Searcharxiv⌕ Search

arXiv subjects

Gal Chechik

Publications and source records attributed to Gal Chechik.

At least 109 records · Page 6Linked to original sources

ACAV100M: Automatic Curation of Large-Scale Datasets for Audio-Visual Video Representation Learning

The natural association between visual observations and their corresponding sound provides powerful self-supervisory signals for learning video representations, which makes the ever-growing amount of online videos an attractive source of training data. However, large portions of online videos contain irrelevant audio-visual signals because of edited/overdubbed audio, and models trained on such uncurated videos have shown to learn suboptimal representations. Therefore, existing approaches rely almost exclusively on datasets with predetermined taxonomies of semantic concepts, where there is a high chance of audio-visual correspondence. Unfortunately, constructing such datasets require labor intensive manual annotation and/or verification, which severely limits the utility of online videos for large-scale learning. In this work, we present an automatic dataset curation approach based on subset optimization where the objective is to maximize the mutual information between audio and visual channels in videos. We demonstrate that our approach finds videos with high audio-visual correspondence and show that self-supervised models trained on our data achieve competitive performances compared to models trained on existing manually curated datasets. The most significant benefit of our approach is scalability: We release ACAV100M that contains 100 million videos with high audio-visual correspondence, ideal for self-supervised video representation learning.

cs.CV↗

From Local Structures to Size Generalization in Graph Neural Networks

Graph neural networks (GNNs) can process graphs of different sizes, but their ability to generalize across sizes, specifically from small to large graphs, is still not well understood. In this paper, we identify an important type of data where generalization from small to large graphs is challenging: graph distributions for which the local structure depends on the graph size. This effect occurs in multiple important graph learning domains, including social and biological networks. We first prove that when there is a difference between the local structures, GNNs are not guaranteed to generalize across sizes: there are "bad" global minima that do well on small graphs but fail on large graphs. We then study the size-generalization problem empirically and demonstrate that when there is a discrepancy in local structure, GNNs tend to converge to non-generalizing solutions. Finally, we suggest two approaches for improving size generalization, motivated by our findings. Notably, we propose a novel Self-Supervised Learning (SSL) task aimed at learning meaningful representations of local structures that appear in large graphs. Our SSL task improves classification accuracy on several popular datasets.

cs.LG↗

GP-Tree: A Gaussian Process Classifier for Few-Shot Incremental Learning

Gaussian processes (GPs) are non-parametric, flexible, models that work well in many tasks. Combining GPs with deep learning methods via deep kernel learning (DKL) is especially compelling due to the strong representational power induced by the network. However, inference in GPs, whether with or without DKL, can be computationally challenging on large datasets. Here, we propose GP-Tree, a novel method for multi-class classification with Gaussian processes and DKL. We develop a tree-based hierarchical model in which each internal node of the tree fits a GP to the data using the Pólya Gamma augmentation scheme. As a result, our method scales well with both the number of classes and data size. We demonstrate the effectiveness of our method against other Gaussian process training baselines, and we show how our general GP approach achieves improved accuracy on standard incremental few-shot learning benchmarks.

cs.LG↗

Controlling Graph Dynamics with Reinforcement Learning and Graph Neural Networks

We consider the problem of controlling a partially-observed dynamic process on a graph by a limited number of interventions. This problem naturally arises in contexts such as scheduling virus tests to curb an epidemic; targeted marketing in order to promote a product; and manually inspecting posts to detect fake news spreading on social networks. We formulate this setup as a sequential decision problem over a temporal graph process. In face of an exponential state space, combinatorial action space and partial observability, we design a novel tractable scheme to control dynamical processes on temporal graphs. We successfully apply our approach to two popular problems that fall into our framework: prioritizing which nodes should be tested in order to curb the spread of an epidemic, and influence maximization on a graph.

