Searcharxiv⌕ Search

arXiv subjects

Frank Keller

Publications and source records attributed to Frank Keller.

At least 37 records · Page 2Linked to original sources

Select and Summarize: Scene Saliency for Movie Script Summarization

Abstractive summarization for long-form narrative texts such as movie scripts is challenging due to the computational and memory constraints of current language models. A movie script typically comprises a large number of scenes; however, only a fraction of these scenes are salient, i.e., important for understanding the overall narrative. The salience of a scene can be operationalized by considering it as salient if it is mentioned in the summary. Automatically identifying salient scenes is difficult due to the lack of suitable datasets. In this work, we introduce a scene saliency dataset that consists of human-annotated salient scenes for 100 movies. We propose a two-stage abstractive summarization approach which first identifies the salient scenes in script and then generates a summary using only those scenes. Using QA-based evaluation, we show that our model outperforms previous state-of-the-art summarization methods and reflects the information content of a movie more accurately than a model that takes the whole movie script as input.

cs.CL↗

Improving Explicit Spatial Relationships in Text-to-Image Generation through an Automatically Derived Dataset

Existing work has observed that current text-to-image systems do not accurately reflect explicit spatial relations between objects such as 'left of' or 'below'. We hypothesize that this is because explicit spatial relations rarely appear in the image captions used to train these models. We propose an automatic method that, given existing images, generates synthetic captions that contain 14 explicit spatial relations. We introduce the Spatial Relation for Generation (SR4G) dataset, which contains 9.9 millions image-caption pairs for training, and more than 60 thousand captions for evaluation. In order to test generalization we also provide an 'unseen' split, where the set of objects in the train and test captions are disjoint. SR4G is the first dataset that can be used to spatially fine-tune text-to-image systems. We show that fine-tuning two different Stable Diffusion models (denoted as SD$_{SR4G}$) yields up to 9 points improvements in the VISOR metric. The improvement holds in the 'unseen' split, showing that SD$_{SR4G}$ is able to generalize to unseen objects. SD$_{SR4G}$ improves the state-of-the-art with fewer parameters, and avoids complex architectures. Our analysis shows that improvement is consistent for all relations. The dataset and the code will be publicly available.

cs.CV↗

Meta-learning For Vision-and-language Cross-lingual Transfer

Current pre-trained vison-language models (PVLMs) achieve excellent performance on a range of multi-modal datasets. Recent work has aimed at building multilingual models, and a range of novel multilingual multi-modal datasets have been proposed. Current PVLMs typically perform poorly on these datasets when used for multi-modal zero-shot or few-shot cross-lingual transfer, especially for low-resource languages. To alleviate this problem, we propose a novel meta-learning fine-tuning framework. Our framework makes current PVLMs rapidly adaptive to new languages in vision-language scenarios by designing MAML in a cross-lingual multi-modal manner. Experiments show that our method boosts the performance of current state-of-the-art PVLMs in both zero-shot and few-shot cross-lingual transfer on a range of vision-language understanding tasks and datasets (XVNLI, xGQA, MaRVL, xFlicker&Co)

cs.CL↗

Semi-supervised multimodal coreference resolution in image narrations

In this paper, we study multimodal coreference resolution, specifically where a longer descriptive text, i.e., a narration is paired with an image. This poses significant challenges due to fine-grained image-text alignment, inherent ambiguity present in narrative language, and unavailability of large annotated training sets. To tackle these challenges, we present a data efficient semi-supervised approach that utilizes image-narration pairs to resolve coreferences and narrative grounding in a multimodal context. Our approach incorporates losses for both labeled and unlabeled data within a cross-modal framework. Our evaluation shows that the proposed approach outperforms strong baselines both quantitatively and qualitatively, for the tasks of coreference resolution and narrative grounding.

cs.CL↗

Visual Storytelling with Question-Answer Plans

Visual storytelling aims to generate compelling narratives from image sequences. Existing models often focus on enhancing the representation of the image sequence, e.g., with external knowledge sources or advanced graph structures. Despite recent progress, the stories are often repetitive, illogical, and lacking in detail. To mitigate these issues, we present a novel framework which integrates visual representations with pretrained language models and planning. Our model translates the image sequence into a visual prefix, a sequence of continuous embeddings which language models can interpret. It also leverages a sequence of question-answer pairs as a blueprint plan for selecting salient visual concepts and determining how they should be assembled into a narrative. Automatic and human evaluation on the VIST benchmark (Huang et al., 2016) demonstrates that blueprint-based models generate stories that are more coherent, interesting, and natural compared to competitive baselines and state-of-the-art systems.

