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Gal Chechik

Publications and source records attributed to Gal Chechik.

At least 73 records · Page 4Linked to original sources

Linguistic Binding in Diffusion Models: Enhancing Attribute Correspondence through Attention Map Alignment

Text-conditioned image generation models often generate incorrect associations between entities and their visual attributes. This reflects an impaired mapping between linguistic binding of entities and modifiers in the prompt and visual binding of the corresponding elements in the generated image. As one notable example, a query like "a pink sunflower and a yellow flamingo" may incorrectly produce an image of a yellow sunflower and a pink flamingo. To remedy this issue, we propose SynGen, an approach which first syntactically analyses the prompt to identify entities and their modifiers, and then uses a novel loss function that encourages the cross-attention maps to agree with the linguistic binding reflected by the syntax. Specifically, we encourage large overlap between attention maps of entities and their modifiers, and small overlap with other entities and modifier words. The loss is optimized during inference, without retraining or fine-tuning the model. Human evaluation on three datasets, including one new and challenging set, demonstrate significant improvements of SynGen compared with current state of the art methods. This work highlights how making use of sentence structure during inference can efficiently and substantially improve the faithfulness of text-to-image generation.

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Generating images of rare concepts using pre-trained diffusion models

Text-to-image diffusion models can synthesize high-quality images, but they have various limitations. Here we highlight a common failure mode of these models, namely, generating uncommon concepts and structured concepts like hand palms. We show that their limitation is partly due to the long-tail nature of their training data: web-crawled data sets are strongly unbalanced, causing models to under-represent concepts from the tail of the distribution. We characterize the effect of unbalanced training data on text-to-image models and offer a remedy. We show that rare concepts can be correctly generated by carefully selecting suitable generation seeds in the noise space, using a small reference set of images, a technique that we call SeedSelect. SeedSelect does not require retraining or finetuning the diffusion model. We assess the faithfulness, quality and diversity of SeedSelect in creating rare objects and generating complex formations like hand images, and find it consistently achieves superior performance. We further show the advantage of SeedSelect in semantic data augmentation. Generating semantically appropriate images can successfully improve performance in few-shot recognition benchmarks, for classes from the head and from the tail of the training data of diffusion models

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Breathing Life Into Sketches Using Text-to-Video Priors

A sketch is one of the most intuitive and versatile tools humans use to convey their ideas visually. An animated sketch opens another dimension to the expression of ideas and is widely used by designers for a variety of purposes. Animating sketches is a laborious process, requiring extensive experience and professional design skills. In this work, we present a method that automatically adds motion to a single-subject sketch (hence, "breathing life into it"), merely by providing a text prompt indicating the desired motion. The output is a short animation provided in vector representation, which can be easily edited. Our method does not require extensive training, but instead leverages the motion prior of a large pretrained text-to-video diffusion model using a score-distillation loss to guide the placement of strokes. To promote natural and smooth motion and to better preserve the sketch's appearance, we model the learned motion through two components. The first governs small local deformations and the second controls global affine transformations. Surprisingly, we find that even models that struggle to generate sketch videos on their own can still serve as a useful backbone for animating abstract representations.

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Data Augmentations in Deep Weight Spaces

Learning in weight spaces, where neural networks process the weights of other deep neural networks, has emerged as a promising research direction with applications in various fields, from analyzing and editing neural fields and implicit neural representations, to network pruning and quantization. Recent works designed architectures for effective learning in that space, which takes into account its unique, permutation-equivariant, structure. Unfortunately, so far these architectures suffer from severe overfitting and were shown to benefit from large datasets. This poses a significant challenge because generating data for this learning setup is laborious and time-consuming since each data sample is a full set of network weights that has to be trained. In this paper, we address this difficulty by investigating data augmentations for weight spaces, a set of techniques that enable generating new data examples on the fly without having to train additional input weight space elements. We first review several recently proposed data augmentation schemes %that were proposed recently and divide them into categories. We then introduce a novel augmentation scheme based on the Mixup method. We evaluate the performance of these techniques on existing benchmarks as well as new benchmarks we generate, which can be valuable for future studies.

