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Gal Chechik

Publications and source records attributed to Gal Chechik.

At least 73 records · Page 4Linked to original sources

Key-Locked Rank One Editing for Text-to-Image Personalization

Text-to-image models (T2I) offer a new level of flexibility by allowing users to guide the creative process through natural language. However, personalizing these models to align with user-provided visual concepts remains a challenging problem. The task of T2I personalization poses multiple hard challenges, such as maintaining high visual fidelity while allowing creative control, combining multiple personalized concepts in a single image, and keeping a small model size. We present Perfusion, a T2I personalization method that addresses these challenges using dynamic rank-1 updates to the underlying T2I model. Perfusion avoids overfitting by introducing a new mechanism that "locks" new concepts' cross-attention Keys to their superordinate category. Additionally, we develop a gated rank-1 approach that enables us to control the influence of a learned concept during inference time and to combine multiple concepts. This allows runtime-efficient balancing of visual-fidelity and textual-alignment with a single 100KB trained model, which is five orders of magnitude smaller than the current state of the art. Moreover, it can span different operating points across the Pareto front without additional training. Finally, we show that Perfusion outperforms strong baselines in both qualitative and quantitative terms. Importantly, key-locking leads to novel results compared to traditional approaches, allowing to portray personalized object interactions in unprecedented ways, even in one-shot settings.

cs.CV↗

Lay-A-Scene: Personalized 3D Object Arrangement Using Text-to-Image Priors

Generating 3D visual scenes is at the forefront of visual generative AI, but current 3D generation techniques struggle with generating scenes with multiple high-resolution objects. Here we introduce Lay-A-Scene, which solves the task of Open-set 3D Object Arrangement, effectively arranging unseen objects. Given a set of 3D objects, the task is to find a plausible arrangement of these objects in a scene. We address this task by leveraging pre-trained text-to-image models. We personalize the model and explain how to generate images of a scene that contains multiple predefined objects without neglecting any of them. Then, we describe how to infer the 3D poses and arrangement of objects from a 2D generated image by finding a consistent projection of objects onto the 2D scene. We evaluate the quality of Lay-A-Scene using 3D objects from Objaverse and human raters and find that it often generates coherent and feasible 3D object arrangements.

cs.CV↗

Implementing Reinforcement Learning Datacenter Congestion Control in NVIDIA NICs

As communication protocols evolve, datacenter network utilization increases. As a result, congestion is more frequent, causing higher latency and packet loss. Combined with the increasing complexity of workloads, manual design of congestion control (CC) algorithms becomes extremely difficult. This calls for the development of AI approaches to replace the human effort. Unfortunately, it is currently not possible to deploy AI models on network devices due to their limited computational capabilities. Here, we offer a solution to this problem by building a computationally-light solution based on a recent reinforcement learning CC algorithm [arXiv:2207.02295]. We reduce the inference time of RL-CC by x500 by distilling its complex neural network into decision trees. This transformation enables real-time inference within the $μ$-sec decision-time requirement, with a negligible effect on quality. We deploy the transformed policy on NVIDIA NICs in a live cluster. Compared to popular CC algorithms used in production, RL-CC is the only method that performs well on all benchmarks tested over a large range of number of flows. It balances multiple metrics simultaneously: bandwidth, latency, and packet drops. These results suggest that data-driven methods for CC are feasible, challenging the prior belief that handcrafted heuristics are necessary to achieve optimal performance.

cs.NI↗

Training-Free Consistent Text-to-Image Generation

Text-to-image models offer a new level of creative flexibility by allowing users to guide the image generation process through natural language. However, using these models to consistently portray the same subject across diverse prompts remains challenging. Existing approaches fine-tune the model to teach it new words that describe specific user-provided subjects or add image conditioning to the model. These methods require lengthy per-subject optimization or large-scale pre-training. Moreover, they struggle to align generated images with text prompts and face difficulties in portraying multiple subjects. Here, we present ConsiStory, a training-free approach that enables consistent subject generation by sharing the internal activations of the pretrained model. We introduce a subject-driven shared attention block and correspondence-based feature injection to promote subject consistency between images. Additionally, we develop strategies to encourage layout diversity while maintaining subject consistency. We compare ConsiStory to a range of baselines, and demonstrate state-of-the-art performance on subject consistency and text alignment, without requiring a single optimization step. Finally, ConsiStory can naturally extend to multi-subject scenarios, and even enable training-free personalization for common objects.

