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George Fazekas

Publications and source records attributed to George Fazekas.

34 records · Page 2Linked to original sources

Adoption of AI Technology in the Music Mixing Workflow: An Investigation

The integration of artificial intelligence (AI) technology in the music industry is driving a significant change in the way music is being composed, produced and mixed. This study investigates the current state of AI in the mixing workflows and its adoption by different user groups. Through semi-structured interviews, a questionnaire-based study, and analyzing web forums, the study confirms three user groups comprising amateurs, pro-ams, and professionals. Our findings show that while AI mixing tools can simplify the process and provide decent results for amateurs, pro-ams seek precise control and customization options, while professionals desire control and customization options in addition to assistive and collaborative technologies. The study provides strategies for designing effective AI mixing tools for different user groups and outlines future directions.

cs.HC↗

General Purpose Audio Effect Removal

Although the design and application of audio effects is well understood, the inverse problem of removing these effects is significantly more challenging and far less studied. Recently, deep learning has been applied to audio effect removal; however, existing approaches have focused on narrow formulations considering only one effect or source type at a time. In realistic scenarios, multiple effects are applied with varying source content. This motivates a more general task, which we refer to as general purpose audio effect removal. We developed a dataset for this task using five audio effects across four different sources and used it to train and evaluate a set of existing architectures. We found that no single model performed optimally on all effect types and sources. To address this, we introduced RemFX, an approach designed to mirror the compositionality of applied effects. We first trained a set of the best-performing effect-specific removal models and then leveraged an audio effect classification model to dynamically construct a graph of our models at inference. We found our approach to outperform single model baselines, although examples with many effects present remain challenging.

cs.SD↗

JAZZVAR: A Dataset of Variations found within Solo Piano Performances of Jazz Standards for Music Overpainting

Jazz pianists often uniquely interpret jazz standards. Passages from these interpretations can be viewed as sections of variation. We manually extracted such variations from solo jazz piano performances. The JAZZVAR dataset is a collection of 502 pairs of Variation and Original MIDI segments. Each Variation in the dataset is accompanied by a corresponding Original segment containing the melody and chords from the original jazz standard. Our approach differs from many existing jazz datasets in the music information retrieval (MIR) community, which often focus on improvisation sections within jazz performances. In this paper, we outline the curation process for obtaining and sorting the repertoire, the pipeline for creating the Original and Variation pairs, and our analysis of the dataset. We also introduce a new generative music task, Music Overpainting, and present a baseline Transformer model trained on the JAZZVAR dataset for this task. Other potential applications of our dataset include expressive performance analysis and performer identification.

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An Comparative Analysis of Different Pitch and Metrical Grid Encoding Methods in the Task of Sequential Music Generation

Pitch and meter are two fundamental music features for symbolic music generation tasks, where researchers usually choose different encoding methods depending on specific goals. However, the advantages and drawbacks of different encoding methods have not been frequently discussed. This paper presents a integrated analysis of the influence of two low-level feature, pitch and meter, on the performance of a token-based sequential music generation model. First, the commonly used MIDI number encoding and a less used class-octave encoding are compared. Second, an dense intra-bar metric grid is imposed to the encoded sequence as auxiliary features. Different complexity and resolutions of the metric grid are compared. For complexity, the single token approach and the multiple token approach are compared; for grid resolution, 0 (ablation), 1 (bar-level), 4 (downbeat-level) 12, (8th-triplet-level) up to 64 (64th-note-grid-level) are compared; for duration resolution, 4, 8, 12 and 16 subdivisions per beat are compared. All different encodings are tested on separately trained Transformer-XL models for a melody generation task. Regarding distribution similarity of several objective evaluation metrics to the test dataset, results suggest that the class-octave encoding significantly outperforms the taken-for-granted MIDI encoding on pitch-related metrics; finer grids and multiple-token grids improve the rhythmic quality, but also suffer from over-fitting at early training stage. Results display a general phenomenon of over-fitting from two aspects, the pitch embedding space and the test loss of the single-token grid encoding. From a practical perspective, we both demonstrate the feasibility and raise the concern of easy over-fitting problem of using smaller networks and lower embedding dimensions on the generation task. The findings can also contribute to futural models in terms of feature engineering.

