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Gennady Pekhimenko

Publications and source records attributed to Gennady Pekhimenko.

At least 37 records · Page 2Linked to original sources

Tally: Non-Intrusive Performance Isolation for Concurrent Deep Learning Workloads

GPU underutilization is a significant concern in many production deep learning clusters, leading to prolonged job queues and increased operational expenses. A promising solution to this inefficiency is GPU sharing, which improves resource utilization by allowing multiple workloads to execute concurrently on a single GPU. However, deploying GPU sharing in production settings faces critical obstacles due to the limitations of existing mechanisms, including high integration costs, inadequate performance isolation, and limited application compatibility. To address these issues, we introduce \emph{Tally}, a non-intrusive GPU sharing mechanism that provides robust performance isolation and comprehensive workload compatibility. The key to Tally's robust performance isolation capability lies in its fine-grained thread-block-level GPU kernel scheduling strategy, which allows the system to effectively mitigate interference caused by workload co-execution. We evaluate Tally on a diverse range of workloads and show that it incurs an average overhead of only $7.2\%$ on the $99^{th}$-percentile latency of high-priority inference tasks when executed concurrently with best-effort training workloads, compared to $188.9\%$ overhead exhibited by the state-of-the-art GPU sharing systems like TGS, while achieving over $80\%$ of TGS's system throughput.

cs.DC↗

APPL: A Prompt Programming Language for Harmonious Integration of Programs and Large Language Model Prompts

Large Language Models (LLMs) have become increasingly capable of handling diverse tasks with the aid of well-crafted prompts and integration of external tools, but as task complexity rises, the workflow involving LLMs can be complicated and thus challenging to implement and maintain. To address this challenge, we propose APPL, A Prompt Programming Language that acts as a bridge between computer programs and LLMs, allowing seamless embedding of prompts into Python functions, and vice versa. APPL provides an intuitive and Python-native syntax, an efficient parallelized runtime with asynchronous semantics, and a tracing module supporting effective failure diagnosis and replaying without extra costs. We demonstrate that APPL programs are intuitive, concise, and efficient through three representative scenarios: Chain-of-Thought with self-consistency (CoT-SC), ReAct tool use agent, and multi-agent chat. Experiments on three parallelizable workflows further show that APPL can effectively parallelize independent LLM calls, with a significant speedup ratio that almost matches the estimation.

cs.AI↗

Guaranteed Approximation Bounds for Mixed-Precision Neural Operators

Neural operators, such as Fourier Neural Operators (FNO), form a principled approach for learning solution operators for PDEs and other mappings between function spaces. However, many real-world problems require high-resolution training data, and the training time and limited GPU memory pose big barriers. One solution is to train neural operators in mixed precision to reduce the memory requirement and increase training speed. However, existing mixed-precision training techniques are designed for standard neural networks, and we find that their direct application to FNO leads to numerical overflow and poor memory efficiency. Further, at first glance, it may appear that mixed precision in FNO will lead to drastic accuracy degradation since reducing the precision of the Fourier transform yields poor results in classical numerical solvers. We show that this is not the case; in fact, we prove that reducing the precision in FNO still guarantees a good approximation bound, when done in a targeted manner. Specifically, we build on the intuition that neural operator learning inherently induces an approximation error, arising from discretizing the infinite-dimensional ground-truth input function, implying that training in full precision is not needed. We formalize this intuition by rigorously characterizing the approximation and precision errors of FNO and bounding these errors for general input functions. We prove that the precision error is asymptotically comparable to the approximation error. Based on this, we design a simple method to optimize the memory-intensive half-precision tensor contractions by greedily finding the optimal contraction order. Through extensive experiments on different state-of-the-art neural operators, datasets, and GPUs, we demonstrate that our approach reduces GPU memory usage by up to 50% and improves throughput by 58% with little or no reduction in accuracy.