cs.CV↗

Bayesian Uncertainty for Gradient Aggregation in Multi-Task Learning

As machine learning becomes more prominent there is a growing demand to perform several inference tasks in parallel. Running a dedicated model for each task is computationally expensive and therefore there is a great interest in multi-task learning (MTL). MTL aims at learning a single model that solves several tasks efficiently. Optimizing MTL models is often achieved by computing a single gradient per task and aggregating them for obtaining a combined update direction. However, these approaches do not consider an important aspect, the sensitivity in the gradient dimensions. Here, we introduce a novel gradient aggregation approach using Bayesian inference. We place a probability distribution over the task-specific parameters, which in turn induce a distribution over the gradients of the tasks. This additional valuable information allows us to quantify the uncertainty in each of the gradients dimensions, which can then be factored in when aggregating them. We empirically demonstrate the benefits of our approach in a variety of datasets, achieving state-of-the-art performance.

cs.LG↗

Assessing Image Quality Using a Simple Generative Representation

Perceptual image quality assessment (IQA) is the task of predicting the visual quality of an image as perceived by a human observer. Current state-of-the-art techniques are based on deep representations trained in discriminative manner. Such representations may ignore visually important features, if they are not predictive of class labels. Recent generative models successfully learn low-dimensional representations using auto-encoding and have been argued to preserve better visual features. Here we leverage existing auto-encoders and propose VAE-QA, a simple and efficient method for predicting image quality in the presence of a full-reference. We evaluate our approach on four standard benchmarks and find that it significantly improves generalization across datasets, has fewer trainable parameters, a smaller memory footprint and faster run time.

eess.IV↗

LCM-Lookahead for Encoder-based Text-to-Image Personalization

Recent advancements in diffusion models have introduced fast sampling methods that can effectively produce high-quality images in just one or a few denoising steps. Interestingly, when these are distilled from existing diffusion models, they often maintain alignment with the original model, retaining similar outputs for similar prompts and seeds. These properties present opportunities to leverage fast sampling methods as a shortcut-mechanism, using them to create a preview of denoised outputs through which we can backpropagate image-space losses. In this work, we explore the potential of using such shortcut-mechanisms to guide the personalization of text-to-image models to specific facial identities. We focus on encoder-based personalization approaches, and demonstrate that by tuning them with a lookahead identity loss, we can achieve higher identity fidelity, without sacrificing layout diversity or prompt alignment. We further explore the use of attention sharing mechanisms and consistent data generation for the task of personalization, and find that encoder training can benefit from both.

cs.CV↗

Linguistic Binding in Diffusion Models: Enhancing Attribute Correspondence through Attention Map Alignment

Text-conditioned image generation models often generate incorrect associations between entities and their visual attributes. This reflects an impaired mapping between linguistic binding of entities and modifiers in the prompt and visual binding of the corresponding elements in the generated image. As one notable example, a query like "a pink sunflower and a yellow flamingo" may incorrectly produce an image of a yellow sunflower and a pink flamingo. To remedy this issue, we propose SynGen, an approach which first syntactically analyses the prompt to identify entities and their modifiers, and then uses a novel loss function that encourages the cross-attention maps to agree with the linguistic binding reflected by the syntax. Specifically, we encourage large overlap between attention maps of entities and their modifiers, and small overlap with other entities and modifier words. The loss is optimized during inference, without retraining or fine-tuning the model. Human evaluation on three datasets, including one new and challenging set, demonstrate significant improvements of SynGen compared with current state of the art methods. This work highlights how making use of sentence structure during inference can efficiently and substantially improve the faithfulness of text-to-image generation.

cs.CL↗

Generating images of rare concepts using pre-trained diffusion models

Text-to-image diffusion models can synthesize high-quality images, but they have various limitations. Here we highlight a common failure mode of these models, namely, generating uncommon concepts and structured concepts like hand palms. We show that their limitation is partly due to the long-tail nature of their training data: web-crawled data sets are strongly unbalanced, causing models to under-represent concepts from the tail of the distribution. We characterize the effect of unbalanced training data on text-to-image models and offer a remedy. We show that rare concepts can be correctly generated by carefully selecting suitable generation seeds in the noise space, using a small reference set of images, a technique that we call SeedSelect. SeedSelect does not require retraining or finetuning the diffusion model. We assess the faithfulness, quality and diversity of SeedSelect in creating rare objects and generating complex formations like hand images, and find it consistently achieves superior performance. We further show the advantage of SeedSelect in semantic data augmentation. Generating semantically appropriate images can successfully improve performance in few-shot recognition benchmarks, for classes from the head and from the tail of the training data of diffusion models

