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Gennady Pekhimenko

Publications and source records attributed to Gennady Pekhimenko.

At least 55 records · Page 3Linked to original sources

LifeStream: A High-Performance Stream Processing Engine for Periodic Streams

Hospitals around the world collect massive amounts of physiological data from their patients every day. Recently, there has been an increase in research interest to subject this data to statistical analysis to gain more insights and provide improved medical diagnoses. Such analyses require complex computations on large volumes of data, demanding efficient data processing systems. This paper shows that currently available data processing solutions either fail to meet the performance requirements or lack simple and flexible programming interfaces. To address this problem, we propose \emph{LifeStream}, a high-performance stream processing engine for physiological data. LifeStream hits the sweet spot between ease of programming by providing a rich temporal query language support and performance by employing optimizations that exploit the periodic nature of physiological data. We demonstrate that LifeStream achieves end-to-end performance up to $7.5\times$ higher than state-of-the-art streaming engines and $3.2\times$ than hand-optimized numerical libraries on real-world datasets and workloads.

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FPRaker: A Processing Element For Accelerating Neural Network Training

We present FPRaker, a processing element for composing training accelerators. FPRaker processes several floating-point multiply-accumulation operations concurrently and accumulates their result into a higher precision accumulator. FPRaker boosts performance and energy efficiency during training by taking advantage of the values that naturally appear during training. Specifically, it processes the significand of the operands of each multiply-accumulate as a series of signed powers of two. The conversion to this form is done on-the-fly. This exposes ineffectual work that can be skipped: values when encoded have few terms and some of them can be discarded as they would fall outside the range of the accumulator given the limited precision of floating-point. We demonstrate that FPRaker can be used to compose an accelerator for training and that it can improve performance and energy efficiency compared to using conventional floating-point units under ISO-compute area constraints. We also demonstrate that FPRaker delivers additional benefits when training incorporates pruning and quantization. Finally, we show that FPRaker naturally amplifies performance with training methods that use a different precision per layer.

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TensorDash: Exploiting Sparsity to Accelerate Deep Neural Network Training and Inference

TensorDash is a hardware level technique for enabling data-parallel MAC units to take advantage of sparsity in their input operand streams. When used to compose a hardware accelerator for deep learning, TensorDash can speedup the training process while also increasing energy efficiency. TensorDash combines a low-cost, sparse input operand interconnect comprising an 8-input multiplexer per multiplier input, with an area-efficient hardware scheduler. While the interconnect allows a very limited set of movements per operand, the scheduler can effectively extract sparsity when it is present in the activations, weights or gradients of neural networks. Over a wide set of models covering various applications, TensorDash accelerates the training process by $1.95{\times}$ while being $1.89\times$ more energy-efficient, $1.6\times$ more energy efficient when taking on-chip and off-chip memory accesses into account. While TensorDash works with any datatype, we demonstrate it with both single-precision floating-point units and bfloat16.

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Skyline: Interactive In-Editor Computational Performance Profiling for Deep Neural Network Training

Training a state-of-the-art deep neural network (DNN) is a computationally-expensive and time-consuming process, which incentivizes deep learning developers to debug their DNNs for computational performance. However, effectively performing this debugging requires intimate knowledge about the underlying software and hardware systems---something that the typical deep learning developer may not have. To help bridge this gap, we present Skyline: a new interactive tool for DNN training that supports in-editor computational performance profiling, visualization, and debugging. Skyline's key contribution is that it leverages special computational properties of DNN training to provide (i) interactive performance predictions and visualizations, and (ii) directly manipulatable visualizations that, when dragged, mutate the batch size in the code. As an in-editor tool, Skyline allows users to leverage these diagnostic features to debug the performance of their DNNs during development. An exploratory qualitative user study of Skyline produced promising results; all the participants found Skyline to be useful and easy to use.

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Multi-node Bert-pretraining: Cost-efficient Approach

Recently, large scale Transformer-based language models such as BERT, GPT-2, and XLNet have brought about exciting leaps in state-of-the-art results for many Natural Language Processing (NLP) tasks. One of the common trends in these recent models is a significant increase in model complexity, which introduces both more weights and computation. Moreover, with the advent of large-scale unsupervised datasets, training time is further extended due to the increased amount of data samples within a single training epoch. As a result, to train these models within a reasonable time, machine learning (ML) programmers often require advanced hardware setups such as the premium GPU-enabled NVIDIA DGX workstations or specialized accelerators such as Google's TPU Pods. Our work addresses this limitation and demonstrates that the BERT pre-trained model can be trained within 2 weeks on an academic-size cluster of widely available GPUs through careful algorithmic and software optimizations. In this paper, we present these optimizations on how to improve single device training throughput, distribute the training workload over multiple nodes and GPUs, and overcome the communication bottleneck introduced by the large data exchanges over the network. We show that we are able to perform pre-training on BERT within a reasonable time budget (12 days) in an academic setting, but with a much less expensive and less aggressive hardware resource requirement than in previously demonstrated industrial settings based on NVIDIA DGX machines or Google's TPU Pods.

