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Gopala Anumanchipalli

Publications and source records attributed to Gopala Anumanchipalli.

At least 19 recordsLinked to original sources

AVIO: Learning to Add and Remove Sounding Objects in Audiovisual Scenes

Adding or removing a sounding object requires coordinated changes to visual content and sound while preserving the surrounding scene. Yet paired supervision for localized non-speech audiovisual editing remains limited, as visual and acoustic edits must target the same object and isolate its sound from overlapping sources. To address this gap, we introduce \textit{AVIOBench}, a dataset comprising 37.9 hours of paired audiovisual examples spanning 1{,}878 target-object names. AVIOBench links the visual presence and acoustic contribution of each target object through a shared identity and visual mask. Our automated pipeline uses visual grounding and cross-modal consistency to select target-sound removal candidates, then jointly refines the audiovisual pairs to improve perceptual quality and cross-modal consistency. Building on this dataset, we propose \textit{AVIO}, which adapts a pretrained text-to audiovisual generation model through source-conditioned feature modulation to jointly learn object addition and removal. A reference-frame curriculum gradually reduces reference conditioning during training, enabling one model to perform instruction-only editing with optional visual guidance. Quantitative and qualitative evaluations demonstrate effective audiovisual object removal and addition, with optional reference guidance providing appearance and placement control for addition.

cs.AI↗

HuPER: A Human-Inspired Framework for Phonetic Perception

We propose HuPER, a human-inspired framework that models phonetic perception as adaptive inference over acoustic-phonetics evidence and linguistic knowledge. With only 100 hours of training data, HuPER achieves state-of-the-art phonetic error rates on five English benchmarks and strong zero-shot transfer to 95 unseen languages. HuPER is also the first framework to enable adaptive, multi-path phonetic perception under diverse acoustic conditions. All training data, models, and code are open-sourced. Code and demo avaliable at https://github.com/Berkeley-Speech-Group/HuPER.

eess.AS↗

TART: A Modular Tool for Technique-Aware Audio-to-Tablature Guitar Transcription

Automatic Music Transcription (AMT) for guitar remains limited by three challenges: existing systems often fail to capture expressive techniques such as slides, bends, and percussive hits; they often assign notes to incorrect string-fret combinations; and they are typically trained on clean recordings, limiting their generalization to noisy real-world audio. To address these challenges, we propose TART, a modular four-stage audio-to-tablature pipeline consisting of (1) an audio-to-MIDI transcription model, (2) an expressive technique classifier, (3) an audio-conditioned T5 encoder-decoder for string-fret assignment, and (4) an automated tablature generator. We evaluate TART in a zero-shot setting on GuitarSet, EGDB, and two augmented benchmarks, Noisy GuitarSet and Noisy EGDB. Averaged across these four benchmarks, TART achieves 81.35% audio-to-MIDI F50 (+6.67 points over the best prior baseline), 71.8% string-fret Tab F1 (+8.5 points over the best prior baseline), and 54.08% end-to-end Tab F1. To our knowledge, TART is the first framework to generate guitar tablature with both fingering and expressive technique annotations directly from guitar audio.

cs.LG↗

Asymmetric Hierarchical Anchoring for Robust Audio-Visual Cross-Modal Generalization

Audio-visual joint representation learning under Cross-Modal Generalization (CMG) aims to transfer knowledge from a labeled source modality to an unlabeled target modality through a unified discrete representation space. Existing symmetric frameworks often suffer from information allocation ambiguity, where the absence of structural inductive bias leads to semantic-specific leakage across modalities. We propose Asymmetric Hierarchical Anchoring (AHA), which enforces directional information allocation by designating a structured semantic anchor within a shared hierarchy. In our instantiation, we exploit the hierarchical discrete representations induced by audio Residual Vector Quantization (RVQ) to guide video feature distillation into a shared semantic space. To ensure representational purity, we replace fragile mutual information estimators with a GRL-based adversarial decoupler that explicitly suppresses semantic leakage in modality-specific branches, and introduce Local Sliding Alignment (LSA) to encourage fine-grained temporal alignment across modalities. Extensive experiments on AVE and AVVP benchmarks demonstrate that AHA consistently outperforms symmetric baselines in cross-modal transfer. Additional analyses on talking-face disentanglement experiment further validate that the learned representations exhibit improved semantic consistency and disentanglement, indicating the broader applicability of the proposed framework.