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Differentiable Time-Frequency Scattering on GPU

Joint time-frequency scattering (JTFS) is a convolutional operator in the time-frequency domain which extracts spectrotemporal modulations at various rates and scales. It offers an idealized model of spectrotemporal receptive fields (STRF) in the primary auditory cortex, and thus may serve as a biological plausible surrogate for human perceptual judgments at the scale of isolated audio events. Yet, prior implementations of JTFS and STRF have remained outside of the standard toolkit of perceptual similarity measures and evaluation methods for audio generation. We trace this issue down to three limitations: differentiability, speed, and flexibility. In this paper, we present an implementation of time-frequency scattering in Python. Unlike prior implementations, ours accommodates NumPy, PyTorch, and TensorFlow as backends and is thus portable on both CPU and GPU. We demonstrate the usefulness of JTFS via three applications: unsupervised manifold learning of spectrotemporal modulations, supervised classification of musical instruments, and texture resynthesis of bioacoustic sounds.

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Zero-shot Singing Technique Conversion

In this paper we propose modifications to the neural network framework, AutoVC for the task of singing technique conversion. This includes utilising a pretrained singing technique encoder which extracts technique information, upon which a decoder is conditioned during training. By swapping out a source singer's technique information for that of the target's during conversion, the input spectrogram is reconstructed with the target's technique. We document the beneficial effects of omitting the latent loss, the importance of sequential training, and our process for fine-tuning the bottleneck. We also conducted a listening study where participants rate the specificity of technique-converted voices as well as their naturalness. From this we are able to conclude how effective the technique conversions are and how different conditions affect them, while assessing the model's ability to reconstruct its input data.

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Spectrogram Inpainting for Interactive Generation of Instrument Sounds

Modern approaches to sound synthesis using deep neural networks are hard to control, especially when fine-grained conditioning information is not available, hindering their adoption by musicians. In this paper, we cast the generation of individual instrumental notes as an inpainting-based task, introducing novel and unique ways to iteratively shape sounds. To this end, we propose a two-step approach: first, we adapt the VQ-VAE-2 image generation architecture to spectrograms in order to convert real-valued spectrograms into compact discrete codemaps, we then implement token-masked Transformers for the inpainting-based generation of these codemaps. We apply the proposed architecture on the NSynth dataset on masked resampling tasks. Most crucially, we open-source an interactive web interface to transform sounds by inpainting, for artists and practitioners alike, opening up to new, creative uses.

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Timbre Space Representation of a Subtractive Synthesizer

In this study, we produce a geometrically scaled perceptual timbre space from dissimilarity ratings of subtractive synthesized sounds and correlate the resulting dimensions with a set of acoustic descriptors. We curate a set of 15 sounds, produced by a synthesis model that uses varying source waveforms, frequency modulation (FM) and a lowpass filter with an enveloped cutoff frequency. Pairwise dissimilarity ratings were collected within an online browser-based experiment. We hypothesized that a varied waveform input source and enveloped filter would act as the main vehicles for timbral variation, providing novel acoustic correlates for the perception of synthesized timbres.

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The Effects of Noisy Labels on Deep Convolutional Neural Networks for Music Tagging

Deep neural networks (DNN) have been successfully applied to music classification including music tagging. However, there are several open questions regarding the training, evaluation, and analysis of DNNs. In this article, we investigate specific aspects of neural networks, the effects of noisy labels, to deepen our understanding of their properties. We analyse and (re-)validate a large music tagging dataset to investigate the reliability of training and evaluation. Using a trained network, we compute label vector similarities which is compared to groundtruth similarity. The results highlight several important aspects of music tagging and neural networks. We show that networks can be effective despite relatively large error rates in groundtruth datasets, while conjecturing that label noise can be the cause of varying tag-wise performance differences. Lastly, the analysis of our trained network provides valuable insight into the relationships between music tags. These results highlight the benefit of using data-driven methods to address automatic music tagging.