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Norm-guided latent space exploration for text-to-image generation

Text-to-image diffusion models show great potential in synthesizing a large variety of concepts in new compositions and scenarios. However, the latent space of initial seeds is still not well understood and its structure was shown to impact the generation of various concepts. Specifically, simple operations like interpolation and finding the centroid of a set of seeds perform poorly when using standard Euclidean or spherical metrics in the latent space. This paper makes the observation that, in current training procedures, diffusion models observed inputs with a narrow range of norm values. This has strong implications for methods that rely on seed manipulation for image generation, with applications to few-shot and long-tail learning tasks. To address this issue, we propose a novel method for interpolating between two seeds and demonstrate that it defines a new non-Euclidean metric that takes into account a norm-based prior on seeds. We describe a simple yet efficient algorithm for approximating this interpolation procedure and use it to further define centroids in the latent seed space. We show that our new interpolation and centroid techniques significantly enhance the generation of rare concept images. This further leads to state-of-the-art performance on few-shot and long-tail benchmarks, improving prior approaches in terms of generation speed, image quality, and semantic content.

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Example-based Hypernetworks for Out-of-Distribution Generalization

As Natural Language Processing (NLP) algorithms continually achieve new milestones, out-of-distribution generalization remains a significant challenge. This paper addresses the issue of multi-source adaptation for unfamiliar domains: We leverage labeled data from multiple source domains to generalize to unknown target domains at training. Our innovative framework employs example-based Hypernetwork adaptation: a T5 encoder-decoder initially generates a unique signature from an input example, embedding it within the source domains' semantic space. This signature is subsequently utilized by a Hypernetwork to generate the task classifier's weights. We evaluated our method across two tasks - sentiment classification and natural language inference - in 29 adaptation scenarios, where it outpaced established algorithms. In an advanced version, the signature also enriches the input example's representation. We also compare our finetuned architecture to few-shot GPT-3, demonstrating its effectiveness in essential use cases. To our knowledge, this marks the first application of Hypernetworks to the adaptation for unknown domains.

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Reinforcement Learning with a Terminator

We present the problem of reinforcement learning with exogenous termination. We define the Termination Markov Decision Process (TerMDP), an extension of the MDP framework, in which episodes may be interrupted by an external non-Markovian observer. This formulation accounts for numerous real-world situations, such as a human interrupting an autonomous driving agent for reasons of discomfort. We learn the parameters of the TerMDP and leverage the structure of the estimation problem to provide state-wise confidence bounds. We use these to construct a provably-efficient algorithm, which accounts for termination, and bound its regret. Motivated by our theoretical analysis, we design and implement a scalable approach, which combines optimism (w.r.t. termination) and a dynamic discount factor, incorporating the termination probability. We deploy our method on high-dimensional driving and MinAtar benchmarks. Additionally, we test our approach on human data in a driving setting. Our results demonstrate fast convergence and significant improvement over various baseline approaches.

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Train Hard, Fight Easy: Robust Meta Reinforcement Learning

A major challenge of reinforcement learning (RL) in real-world applications is the variation between environments, tasks or clients. Meta-RL (MRL) addresses this issue by learning a meta-policy that adapts to new tasks. Standard MRL methods optimize the average return over tasks, but often suffer from poor results in tasks of high risk or difficulty. This limits system reliability since test tasks are not known in advance. In this work, we define a robust MRL objective with a controlled robustness level. Optimization of analogous robust objectives in RL is known to lead to both *biased gradients* and *data inefficiency*. We prove that the gradient bias disappears in our proposed MRL framework. The data inefficiency is addressed via the novel Robust Meta RL algorithm (RoML). RoML is a meta-algorithm that generates a robust version of any given MRL algorithm, by identifying and over-sampling harder tasks throughout training. We demonstrate that RoML achieves robust returns on multiple navigation and continuous control benchmarks.

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Learning to reason about and to act on physical cascading events

Reasoning and interacting with dynamic environments is a fundamental problem in AI, but it becomes extremely challenging when actions can trigger cascades of cross-dependent events. We introduce a new supervised learning setup called {\em Cascade} where an agent is shown a video of a physically simulated dynamic scene, and is asked to intervene and trigger a cascade of events, such that the system reaches a "counterfactual" goal. For instance, the agent may be asked to "Make the blue ball hit the red one, by pushing the green ball". The agent intervention is drawn from a continuous space, and cascades of events makes the dynamics highly non-linear. We combine semantic tree search with an event-driven forward model and devise an algorithm that learns to search in semantic trees in continuous spaces. We demonstrate that our approach learns to effectively follow instructions to intervene in previously unseen complex scenes. It can also reason about alternative outcomes, when provided an observed cascade of events.