cs.LG↗

Compositional Video Synthesis with Action Graphs

Videos of actions are complex signals containing rich compositional structure in space and time. Current video generation methods lack the ability to condition the generation on multiple coordinated and potentially simultaneous timed actions. To address this challenge, we propose to represent the actions in a graph structure called Action Graph and present the new ``Action Graph To Video'' synthesis task. Our generative model for this task (AG2Vid) disentangles motion and appearance features, and by incorporating a scheduling mechanism for actions facilitates a timely and coordinated video generation. We train and evaluate AG2Vid on the CATER and Something-Something V2 datasets, and show that the resulting videos have better visual quality and semantic consistency compared to baselines. Finally, our model demonstrates zero-shot abilities by synthesizing novel compositions of the learned actions. For code and pretrained models, see the project page https://roeiherz.github.io/AG2Video

cs.CV↗

Auxiliary Learning by Implicit Differentiation

Training neural networks with auxiliary tasks is a common practice for improving the performance on a main task of interest. Two main challenges arise in this multi-task learning setting: (i) designing useful auxiliary tasks; and (ii) combining auxiliary tasks into a single coherent loss. Here, we propose a novel framework, AuxiLearn, that targets both challenges based on implicit differentiation. First, when useful auxiliaries are known, we propose learning a network that combines all losses into a single coherent objective function. This network can learn non-linear interactions between tasks. Second, when no useful auxiliary task is known, we describe how to learn a network that generates a meaningful, novel auxiliary task. We evaluate AuxiLearn in a series of tasks and domains, including image segmentation and learning with attributes in the low data regime, and find that it consistently outperforms competing methods.

cs.CV↗

Learning the Pareto Front with Hypernetworks

Multi-objective optimization (MOO) problems are prevalent in machine learning. These problems have a set of optimal solutions, called the Pareto front, where each point on the front represents a different trade-off between possibly conflicting objectives. Recent MOO methods can target a specific desired ray in loss space however, most approaches still face two grave limitations: (i) A separate model has to be trained for each point on the front; and (ii) The exact trade-off must be known before the optimization process. Here, we tackle the problem of learning the entire Pareto front, with the capability of selecting a desired operating point on the front after training. We call this new setup Pareto-Front Learning (PFL). We describe an approach to PFL implemented using HyperNetworks, which we term Pareto HyperNetworks (PHNs). PHN learns the entire Pareto front simultaneously using a single hypernetwork, which receives as input a desired preference vector and returns a Pareto-optimal model whose loss vector is in the desired ray. The unified model is runtime efficient compared to training multiple models and generalizes to new operating points not used during training. We evaluate our method on a wide set of problems, from multi-task regression and classification to fairness. PHNs learn the entire Pareto front at roughly the same time as learning a single point on the front and at the same time reach a better solution set. Furthermore, we show that PHNs can scale to generate large models like ResNet18. PFL opens the door to new applications where models are selected based on preferences that are only available at run time.

cs.LG↗

Personalized Federated Learning using Hypernetworks

Personalized federated learning is tasked with training machine learning models for multiple clients, each with its own data distribution. The goal is to train personalized models in a collaborative way while accounting for data disparities across clients and reducing communication costs. We propose a novel approach to this problem using hypernetworks, termed pFedHN for personalized Federated HyperNetworks. In this approach, a central hypernetwork model is trained to generate a set of models, one model for each client. This architecture provides effective parameter sharing across clients, while maintaining the capacity to generate unique and diverse personal models. Furthermore, since hypernetwork parameters are never transmitted, this approach decouples the communication cost from the trainable model size. We test pFedHN empirically in several personalized federated learning challenges and find that it outperforms previous methods. Finally, since hypernetworks share information across clients we show that pFedHN can generalize better to new clients whose distributions differ from any client observed during training.

cs.LG↗

On Learning Sets of Symmetric Elements

Learning from unordered sets is a fundamental learning setup, recently attracting increasing attention. Research in this area has focused on the case where elements of the set are represented by feature vectors, and far less emphasis has been given to the common case where set elements themselves adhere to their own symmetries. That case is relevant to numerous applications, from deblurring image bursts to multi-view 3D shape recognition and reconstruction. In this paper, we present a principled approach to learning sets of general symmetric elements. We first characterize the space of linear layers that are equivariant both to element reordering and to the inherent symmetries of elements, like translation in the case of images. We further show that networks that are composed of these layers, called Deep Sets for Symmetric Elements (DSS) layers, are universal approximators of both invariant and equivariant functions, and that these networks are strictly more expressive than Siamese networks. DSS layers are also straightforward to implement. Finally, we show that they improve over existing set-learning architectures in a series of experiments with images, graphs, and point-clouds.