cs.LG↗

Automated Discovery Has No Universally Superior Harness

Autonomous discovery systems such as OpenEvolve and TTT-Discover are often used as general-purpose harnesses. However, in practice these are composite systems combining several design choices about archives, parent selection, exploration, and budget allocation into a single recipe. Because discovery runs are expensive and inherently stochastic, existing harnesses are often compared using too few independent trials to distinguish key methodological improvements from run-to-run variance. We systematically decompose OpenEvolve-style evolutionary search and the TTT-Discover search harness into its constituent components and systematically evaluate 30 budget-matched harnesses across 12 model-problem pairs using more than 3.1 million LLM rollouts and repeated-trial statistical analysis. Our results show that discovery harnesses have a generalization problem: No fixed harness is reliably superior across the evaluated model-problem pairs, and variants of OpenEvolve generally underperform simpler alternatives. Thus, harness choice is better viewed as a hyperparameter rather than as a universal recipe, and should be tailored to the specific problem and underlying model. We also find that early discovery progress predicts final performance, and use this property to present a budget-matched adaptive-allocation experiment that starts multiple harnesses, prunes weak partial runs, and reallocates compute to stronger survivors, outperforming both commitment to a randomly sampled fixed harness and a non-adaptive harness ensemble. Together, these results motivate shifting from fixed harness selection to online adaptation guided by early performance. We release all run pools including baseline null distributions for every model-problem pair as reusable statistical infrastructure against for future harness proposals.

cs.CL↗

Speech World Model: Causal State-Action Planning with Explicit Reasoning for Speech

Current speech-language models (SLMs) typically use a cascade of speech encoder and large language model, treating speech understanding as a single black box. They analyze the content of speech well but reason weakly about other aspects, especially under sparse supervision. Thus, we argue for explicit reasoning over speech states and actions with modular and transparent decisions. Inspired by cognitive science we adopt a modular perspective and a world model view in which the system learns forward dynamics over latent states. We factorize speech understanding into four modules that communicate through a causal graph, establishing a cognitive state search space. Guided by posterior traces from this space, an instruction-tuned language model produces a concise causal analysis and a user-facing response, enabling counterfactual interventions and interpretability under partial supervision. We present a graph-based modular speech model for explicit reasoning, highlighting a path toward more transparent and controllable speech understanding.

eess.AS↗

AV-EMO-Reasoning: Benchmarking Emotional Reasoning Capabilities in Omni-modal LLMS with Audio-visual Cues

Emotions conveyed through voice and face shape engagement and context in human AI interaction. Despite rapid progress in omni modal large language models, the holistic evaluation of emotional reasoning with audiovisual cues remains limited. To address this gap, we introduce AV EMO Reasoning, a benchmark designed to systematically assess emotional reasoning abilities in large language models. The framework uses a curated audiovisual corpus comprising synthetic single turn and multi turn dialogues and a real world subset, together with emotion perception and interaction reasoning metrics, to evaluate whether models can understand user emotions and produce appropriate responses. By releasing a systematic evaluation benchmark, AV EMO Reasoning offers a reproducible standard for evaluating emotion aware dialogue and advances toward more natural, adaptive human AI interaction.

cs.MM↗

S-MARC: Causal Streaming Reasoning for Full-Duplex Conversational Behavior Modeling

Human conversation is organized by an implicit chain of thought and manifests as temporally structured conversational behaviors. Capturing this perceptual pathway is critical for building natural full-duplex interactive systems. We propose S-MARC (Streaming Causal Modeling and Reasoning for Conversation), a streaming, causal, and hierarchical framework for conversational behavior modeling and reasoning. By formalizing the intent-to-action pathway, S-MARC predicts high-level communicative functions and low-level interaction behaviors while modeling their causal and temporal dependencies. To support this setting, we construct a high-quality corpus that pairs controllable, event-rich duplex dialogue data with behavior labels. S-MARC organizes streaming predictions into a continuously evolving graph structure, generates concise justifications for its decisions, and dynamically optimizes its reasoning process. Experiments on synthetic and real duplex dialogues show that S-MARC achieves robust behavior detection, produces interpretable reasoning chains, and establishes a benchmark foundation for conversational reasoning in full-duplex spoken dialogue systems.