cs.LG↗

Proteus: Preserving Model Confidentiality during Graph Optimizations

Deep learning (DL) models have revolutionized numerous domains, yet optimizing them for computational efficiency remains a challenging endeavor. Development of new DL models typically involves two parties: the model developers and performance optimizers. The collaboration between the parties often necessitates the model developers exposing the model architecture and computational graph to the optimizers. However, this exposure is undesirable since the model architecture is an important intellectual property, and its innovations require significant investments and expertise. During the exchange, the model is also vulnerable to adversarial attacks via model stealing. This paper presents Proteus, a novel mechanism that enables model optimization by an independent party while preserving the confidentiality of the model architecture. Proteus obfuscates the protected model by partitioning its computational graph into subgraphs and concealing each subgraph within a large pool of generated realistic subgraphs that cannot be easily distinguished from the original. We evaluate Proteus on a range of DNNs, demonstrating its efficacy in preserving confidentiality without compromising performance optimization opportunities. Proteus effectively hides the model as one alternative among up to $10^{32}$ possible model architectures, and is resilient against attacks with a learning-based adversary. We also demonstrate that heuristic based and manual approaches are ineffective in identifying the protected model. To our knowledge, Proteus is the first work that tackles the challenge of model confidentiality during performance optimization. Proteus will be open-sourced for direct use and experimentation, with easy integration with compilers such as ONNXRuntime.

cs.CR↗

Minuet: Accelerating 3D Sparse Convolutions on GPUs

Sparse Convolution (SC) is widely used for processing 3D point clouds that are inherently sparse. Different from dense convolution, SC preserves the sparsity of the input point cloud by only allowing outputs to specific locations. To efficiently compute SC, prior SC engines first use hash tables to build a kernel map that stores the necessary General Matrix Multiplication (GEMM) operations to be executed (Map step), and then use a Gather-GEMM-Scatter process to execute these GEMM operations (GMaS step). In this work, we analyze the shortcomings of prior state-of-the-art SC engines, and propose Minuet, a novel memory-efficient SC engine tailored for modern GPUs. Minuet proposes to (i) replace the hash tables used in the Map step with a novel segmented sorting double-traversed binary search algorithm that highly utilizes the on-chip memory hierarchy of GPUs, (ii) use a lightweight scheme to autotune the tile size in the Gather and Scatter operations of the GMaS step, such that to adapt the execution to the particular characteristics of each SC layer, dataset, and GPU architecture, and (iii) employ a padding-efficient GEMM grouping approach that reduces both memory padding and kernel launching overheads. Our evaluations show that Minuet significantly outperforms prior SC engines by on average $1.74\times$ (up to $2.22\times$) for end-to-end point cloud network executions. Our novel segmented sorting double-traversed binary search algorithm achieves superior speedups by $15.8\times$ on average (up to $26.8\times$) over prior SC engines in the Map step. The source code of Minuet is publicly available at https://github.com/UofT-EcoSystem/Minuet.

cs.DC↗

TorchProbe: Fuzzing Dynamic Deep Learning Compilers

Static and dynamic computational graphs represent two distinct approaches to constructing deep learning frameworks. The former prioritizes compiler-based optimizations, while the latter focuses on programmability and user-friendliness. The recent release of PyTorch 2.0, which supports compiling arbitrary deep learning programs in Python, signifies a new direction in the evolution of deep learning infrastructure to incorporate compiler techniques in a more dynamic manner and support more dynamic language features like dynamic control flows and closures. Given PyTorch's seamless integration with Python, its compiler aims to support arbitrary deep learning code written in Python. However, the inherent dynamism of Python poses challenges to the completeness and robustness of the compiler. While recent research has introduced fuzzing to test deep learning compilers, there is still a lack of comprehensive analysis on how to test dynamic features. To address this issue, we propose several code transformations to generate test cases involving dynamic features. These transformations preserve the program's semantics, ensuring that any discrepancy between the transformed and original programs indicates the presence of a bug. Through our approach, we have successfully identified twenty previously unknown bugs in the PyTorch compiler and its underlying tensor compiler Triton.

cs.SE↗

The Synergy of Speculative Decoding and Batching in Serving Large Language Models

Large Language Models (LLMs) like GPT are state-of-the-art text generation models that provide significant assistance in daily routines. However, LLM execution is inherently sequential, since they only produce one token at a time, thus incurring low hardware utilization on modern GPUs. Batching and speculative decoding are two techniques to improve GPU hardware utilization in LLM inference. To study their synergy, we implement a prototype implementation and perform an extensive characterization analysis on various LLM models and GPU architectures. We observe that the optimal speculation length depends on the batch size used. We analyze the key observation and build a quantitative model to explain it. Based on our analysis, we propose a new adaptive speculative decoding strategy that chooses the optimal speculation length for different batch sizes. Our evaluations show that our proposed method can achieve equal or better performance than the state-of-the-art speculation decoding schemes with fixed speculation length.

