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Giovanni Iacca

Publications and source records attributed to Giovanni Iacca.

At least 37 records · Page 2Linked to original sources

An investigation on the use of Large Language Models for hyperparameter tuning in Evolutionary Algorithms

Hyperparameter optimization is a crucial problem in Evolutionary Computation. In fact, the values of the hyperparameters directly impact the trajectory taken by the optimization process, and their choice requires extensive reasoning by human operators. Although a variety of self-adaptive Evolutionary Algorithms have been proposed in the literature, no definitive solution has been found. In this work, we perform a preliminary investigation to automate the reasoning process that leads to the choice of hyperparameter values. We employ two open-source Large Language Models (LLMs), namely Llama2-70b and Mixtral, to analyze the optimization logs online and provide novel real-time hyperparameter recommendations. We study our approach in the context of step-size adaptation for (1+1)-ES. The results suggest that LLMs can be an effective method for optimizing hyperparameters in Evolution Strategies, encouraging further research in this direction.

cs.NE↗

The Effect of Training Schedules on Morphological Robustness and Generalization

Robustness and generalizability are the key properties of artificial neural network (ANN)-based controllers for maintaining a reliable performance in case of changes. It is demonstrated that exposing the ANNs to variations during training processes can improve their robustness and generalization capabilities. However, the way in which this variation is introduced can have a significant impact. In this paper, we define various training schedules to specify how these variations are introduced during an evolutionary learning process. In particular, we focus on morphological robustness and generalizability concerned with finding an ANN-based controller that can provide sufficient performance on a range of physical variations. Then, we perform an extensive analysis of the effect of these training schedules on morphological generalization. Furthermore, we formalize the process of training sample selection (i.e., morphological variations) to improve generalization as a reinforcement learning problem. Overall, our results provide deeper insights into the role of variability and the ways of enhancing the generalization property of evolved ANN-based controllers.

cs.NE↗

Influence Maximization in Hypergraphs using Multi-Objective Evolutionary Algorithms

The Influence Maximization (IM) problem is a well-known NP-hard combinatorial problem over graphs whose goal is to find the set of nodes in a network that spreads influence at most. Among the various methods for solving the IM problem, evolutionary algorithms (EAs) have been shown to be particularly effective. While the literature on the topic is particularly ample, only a few attempts have been made at solving the IM problem over higher-order networks, namely extensions of standard graphs that can capture interactions that involve more than two nodes. Hypergraphs are a valuable tool for modeling complex interaction networks in various domains; however, they require rethinking of several graph-based problems, including IM. In this work, we propose a multi-objective EA for the IM problem over hypergraphs that leverages smart initialization and hypergraph-aware mutation. While the existing methods rely on greedy or heuristic methods, to our best knowledge this is the first attempt at applying EAs to this problem. Our results over nine real-world datasets and three propagation models, compared with five baseline algorithms, reveal that our method achieves in most cases state-of-the-art results in terms of hypervolume and solution diversity.

cs.SI↗

Understanding Sparse Neural Networks from their Topology via Multipartite Graph Representations

Pruning-at-Initialization (PaI) algorithms provide Sparse Neural Networks (SNNs) which are computationally more efficient than their dense counterparts, and try to avoid performance degradation. While much emphasis has been directed towards \emph{how} to prune, we still do not know \emph{what topological metrics} of the SNNs characterize \emph{good performance}. From prior work, we have layer-wise topological metrics by which SNN performance can be predicted: the Ramanujan-based metrics. To exploit these metrics, proper ways to represent network layers via Graph Encodings (GEs) are needed, with Bipartite Graph Encodings (BGEs) being the \emph{de-facto} standard at the current stage. Nevertheless, existing BGEs neglect the impact of the inputs, and do not characterize the SNN in an end-to-end manner. Additionally, thanks to a thorough study of the Ramanujan-based metrics, we discover that they are only as good as the \emph{layer-wise density} as performance predictors, when paired with BGEs. To close both gaps, we design a comprehensive topological analysis for SNNs with both linear and convolutional layers, via (i) a new input-aware Multipartite Graph Encoding (MGE) for SNNs and (ii) the design of new end-to-end topological metrics over the MGE. With these novelties, we show the following: (a) The proposed MGE allows to extract topological metrics that are much better predictors of the accuracy drop than metrics computed from current input-agnostic BGEs; (b) Which metrics are important at different sparsity levels and for different architectures; (c) A mixture of our topological metrics can rank PaI algorithms more effectively than Ramanujan-based metrics. The codebase is publicly available at https://github.com/eliacunegatti/mge-snn.