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Automatic Horizontal Fusion for GPU Kernels

We present automatic horizontal fusion, a novel optimization technique that complements the standard kernel fusion techniques for GPU programs. Unlike the standard fusion, whose goal is to eliminate intermediate data round trips, our horizontal fusion technique aims to increase the thread-level parallelism to hide instruction latencies. We also present HFuse, a new source to source CUDA compiler that implements automatic horizontal fusion. Our experimental results show that horizontal fusion can speed up the running time by 2.5%-60.8%. Our results reveal that the horizontal fusion is especially beneficial for fusing kernels with instructions that require different kinds of GPU resources (e.g., a memory-intensive kernel and a compute-intensive kernel).

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Daydream: Accurately Estimating the Efficacy of Optimizations for DNN Training

Modern deep neural network (DNN) training jobs use complex and heterogeneous software/hardware stacks. The efficacy of software-level optimizations can vary significantly when used in different deployment configurations. It is onerous and error-prone for ML practitioners and system developers to implement each optimization separately, and determine which ones will improve performance in their own configurations. Unfortunately, existing profiling tools do not aim to answer predictive questions such as "How will optimization X affect the performance of my model?". We address this critical limitation, and proposes a new profiling tool, Daydream, to help programmers efficiently explore the efficacy of DNN optimizations. Daydream models DNN execution with a fine-grained dependency graph based on low-level traces collected by CUPTI, and predicts runtime by simulating execution based on the dependency graph. Daydream maps the low-level traces using DNN domain-specific knowledge, and introduces a set of graph-transformation primitives that can easily model a wide variety of optimizations. We show that Daydream is able to model most mainstream DNN optimization techniques, and accurately predict the efficacy of optimizations that will result in significant performance improvements.

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MLPerf Inference Benchmark

Machine-learning (ML) hardware and software system demand is burgeoning. Driven by ML applications, the number of different ML inference systems has exploded. Over 100 organizations are building ML inference chips, and the systems that incorporate existing models span at least three orders of magnitude in power consumption and five orders of magnitude in performance; they range from embedded devices to data-center solutions. Fueling the hardware are a dozen or more software frameworks and libraries. The myriad combinations of ML hardware and ML software make assessing ML-system performance in an architecture-neutral, representative, and reproducible manner challenging. There is a clear need for industry-wide standard ML benchmarking and evaluation criteria. MLPerf Inference answers that call. In this paper, we present our benchmarking method for evaluating ML inference systems. Driven by more than 30 organizations as well as more than 200 ML engineers and practitioners, MLPerf prescribes a set of rules and best practices to ensure comparability across systems with wildly differing architectures. The first call for submissions garnered more than 600 reproducible inference-performance measurements from 14 organizations, representing over 30 systems that showcase a wide range of capabilities. The submissions attest to the benchmark's flexibility and adaptability.

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BPPSA: Scaling Back-propagation by Parallel Scan Algorithm

In an era when the performance of a single compute device plateaus, software must be designed to scale on massively parallel systems for better runtime performance. However, in the context of training deep learning models, the popular back-propagation (BP) algorithm imposes a strong sequential dependency in the process of gradient computation. Under model parallelism, BP takes $Θ(n)$ steps to complete which hinders its scalability on parallel systems ($n$ represents the number of compute devices into which a model is partitioned). In this work, in order to improve the scalability of BP, we reformulate BP into a scan operation which is a primitive that performs an in-order aggregation on a sequence of values and returns the partial result at each step. We can then scale such reformulation of BP on parallel systems by our modified version of the Blelloch scan algorithm which theoretically takes $Θ(\log n)$ steps. We evaluate our approach on a vanilla Recurrent Neural Network (RNN) training with synthetic datasets and a RNN with Gated Recurrent Units (GRU) training with the IRMAS dataset, and demonstrate up to $2.75\times$ speedup on the overall training time and $108\times$ speedup on the backward pass. We also demonstrate that the retraining of pruned networks can be a practical use case of our method.

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MLPerf Training Benchmark

Machine learning (ML) needs industry-standard performance benchmarks to support design and competitive evaluation of the many emerging software and hardware solutions for ML. But ML training presents three unique benchmarking challenges absent from other domains: optimizations that improve training throughput can increase the time to solution, training is stochastic and time to solution exhibits high variance, and software and hardware systems are so diverse that fair benchmarking with the same binary, code, and even hyperparameters is difficult. We therefore present MLPerf, an ML benchmark that overcomes these challenges. Our analysis quantitatively evaluates MLPerf's efficacy at driving performance and scalability improvements across two rounds of results from multiple vendors.