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Towards Music Captioning: Generating Music Playlist Descriptions

Descriptions are often provided along with recommendations to help users' discovery. Recommending automatically generated music playlists (e.g. personalised playlists) introduces the problem of generating descriptions. In this paper, we propose a method for generating music playlist descriptions, which is called as music captioning. In the proposed method, audio content analysis and natural language processing are adopted to utilise the information of each track.

cs.MM↗

Convolutional Recurrent Neural Networks for Music Classification

We introduce a convolutional recurrent neural network (CRNN) for music tagging. CRNNs take advantage of convolutional neural networks (CNNs) for local feature extraction and recurrent neural networks for temporal summarisation of the extracted features. We compare CRNN with three CNN structures that have been used for music tagging while controlling the number of parameters with respect to their performance and training time per sample. Overall, we found that CRNNs show a strong performance with respect to the number of parameter and training time, indicating the effectiveness of its hybrid structure in music feature extraction and feature summarisation.

cs.NE↗

Explaining Deep Convolutional Neural Networks on Music Classification

Deep convolutional neural networks (CNNs) have been actively adopted in the field of music information retrieval, e.g. genre classification, mood detection, and chord recognition. However, the process of learning and prediction is little understood, particularly when it is applied to spectrograms. We introduce auralisation of a CNN to understand its underlying mechanism, which is based on a deconvolution procedure introduced in [2]. Auralisation of a CNN is converting the learned convolutional features that are obtained from deconvolution into audio signals. In the experiments and discussions, we explain trained features of a 5-layer CNN based on the deconvolved spectrograms and auralised signals. The pairwise correlations per layers with varying different musical attributes are also investigated to understand the evolution of the learnt features. It is shown that in the deep layers, the features are learnt to capture textures, the patterns of continuous distributions, rather than shapes of lines.

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Towards Playlist Generation Algorithms Using RNNs Trained on Within-Track Transitions

We introduce a novel playlist generation algorithm that focuses on the quality of transitions using a recurrent neural network (RNN). The proposed model assumes that optimal transitions between tracks can be modelled and predicted by internal transitions within music tracks. We introduce modelling sequences of high-level music descriptors using RNNs and discuss an experiment involving different similarity functions, where the sequences are provided by a musical structural analysis algorithm. Qualitative observations show that the proposed approach can effectively model transitions of music tracks in playlists.

cs.AI↗

Automatic tagging using deep convolutional neural networks

We present a content-based automatic music tagging algorithm using fully convolutional neural networks (FCNs). We evaluate different architectures consisting of 2D convolutional layers and subsampling layers only. In the experiments, we measure the AUC-ROC scores of the architectures with different complexities and input types using the MagnaTagATune dataset, where a 4-layer architecture shows state-of-the-art performance with mel-spectrogram input. Furthermore, we evaluated the performances of the architectures with varying the number of layers on a larger dataset (Million Song Dataset), and found that deeper models outperformed the 4-layer architecture. The experiments show that mel-spectrogram is an effective time-frequency representation for automatic tagging and that more complex models benefit from more training data.

cs.SD↗

Text-based LSTM networks for Automatic Music Composition

In this paper, we introduce new methods and discuss results of text-based LSTM (Long Short-Term Memory) networks for automatic music composition. The proposed network is designed to learn relationships within text documents that represent chord progressions and drum tracks in two case studies. In the experiments, word-RNNs (Recurrent Neural Networks) show good results for both cases, while character-based RNNs (char-RNNs) only succeed to learn chord progressions. The proposed system can be used for fully automatic composition or as semi-automatic systems that help humans to compose music by controlling a diversity parameter of the model.

cs.AI↗

Understanding Music Playlists

As music streaming services dominate the music industry, the playlist is becoming an increasingly crucial element of music consumption. Con- sequently, the music recommendation problem is often casted as a playlist generation prob- lem. Better understanding of the playlist is there- fore necessary for developing better playlist gen- eration algorithms. In this work, we analyse two playlist datasets to investigate some com- monly assumed hypotheses about playlists. Our findings indicate that deeper understanding of playlists is needed to provide better prior infor- mation and improve machine learning algorithms in the design of recommendation systems.

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