cs.LG↗

Neuron-centric Hebbian Learning

One of the most striking capabilities behind the learning mechanisms of the brain is the adaptation, through structural and functional plasticity, of its synapses. While synapses have the fundamental role of transmitting information across the brain, several studies show that it is the neuron activations that produce changes on synapses. Yet, most plasticity models devised for artificial Neural Networks (NNs), e.g., the ABCD rule, focus on synapses, rather than neurons, therefore optimizing synaptic-specific Hebbian parameters. This approach, however, increases the complexity of the optimization process since each synapse is associated to multiple Hebbian parameters. To overcome this limitation, we propose a novel plasticity model, called Neuron-centric Hebbian Learning (NcHL), where optimization focuses on neuron- rather than synaptic-specific Hebbian parameters. Compared to the ABCD rule, NcHL reduces the parameters from $5W$ to $5N$, being $W$ and $N$ the number of weights and neurons, and usually $N \ll W$. We also devise a ``weightless'' NcHL model, which requires less memory by approximating the weights based on a record of neuron activations. Our experiments on two robotic locomotion tasks reveal that NcHL performs comparably to the ABCD rule, despite using up to $\sim97$ times less parameters, thus allowing for scalable plasticity

cs.NE↗

MULTIFLOW: Shifting Towards Task-Agnostic Vision-Language Pruning

While excellent in transfer learning, Vision-Language models (VLMs) come with high computational costs due to their large number of parameters. To address this issue, removing parameters via model pruning is a viable solution. However, existing techniques for VLMs are task-specific, and thus require pruning the network from scratch for each new task of interest. In this work, we explore a new direction: Task-Agnostic Vision-Language Pruning (TA-VLP). Given a pretrained VLM, the goal is to find a unique pruned counterpart transferable to multiple unknown downstream tasks. In this challenging setting, the transferable representations already encoded in the pretrained model are a key aspect to preserve. Thus, we propose Multimodal Flow Pruning (MULTIFLOW), a first, gradient-free, pruning framework for TA-VLP where: (i) the importance of a parameter is expressed in terms of its magnitude and its information flow, by incorporating the saliency of the neurons it connects; and (ii) pruning is driven by the emergent (multimodal) distribution of the VLM parameters after pretraining. We benchmark eight state-of-the-art pruning algorithms in the context of TA-VLP, experimenting with two VLMs, three vision-language tasks, and three pruning ratios. Our experimental results show that MULTIFLOW outperforms recent sophisticated, combinatorial competitors in the vast majority of the cases, paving the way towards addressing TA-VLP. The code is publicly available at https://github.com/FarinaMatteo/multiflow.

cs.CV↗

Many-Objective Evolutionary Influence Maximization: Balancing Spread, Budget, Fairness, and Time

The Influence Maximization (IM) problem seeks to discover the set of nodes in a graph that can spread the information propagation at most. This problem is known to be NP-hard, and it is usually studied by maximizing the influence (spread) and, optionally, optimizing a second objective, such as minimizing the seed set size or maximizing the influence fairness. However, in many practical scenarios multiple aspects of the IM problem must be optimized at the same time. In this work, we propose a first case study where several IM-specific objective functions, namely budget, fairness, communities, and time, are optimized on top of the maximization of influence and minimization of the seed set size. To this aim, we introduce MOEIM (Many-Objective Evolutionary Algorithm for Influence Maximization) a Multi-Objective Evolutionary Algorithm (MOEA) based on NSGA-II incorporating graph-aware operators and a smart initialization. We compare MOEIM in two experimental settings, including a total of nine graph datasets, two heuristic methods, a related MOEA, and a state-of-the-art Deep Learning approach. The experiments show that MOEIM overall outperforms the competitors in most of the tested many-objective settings. To conclude, we also investigate the correlation between the objectives, leading to novel insights into the topic. The codebase is available at https://github.com/eliacunegatti/MOEIM.

