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Gabriel Kreiman

Publications and source records attributed to Gabriel Kreiman.

At least 37 records · Page 2Linked to original sources

Sparse Distributed Memory is a Continual Learner

Continual learning is a problem for artificial neural networks that their biological counterparts are adept at solving. Building on work using Sparse Distributed Memory (SDM) to connect a core neural circuit with the powerful Transformer model, we create a modified Multi-Layered Perceptron (MLP) that is a strong continual learner. We find that every component of our MLP variant translated from biology is necessary for continual learning. Our solution is also free from any memory replay or task information, and introduces novel methods to train sparse networks that may be broadly applicable.

cs.NE↗

BrainBERT: Self-supervised representation learning for intracranial recordings

We create a reusable Transformer, BrainBERT, for intracranial recordings bringing modern representation learning approaches to neuroscience. Much like in NLP and speech recognition, this Transformer enables classifying complex concepts, i.e., decoding neural data, with higher accuracy and with much less data by being pretrained in an unsupervised manner on a large corpus of unannotated neural recordings. Our approach generalizes to new subjects with electrodes in new positions and to unrelated tasks showing that the representations robustly disentangle the neural signal. Just like in NLP where one can study language by investigating what a language model learns, this approach opens the door to investigating the brain by what a model of the brain learns. As a first step along this path, we demonstrate a new analysis of the intrinsic dimensionality of the computations in different areas of the brain. To construct these representations, we combine a technique for producing super-resolution spectrograms of neural data with an approach designed for generating contextual representations of audio by masking. In the future, far more concepts will be decodable from neural recordings by using representation learning, potentially unlocking the brain like language models unlocked language.

cs.LG↗

Efficient Zero-shot Visual Search via Target and Context-aware Transformer

Visual search is a ubiquitous challenge in natural vision, including daily tasks such as finding a friend in a crowd or searching for a car in a parking lot. Human rely heavily on relevant target features to perform goal-directed visual search. Meanwhile, context is of critical importance for locating a target object in complex scenes as it helps narrow down the search area and makes the search process more efficient. However, few works have combined both target and context information in visual search computational models. Here we propose a zero-shot deep learning architecture, TCT (Target and Context-aware Transformer), that modulates self attention in the Vision Transformer with target and contextual relevant information to enable human-like zero-shot visual search performance. Target modulation is computed as patch-wise local relevance between the target and search images, whereas contextual modulation is applied in a global fashion. We conduct visual search experiments on TCT and other competitive visual search models on three natural scene datasets with varying levels of difficulty. TCT demonstrates human-like performance in terms of search efficiency and beats the SOTA models in challenging visual search tasks. Importantly, TCT generalizes well across datasets with novel objects without retraining or fine-tuning. Furthermore, we also introduce a new dataset to benchmark models for invariant visual search under incongruent contexts. TCT manages to search flexibly via target and context modulation, even under incongruent contexts.

cs.CV↗

Look Twice: A Generalist Computational Model Predicts Return Fixations across Tasks and Species

Primates constantly explore their surroundings via saccadic eye movements that bring different parts of an image into high resolution. In addition to exploring new regions in the visual field, primates also make frequent return fixations, revisiting previously foveated locations. We systematically studied a total of 44,328 return fixations out of 217,440 fixations. Return fixations were ubiquitous across different behavioral tasks, in monkeys and humans, both when subjects viewed static images and when subjects performed natural behaviors. Return fixations locations were consistent across subjects, tended to occur within short temporal offsets, and typically followed a 180-degree turn in saccadic direction. To understand the origin of return fixations, we propose a proof-of-principle, biologically-inspired and image-computable neural network model. The model combines five key modules: an image feature extractor, bottom-up saliency cues, task-relevant visual features, finite inhibition-of-return, and saccade size constraints. Even though there are no free parameters that are fine-tuned for each specific task, species, or condition, the model produces fixation sequences resembling the universal properties of return fixations. These results provide initial steps towards a mechanistic understanding of the trade-off between rapid foveal recognition and the need to scrutinize previous fixation locations.

cs.CV↗

Fooling the primate brain with minimal, targeted image manipulation

Artificial neural networks (ANNs) are considered the current best models of biological vision. ANNs are the best predictors of neural activity in the ventral stream; moreover, recent work has demonstrated that ANN models fitted to neuronal activity can guide the synthesis of images that drive pre-specified response patterns in small neuronal populations. Despite the success in predicting and steering firing activity, these results have not been connected with perceptual or behavioral changes. Here we propose an array of methods for creating minimal, targeted image perturbations that lead to changes in both neuronal activity and perception as reflected in behavior. We generated 'deceptive images' of human faces, monkey faces, and noise patterns so that they are perceived as a different, pre-specified target category, and measured both monkey neuronal responses and human behavior to these images. We found several effective methods for changing primate visual categorization that required much smaller image change compared to untargeted noise. Our work shares the same goal with adversarial attack, namely the manipulation of images with minimal, targeted noise that leads ANN models to misclassify the images. Our results represent a valuable step in quantifying and characterizing the differences in perturbation robustness of biological and artificial vision.