cs.LG↗

Hidet: Task-Mapping Programming Paradigm for Deep Learning Tensor Programs

As deep learning models nowadays are widely adopted by both cloud services and edge devices, reducing the latency of deep learning model inferences becomes crucial to provide efficient model serving. However, it is challenging to develop efficient tensor programs for deep learning operators due to the high complexity of modern accelerators and the rapidly growing number of operators. Deep learning compilers, such as Apache TVM, adopt declarative scheduling primitives to lower the bar of developing tensor programs. However, we show that this approach is insufficient to cover state-of-the-art tensor program optimizations. In this paper, we propose to embed the scheduling process into tensor programs and use dedicated mappings, called task mappings, to define the computation assignment and ordering. This new approach greatly enriches the expressible optimizations by allowing developers to manipulate tensor programs at a much finer granularity. We call the proposed method the task-mapping programming paradigm. In addition, we propose a new post-scheduling fusion optimization that allows developers to focus on scheduling every single operator and automates the fusion after scheduling. It greatly reduces the engineering efforts for operator fusion. Our proposed paradigm also constructs an efficient hardware-centric schedule space, which is agnostic to the program input size and greatly reduces the tuning time. With the proposed paradigm, we implement a deep learning compiler Hidet. Extensive experiments on modern convolution and transformer models show that Hidet outperforms state-of-the-art DNN inference framework, ONNX Runtime, and compiler, TVM equipped with scheduler AutoTVM and Ansor, by up to 1.48x (1.22x on average). It also reduces the tuning time by 20x and 11x compared with AutoTVM and Ansor, respectively. We open-sourced hidet at https://www.github.com/hidet-org/hidet.

cs.LG↗

TiLT: A Time-Centric Approach for Stream Query Optimization and Parallelization

Stream processing engines (SPEs) are widely used for large scale streaming analytics over unbounded time-ordered data streams. Modern day streaming analytics applications exhibit diverse compute characteristics and demand strict latency and throughput requirements. Over the years, there has been significant attention in building hardware-efficient stream processing engines (SPEs) that support several query optimization, parallelization, and execution strategies to meet the performance requirements of large scale streaming analytics applications. However, in this work, we observe that these strategies often fail to generalize well on many real-world streaming analytics applications due to several inherent design limitations of current SPEs. We further argue that these limitations stem from the shortcomings of the fundamental design choices and the query representation model followed in modern SPEs. To address these challenges, we first propose TiLT, a novel intermediate representation (IR) that offers a highly expressive temporal query language amenable to effective query optimization and parallelization strategies. We subsequently build a compiler backend for TiLT that applies such optimizations on streaming queries and generates hardware-efficient code to achieve high performance on multi-core stream query executions. We demonstrate that TiLT achieves up to 326x (20.49x on average) higher throughput compared to state-of-the-art SPEs (e.g., Trill) across eight real-world streaming analytics applications. TiLT source code is available at https://github.com/ampersand-projects/tilt.git.

cs.DB↗

Tempo: Accelerating Transformer-Based Model Training through Memory Footprint Reduction

Training deep learning models can be computationally expensive. Prior works have shown that increasing the batch size can potentially lead to better overall throughput. However, the batch size is frequently limited by the accelerator memory capacity due to the activations/feature maps stored for the training backward pass, as larger batch sizes require larger feature maps to be stored. Transformer-based models, which have recently seen a surge in popularity due to their good performance and applicability to a variety of tasks, have a similar problem. To remedy this issue, we propose Tempo, a new approach to efficiently use accelerator (e.g., GPU) memory resources for training Transformer-based models. Our approach provides drop-in replacements for the GELU, LayerNorm, and Attention layers, reducing the memory usage and ultimately leading to more efficient training. We implement Tempo and evaluate the throughput, memory usage, and accuracy/loss on the BERT Large pre-training task. We demonstrate that Tempo enables up to 2x higher batch sizes and 16% higher training throughput over the state-of-the-art baseline. We also evaluate Tempo on GPT2 and RoBERTa models, showing 19% and 26% speedup over the baseline.