cs.CL↗

Benchmarking Single-Factor Physical Video-to-Audio Generation

Generative video-to-audio (V2A) models produce highly plausible soundtracks, but it remains unclear whether they capture the underlying physical processes. Existing evaluations emphasize perceptual realism and overlook physical correctness under controlled interventions. In this paper, we introduce FlatSounds, a benchmark that audits the physical reasoning of V2A models through: 1) controlled counterfactual pairs in which a single physical factor is varied, and 2) single-video pattern tests that probe internal consistency and directional trends. These settings test whether the generated audio correctly reflects specific physical properties and timings. Our evaluation of state-of-the-art models reveals a consistent trade-off: models rely more on text captions than the visual stream to infer physics and semantics. Captions generally improve physical and semantic accuracy, but paradoxically degrade temporal alignment. Our results highlight the need to move beyond audio quality toward learning physical processes directly from pixels. Finally, we find that our physics-based metrics correlate strongly with human preference tests on our own data. Project webpage: https://research.nvidia.com/labs/cosmos-lab/flatsounds/

cs.CV↗

HASS: Hierarchical Simulation of Logopenic Aphasic Speech for Scalable PPA Detection

Building a diagnosis model for primary progressive aphasia (PPA) has been challenging due to the data scarcity. Collecting clinical data at scale is limited by the high vulnerability of clinical population and the high cost of expert labeling. To circumvent this, previous studies simulate dysfluent speech to generate training data. However, those approaches are not comprehensive enough to simulate PPA as holistic, multi-level phenotypes, instead relying on isolated dysfluencies. To address this, we propose a novel, clinically grounded simulation framework, Hierarchical Aphasic Speech Simulation (HASS). HASS aims to simulate behaviors of logopenic variant of PPA (lvPPA) with varying degrees of severity. To this end, semantic, phonological, and temporal deficits of lvPPA are systematically identified by clinical experts, and simulated. We demonstrate that our framework enables more accurate and generalizable detection models.

eess.AS↗

How Do LLMs Use Their Depth?

Growing evidence suggests that large language models do not use their depth uniformly, yet we still lack a fine-grained understanding of their layer-wise prediction dynamics. In this paper, we trace the intermediate representations of several open-weight models during inference and reveal a structured and nuanced use of depth. Specifically, we propose a "Guess-then-Refine" framework that explains how LLMs internally structure their computations to make predictions. We first show that the top-ranked predictions in early LLM layers are composed primarily of high-frequency tokens, which act as statistical guesses proposed by the model due to the lack of contextual information. As contextual information develops deeper into the model, these initial guesses get refined into contextually appropriate tokens. We then examine the dynamic usage of layer depth through three case studies. (i) Multiple-choice task analysis shows that the model identifies appropriate options within the first half of the model and finalizes the response in the latter half. (ii) Fact recall task analysis shows that in a multi-token answer, the first token requires more computational depth than the rest. (iii) Part-of-speech analysis shows that function words are, on average, the earliest to be predicted correctly. To validate our results, we supplement probe-based analyses with causal manipulations in the form of activation patching and early-exiting experiments. Together, our results provide a detailed view of depth usage in LLMs, shedding light on the layer-by-layer computations that underlie successful predictions and providing insights for future works to improve computational efficiency in transformer-based models.

cs.CL↗

K-Function: Joint Pronunciation Transcription and Feedback for Evaluating Kids Language Function

Evaluating young children's language is challenging for automatic speech recognizers due to high-pitched voices, prolonged sounds, and limited data. We introduce K-Function, a framework that combines accurate sub-word transcription with objective, Large Language Model (LLM)-driven scoring. Its core, Kids-Weighted Finite State Transducer (K-WFST), merges an acoustic phoneme encoder with a phoneme-similarity model to capture child-specific speech errors while remaining fully interpretable. K-WFST achieves a 1.39 % phoneme error rate on MyST and 8.61 % on Multitudes-an absolute improvement of 10.47 % and 7.06 % over a greedy-search decoder. These high-quality transcripts are used by an LLM to grade verbal skills, developmental milestones, reading, and comprehension, with results that align closely with human evaluators. Our findings show that precise phoneme recognition is essential for creating an effective assessment framework, enabling scalable language screening for children.