cs.NE↗

Awareness in robotics: An early perspective from the viewpoint of the EIC Pathfinder Challenge "Awareness Inside''

Consciousness has been historically a heavily debated topic in engineering, science, and philosophy. On the contrary, awareness had less success in raising the interest of scholars in the past. However, things are changing as more and more researchers are getting interested in answering questions concerning what awareness is and how it can be artificially generated. The landscape is rapidly evolving, with multiple voices and interpretations of the concept being conceived and techniques being developed. The goal of this paper is to summarize and discuss the ones among these voices connected with projects funded by the EIC Pathfinder Challenge called ``Awareness Inside'', a nonrecurring call for proposals within Horizon Europe designed specifically for fostering research on natural and synthetic awareness. In this perspective, we dedicate special attention to challenges and promises of applying synthetic awareness in robotics, as the development of mature techniques in this new field is expected to have a special impact on generating more capable and trustworthy embodied systems.

cs.RO↗

The emergence of division of labor through decentralized social sanctioning

Human ecological success relies on our characteristic ability to flexibly self-organize into cooperative social groups, the most successful of which employ substantial specialization and division of labor. Unlike most other animals, humans learn by trial and error during their lives what role to take on. However, when some critical roles are more attractive than others, and individuals are self-interested, then there is a social dilemma: each individual would prefer others take on the critical but unremunerative roles so they may remain free to take one that pays better. But disaster occurs if all act thusly and a critical role goes unfilled. In such situations learning an optimum role distribution may not be possible. Consequently, a fundamental question is: how can division of labor emerge in groups of self-interested lifetime-learning individuals? Here we show that by introducing a model of social norms, which we regard as emergent patterns of decentralized social sanctioning, it becomes possible for groups of self-interested individuals to learn a productive division of labor involving all critical roles. Such social norms work by redistributing rewards within the population to disincentivize antisocial roles while incentivizing prosocial roles that do not intrinsically pay as well as others.

cs.MA↗

Self-building Neural Networks

During the first part of life, the brain develops while it learns through a process called synaptogenesis. The neurons, growing and interacting with each other, create synapses. However, eventually the brain prunes those synapses. While previous work focused on learning and pruning independently, in this work we propose a biologically plausible model that, thanks to a combination of Hebbian learning and pruning, aims to simulate the synaptogenesis process. In this way, while learning how to solve the task, the agent translates its experience into a particular network structure. Namely, the network structure builds itself during the execution of the task. We call this approach Self-building Neural Network (SBNN). We compare our proposed SBNN with traditional neural networks (NNs) over three classical control tasks from OpenAI. The results show that our model performs generally better than traditional NNs. Moreover, we observe that the performance decay while increasing the pruning rate is smaller in our model than with NNs. Finally, we perform a validation test, testing the models over tasks unseen during the learning phase. In this case, the results show that SBNNs can adapt to new tasks better than the traditional NNs, especially when over $80\%$ of the weights are pruned.

cs.NE↗

Quality Diversity Evolutionary Learning of Decision Trees

Addressing the need for explainable Machine Learning has emerged as one of the most important research directions in modern Artificial Intelligence (AI). While the current dominant paradigm in the field is based on black-box models, typically in the form of (deep) neural networks, these models lack direct interpretability for human users, i.e., their outcomes (and, even more so, their inner working) are opaque and hard to understand. This is hindering the adoption of AI in safety-critical applications, where high interests are at stake. In these applications, explainable by design models, such as decision trees, may be more suitable, as they provide interpretability. Recent works have proposed the hybridization of decision trees and Reinforcement Learning, to combine the advantages of the two approaches. So far, however, these works have focused on the optimization of those hybrid models. Here, we apply MAP-Elites for diversifying hybrid models over a feature space that captures both the model complexity and its behavioral variability. We apply our method on two well-known control problems from the OpenAI Gym library, on which we discuss the "illumination" patterns projected by MAP-Elites, comparing its results against existing similar approaches.