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DETReg: Unsupervised Pretraining with Region Priors for Object Detection

Recent self-supervised pretraining methods for object detection largely focus on pretraining the backbone of the object detector, neglecting key parts of detection architecture. Instead, we introduce DETReg, a new self-supervised method that pretrains the entire object detection network, including the object localization and embedding components. During pretraining, DETReg predicts object localizations to match the localizations from an unsupervised region proposal generator and simultaneously aligns the corresponding feature embeddings with embeddings from a self-supervised image encoder. We implement DETReg using the DETR family of detectors and show that it improves over competitive baselines when finetuned on COCO, PASCAL VOC, and Airbus Ship benchmarks. In low-data regimes DETReg achieves improved performance, e.g., when training with only 1% of the labels and in the few-shot learning settings.

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Graph Positional Encoding via Random Feature Propagation

Two main families of node feature augmentation schemes have been explored for enhancing GNNs: random features and spectral positional encoding. Surprisingly, however, there is still no clear understanding of the relation between these two augmentation schemes. Here we propose a novel family of positional encoding schemes which draws a link between the above two approaches and improves over both. The new approach, named Random Feature Propagation (RFP), is inspired by the power iteration method and its generalizations. It concatenates several intermediate steps of an iterative algorithm for computing the dominant eigenvectors of a propagation matrix, starting from random node features. Notably, these propagation steps are based on graph-dependent propagation operators that can be either predefined or learned. We explore the theoretical and empirical benefits of RFP. First, we provide theoretical justifications for using random features, for incorporating early propagation steps, and for using multiple random initializations. Then, we empirically demonstrate that RFP significantly outperforms both spectral PE and random features in multiple node classification and graph classification benchmarks.

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Domain-Agnostic Tuning-Encoder for Fast Personalization of Text-To-Image Models

Text-to-image (T2I) personalization allows users to guide the creative image generation process by combining their own visual concepts in natural language prompts. Recently, encoder-based techniques have emerged as a new effective approach for T2I personalization, reducing the need for multiple images and long training times. However, most existing encoders are limited to a single-class domain, which hinders their ability to handle diverse concepts. In this work, we propose a domain-agnostic method that does not require any specialized dataset or prior information about the personalized concepts. We introduce a novel contrastive-based regularization technique to maintain high fidelity to the target concept characteristics while keeping the predicted embeddings close to editable regions of the latent space, by pushing the predicted tokens toward their nearest existing CLIP tokens. Our experimental results demonstrate the effectiveness of our approach and show how the learned tokens are more semantic than tokens predicted by unregularized models. This leads to a better representation that achieves state-of-the-art performance while being more flexible than previous methods.

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Point-Cloud Completion with Pretrained Text-to-image Diffusion Models

Point-cloud data collected in real-world applications are often incomplete. Data is typically missing due to objects being observed from partial viewpoints, which only capture a specific perspective or angle. Additionally, data can be incomplete due to occlusion and low-resolution sampling. Existing completion approaches rely on datasets of predefined objects to guide the completion of noisy and incomplete, point clouds. However, these approaches perform poorly when tested on Out-Of-Distribution (OOD) objects, that are poorly represented in the training dataset. Here we leverage recent advances in text-guided image generation, which lead to major breakthroughs in text-guided shape generation. We describe an approach called SDS-Complete that uses a pre-trained text-to-image diffusion model and leverages the text semantics of a given incomplete point cloud of an object, to obtain a complete surface representation. SDS-Complete can complete a variety of objects using test-time optimization without expensive collection of 3D information. We evaluate SDS Complete on incomplete scanned objects, captured by real-world depth sensors and LiDAR scanners. We find that it effectively reconstructs objects that are absent from common datasets, reducing Chamfer loss by 50% on average compared with current methods. Project page: https://sds-complete.github.io/

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Auxiliary Learning as an Asymmetric Bargaining Game

Auxiliary learning is an effective method for enhancing the generalization capabilities of trained models, particularly when dealing with small datasets. However, this approach may present several difficulties: (i) optimizing multiple objectives can be more challenging, and (ii) how to balance the auxiliary tasks to best assist the main task is unclear. In this work, we propose a novel approach, named AuxiNash, for balancing tasks in auxiliary learning by formalizing the problem as generalized bargaining game with asymmetric task bargaining power. Furthermore, we describe an efficient procedure for learning the bargaining power of tasks based on their contribution to the performance of the main task and derive theoretical guarantees for its convergence. Finally, we evaluate AuxiNash on multiple multi-task benchmarks and find that it consistently outperforms competing methods.