q-bio.NC↗

On the Efficacy of Co-Attention Transformer Layers in Visual Question Answering

In recent years, multi-modal transformers have shown significant progress in Vision-Language tasks, such as Visual Question Answering (VQA), outperforming previous architectures by a considerable margin. This improvement in VQA is often attributed to the rich interactions between vision and language streams. In this work, we investigate the efficacy of co-attention transformer layers in helping the network focus on relevant regions while answering the question. We generate visual attention maps using the question-conditioned image attention scores in these co-attention layers. We evaluate the effect of the following critical components on visual attention of a state-of-the-art VQA model: (i) number of object region proposals, (ii) question part of speech (POS) tags, (iii) question semantics, (iv) number of co-attention layers, and (v) answer accuracy. We compare the neural network attention maps against human attention maps both qualitatively and quantitatively. Our findings indicate that co-attention transformer modules are crucial in attending to relevant regions of the image given a question. Importantly, we observe that the semantic meaning of the question is not what drives visual attention, but specific keywords in the question do. Our work sheds light on the function and interpretation of co-attention transformer layers, highlights gaps in current networks, and can guide the development of future VQA models and networks that simultaneously process visual and language streams.

cs.CV↗

Visual Search Asymmetry: Deep Nets and Humans Share Similar Inherent Biases

Visual search is a ubiquitous and often challenging daily task, exemplified by looking for the car keys at home or a friend in a crowd. An intriguing property of some classical search tasks is an asymmetry such that finding a target A among distractors B can be easier than finding B among A. To elucidate the mechanisms responsible for asymmetry in visual search, we propose a computational model that takes a target and a search image as inputs and produces a sequence of eye movements until the target is found. The model integrates eccentricity-dependent visual recognition with target-dependent top-down cues. We compared the model against human behavior in six paradigmatic search tasks that show asymmetry in humans. Without prior exposure to the stimuli or task-specific training, the model provides a plausible mechanism for search asymmetry. We hypothesized that the polarity of search asymmetry arises from experience with the natural environment. We tested this hypothesis by training the model on augmented versions of ImageNet where the biases of natural images were either removed or reversed. The polarity of search asymmetry disappeared or was altered depending on the training protocol. This study highlights how classical perceptual properties can emerge in neural network models, without the need for task-specific training, but rather as a consequence of the statistical properties of the developmental diet fed to the model. All source code and data are publicly available at https://github.com/kreimanlab/VisualSearchAsymmetry.

cs.CV↗

When Pigs Fly: Contextual Reasoning in Synthetic and Natural Scenes

Context is of fundamental importance to both human and machine vision; e.g., an object in the air is more likely to be an airplane than a pig. The rich notion of context incorporates several aspects including physics rules, statistical co-occurrences, and relative object sizes, among others. While previous work has focused on crowd-sourced out-of-context photographs from the web to study scene context, controlling the nature and extent of contextual violations has been a daunting task. Here we introduce a diverse, synthetic Out-of-Context Dataset (OCD) with fine-grained control over scene context. By leveraging a 3D simulation engine, we systematically control the gravity, object co-occurrences and relative sizes across 36 object categories in a virtual household environment. We conducted a series of experiments to gain insights into the impact of contextual cues on both human and machine vision using OCD. We conducted psychophysics experiments to establish a human benchmark for out-of-context recognition, and then compared it with state-of-the-art computer vision models to quantify the gap between the two. We propose a context-aware recognition transformer model, fusing object and contextual information via multi-head attention. Our model captures useful information for contextual reasoning, enabling human-level performance and better robustness in out-of-context conditions compared to baseline models across OCD and other out-of-context datasets. All source code and data are publicly available at https://github.com/kreimanlab/WhenPigsFlyContext

cs.CV↗

Frivolous Units: Wider Networks Are Not Really That Wide

A remarkable characteristic of overparameterized deep neural networks (DNNs) is that their accuracy does not degrade when the network's width is increased. Recent evidence suggests that developing compressible representations is key for adjusting the complexity of large networks to the learning task at hand. However, these compressible representations are poorly understood. A promising strand of research inspired from biology is understanding representations at the unit level as it offers a more granular and intuitive interpretation of the neural mechanisms. In order to better understand what facilitates increases in width without decreases in accuracy, we ask: Are there mechanisms at the unit level by which networks control their effective complexity as their width is increased? If so, how do these depend on the architecture, dataset, and training parameters? We identify two distinct types of "frivolous" units that proliferate when the network's width is increased: prunable units which can be dropped out of the network without significant change to the output and redundant units whose activities can be expressed as a linear combination of others. These units imply complexity constraints as the function the network represents could be expressed by a network without them. We also identify how the development of these units can be influenced by architecture and a number of training factors. Together, these results help to explain why the accuracy of DNNs does not degrade when width is increased and highlight the importance of frivolous units toward understanding implicit regularization in DNNs.