cs.LG↗

From Generalized zero-shot learning to long-tail with class descriptors

Real-world data is predominantly unbalanced and long-tailed, but deep models struggle to recognize rare classes in the presence of frequent classes. Often, classes can be accompanied by side information like textual descriptions, but it is not fully clear how to use them for learning with unbalanced long-tail data. Such descriptions have been mostly used in (Generalized) Zero-shot learning (ZSL), suggesting that ZSL with class descriptions may also be useful for long-tail distributions. We describe DRAGON, a late-fusion architecture for long-tail learning with class descriptors. It learns to (1) correct the bias towards head classes on a sample-by-sample basis; and (2) fuse information from class-descriptions to improve the tail-class accuracy. We also introduce new benchmarks CUB-LT, SUN-LT, AWA-LT for long-tail learning with class-descriptions, building on existing learning-with-attributes datasets and a version of Imagenet-LT with class descriptors. DRAGON outperforms state-of-the-art models on the new benchmark. It is also a new SoTA on existing benchmarks for GFSL with class descriptors (GFSL-d) and standard (vision-only) long-tailed learning ImageNet-LT, CIFAR-10, 100, and Places365.

cs.LG↗

A causal view of compositional zero-shot recognition

People easily recognize new visual categories that are new combinations of known components. This compositional generalization capacity is critical for learning in real-world domains like vision and language because the long tail of new combinations dominates the distribution. Unfortunately, learning systems struggle with compositional generalization because they often build on features that are correlated with class labels even if they are not "essential" for the class. This leads to consistent misclassification of samples from a new distribution, like new combinations of known components. Here we describe an approach for compositional generalization that builds on causal ideas. First, we describe compositional zero-shot learning from a causal perspective, and propose to view zero-shot inference as finding "which intervention caused the image?". Second, we present a causal-inspired embedding model that learns disentangled representations of elementary components of visual objects from correlated (confounded) training data. We evaluate this approach on two datasets for predicting new combinations of attribute-object pairs: A well-controlled synthesized images dataset and a real-world dataset which consists of fine-grained types of shoes. We show improvements compared to strong baselines.

cs.CV↗

Teacher-Student Consistency For Multi-Source Domain Adaptation

In Multi-Source Domain Adaptation (MSDA), models are trained on samples from multiple source domains and used for inference on a different, target, domain. Mainstream domain adaptation approaches learn a joint representation of source and target domains. Unfortunately, a joint representation may emphasize features that are useful for the source domains but hurt inference on target (negative transfer), or remove essential information about the target domain (knowledge fading). We propose Multi-source Student Teacher (MUST), a novel procedure designed to alleviate these issues. The key idea has two steps: First, we train a teacher network on source labels and infer pseudo labels on the target. Then, we train a student network using the pseudo labels and regularized the teacher to fit the student predictions. This regularization helps the teacher predictions on the target data remain consistent between epochs. Evaluations of MUST on three MSDA benchmarks: digits, text sentiment analysis, and visual-object recognition show that MUST outperforms current SoTA, sometimes by a very large margin. We further analyze the solutions and the dynamics of the optimization showing that the learned models follow the target distribution density, implicitly using it as information within the unlabeled target data.

cs.LG↗

ZEST: Zero-shot Learning from Text Descriptions using Textual Similarity and Visual Summarization

We study the problem of recognizing visual entities from the textual descriptions of their classes. Specifically, given birds' images with free-text descriptions of their species, we learn to classify images of previously-unseen species based on specie descriptions. This setup has been studied in the vision community under the name zero-shot learning from text, focusing on learning to transfer knowledge about visual aspects of birds from seen classes to previously-unseen ones. Here, we suggest focusing on the textual description and distilling from the description the most relevant information to effectively match visual features to the parts of the text that discuss them. Specifically, (1) we propose to leverage the similarity between species, reflected in the similarity between text descriptions of the species. (2) we derive visual summaries of the texts, i.e., extractive summaries that focus on the visual features that tend to be reflected in images. We propose a simple attention-based model augmented with the similarity and visual summaries components. Our empirical results consistently and significantly outperform the state-of-the-art on the largest benchmarks for text-based zero-shot learning, illustrating the critical importance of texts for zero-shot image-recognition.