cs.CL↗

Dynamic Planning with a LLM

While Large Language Models (LLMs) can solve many NLP tasks in zero-shot settings, applications involving embodied agents remain problematic. In particular, complex plans that require multi-step reasoning become difficult and too costly as the context window grows. Planning requires understanding the likely effects of one's actions and identifying whether the current environment satisfies the goal state. While symbolic planners find optimal solutions quickly, they require a complete and accurate representation of the planning problem, severely limiting their use in practical scenarios. In contrast, modern LLMs cope with noisy observations and high levels of uncertainty when reasoning about a task. Our work presents LLM Dynamic Planner (LLM-DP): a neuro-symbolic framework where an LLM works hand-in-hand with a traditional planner to solve an embodied task. Given action-descriptions, LLM-DP solves Alfworld faster and more efficiently than a naive LLM ReAct baseline.

cs.CL↗

Learning Action Changes by Measuring Verb-Adverb Textual Relationships

The goal of this work is to understand the way actions are performed in videos. That is, given a video, we aim to predict an adverb indicating a modification applied to the action (e.g. cut "finely"). We cast this problem as a regression task. We measure textual relationships between verbs and adverbs to generate a regression target representing the action change we aim to learn. We test our approach on a range of datasets and achieve state-of-the-art results on both adverb prediction and antonym classification. Furthermore, we outperform previous work when we lift two commonly assumed conditions: the availability of action labels during testing and the pairing of adverbs as antonyms. Existing datasets for adverb recognition are either noisy, which makes learning difficult, or contain actions whose appearance is not influenced by adverbs, which makes evaluation less reliable. To address this, we collect a new high quality dataset: Adverbs in Recipes (AIR). We focus on instructional recipes videos, curating a set of actions that exhibit meaningful visual changes when performed differently. Videos in AIR are more tightly trimmed and were manually reviewed by multiple annotators to ensure high labelling quality. Results show that models learn better from AIR given its cleaner videos. At the same time, adverb prediction on AIR is challenging, demonstrating that there is considerable room for improvement.

cs.CV↗

Detecting and Grounding Important Characters in Visual Stories

Characters are essential to the plot of any story. Establishing the characters before writing a story can improve the clarity of the plot and the overall flow of the narrative. However, previous work on visual storytelling tends to focus on detecting objects in images and discovering relationships between them. In this approach, characters are not distinguished from other objects when they are fed into the generation pipeline. The result is a coherent sequence of events rather than a character-centric story. In order to address this limitation, we introduce the VIST-Character dataset, which provides rich character-centric annotations, including visual and textual co-reference chains and importance ratings for characters. Based on this dataset, we propose two new tasks: important character detection and character grounding in visual stories. For both tasks, we develop simple, unsupervised models based on distributional similarity and pre-trained vision-and-language models. Our new dataset, together with these models, can serve as the foundation for subsequent work on analysing and generating stories from a character-centric perspective.

cs.CL↗

Who are you referring to? Coreference resolution in image narrations

Coreference resolution aims to identify words and phrases which refer to same entity in a text, a core task in natural language processing. In this paper, we extend this task to resolving coreferences in long-form narrations of visual scenes. First we introduce a new dataset with annotated coreference chains and their bounding boxes, as most existing image-text datasets only contain short sentences without coreferring expressions or labeled chains. We propose a new technique that learns to identify coreference chains using weak supervision, only from image-text pairs and a regularization using prior linguistic knowledge. Our model yields large performance gains over several strong baselines in resolving coreferences. We also show that coreference resolution helps improving grounding narratives in images.