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MLSys: The New Frontier of Machine Learning Systems

Machine learning (ML) techniques are enjoying rapidly increasing adoption. However, designing and implementing the systems that support ML models in real-world deployments remains a significant obstacle, in large part due to the radically different development and deployment profile of modern ML methods, and the range of practical concerns that come with broader adoption. We propose to foster a new systems machine learning research community at the intersection of the traditional systems and ML communities, focused on topics such as hardware systems for ML, software systems for ML, and ML optimized for metrics beyond predictive accuracy. To do this, we describe a new conference, MLSys, that explicitly targets research at the intersection of systems and machine learning with a program committee split evenly between experts in systems and ML, and an explicit focus on topics at the intersection of the two.

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Echo: Compiler-based GPU Memory Footprint Reduction for LSTM RNN Training

The Long-Short-Term-Memory Recurrent Neural Networks (LSTM RNNs) are a popular class of machine learning models for analyzing sequential data. Their training on modern GPUs, however, is limited by the GPU memory capacity. Our profiling results of the LSTM RNN-based Neural Machine Translation (NMT) model reveal that feature maps of the attention and RNN layers form the memory bottleneck and runtime is unevenly distributed across different layers when training on GPUs. Based on these two observations, we propose to recompute the feature maps rather than stashing them persistently in the GPU memory. While the idea of feature map recomputation has been considered before, existing solutions fail to deliver satisfactory footprint reduction, as they do not address two key challenges. For each feature map recomputation to be effective and efficient, its effect on (1) the total memory footprint, and (2) the total execution time has to be carefully estimated. To this end, we propose *Echo*, a new compiler-based optimization scheme that addresses the first challenge with a practical mechanism that estimates the memory benefits of recomputation over the entire computation graph, and the second challenge by non-conservatively estimating the recomputation overhead leveraging layer specifics. *Echo* reduces the GPU memory footprint automatically and transparently without any changes required to the training source code, and is effective for models beyond LSTM RNNs. We evaluate *Echo* on numerous state-of-the-art machine learning workloads on real systems with modern GPUs and observe footprint reduction ratios of 1.89X on average and 3.13X maximum. Such reduction can be converted into faster training with a larger batch size, savings in GPU energy consumption (e.g., training with one GPU as fast as with four), and/or an increase in the maximum number of layers under the same GPU memory budget.

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Priority-based Parameter Propagation for Distributed DNN Training

Data parallel training is widely used for scaling distributed deep neural network (DNN) training. However, the performance benefits are often limited by the communication-heavy parameter synchronization step. In this paper, we take advantage of the domain specific knowledge of DNN training and overlap parameter synchronization with computation in order to improve the training performance. We make two key observations: (1) the optimal data representation granularity for the communication may differ from that used by the underlying DNN model implementation and (2) different parameters can afford different synchronization delays. Based on these observations, we propose a new synchronization mechanism called Priority-based Parameter Propagation (P3). P3 synchronizes parameters at a finer granularity and schedules data transmission in such a way that the training process incurs minimal communication delay. We show that P3 can improve the training throughput of ResNet-50, Sockeye and VGG-19 by as much as 25%, 38% and 66% respectively on clusters with realistic network bandwidth

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StreamBox-HBM: Stream Analytics on High Bandwidth Hybrid Memory

Stream analytics have an insatiable demand for memory and performance. Emerging hybrid memories combine commodity DDR4 DRAM with 3D-stacked High Bandwidth Memory (HBM) DRAM to meet such demands. However, achieving this promise is challenging because (1) HBM is capacity-limited and (2) HBM boosts performance best for sequential access and high parallelism workloads. At first glance, stream analytics appear a particularly poor match for HBM because they have high capacity demands and data grouping operations, their most demanding computations, use random access. This paper presents the design and implementation of StreamBox-HBM, a stream analytics engine that exploits hybrid memories to achieve scalable high performance. StreamBox-HBM performs data grouping with sequential access sorting algorithms in HBM, in contrast to random access hashing algorithms commonly used in DRAM. StreamBox-HBM solely uses HBM to store Key Pointer Array (KPA) data structures that contain only partial records (keys and pointers to full records) for grouping operations. It dynamically creates and manages prodigious data and pipeline parallelism, choosing when to allocate KPAs in HBM. It dynamically optimizes for both the high bandwidth and limited capacity of HBM, and the limited bandwidth and high capacity of standard DRAM. StreamBox-HBM achieves 110 million records per second and 238 GB/s memory bandwidth while effectively utilizing all 64 cores of Intel's Knights Landing, a commercial server with hybrid memory. It outperforms stream engines with sequential access algorithms without KPAs by 7x and stream engines with random access algorithms by an order of magnitude in throughput. To the best of our knowledge, StreamBox-HBM is the first stream engine optimized for hybrid memories.