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Equivariant Architectures for Learning in Deep Weight Spaces

Designing machine learning architectures for processing neural networks in their raw weight matrix form is a newly introduced research direction. Unfortunately, the unique symmetry structure of deep weight spaces makes this design very challenging. If successful, such architectures would be capable of performing a wide range of intriguing tasks, from adapting a pre-trained network to a new domain to editing objects represented as functions (INRs or NeRFs). As a first step towards this goal, we present here a novel network architecture for learning in deep weight spaces. It takes as input a concatenation of weights and biases of a pre-trained MLP and processes it using a composition of layers that are equivariant to the natural permutation symmetry of the MLP's weights: Changing the order of neurons in intermediate layers of the MLP does not affect the function it represents. We provide a full characterization of all affine equivariant and invariant layers for these symmetries and show how these layers can be implemented using three basic operations: pooling, broadcasting, and fully connected layers applied to the input in an appropriate manner. We demonstrate the effectiveness of our architecture and its advantages over natural baselines in a variety of learning tasks.

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DisCLIP: Open-Vocabulary Referring Expression Generation

Referring Expressions Generation (REG) aims to produce textual descriptions that unambiguously identifies specific objects within a visual scene. Traditionally, this has been achieved through supervised learning methods, which perform well on specific data distributions but often struggle to generalize to new images and concepts. To address this issue, we present a novel approach for REG, named DisCLIP, short for discriminative CLIP. We build on CLIP, a large-scale visual-semantic model, to guide an LLM to generate a contextual description of a target concept in an image while avoiding other distracting concepts. Notably, this optimization happens at inference time and does not require additional training or tuning of learned parameters. We measure the quality of the generated text by evaluating the capability of a receiver model to accurately identify the described object within the scene. To achieve this, we use a frozen zero-shot comprehension module as a critique of our generated referring expressions. We evaluate DisCLIP on multiple referring expression benchmarks through human evaluation and show that it significantly outperforms previous methods on out-of-domain datasets. Our results highlight the potential of using pre-trained visual-semantic models for generating high-quality contextual descriptions.

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Guided Deep Kernel Learning

Combining Gaussian processes with the expressive power of deep neural networks is commonly done nowadays through deep kernel learning (DKL). Unfortunately, due to the kernel optimization process, this often results in losing their Bayesian benefits. In this study, we present a novel approach for learning deep kernels by utilizing infinite-width neural networks. We propose to use the Neural Network Gaussian Process (NNGP) model as a guide to the DKL model in the optimization process. Our approach harnesses the reliable uncertainty estimation of the NNGPs to adapt the DKL target confidence when it encounters novel data points. As a result, we get the best of both worlds, we leverage the Bayesian behavior of the NNGP, namely its robustness to overfitting, and accurate uncertainty estimation, while maintaining the generalization abilities, scalability, and flexibility of deep kernels. Empirically, we show on multiple benchmark datasets of varying sizes and dimensionality, that our method is robust to overfitting, has good predictive performance, and provides reliable uncertainty estimations.

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CALM: Conditional Adversarial Latent Models for Directable Virtual Characters

In this work, we present Conditional Adversarial Latent Models (CALM), an approach for generating diverse and directable behaviors for user-controlled interactive virtual characters. Using imitation learning, CALM learns a representation of movement that captures the complexity and diversity of human motion, and enables direct control over character movements. The approach jointly learns a control policy and a motion encoder that reconstructs key characteristics of a given motion without merely replicating it. The results show that CALM learns a semantic motion representation, enabling control over the generated motions and style-conditioning for higher-level task training. Once trained, the character can be controlled using intuitive interfaces, akin to those found in video games.

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