cs.CV↗

Breathing Life Into Sketches Using Text-to-Video Priors

A sketch is one of the most intuitive and versatile tools humans use to convey their ideas visually. An animated sketch opens another dimension to the expression of ideas and is widely used by designers for a variety of purposes. Animating sketches is a laborious process, requiring extensive experience and professional design skills. In this work, we present a method that automatically adds motion to a single-subject sketch (hence, "breathing life into it"), merely by providing a text prompt indicating the desired motion. The output is a short animation provided in vector representation, which can be easily edited. Our method does not require extensive training, but instead leverages the motion prior of a large pretrained text-to-video diffusion model using a score-distillation loss to guide the placement of strokes. To promote natural and smooth motion and to better preserve the sketch's appearance, we model the learned motion through two components. The first governs small local deformations and the second controls global affine transformations. Surprisingly, we find that even models that struggle to generate sketch videos on their own can still serve as a useful backbone for animating abstract representations.

cs.CV↗

Data Augmentations in Deep Weight Spaces

Learning in weight spaces, where neural networks process the weights of other deep neural networks, has emerged as a promising research direction with applications in various fields, from analyzing and editing neural fields and implicit neural representations, to network pruning and quantization. Recent works designed architectures for effective learning in that space, which takes into account its unique, permutation-equivariant, structure. Unfortunately, so far these architectures suffer from severe overfitting and were shown to benefit from large datasets. This poses a significant challenge because generating data for this learning setup is laborious and time-consuming since each data sample is a full set of network weights that has to be trained. In this paper, we address this difficulty by investigating data augmentations for weight spaces, a set of techniques that enable generating new data examples on the fly without having to train additional input weight space elements. We first review several recently proposed data augmentation schemes %that were proposed recently and divide them into categories. We then introduce a novel augmentation scheme based on the Mixup method. We evaluate the performance of these techniques on existing benchmarks as well as new benchmarks we generate, which can be valuable for future studies.

cs.LG↗

Norm-guided latent space exploration for text-to-image generation

Text-to-image diffusion models show great potential in synthesizing a large variety of concepts in new compositions and scenarios. However, the latent space of initial seeds is still not well understood and its structure was shown to impact the generation of various concepts. Specifically, simple operations like interpolation and finding the centroid of a set of seeds perform poorly when using standard Euclidean or spherical metrics in the latent space. This paper makes the observation that, in current training procedures, diffusion models observed inputs with a narrow range of norm values. This has strong implications for methods that rely on seed manipulation for image generation, with applications to few-shot and long-tail learning tasks. To address this issue, we propose a novel method for interpolating between two seeds and demonstrate that it defines a new non-Euclidean metric that takes into account a norm-based prior on seeds. We describe a simple yet efficient algorithm for approximating this interpolation procedure and use it to further define centroids in the latent seed space. We show that our new interpolation and centroid techniques significantly enhance the generation of rare concept images. This further leads to state-of-the-art performance on few-shot and long-tail benchmarks, improving prior approaches in terms of generation speed, image quality, and semantic content.

cs.CV↗

Example-based Hypernetworks for Out-of-Distribution Generalization

As Natural Language Processing (NLP) algorithms continually achieve new milestones, out-of-distribution generalization remains a significant challenge. This paper addresses the issue of multi-source adaptation for unfamiliar domains: We leverage labeled data from multiple source domains to generalize to unknown target domains at training. Our innovative framework employs example-based Hypernetwork adaptation: a T5 encoder-decoder initially generates a unique signature from an input example, embedding it within the source domains' semantic space. This signature is subsequently utilized by a Hypernetwork to generate the task classifier's weights. We evaluated our method across two tasks - sentiment classification and natural language inference - in 29 adaptation scenarios, where it outpaced established algorithms. In an advanced version, the signature also enriches the input example's representation. We also compare our finetuned architecture to few-shot GPT-3, demonstrating its effectiveness in essential use cases. To our knowledge, this marks the first application of Hypernetworks to the adaptation for unknown domains.