cs.LG↗

Optimizing Data Collection in Deep Reinforcement Learning

Reinforcement learning (RL) workloads take a notoriously long time to train due to the large number of samples collected at run-time from simulators. Unfortunately, cluster scale-up approaches remain expensive, and commonly used CPU implementations of simulators induce high overhead when switching back and forth between GPU computations. We explore two optimizations that increase RL data collection efficiency by increasing GPU utilization: (1) GPU vectorization: parallelizing simulation on the GPU for increased hardware parallelism, and (2) simulator kernel fusion: fusing multiple simulation steps to run in a single GPU kernel launch to reduce global memory bandwidth requirements. We find that GPU vectorization can achieve up to $1024\times$ speedup over commonly used CPU simulators. We profile the performance of different implementations and show that for a simple simulator, ML compiler implementations (XLA) of GPU vectorization outperform a DNN framework (PyTorch) by $13.4\times$ by reducing CPU overhead from repeated Python to DL backend API calls. We show that simulator kernel fusion speedups with a simple simulator are $11.3\times$ and increase by up to $1024\times$ as simulator complexity increases in terms of memory bandwidth requirements. We show that the speedups from simulator kernel fusion are orthogonal and combinable with GPU vectorization, leading to a multiplicative speedup.

cs.LG↗

Moshpit SGD: Communication-Efficient Decentralized Training on Heterogeneous Unreliable Devices

Training deep neural networks on large datasets can often be accelerated by using multiple compute nodes. This approach, known as distributed training, can utilize hundreds of computers via specialized message-passing protocols such as Ring All-Reduce. However, running these protocols at scale requires reliable high-speed networking that is only available in dedicated clusters. In contrast, many real-world applications, such as federated learning and cloud-based distributed training, operate on unreliable devices with unstable network bandwidth. As a result, these applications are restricted to using parameter servers or gossip-based averaging protocols. In this work, we lift that restriction by proposing Moshpit All-Reduce - an iterative averaging protocol that exponentially converges to the global average. We demonstrate the efficiency of our protocol for distributed optimization with strong theoretical guarantees. The experiments show 1.3x speedup for ResNet-50 training on ImageNet compared to competitive gossip-based strategies and 1.5x speedup when training ALBERT-large from scratch using preemptible compute nodes.

cs.LG↗

MedPerf: Open Benchmarking Platform for Medical Artificial Intelligence using Federated Evaluation

Medical AI has tremendous potential to advance healthcare by supporting the evidence-based practice of medicine, personalizing patient treatment, reducing costs, and improving provider and patient experience. We argue that unlocking this potential requires a systematic way to measure the performance of medical AI models on large-scale heterogeneous data. To meet this need, we are building MedPerf, an open framework for benchmarking machine learning in the medical domain. MedPerf will enable federated evaluation in which models are securely distributed to different facilities for evaluation, thereby empowering healthcare organizations to assess and verify the performance of AI models in an efficient and human-supervised process, while prioritizing privacy. We describe the current challenges healthcare and AI communities face, the need for an open platform, the design philosophy of MedPerf, its current implementation status, and our roadmap. We call for researchers and organizations to join us in creating the MedPerf open benchmarking platform.

cs.LG↗

Distributed Deep Learning in Open Collaborations

Modern deep learning applications require increasingly more compute to train state-of-the-art models. To address this demand, large corporations and institutions use dedicated High-Performance Computing clusters, whose construction and maintenance are both environmentally costly and well beyond the budget of most organizations. As a result, some research directions become the exclusive domain of a few large industrial and even fewer academic actors. To alleviate this disparity, smaller groups may pool their computational resources and run collaborative experiments that benefit all participants. This paradigm, known as grid- or volunteer computing, has seen successful applications in numerous scientific areas. However, using this approach for machine learning is difficult due to high latency, asymmetric bandwidth, and several challenges unique to volunteer computing. In this work, we carefully analyze these constraints and propose a novel algorithmic framework designed specifically for collaborative training. We demonstrate the effectiveness of our approach for SwAV and ALBERT pretraining in realistic conditions and achieve performance comparable to traditional setups at a fraction of the cost. Finally, we provide a detailed report of successful collaborative language model pretraining with 40 participants.

cs.LG↗

A Runtime-Based Computational Performance Predictor for Deep Neural Network Training

