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Gabriel Bathie

Publications and source records attributed to Gabriel Bathie.

12 recordsLinked to original sources

Separating Words with Automata in the Half-adversarial Case

We consider the problem of separating words with deterministic finite automata (DFA) (Goral{\v{c}}{\'i}k and Koubek, 1986). This problem asks: given two distinct words $u,v$ of length at most $n$, what is the size of the smallest DFA that accepts one and rejects the other? The best upper bound on the worst-case over all pairs of words of length at most $n$ is $\tilde{O}(n^{1/3})$ states (Chase, 2021), while the best lower bound is $\Omega(\log n)$. In this work, we consider the half-random, half-adversarial case: we show that if $u$ is a uniformly random binary word of length $n$, then with high probability, for any word $v$ not equal to $u$, there is a DFA with $O(\log^{7/3} n \mathrm{poly}\log\log n)$ states that separates $u$ and $v$. Our results are based on a novel analysis that exploits the structural sparsity of random words: we show how to apply block-wise compaction with small deterministic transducers to reduce the separation problem to the case of words with short run-length encodings.

cs.FL

GPU-Accelerated Synthesis of Mixed-Boolean Arithmetic: Beyond Caching

Synthesizing Mixed-Boolean Arithmetic (MBA) expressions from input-output examples is central to program deobfuscation and also useful for compiler optimization, reverse engineering, and cryptanalysis. Existing MBA synthesizers are typically CPU-based and scale poorly on large specifications or complex targets. Recent GPU-accelerated synthesis methods achieve large speedups in qualitative settings, but they depend on caching observationally equivalent candidates; this strategy breaks down for MBA because candidate outputs are quantitative bitvectors and the behavioral space is enormous. We present SIMBA (Synthesis of Mixed-Boolean Arithmetic), a GPU-accelerated MBA synthesizer built around cache-free bottom-up enumeration. SIMBA avoids language caches entirely and uses a GPU-oriented enumeration design that keeps work local and highly parallel. In experiments, SIMBA is substantially faster than prior MBA synthesis tools, handles larger specifications, and reaches expression sizes that existing methods fail to solve. These results establish cache-free GPU synthesis as a practical and scalable approach for quantitative domains, and identify it as a strong alternative to cache-centric designs.

cs.PL

Analyzing and Leveraging the $k$-Sensitivity of LZ77

We study the sensitivity of the Lempel-Ziv 77 compression algorithm to edits, showing how modifying a string $w$ can deteriorate or improve its compression. Our first result is a tight upper bound for $k$ edits: $\forall w' \in B(w,k)$, we have $C_{\mathrm{LZ77}}(w') \leq 3 \cdot C_{\mathrm{LZ77}}(w) + 4k$. This result contrasts with Lempel-Ziv 78, where a single edit can significantly deteriorate compressibility, a phenomenon known as a *one-bit catastrophe*. We further refine this bound, focusing on the coefficient $3$ in front of $C_{\mathrm{LZ77}}(w)$, and establish a surprising trichotomy based on the compressibility of $w$. More precisely we prove the following bounds: - if $C_{\mathrm{LZ77}}(w) \lesssim k^{3/2}\sqrt{n}$, the compression may increase by up to a factor of $\approx 3$, - if $k^{3/2}\sqrt{n} \lesssim C_{\mathrm{LZ77}}(w) \lesssim k^{1/3}n^{2/3}$, this factor is at most $\approx 2$, - if $C_{\mathrm{LZ77}}(w) \gtrsim k^{1/3}n^{2/3}$, the factor is at most $\approx 1$. Finally, we present an $\varepsilon$-approximation algorithm to pre-edit a word $w$ with a budget of $k$ modifications to improve its compression. In favorable scenarios, this approach yields a total compressed size reduction by up to a factor of~$3$, accounting for both the LZ77 compression of the modified word and the cost of storing the edits, $C_{\mathrm{LZ77}}(w') + k \log |w|$.