cs.CL↗

Learning Object Detection from Captions via Textual Scene Attributes

Object detection is a fundamental task in computer vision, requiring large annotated datasets that are difficult to collect, as annotators need to label objects and their bounding boxes. Thus, it is a significant challenge to use cheaper forms of supervision effectively. Recent work has begun to explore image captions as a source for weak supervision, but to date, in the context of object detection, captions have only been used to infer the categories of the objects in the image. In this work, we argue that captions contain much richer information about the image, including attributes of objects and their relations. Namely, the text represents a scene of the image, as described recently in the literature. We present a method that uses the attributes in this "textual scene graph" to train object detectors. We empirically demonstrate that the resulting model achieves state-of-the-art results on several challenging object detection datasets, outperforming recent approaches.

cs.CV↗

Learning Canonical Representations for Scene Graph to Image Generation

Generating realistic images of complex visual scenes becomes challenging when one wishes to control the structure of the generated images. Previous approaches showed that scenes with few entities can be controlled using scene graphs, but this approach struggles as the complexity of the graph (the number of objects and edges) increases. In this work, we show that one limitation of current methods is their inability to capture semantic equivalence in graphs. We present a novel model that addresses these issues by learning canonical graph representations from the data, resulting in improved image generation for complex visual scenes. Our model demonstrates improved empirical performance on large scene graphs, robustness to noise in the input scene graph, and generalization on semantically equivalent graphs. Finally, we show improved performance of the model on three different benchmarks: Visual Genome, COCO, and CLEVR.

cs.CV↗

Contrastive Learning for Weakly Supervised Phrase Grounding

Phrase grounding, the problem of associating image regions to caption words, is a crucial component of vision-language tasks. We show that phrase grounding can be learned by optimizing word-region attention to maximize a lower bound on mutual information between images and caption words. Given pairs of images and captions, we maximize compatibility of the attention-weighted regions and the words in the corresponding caption, compared to non-corresponding pairs of images and captions. A key idea is to construct effective negative captions for learning through language model guided word substitutions. Training with our negatives yields a $\sim10\%$ absolute gain in accuracy over randomly-sampled negatives from the training data. Our weakly supervised phrase grounding model trained on COCO-Captions shows a healthy gain of $5.7\%$ to achieve $76.7\%$ accuracy on Flickr30K Entities benchmark.

cs.CV↗

Learning Object Permanence from Video

Object Permanence allows people to reason about the location of non-visible objects, by understanding that they continue to exist even when not perceived directly. Object Permanence is critical for building a model of the world, since objects in natural visual scenes dynamically occlude and contain each-other. Intensive studies in developmental psychology suggest that object permanence is a challenging task that is learned through extensive experience. Here we introduce the setup of learning Object Permanence from data. We explain why this learning problem should be dissected into four components, where objects are (1) visible, (2) occluded, (3) contained by another object and (4) carried by a containing object. The fourth subtask, where a target object is carried by a containing object, is particularly challenging because it requires a system to reason about a moving location of an invisible object. We then present a unified deep architecture that learns to predict object location under these four scenarios. We evaluate the architecture and system on a new dataset based on CATER, and find that it outperforms previous localization methods and various baselines.

cs.CV↗

Differentiable Scene Graphs

Reasoning about complex visual scenes involves perception of entities and their relations. Scene graphs provide a natural representation for reasoning tasks, by assigning labels to both entities (nodes) and relations (edges). Unfortunately, reasoning systems based on SGs are typically trained in a two-step procedure: First, training a model to predict SGs from images; Then, a separate model is created to reason based on predicted SGs. In many domains, it is preferable to train systems jointly in an end-to-end manner, but SGs are not commonly used as intermediate components in visual reasoning systems because being discrete and sparse, scene-graph representations are non-differentiable and difficult to optimize. Here we propose Differentiable Scene Graphs (DSGs), an image representation that is amenable to differentiable end-to-end optimization, and requires supervision only from the downstream tasks. DSGs provide a dense representation for all regions and pairs of regions, and do not spend modelling capacity on areas of the images that do not contain objects or relations of interest. We evaluate our model on the challenging task of identifying referring relationships (RR) in three benchmark datasets, Visual Genome, VRD and CLEVR. We describe a multi-task objective, and train in an end-to-end manner supervised by the downstream RR task. Using DSGs as an intermediate representation leads to new state-of-the-art performance.

cs.CV↗