cs.LG↗

What can human minimal videos tell us about dynamic recognition models?

In human vision objects and their parts can be visually recognized from purely spatial or purely temporal information but the mechanisms integrating space and time are poorly understood. Here we show that human visual recognition of objects and actions can be achieved by efficiently combining spatial and motion cues in configurations where each source on its own is insufficient for recognition. This analysis is obtained by identifying minimal videos: these are short and tiny video clips in which objects, parts, and actions can be reliably recognized, but any reduction in either space or time makes them unrecognizable. State-of-the-art deep networks for dynamic visual recognition cannot replicate human behavior in these configurations. This gap between humans and machines points to critical mechanisms in human dynamic vision that are lacking in current models.

cs.CV↗

Simple Learning Rules Generate Complex Canonical Circuits

Cortical circuits are characterized by exquisitely complex connectivity patterns that emerge during development from undifferentiated networks. The development of these circuits is governed by a combination of precise molecular cues that dictate neuronal identity and location along with activity dependent mechanisms that help establish, refine, and maintain neuronal connectivity. Here we ask whether simple plasticity mechanisms can lead to assembling a cortical microcircuit with canonical inter-laminar connectivity, starting from a network with all-to-all connectivity. The target canonical microcircuit is based on the pattern of connections between cortical layers typically found in multiple cortical areas in rodents, cats and monkeys. We use a computational model as a proof-of-principle to demonstrate that classical and reverse spike-timing dependent plasticity rules lead to a formation of networks that resemble canonical microcircuits. The model converges to biologically reasonable solutions provided that there is a balance between potentiation and depression and enhanced inputs to layer 4, only for a small combination of plasticity rules. The model makes specific testable predictions about the learning computations operant across cortical layers and their dynamic deployment during development.

q-bio.NC↗

What am I Searching for: Zero-shot Target Identity Inference in Visual Search

Can we infer intentions from a person's actions? As an example problem, here we consider how to decipher what a person is searching for by decoding their eye movement behavior. We conducted two psychophysics experiments where we monitored eye movements while subjects searched for a target object. We defined the fixations falling on non-target objects as "error fixations". Using those error fixations, we developed a model (InferNet) to infer what the target was. InferNet uses a pre-trained convolutional neural network to extract features from the error fixations and computes a similarity map between the error fixations and all locations across the search image. The model consolidates the similarity maps across layers and integrates these maps across all error fixations. InferNet successfully identifies the subject's goal and outperforms competitive null models, even without any object-specific training on the inference task.

cs.CV↗

What am I Searching for: Zero-shot Target Identity Inference in Visual Search

Can we infer intentions from a person's actions? As an example problem, here we consider how to decipher what a person is searching for by decoding their eye movement behavior. We conducted two psychophysics experiments where we monitored eye movements while subjects searched for a target object. We defined the fixations falling on \textit{non-target} objects as "error fixations". Using those error fixations, we developed a model (InferNet) to infer what the target was. InferNet uses a pre-trained convolutional neural network to extract features from the error fixations and computes a similarity map between the error fixations and all locations across the search image. The model consolidates the similarity maps across layers and integrates these maps across all error fixations. InferNet successfully identifies the subject's goal and outperforms competitive null models, even without any object-specific training on the inference task.

cs.CV↗

Can Deep Learning Recognize Subtle Human Activities?

Deep Learning has driven recent and exciting progress in computer vision, instilling the belief that these algorithms could solve any visual task. Yet, datasets commonly used to train and test computer vision algorithms have pervasive confounding factors. Such biases make it difficult to truly estimate the performance of those algorithms and how well computer vision models can extrapolate outside the distribution in which they were trained. In this work, we propose a new action classification challenge that is performed well by humans, but poorly by state-of-the-art Deep Learning models. As a proof-of-principle, we consider three exemplary tasks: drinking, reading, and sitting. The best accuracies reached using state-of-the-art computer vision models were 61.7%, 62.8%, and 76.8%, respectively, while human participants scored above 90% accuracy on the three tasks. We propose a rigorous method to reduce confounds when creating datasets, and when comparing human versus computer vision performance. Source code and datasets are publicly available.