cs.DS

LTL$_f$ Learning Meets Boolean Set Cover

Learning formulas in Linear Temporal Logic (LTLf) from finite traces is a fundamental research problem which has found applications in artificial intelligence, software engineering, programming languages, formal methods, control of cyber-physical systems, and robotics. We implement a new CPU tool called Bolt improving over the state of the art by learning formulas more than 100x faster over 70% of the benchmarks, with smaller or equal formulas in 98% of the cases. Our key insight is to leverage a problem called Boolean Set Cover as a subroutine to combine existing formulas using Boolean connectives. Thanks to the Boolean Set Cover component, our approach offers a novel trade-off between efficiency and formula size.

cs.AI

The Trichotomy of Regular Property Testing

Property testing is concerned with the design of algorithms making a sublinear number of queries to distinguish whether the input satisfies a given property or is far from having this property. A seminal paper of Alon, Krivelevich, Newman, and Szegedy in 2001 introduced property testing of formal languages: the goal is to determine whether an input word belongs to a given language, or is far from any word in that language. They constructed the first property testing algorithm for the class of all regular languages. This opened a line of work with improved complexity results and applications to streaming algorithms. In this work, we show a trichotomy result: the class of regular languages can be divided into three classes, each associated with an optimal query complexity. Our analysis yields effective characterizations for all three classes using so-called minimal blocking sequences, reasoning directly and combinatorially on automata.

cs.DS

A $(1+\epsilon)$-Approximation for Ultrametric Embedding in Subquadratic Time

Efficiently computing accurate representations of high-dimensional data is essential for data analysis and unsupervised learning. Dendrograms, also known as ultrametrics, are widely used representations that preserve hierarchical relationships within the data. However, popular methods for computing them, such as linkage algorithms, suffer from quadratic time and space complexity, making them impractical for large datasets. The "best ultrametric embedding" (a.k.a. "best ultrametric fit") problem, which aims to find the ultrametric that best preserves the distances between points in the original data, is known to require at least quadratic time for an exact solution. Recent work has focused on improving scalability by approximating optimal solutions in subquadratic time, resulting in a $(\sqrt{2} + \epsilon)$-approximation (Cohen-Addad, de Joannis de Verclos and Lagarde, 2021). In this paper, we present the first subquadratic algorithm that achieves arbitrarily precise approximations of the optimal ultrametric embedding. Specifically, we provide an algorithm that, for any $c \geq 1$, outputs a $c$-approximation of the best ultrametric in time $\tilde{O}(n^{1 + 1/c})$. In particular, for any fixed $\epsilon > 0$, the algorithm computes a $(1+\epsilon)$-approximation in time $\tilde{O}(n^{2 - \epsilon + o(\epsilon^2)})$. Experimental results show that our algorithm improves upon previous methods in terms of approximation quality while maintaining comparable running times.

cs.DS

Small Space Encoding and Recognition of $k$-Palindromic Prefixes

Palindromes are non-empty strings that read the same forward and backward. The problem of recognizing strings that can be represented as the concatenation of even-length palindromes, the concatenation of palindromes of length at least two, and the concatenation of exactly $k$ palindromes was introduced in the seminal paper of Knuth, Morris, and Pratt [SIAM J. Comput., 1977]. In this work, we study the problem of recognizing so-called $k$-palindromic strings, which can be represented as the concatenation of exactly $k$ palindromes. We show the following results: 1. First, we show a structural characterization of the set of all $k$-palindromic prefixes of a string by representing it as a union of a small number of highly structured string sets, called affine prefix sets. Representing the lengths of the $k$-palindromic prefixes in this way requires $O(6^{k^2} \cdot \log^k n)$ space. By constructing a lower bound, we show that the space complexity is optimal up to polylogarithmic factors for reasonably small values of $k$. 2. Secondly, we derive a read-only algorithm that, given a string $T$ of length $n$ and an integer $k$, computes a compact representation of $i$-palindromic prefixes of $T$, for all $1 \le i \le k$. The algorithm uses $O(n \cdot 6^{k^2} \cdot \log^k n)$ time and $O(6^{k^2} \cdot \log^k n)$ space. 3. Finally, we also give a read-only algorithm for computing the palindromic length of $T$, which is the smallest $\ell$ such that $T$ is $\ell$-palindromic. Here, we achieve $O(n \cdot 6^{\ell^2} \cdot \log^{\lceil{\ell/2 \rceil}} n)$ time and $O(6^{\ell^2} \cdot \log^{\lceil{\ell/2\rceil}} n)$ space. For some values of $\ell$, this is the first algorithm for palindromic length that uses $o(n)$ additional working space on top of the input.

