects them onto scenes in screenplays. Our model outperforms strong baselines based on state-of-the-art sentence representations and the expected position of turning points.

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An Imitation Learning Approach to Unsupervised Parsing

Recently, there has been an increasing interest in unsupervised parsers that optimize semantically oriented objectives, typically using reinforcement learning. Unfortunately, the learned trees often do not match actual syntax trees well. Shen et al. (2018) propose a structured attention mechanism for language modeling (PRPN), which induces better syntactic structures but relies on ad hoc heuristics. Also, their model lacks interpretability as it is not grounded in parsing actions. In our work, we propose an imitation learning approach to unsupervised parsing, where we transfer the syntactic knowledge induced by the PRPN to a Tree-LSTM model with discrete parsing actions. Its policy is then refined by Gumbel-Softmax training towards a semantically oriented objective. We evaluate our approach on the All Natural Language Inference dataset and show that it achieves a new state of the art in terms of parsing $F$-score, outperforming our base models, including the PRPN.

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Character-based Surprisal as a Model of Reading Difficulty in the Presence of Error

Intuitively, human readers cope easily with errors in text; typos, misspelling, word substitutions, etc. do not unduly disrupt natural reading. Previous work indicates that letter transpositions result in increased reading times, but it is unclear if this effect generalizes to more natural errors. In this paper, we report an eye-tracking study that compares two error types (letter transpositions and naturally occurring misspelling) and two error rates (10% or 50% of all words contain errors). We find that human readers show unimpaired comprehension in spite of these errors, but error words cause more reading difficulty than correct words. Also, transpositions are more difficult than misspellings, and a high error rate increases difficulty for all words, including correct ones. We then present a computational model that uses character-based (rather than traditional word-based) surprisal to account for these results. The model explains that transpositions are harder than misspellings because they contain unexpected letter combinations. It also explains the error rate effect: upcoming words are more difficultto predict when the context is degraded, leading to increased surprisal.

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Cross-lingual Visual Verb Sense Disambiguation

Recent work has shown that visual context improves cross-lingual sense disambiguation for nouns. We extend this line of work to the more challenging task of cross-lingual verb sense disambiguation, introducing the MultiSense dataset of 9,504 images annotated with English, German, and Spanish verbs. Each image in MultiSense is annotated with an English verb and its translation in German or Spanish. We show that cross-lingual verb sense disambiguation models benefit from visual context, compared to unimodal baselines. We also show that the verb sense predicted by our best disambiguation model can improve the results of a text-only machine translation system when used for a multimodal translation task.

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Dependency Grammar Induction with a Neural Variational Transition-based Parser

Dependency grammar induction is the task of learning dependency syntax without annotated training data. Traditional graph-based models with global inference achieve state-of-the-art results on this task but they require $O(n^3)$ run time. Transition-based models enable faster inference with $O(n)$ time complexity, but their performance still lags behind. In this work, we propose a neural transition-based parser for dependency grammar induction, whose inference procedure utilizes rich neural features with $O(n)$ time complexity. We train the parser with an integration of variational inference, posterior regularization and variance reduction techniques. The resulting framework outperforms previous unsupervised transition-based dependency parsers and achieves performance comparable to graph-based models, both on the English Penn Treebank and on the Universal Dependency Treebank. In an empirical comparison, we show that our approach substantially increases parsing speed over graph-based models.

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Extreme clicking for efficient object annotation

Manually annotating object bounding boxes is central to building computer vision datasets, and it is very time consuming (annotating ILSVRC [53] took 35s for one high-quality box [62]). It involves clicking on imaginary corners of a tight box around the object. This is difficult as these corners are often outside the actual object and several adjustments are required to obtain a tight box. We propose extreme clicking instead: we ask the annotator to click on four physical points on the object: the top, bottom, left- and right-most points. This task is more natural and these points are easy to find. We crowd-source extreme point annotations for PASCAL VOC 2007 and 2012 and show that (1) annotation time is only 7s per box, 5x faster than the traditional way of drawing boxes [62]; (2) the quality of the boxes is as good as the original ground-truth drawn the traditional way; (3) detectors trained on our annotations are as accurate as those trained on the original ground-truth. Moreover, our extreme clicking strategy not only yields box coordinates, but also four accurate boundary points. We show (4) how to incorporate them into GrabCut to obtain more accurate segmentations than those delivered when initializing it from bounding boxes; (5) semantic segmentations models trained on these segmentations outperform those trained on segmentations derived from bounding boxes.

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Image Pivoting for Learning Multilingual Multimodal Representations

In this paper we propose a model to learn multimodal multilingual representations for matching images and sentences in different languages, with the aim of advancing multilingual versions of image search and image understanding. Our model learns a common representation for images and their descriptions in two different languages (which need not be parallel) by considering the image as a pivot between two languages. We introduce a new pairwise ranking loss function which can handle both symmetric and asymmetric similarity between the two modalities. We evaluate our models on image-description ranking for German and English, and on semantic textual similarity of image descriptions in English. In both cases we achieve state-of-the-art performance.