cs.CV↗

Learning the Effects of Physical Actions in a Multi-modal Environment

Large Language Models (LLMs) handle physical commonsense information inadequately. As a result of being trained in a disembodied setting, LLMs often fail to predict an action's outcome in a given environment. However, predicting the effects of an action before it is executed is crucial in planning, where coherent sequences of actions are often needed to achieve a goal. Therefore, we introduce the multi-modal task of predicting the outcomes of actions solely from realistic sensory inputs (images and text). Next, we extend an LLM to model latent representations of objects to better predict action outcomes in an environment. We show that multi-modal models can capture physical commonsense when augmented with visual information. Finally, we evaluate our model's performance on novel actions and objects and find that combining modalities help models to generalize and learn physical commonsense reasoning better.

cs.CL↗

A Closer Look at Temporal Ordering in the Segmentation of Instructional Videos

Understanding the steps required to perform a task is an important skill for AI systems. Learning these steps from instructional videos involves two subproblems: (i) identifying the temporal boundary of sequentially occurring segments and (ii) summarizing these steps in natural language. We refer to this task as Procedure Segmentation and Summarization (PSS). In this paper, we take a closer look at PSS and propose three fundamental improvements over current methods. The segmentation task is critical, as generating a correct summary requires each step of the procedure to be correctly identified. However, current segmentation metrics often overestimate the segmentation quality because they do not consider the temporal order of segments. In our first contribution, we propose a new segmentation metric that takes into account the order of segments, giving a more reliable measure of the accuracy of a given predicted segmentation. Current PSS methods are typically trained by proposing segments, matching them with the ground truth and computing a loss. However, much like segmentation metrics, existing matching algorithms do not consider the temporal order of the mapping between candidate segments and the ground truth. In our second contribution, we propose a matching algorithm that constrains the temporal order of segment mapping, and is also differentiable. Lastly, we introduce multi-modal feature training for PSS, which further improves segmentation. We evaluate our approach on two instructional video datasets (YouCook2 and Tasty) and observe an improvement over the state-of-the-art of $\sim7\%$ and $\sim2.5\%$ for procedure segmentation and summarization, respectively.

cs.CV↗

Modeling Task Effects in Human Reading with Neural Network-based Attention

Research on human reading has long documented that reading behavior shows task-specific effects, but it has been challenging to build general models predicting what reading behavior humans will show in a given task. We introduce NEAT, a computational model of the allocation of attention in human reading, based on the hypothesis that human reading optimizes a tradeoff between economy of attention and success at a task. Our model is implemented using contemporary neural network modeling techniques, and makes explicit and testable predictions about how the allocation of attention varies across different tasks. We test this in an eyetracking study comparing two versions of a reading comprehension task, finding that our model successfully accounts for reading behavior across the tasks. Our work thus provides evidence that task effects can be modeled as optimal adaptation to task demands.

cs.CL↗

CLASTER: Clustering with Reinforcement Learning for Zero-Shot Action Recognition

Zero-shot action recognition is the task of recognizingaction classes without visual examples, only with a seman-tic embedding which relates unseen to seen classes. Theproblem can be seen as learning a function which general-izes well to instances of unseen classes without losing dis-crimination between classes. Neural networks can modelthe complex boundaries between visual classes, which ex-plains their success as supervised models. However, inzero-shot learning, these highly specialized class bound-aries may not transfer well from seen to unseen classes.In this paper we propose a centroid-based representation,which clusters visual and semantic representation, consid-ers all training samples at once, and in this way generaliz-ing well to instances from unseen classes. We optimize theclustering using Reinforcement Learning which we show iscritical for our approach to work. We call the proposedmethod CLASTER and observe that it consistently outper-forms the state-of-the-art in all standard datasets, includ-ing UCF101, HMDB51 and Olympic Sports; both in thestandard zero-shot evaluation and the generalized zero-shotlearning. Further, we show that our model performs com-petitively in the image domain as well, outperforming thestate-of-the-art in many settings.

cs.CV↗

Learn2Augment: Learning to Composite Videos for Data Augmentation in Action Recognition

We address the problem of data augmentation for video action recognition. Standard augmentation strategies in video are hand-designed and sample the space of possible augmented data points either at random, without knowing which augmented points will be better, or through heuristics. We propose to learn what makes a good video for action recognition and select only high-quality samples for augmentation. In particular, we choose video compositing of a foreground and a background video as the data augmentation process, which results in diverse and realistic new samples. We learn which pairs of videos to augment without having to actually composite them. This reduces the space of possible augmentations, which has two advantages: it saves computational cost and increases the accuracy of the final trained classifier, as the augmented pairs are of higher quality than average. We present experimental results on the entire spectrum of training settings: few-shot, semi-supervised and fully supervised. We observe consistent improvements across all of them over prior work and baselines on Kinetics, UCF101, HMDB51, and achieve a new state-of-the-art on settings with limited data. We see improvements of up to 8.6% in the semi-supervised setting.