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Flexible-Latency DRAM: Understanding and Exploiting Latency Variation in Modern DRAM Chips

This article summarizes key results of our work on experimental characterization and analysis of latency variation and latency-reliability trade-offs in modern DRAM chips, which was published in SIGMETRICS 2016, and examines the work's significance and future potential. The goal of this work is to (i) experimentally characterize and understand the latency variation across cells within a DRAM chip for these three fundamental DRAM operations, and (ii) develop new mechanisms that exploit our understanding of the latency variation to reliably improve performance. To this end, we comprehensively characterize 240 DRAM chips from three major vendors, and make six major new observations about latency variation within DRAM. Notably, we find that (i) there is large latency variation across the cells for each of the three operations; (ii) variation characteristics exhibit significant spatial locality: slower cells are clustered in certain regions of a DRAM chip; and (iii) the three fundamental operations exhibit different reliability characteristics when the latency of each operation is reduced. Based on our observations, we propose Flexible-LatencY DRAM (FLY-DRAM), a mechanism that exploits latency variation across DRAM cells within a DRAM chip to improve system performance. The key idea of FLY-DRAM is to exploit the spatial locality of slower cells within DRAM, and access the faster DRAM regions with reduced latencies for the fundamental operations. Our evaluations show that FLY-DRAM improves the performance of a wide range of applications by 13.3%, 17.6%, and 19.5%, on average, for each of the three different vendors' real DRAM chips, in a simulated 8-core system.

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SoftMC: Practical DRAM Characterization Using an FPGA-Based Infrastructure

This paper summarizes the SoftMC DRAM characterization infrastructure, which was published in HPCA 2017, and examines the work's significance and future potential. SoftMC (Soft Memory Controller) is the first publicly-available DRAM testing infrastructure that can flexibly and efficiently test DRAM chips in a manner accessible to both software and hardware developers. SoftMC is an FPGA-based testing platform that can control and test memory modules designed for the commonly-used DDR (Double Data Rate) interface. SoftMC has two key properties: (i) it provides flexibility to thoroughly control memory behavior or to implement a wide range of mechanisms using DDR commands; and (ii) it is easy to use as it provides a simple and intuitive high-level programming interface for users, completely hiding the low-level details of the FPGA. We demonstrate the capability, flexibility, and programming ease of SoftMC with two example use cases. First, we implement a test that characterizes the retention time of DRAM cells. Second, we show that the expected latency reduction of two recently-proposed mechanisms, which rely on accessing recently-refreshed or recently-accessed DRAM cells faster than other DRAM cells, is not observable in existing DRAM chips. Various versions of the SoftMC platform have enabled many of our other DRAM characterization studies. We discuss several other use cases of SoftMC, including the ability to characterize emerging non-volatile memory modules that obey the DDR standard. We hope that our open-source release of SoftMC fills a gap in the space of publicly-available experimental memory testing infrastructures and inspires new studies, ideas, and methodologies in memory system design.

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Exploiting Row-Level Temporal Locality in DRAM to Reduce the Memory Access Latency

This paper summarizes the idea of ChargeCache, which was published in HPCA 2016 [51], and examines the work's significance and future potential. DRAM latency continues to be a critical bottleneck for system performance. In this work, we develop a low-cost mechanism, called ChargeCache, that enables faster access to recently-accessed rows in DRAM, with no modifications to DRAM chips. Our mechanism is based on the key observation that a recently-accessed row has more charge and thus the following access to the same row can be performed faster. To exploit this observation, we propose to track the addresses of recently-accessed rows in a table in the memory controller. If a later DRAM request hits in that table, the memory controller uses lower timing parameters, leading to reduced DRAM latency. Row addresses are removed from the table after a specified duration to ensure rows that have leaked too much charge are not accessed with lower latency. We evaluate ChargeCache on a wide variety of workloads and show that it provides significant performance and energy benefits for both single-core and multi-core systems.

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RowClone: Accelerating Data Movement and Initialization Using DRAM

In existing systems, to perform any bulk data movement operation (copy or initialization), the data has to first be read into the on-chip processor, all the way into the L1 cache, and the result of the operation must be written back to main memory. This is despite the fact that these operations do not involve any actual computation. RowClone exploits the organization and operation of commodity DRAM to perform these operations completely inside DRAM using two mechanisms. The first mechanism, Fast Parallel Mode, copies data between two rows inside the same DRAM subarray by issuing back-to-back activate commands to the source and the destination row. The second mechanism, Pipelined Serial Mode, transfers cache lines between two banks using the shared internal bus. RowClone significantly reduces the raw latency and energy consumption of bulk data copy and initialization. This reduction directly translates to improvement in performance and energy efficiency of systems running copy or initialization-intensive workloads

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