cs.CL↗

Reinforcement Learning with a Terminator

We present the problem of reinforcement learning with exogenous termination. We define the Termination Markov Decision Process (TerMDP), an extension of the MDP framework, in which episodes may be interrupted by an external non-Markovian observer. This formulation accounts for numerous real-world situations, such as a human interrupting an autonomous driving agent for reasons of discomfort. We learn the parameters of the TerMDP and leverage the structure of the estimation problem to provide state-wise confidence bounds. We use these to construct a provably-efficient algorithm, which accounts for termination, and bound its regret. Motivated by our theoretical analysis, we design and implement a scalable approach, which combines optimism (w.r.t. termination) and a dynamic discount factor, incorporating the termination probability. We deploy our method on high-dimensional driving and MinAtar benchmarks. Additionally, we test our approach on human data in a driving setting. Our results demonstrate fast convergence and significant improvement over various baseline approaches.

cs.LG↗

Train Hard, Fight Easy: Robust Meta Reinforcement Learning

A major challenge of reinforcement learning (RL) in real-world applications is the variation between environments, tasks or clients. Meta-RL (MRL) addresses this issue by learning a meta-policy that adapts to new tasks. Standard MRL methods optimize the average return over tasks, but often suffer from poor results in tasks of high risk or difficulty. This limits system reliability since test tasks are not known in advance. In this work, we define a robust MRL objective with a controlled robustness level. Optimization of analogous robust objectives in RL is known to lead to both *biased gradients* and *data inefficiency*. We prove that the gradient bias disappears in our proposed MRL framework. The data inefficiency is addressed via the novel Robust Meta RL algorithm (RoML). RoML is a meta-algorithm that generates a robust version of any given MRL algorithm, by identifying and over-sampling harder tasks throughout training. We demonstrate that RoML achieves robust returns on multiple navigation and continuous control benchmarks.

cs.LG↗

Learning to reason about and to act on physical cascading events

Reasoning and interacting with dynamic environments is a fundamental problem in AI, but it becomes extremely challenging when actions can trigger cascades of cross-dependent events. We introduce a new supervised learning setup called {\em Cascade} where an agent is shown a video of a physically simulated dynamic scene, and is asked to intervene and trigger a cascade of events, such that the system reaches a "counterfactual" goal. For instance, the agent may be asked to "Make the blue ball hit the red one, by pushing the green ball". The agent intervention is drawn from a continuous space, and cascades of events makes the dynamics highly non-linear. We combine semantic tree search with an event-driven forward model and devise an algorithm that learns to search in semantic trees in continuous spaces. We demonstrate that our approach learns to effectively follow instructions to intervene in previously unseen complex scenes. It can also reason about alternative outcomes, when provided an observed cascade of events.

cs.AI↗

DETReg: Unsupervised Pretraining with Region Priors for Object Detection

Recent self-supervised pretraining methods for object detection largely focus on pretraining the backbone of the object detector, neglecting key parts of detection architecture. Instead, we introduce DETReg, a new self-supervised method that pretrains the entire object detection network, including the object localization and embedding components. During pretraining, DETReg predicts object localizations to match the localizations from an unsupervised region proposal generator and simultaneously aligns the corresponding feature embeddings with embeddings from a self-supervised image encoder. We implement DETReg using the DETR family of detectors and show that it improves over competitive baselines when finetuned on COCO, PASCAL VOC, and Airbus Ship benchmarks. In low-data regimes DETReg achieves improved performance, e.g., when training with only 1% of the labels and in the few-shot learning settings.

cs.CV↗

Graph Positional Encoding via Random Feature Propagation

Two main families of node feature augmentation schemes have been explored for enhancing GNNs: random features and spectral positional encoding. Surprisingly, however, there is still no clear understanding of the relation between these two augmentation schemes. Here we propose a novel family of positional encoding schemes which draws a link between the above two approaches and improves over both. The new approach, named Random Feature Propagation (RFP), is inspired by the power iteration method and its generalizations. It concatenates several intermediate steps of an iterative algorithm for computing the dominant eigenvectors of a propagation matrix, starting from random node features. Notably, these propagation steps are based on graph-dependent propagation operators that can be either predefined or learned. We explore the theoretical and empirical benefits of RFP. First, we provide theoretical justifications for using random features, for incorporating early propagation steps, and for using multiple random initializations. Then, we empirically demonstrate that RFP significantly outperforms both spectral PE and random features in multiple node classification and graph classification benchmarks.

cs.LG↗