cs.NE↗

Reinforcement learning based adaptive metaheuristics

Parameter adaptation, that is the capability to automatically adjust an algorithm's hyperparameters depending on the problem being faced, is one of the main trends in evolutionary computation applied to numerical optimization. While several handcrafted adaptation policies have been proposed over the years to address this problem, only few attempts have been done so far at applying machine learning to learn such policies. Here, we introduce a general-purpose framework for performing parameter adaptation in continuous-domain metaheuristics based on state-of-the-art reinforcement learning algorithms. We demonstrate the applicability of this framework on two algorithms, namely Covariance Matrix Adaptation Evolution Strategies (CMA-ES) and Differential Evolution (DE), for which we learn, respectively, adaptation policies for the step-size (for CMA-ES), and the scale factor and crossover rate (for DE). We train these policies on a set of 46 benchmark functions at different dimensionalities, with various inputs to the policies, in two settings: one policy per function, and one global policy for all functions. Compared, respectively, to the Cumulative Step-size Adaptation (CSA) policy and to two well-known adaptive DE variants (iDE and jDE), our policies are able to produce competitive results in the majority of cases, especially in the case of DE.

cs.NE↗

Large-scale multi-objective influence maximisation with network downscaling

Finding the most influential nodes in a network is a computationally hard problem with several possible applications in various kinds of network-based problems. While several methods have been proposed for tackling the influence maximisation (IM) problem, their runtime typically scales poorly when the network size increases. Here, we propose an original method, based on network downscaling, that allows a multi-objective evolutionary algorithm (MOEA) to solve the IM problem on a reduced scale network, while preserving the relevant properties of the original network. The downscaled solution is then upscaled to the original network, using a mechanism based on centrality metrics such as PageRank. Our results on eight large networks (including two with $\sim$50k nodes) demonstrate the effectiveness of the proposed method with a more than 10-fold runtime gain compared to the time needed on the original network, and an up to $82\%$ time reduction compared to CELF.

cs.SI↗

Interpretable AI for policy-making in pandemics

Since the first wave of the COVID-19 pandemic, governments have applied restrictions in order to slow down its spreading. However, creating such policies is hard, especially because the government needs to trade-off the spreading of the pandemic with the economic losses. For this reason, several works have applied machine learning techniques, often with the help of special-purpose simulators, to generate policies that were more effective than the ones obtained by governments. While the performance of such approaches are promising, they suffer from a fundamental issue: since such approaches are based on black-box machine learning, their real-world applicability is limited, because these policies cannot be analyzed, nor tested, and thus they are not trustable. In this work, we employ a recently developed hybrid approach, which combines reinforcement learning with evolutionary computation, for the generation of interpretable policies for containing the pandemic. These policies, trained on an existing simulator, aim to reduce the spreading of the pandemic while minimizing the economic losses. Our results show that our approach is able to find solutions that are extremely simple, yet very powerful. In fact, our approach has significantly better performance (in simulated scenarios) than both previous work and government policies.

cs.LG↗

Online Distributed Evolutionary Optimization of Time Division Multiple Access Protocols