cs.CV↗

Not All Relations are Equal: Mining Informative Labels for Scene Graph Generation

Scene graph generation (SGG) aims to capture a wide variety of interactions between pairs of objects, which is essential for full scene understanding. Existing SGG methods trained on the entire set of relations fail to acquire complex reasoning about visual and textual correlations due to various biases in training data. Learning on trivial relations that indicate generic spatial configuration like 'on' instead of informative relations such as 'parked on' does not enforce this complex reasoning, harming generalization. To address this problem, we propose a novel framework for SGG training that exploits relation labels based on their informativeness. Our model-agnostic training procedure imputes missing informative relations for less informative samples in the training data and trains a SGG model on the imputed labels along with existing annotations. We show that this approach can successfully be used in conjunction with state-of-the-art SGG methods and improves their performance significantly in multiple metrics on the standard Visual Genome benchmark. Furthermore, we obtain considerable improvements for unseen triplets in a more challenging zero-shot setting.

cs.CV↗

Memory and Knowledge Augmented Language Models for Inferring Salience in Long-Form Stories

Measuring event salience is essential in the understanding of stories. This paper takes a recent unsupervised method for salience detection derived from Barthes Cardinal Functions and theories of surprise and applies it to longer narrative forms. We improve the standard transformer language model by incorporating an external knowledgebase (derived from Retrieval Augmented Generation) and adding a memory mechanism to enhance performance on longer works. We use a novel approach to derive salience annotation using chapter-aligned summaries from the Shmoop corpus for classic literary works. Our evaluation against this data demonstrates that our salience detection model improves performance over and above a non-knowledgebase and memory augmented language model, both of which are crucial to this improvement.

cs.CL↗

A Temporal Variational Model for Story Generation

Recent language models can generate interesting and grammatically correct text in story generation but often lack plot development and long-term coherence. This paper experiments with a latent vector planning approach based on a TD-VAE (Temporal Difference Variational Autoencoder), using the model for conditioning and reranking for text generation. The results demonstrate strong performance in automatic cloze and swapping evaluations. The human judgments show stories generated with TD-VAE reranking improve on a GPT-2 medium baseline and show comparable performance to a hierarchical LSTM reranking model. Conditioning on the latent vectors proves disappointing and deteriorates performance in human evaluation because it reduces the diversity of generation, and the models don't learn to progress the narrative. This highlights an important difference between technical task performance (e.g. cloze) and generating interesting stories.

cs.CL↗

A New Split for Evaluating True Zero-Shot Action Recognition

Zero-shot action recognition is the task of classifying action categories that are not available in the training set. In this setting, the standard evaluation protocol is to use existing action recognition datasets(e.g. UCF101) and randomly split the classes into seen and unseen. However, most recent work builds on representations pre-trained on the Kinetics dataset, where classes largely overlap with classes in the zero-shot evaluation datasets. As a result, classes which are supposed to be unseen, are present during supervised pre-training, invalidating the condition of the zero-shot setting. A similar concern was previously noted several years ago for image based zero-shot recognition but has not been considered by the zero-shot action recognition community. In this paper, we propose a new split for true zero-shot action recognition with no overlap between unseen test classes and training or pre-training classes. We benchmark several recent approaches on the proposed True Zero-Shot(TruZe) Split for UCF101 and HMDB51, with zero-shot and generalized zero-shot evaluation. In our extensive analysis, we find that our TruZesplits are significantly harder than comparable random splits as nothing is leaking from pre-training, i.e. unseen performance is consistently lower,up to 8.9% for zero-shot action recognition. In an additional evaluation we also find that similar issues exist in the splits used in few-shot action recognition, here we see differences of up to 17.1%. We publish oursplits1and hope that our benchmark analysis will change how the field is evaluating zero- and few-shot action recognition moving forward.

cs.CV↗