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Training object class detectors with click supervision

Training object class detectors typically requires a large set of images with objects annotated by bounding boxes. However, manually drawing bounding boxes is very time consuming. In this paper we greatly reduce annotation time by proposing center-click annotations: we ask annotators to click on the center of an imaginary bounding box which tightly encloses the object instance. We then incorporate these clicks into existing Multiple Instance Learning techniques for weakly supervised object localization, to jointly localize object bounding boxes over all training images. Extensive experiments on PASCAL VOC 2007 and MS COCO show that: (1) our scheme delivers high-quality detectors, performing substantially better than those produced by weakly supervised techniques, with a modest extra annotation effort; (2) these detectors in fact perform in a range close to those trained from manually drawn bounding boxes; (3) as the center-click task is very fast, our scheme reduces total annotation time by 9x to 18x.

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Automatic Description Generation from Images: A Survey of Models, Datasets, and Evaluation Measures

Automatic description generation from natural images is a challenging problem that has recently received a large amount of interest from the computer vision and natural language processing communities. In this survey, we classify the existing approaches based on how they conceptualize this problem, viz., models that cast description as either generation problem or as a retrieval problem over a visual or multimodal representational space. We provide a detailed review of existing models, highlighting their advantages and disadvantages. Moreover, we give an overview of the benchmark image datasets and the evaluation measures that have been developed to assess the quality of machine-generated image descriptions. Finally we extrapolate future directions in the area of automatic image description generation.

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We don't need no bounding-boxes: Training object class detectors using only human verification

Training object class detectors typically requires a large set of images in which objects are annotated by bounding-boxes. However, manually drawing bounding-boxes is very time consuming. We propose a new scheme for training object detectors which only requires annotators to verify bounding-boxes produced automatically by the learning algorithm. Our scheme iterates between re-training the detector, re-localizing objects in the training images, and human verification. We use the verification signal both to improve re-training and to reduce the search space for re-localisation, which makes these steps different to what is normally done in a weakly supervised setting. Extensive experiments on PASCAL VOC 2007 show that (1) using human verification to update detectors and reduce the search space leads to the rapid production of high-quality bounding-box annotations; (2) our scheme delivers detectors performing almost as good as those trained in a fully supervised setting, without ever drawing any bounding-box; (3) as the verification task is very quick, our scheme substantially reduces total annotation time by a factor 6x-9x.

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Modeling Human Reading with Neural Attention

When humans read text, they fixate some words and skip others. However, there have been few attempts to explain skipping behavior with computational models, as most existing work has focused on predicting reading times (e.g.,~using surprisal). In this paper, we propose a novel approach that models both skipping and reading, using an unsupervised architecture that combines a neural attention with autoencoding, trained on raw text using reinforcement learning. Our model explains human reading behavior as a tradeoff between precision of language understanding (encoding the input accurately) and economy of attention (fixating as few words as possible). We evaluate the model on the Dundee eye-tracking corpus, showing that it accurately predicts skipping behavior and reading times, is competitive with surprisal, and captures known qualitative features of human reading.

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An Analysis of Action Recognition Datasets for Language and Vision Tasks

A large amount of recent research has focused on tasks that combine language and vision, resulting in a proliferation of datasets and methods. One such task is action recognition, whose applications include image annotation, scene under- standing and image retrieval. In this survey, we categorize the existing ap- proaches based on how they conceptualize this problem and provide a detailed review of existing datasets, highlighting their di- versity as well as advantages and disad- vantages. We focus on recently devel- oped datasets which link visual informa- tion with linguistic resources and provide a fine-grained syntactic and semantic anal- ysis of actions in images.

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Unsupervised Visual Sense Disambiguation for Verbs using Multimodal Embeddings

We introduce a new task, visual sense disambiguation for verbs: given an image and a verb, assign the correct sense of the verb, i.e., the one that describes the action depicted in the image. Just as textual word sense disambiguation is useful for a wide range of NLP tasks, visual sense disambiguation can be useful for multimodal tasks such as image retrieval, image description, and text illustration. We introduce VerSe, a new dataset that augments existing multimodal datasets (COCO and TUHOI) with sense labels. We propose an unsupervised algorithm based on Lesk which performs visual sense disambiguation using textual, visual, or multimodal embeddings. We find that textual embeddings perform well when gold-standard textual annotations (object labels and image descriptions) are available, while multimodal embeddings perform well on unannotated images. We also verify our findings by using the textual and multimodal embeddings as features in a supervised setting and analyse the performance of visual sense disambiguation task. VerSe is made publicly available and can be downloaded at: https://github.com/spandanagella/verse.

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Deformation Theory of Courant Algebroids via the Rothstein Algebra

In this paper we define Courant algebroids in a purely algebraic way and study their deformation theory by using two different but equivalent graded Poisson algebras of degree -2. First steps towards a quantization of Courant algebroids are proposed by employing a Fedosov like deformation quantization.

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