With the advent of cheap, miniaturized electronics, ubiquitous networking has reached an unprecedented level of complexity, scale and heterogeneity, becoming the core of several modern applications such as smart industry, smart buildings and smart cities. A crucial element for network performance is the protocol stack, namely the sets of rules and data formats that determine how the nodes in the network exchange information. A great effort has been put to devise formal techniques to synthesize (offline) network protocols, starting from system specifications and strict assumptions on the network environment. However, offline design can be hard to apply in the most modern network applications, either due to numerical complexity, or to the fact that the environment might be unknown and the specifications might not available. In these cases, online protocol design and adaptation has the potential to offer a much more scalable and robust solution. Nevertheless, so far only a few attempts have been done towards online automatic protocol design. Here, we envision a protocol as an emergent property of a network, obtained by an environment-driven Distributed Hill Climbing algorithm that uses node-local reinforcement signals to evolve, at runtime and without any central coordination, a network protocol from scratch. We test this approach with a 3-state Time Division Multiple Access (TDMA) Medium Access Control (MAC) protocol and we observe its emergence in networks of various scales and with various settings. We also show how Distributed Hill Climbing can reach different trade-offs in terms of energy consumption and protocol performance.

cs.NE↗

Interpretable pipelines with evolutionarily optimized modules for RL tasks with visual inputs

The importance of explainability in AI has become a pressing concern, for which several explainable AI (XAI) approaches have been recently proposed. However, most of the available XAI techniques are post-hoc methods, which however may be only partially reliable, as they do not reflect exactly the state of the original models. Thus, a more direct way for achieving XAI is through interpretable (also called glass-box) models. These models have been shown to obtain comparable (and, in some cases, better) performance with respect to black-boxes models in various tasks such as classification and reinforcement learning. However, they struggle when working with raw data, especially when the input dimensionality increases and the raw inputs alone do not give valuable insights on the decision-making process. Here, we propose to use end-to-end pipelines composed of multiple interpretable models co-optimized by means of evolutionary algorithms, that allows us to decompose the decision-making process into two parts: computing high-level features from raw data, and reasoning on the extracted high-level features. We test our approach in reinforcement learning environments from the Atari benchmark, where we obtain comparable results (with respect to black-box approaches) in settings without stochastic frame-skipping, while performance degrades in frame-skipping settings.

cs.LG↗

Black-box adversarial attacks using Evolution Strategies

In the last decade, deep neural networks have proven to be very powerful in computer vision tasks, starting a revolution in the computer vision and machine learning fields. However, deep neural networks, usually, are not robust to perturbations of the input data. In fact, several studies showed that slightly changing the content of the images can cause a dramatic decrease in the accuracy of the attacked neural network. Several methods able to generate adversarial samples make use of gradients, which usually are not available to an attacker in real-world scenarios. As opposed to this class of attacks, another class of adversarial attacks, called black-box adversarial attacks, emerged, which does not make use of information on the gradients, being more suitable for real-world attack scenarios. In this work, we compare three well-known evolution strategies on the generation of black-box adversarial attacks for image classification tasks. While our results show that the attacked neural networks can be, in most cases, easily fooled by all the algorithms under comparison, they also show that some black-box optimization algorithms may be better in "harder" setups, both in terms of attack success rate and efficiency (i.e., number of queries).

cs.CV↗

Graph-Aware Evolutionary Algorithms for Influence Maximization

Social networks represent nowadays in many contexts the main source of information transmission and the way opinions and actions are influenced. For instance, generic advertisements are way less powerful than suggestions from our contacts. However, this process hugely depends on the influence of people who disseminate these suggestions. Therefore modern marketing often involves paying some targeted users, or influencers, for advertising products or ideas. Finding the set of nodes in a social network that lead to the highest information spread -- the so-called Influence Maximization (IM) problem -- is therefore a pressing question and as such it has recently attracted a great research interest. In particular, several approaches based on Evolutionary Algorithms (EAs) have been proposed, although they are known to scale poorly with the graph size. In this paper, we tackle this limitation in two ways. Firstly, we use approximate fitness functions to speed up the EA. Secondly, we include into the EA various graph-aware mechanisms, such as smart initialization, custom mutations and node filtering, to facilitate the EA convergence. Our experiments show that the proposed modifications allow to obtain a relevant runtime gain and also improve, in some cases, the spread results.

cs.NE↗