cs.CV↗

Putting visual object recognition in context

Context plays an important role in visual recognition. Recent studies have shown that visual recognition networks can be fooled by placing objects in inconsistent contexts (e.g., a cow in the ocean). To model the role of contextual information in visual recognition, we systematically investigated ten critical properties of where, when, and how context modulates recognition, including the amount of context, context and object resolution, geometrical structure of context, context congruence, and temporal dynamics of contextual modulation. The tasks involved recognizing a target object surrounded with context in a natural image. As an essential benchmark, we conducted a series of psychophysics experiments where we altered one aspect of context at a time, and quantified recognition accuracy. We propose a biologically-inspired context-aware object recognition model consisting of a two-stream architecture. The model processes visual information at the fovea and periphery in parallel, dynamically incorporates object and contextual information, and sequentially reasons about the class label for the target object. Across a wide range of behavioral tasks, the model approximates human level performance without retraining for each task, captures the dependence of context enhancement on image properties, and provides initial steps towards integrating scene and object information for visual recognition. All source code and data are publicly available: https://github.com/kreimanlab/Put-In-Context.

cs.CV↗

Variational Prototype Replays for Continual Learning

Continual learning refers to the ability to acquire and transfer knowledge without catastrophically forgetting what was previously learned. In this work, we consider \emph{few-shot} continual learning in classification tasks, and we propose a novel method, Variational Prototype Replays, that efficiently consolidates and recalls previous knowledge to avoid catastrophic forgetting. In each classification task, our method learns a set of variational prototypes with their means and variances, where embedding of the samples from the same class can be represented in a prototypical distribution and class-representative prototypes are separated apart. To alleviate catastrophic forgetting, our method replays one sample per class from previous tasks, and correspondingly matches newly predicted embeddings to their nearest class-representative prototypes stored from previous tasks. Compared with recent continual learning approaches, our method can readily adapt to new tasks with more classes without requiring the addition of new units. Furthermore, our method is more memory efficient since only class-representative prototypes with their means and variances, as well as only one sample per class from previous tasks need to be stored. Without tampering with the performance on initial tasks, our method learns novel concepts given a few training examples of each class in new tasks.

cs.CV↗

Lift-the-flap: what, where and when for context reasoning

Context reasoning is critical in a wide variety of applications where current inputs need to be interpreted in the light of previous experience and knowledge. Both spatial and temporal contextual information play a critical role in the domain of visual recognition. Here we investigate spatial constraints (what image features provide contextual information and where they are located), and temporal constraints (when different contextual cues matter) for visual recognition. The task is to reason about the scene context and infer what a target object hidden behind a flap is in a natural image. To tackle this problem, we first describe an online human psychophysics experiment recording active sampling via mouse clicks in lift-the-flap games and identify clicking patterns and features which are diagnostic for high contextual reasoning accuracy. As a proof of the usefulness of these clicking patterns and visual features, we extend a state-of-the-art recurrent model capable of attending to salient context regions, dynamically integrating useful information, making inferences, and predicting class label for the target object over multiple clicks. The proposed model achieves human-level contextual reasoning accuracy, shares human-like sampling behavior and learns interpretable features for contextual reasoning.

cs.CV↗

Gradient-free activation maximization for identifying effective stimuli

A fundamental question for understanding brain function is what types of stimuli drive neurons to fire. In visual neuroscience, this question has also been posted as characterizing the receptive field of a neuron. The search for effective stimuli has traditionally been based on a combination of insights from previous studies, intuition, and luck. Recently, the same question has emerged in the study of units in convolutional neural networks (ConvNets), and together with this question a family of solutions were developed that are generally referred to as "feature visualization by activation maximization." We sought to bring in tools and techniques developed for studying ConvNets to the study of biological neural networks. However, one key difference that impedes direct translation of tools is that gradients can be obtained from ConvNets using backpropagation, but such gradients are not available from the brain. To circumvent this problem, we developed a method for gradient-free activation maximization by combining a generative neural network with a genetic algorithm. We termed this method XDream (EXtending DeepDream with real-time evolution for activation maximization), and we have shown that this method can reliably create strong stimuli for neurons in the macaque visual cortex (Ponce et al., 2019). In this paper, we describe extensive experiments characterizing the XDream method by using ConvNet units as in silico models of neurons. We show that XDream is applicable across network layers, architectures, and training sets; examine design choices in the algorithm; and provide practical guides for choosing hyperparameters in the algorithm. XDream is an efficient algorithm for uncovering neuronal tuning preferences in black-box networks using a vast and diverse stimulus space.

q-bio.NC↗