cs.DS

Longest Common Extensions with Wildcards: Trade-off and Applications

We study the Longest Common Extension (LCE) problem in a string containing wildcards. Wildcards (also called "don't cares" or "holes") are special characters that match any other character in the alphabet, similar to the character "?" in Unix commands or "." in regular expression engines. We consider the problem parametrized by $G$, the number of maximal contiguous groups of wildcards in the input string. Our main contribution is a simple data structure for this problem that can be built in $O(n (G/t) \log n)$ time, occupies $O(nG/t)$ space, and answers queries in $O(t)$ time, for any $t \in [1, G]$. Up to the $O(\log n)$ factor, this interpolates smoothly between the data structure of Crochemore et al. [JDA 2015], which has $O(nG)$ preprocessing time and space, and $O(1)$ query time, and a simple solution based on the "kangaroo jumping" technique [Landau and Vishkin, STOC 1986], which has $O(n)$ preprocessing time and space, and $O(G)$ query time. By establishing a connection between this problem and Boolean matrix multiplication, we show that our solution is optimal, up to subpolynomial factors, among combinatorial data structures when $G = \Omega(n^\epsilon)$ under a widely believed hypothesis. In addition, we develop a simple deterministic combinatorial algorithm for sparse Boolean matrix multiplication. We further establish a conditional lower bound for non-combinatorial data structures, stating that $O(nG/t^4)$ preprocessing time (resp. space) is optimal, up to subpolynomial factors, for any data structure with query time $t$ for a wide range of $t$ and $G$, assuming the well-established $\textsf{3SUM}$ (resp. $\textsf{Set-Disjointness}$) conjecture. Finally, we show that our data structure can be used to obtain efficient algorithms for approximate pattern matching and structural analysis of strings with wildcards.

cs.DS

Pattern Matching with Mismatches and Wildcards

In this work, we address the problem of approximate pattern matching with wildcards. Given a pattern $P$ of length $m$ containing $D$ wildcards, a text $T$ of length $n$, and an integer $k$, our objective is to identify all fragments of $T$ within Hamming distance $k$ from $P$. Our primary contribution is an algorithm with runtime $O(n+(D+k)(G+k)\cdot n/m)$ for this problem. Here, $G \le D$ represents the number of maximal wildcard fragments in $P$. We derive this algorithm by elaborating in a non-trivial way on the ideas presented by [Charalampopoulos et al., FOCS'20] for pattern matching with mismatches (without wildcards). Our algorithm improves over the state of the art when $D$, $G$, and $k$ are small relative to $n$. For instance, if $m = n/2$, $k=G=n^{2/5}$, and $D=n^{3/5}$, our algorithm operates in $O(n)$ time, surpassing the $Ω(n^{6/5})$ time requirement of all previously known algorithms. In the case of exact pattern matching with wildcards ($k=0$), we present a much simpler algorithm with runtime $O(n+DG\cdot n/m)$ that clearly illustrates our main technical innovation: the utilisation of positions of $P$ that do not belong to any fragment of $P$ with a density of wildcards much larger than $D/m$ as anchors for the sought (approximate) occurrences. Notably, our algorithm outperforms the best-known $O(n\log m)$-time FFT-based algorithms of [Cole and Hariharan, STOC'02] and [Clifford and Clifford, IPL'04] if $DG = o(m\log m)$. We complement our algorithmic results with a structural characterization of the $k$-mismatch occurrences of $P$. We demonstrate that in a text of length $O(m)$, these occurrences can be partitioned into $O((D+k)(G+k))$ arithmetic progressions. Additionally, we construct an infinite family of examples with $Ω((D+k)k)$ arithmetic progressions of occurrences, leveraging a combinatorial result on progression-free sets [Elkin, SODA'10].