Deep learning researchers and practitioners usually leverage GPUs to help train their deep neural networks (DNNs) faster. However, choosing which GPU to use is challenging both because (i) there are many options, and (ii) users grapple with competing concerns: maximizing compute performance while minimizing costs. In this work, we present a new practical technique to help users make informed and cost-efficient GPU selections: make performance predictions with the help of a GPU that the user already has. Our technique exploits the observation that, because DNN training consists of repetitive compute steps, predicting the execution time of a single iteration is usually enough to characterize the performance of an entire training process. We make predictions by scaling the execution time of each operation in a training iteration from one GPU to another using either (i) wave scaling, a technique based on a GPU's execution model, or (ii) pre-trained multilayer perceptrons. We implement our technique into a Python library called Habitat and find that it makes accurate iteration execution time predictions (with an average error of 11.8%) on ResNet-50, Inception v3, the Transformer, GNMT, and DCGAN across six different GPU architectures. Habitat supports PyTorch, is easy to use, and is open source.

cs.LG↗

Horizontally Fused Training Array: An Effective Hardware Utilization Squeezer for Training Novel Deep Learning Models

Driven by the tremendous effort in researching novel deep learning (DL) algorithms, the training cost of developing new models increases staggeringly in recent years. We analyze GPU cluster usage statistics from a top research institute for more insights into the hardware efficiency achieved by typical DL training jobs. Our study reveals that single-accelerator training jobs can dominate the cluster-wide resource consumption when launched repetitively (e.g., for hyper-parameter tuning) while severely under-utilizing the hardware. Fortunately, we observe that such workloads have the following unique characteristics: (i) the models among jobs often have the same types of operators with the same shapes, and (ii) the inter-model horizontal fusion of such operators is mathematically equivalent to other already well-optimized operators. Thus, to help DL researchers and practitioners effectively improve the hardware utilization of their novel DL training workloads, we propose Horizontally Fused Training Array (HFTA). HFTA is a new DL framework extension library that horizontally fuses the models from different repetitive jobs deeply down to operators and then trains them simultaneously on a shared accelerator. To show the generality of our solution, we apply HFTA to six DL models training on state-of-the-art accelerators (GPUs and TPUs). Our results indicate that HFTA is highly effective in improving hardware utilization and achieves up to $15.1 \times$ higher training throughput vs. the standard practice of running each job on a separate accelerator.

cs.LG↗

IOS: Inter-Operator Scheduler for CNN Acceleration

To accelerate CNN inference, existing deep learning frameworks focus on optimizing intra-operator parallelization. However, a single operator can no longer fully utilize the available parallelism given the rapid advances in high-performance hardware, resulting in a large gap between the peak performance and the real performance. This performance gap is more severe under smaller batch sizes. In this work, we extensively study the parallelism between operators and propose Inter-Operator Scheduler (IOS) to automatically schedule multiple operators' parallel execution through a novel dynamic programming algorithm. IOS consistently outperforms state-of-the-art libraries (e.g., TensorRT) by 1.1 to 1.5x on modern CNN benchmarks. The code to reproduce each experiment is available at: https://github.com/mit-han-lab/inter-operator-scheduler.

cs.LG↗

RL-Scope: Cross-Stack Profiling for Deep Reinforcement Learning Workloads

Deep reinforcement learning (RL) has made groundbreaking advancements in robotics, data center management and other applications. Unfortunately, system-level bottlenecks in RL workloads are poorly understood; we observe fundamental structural differences in RL workloads that make them inherently less GPU-bound than supervised learning (SL). To explain where training time is spent in RL workloads, we propose RL-Scope, a cross-stack profiler that scopes low-level CPU/GPU resource usage to high-level algorithmic operations, and provides accurate insights by correcting for profiling overhead. Using RL-Scope, we survey RL workloads across its major dimensions including ML backend, RL algorithm, and simulator. For ML backends, we explain a $2.3\times$ difference in runtime between equivalent PyTorch and TensorFlow algorithm implementations, and identify a bottleneck rooted in overly abstracted algorithm implementations. For RL algorithms and simulators, we show that on-policy algorithms are at least $3.5\times$ more simulation-bound than off-policy algorithms. Finally, we profile a scale-up workload and demonstrate that GPU utilization metrics reported by commonly used tools dramatically inflate GPU usage, whereas RL-Scope reports true GPU-bound time. RL-Scope is an open-source tool available at https://github.com/UofT-EcoSystem/rlscope .

cs.LG↗