cs.DS

Small-Space Algorithms for the Online Language Distance Problem for Palindromes and Squares

We study the online variant of the language distance problem for two classical formal languages, the language of palindromes and the language of squares, and for the two most fundamental distances, the Hamming distance and the edit (Levenshtein) distance. In this problem, defined for a fixed formal language $L$, we are given a string $T$ of length $n$, and the task is to compute the minimal distance to $L$ from every prefix of $T$. We focus on the low-distance regime, where one must compute only the distances smaller than a given threshold $k$. In this work, our contribution is twofold: - First, we show streaming algorithms, which access the input string $T$ only through a single left-to-right scan. Both for palindromes and squares, our algorithms use $O(k \cdot\mathrm{poly}~\log n)$ space and time per character in the Hamming-distance case and $O(k^2 \cdot\mathrm{poly}~\log n)$ space and time per character in the edit-distance case. These algorithms are randomised by necessity, and they err with probability inverse-polynomial in $n$. - Second, we show deterministic read-only online algorithms, which are also provided with read-only random access to the already processed characters of $T$. Both for palindromes and squares, our algorithms use $O(k \cdot\mathrm{poly}~\log n)$ space and time per character in the Hamming-distance case and $O(k^4 \cdot\mathrm{poly}~\log n)$ space and amortised time per character in the edit-distance case.

cs.DS

Internal Pattern Matching in Small Space and Applications

In this work, we consider pattern matching variants in small space, that is, in the read-only setting, where we want to bound the space usage on top of storing the strings. Our main contribution is a space-time trade-off for the Internal Pattern Matching (IPM) problem, where the goal is to construct a data structure over a string $S$ of length $n$ that allows one to answer the following type of queries: Compute the occurrences of a fragment $P$ of $S$ inside another fragment $T$ of $S$, provided that $|T| < 2|P|$. For any $τ\in [1 .. n/\log^2 n]$, we present a nearly-optimal $Õ(n/τ)$-size data structure that can be built in $Õ(n)$ time using $Õ(n/τ)$ extra space, and answers IPM queries in $O(τ+\log n \log^3 \log n)$ time. IPM queries have been identified as a crucial primitive operation for the analysis of algorithms on strings. In particular, the complexities of several recent algorithms for approximate pattern matching are expressed with regards to the number of calls to a small set of primitive operations that include IPM queries; our data structure allows us to port these results to the small-space setting. We further showcase the applicability of our IPM data structure by using it to obtain space-time trade-offs for the longest common substring and circular pattern matching problems in the asymmetric streaming setting.

cs.DS

(Sub)linear kernels for edge modification problems towards structured graph classes

In a (parameterized) graph edge modification problem, we are given a graph $G$, an integer $k$ and a (usually well-structured) class of graphs $\mathcal{G}$, and ask whether it is possible to transform $G$ into a graph $G' \in \mathcal{G}$ by adding and/or removing at most $k$ edges. Parameterized graph edge modification problems received considerable attention in the last decades. In this paper, we focus on finding small kernels for edge modification problems. One of the most studied problems is the Cluster Editing problem, in which the goal is to partition the vertex set into a disjoint union of cliques. Even if this problem admits a $2k$ kernel [Cao, 2012], this kernel does not reduce the size of most instances. Therefore, we explore the question of whether linear kernels are a theoretical limit in edge modification problems, in particular when the target graphs are very structured (such as a partition into cliques for instance). We prove, as far as we know, the first sublinear kernel for an edge modification problem. Namely, we show that Clique + Independent Set Deletion, which is a restriction of Cluster Deletion, admits a kernel of size $O(k/\log k)$. We also obtain small kernels for several other edge modification problems. We prove that Split Addition (and the equivalent Split Deletion) admits a linear kernel, improving the existing quadratic kernel of Ghosh et al. [Ghosh et al., 2015]. We complement this result by proving that Trivially Perfect Addition admits a quadratic kernel (improving the cubic kernel of Guo [Guo, 2007]), and finally prove that its triangle-free version (Starforest Deletion) admits a linear kernel, which is optimal under ETH.

cs.DS