cs.CL↗

StyleStream: Real-Time Zero-Shot Voice Style Conversion

Voice style conversion aims to transform an input utterance to match a target speaker's timbre, accent, and emotion, with a central challenge being the disentanglement of linguistic content from style. While prior work has explored this problem, conversion quality remains limited, and real-time voice style conversion has not been addressed. We propose StyleStream, the first streamable zero-shot voice style conversion system that achieves state-of-the-art performance. StyleStream consists of two components: a Destylizer, which removes style attributes while preserving linguistic content, and a Stylizer, a diffusion transformer (DiT) that reintroduces target style conditioned on reference speech. Robust content-style disentanglement is enforced through text supervision and a highly constrained information bottleneck. This design enables a fully non-autoregressive architecture, achieving real-time voice style conversion with an end-to-end latency of 1 second. Samples and real-time demo: https://berkeley-speech-group.github.io/StyleStream/.

cs.SD↗

Evolutionary Strategies lead to Catastrophic Forgetting in LLMs

One of the biggest missing capabilities in current AI systems is the ability to learn continuously after deployment. Implementing such continually learning systems have several challenges, one of which is the large memory requirement of gradient-based algorithms that are used to train state-of-the-art LLMs. Evolutionary Strategies (ES) have recently re-emerged as a gradient-free alternative to traditional learning algorithms and have shown encouraging performance on specific tasks in LLMs. In this paper, we perform a comprehensive analysis of ES and specifically evaluate its forgetting curves when training for an increasing number of update steps. We first find that ES is able to reach performance numbers close to GRPO for math and reasoning tasks with a comparable compute budget. However, and most importantly for continual learning, the performance gains in ES is accompanied by significant forgetting of prior abilities, limiting its applicability for training models online. We also explore the reason behind this behavior and show that the updates made using ES are much less sparse and have orders of magnitude larger $\ell_2$ norm compared to corresponding GRPO updates, explaining the contrasting forgetting curves between the two algorithms. With this study, we aim to highlight the issue of forgetting in gradient-free algorithms like ES and hope to inspire future work to mitigate these issues.

cs.LG↗

Enabling Conversational Behavior Reasoning Capabilities in Full-Duplex Speech

Human conversation is organized by an implicit chain of thoughts that manifests as timed speech acts. Capturing this causal pathway is key to building natural full-duplex interactive systems. We introduce a framework that enables reasoning over conversational behaviors by modeling this process as causal inference within a Graph-of-Thoughts (GoT). Our approach formalizes the intent-to-action pathway with a hierarchical labeling scheme, predicting high-level communicative intents and low-level speech acts to learn their causal and temporal dependencies. To train this system, we develop a hybrid corpus that pairs controllable, event-rich simulations with human-annotated rationales and real conversational speech. The GoT framework structures streaming predictions as an evolving graph, enabling a multimodal transformer to forecast the next speech act, generate concise justifications for its decisions, and dynamically refine its reasoning. Experiments on both synthetic and real duplex dialogues show that the framework delivers robust behavior detection, produces interpretable reasoning chains, and establishes a foundation for benchmarking conversational reasoning in full duplex spoken dialogue systems.

cs.CL↗

Schrodinger Audio-Visual Editor: Object-Level Audiovisual Removal

Joint editing of audio and visual content is crucial for precise and controllable content creation. This new task poses challenges due to the limitations of paired audio-visual data before and after targeted edits, and the heterogeneity across modalities. To address the data and modeling challenges in joint audio-visual editing, we introduce SAVEBench, a paired audiovisual dataset with text and mask conditions to enable object-grounded source-to-target learning. With SAVEBench, we train the Schrodinger Audio-Visual Editor (SAVE), an end-to-end flow-matching model that edits audio and video in parallel while keeping them aligned throughout processing. SAVE incorporates a Schrodinger Bridge that learns a direct transport from source to target audiovisual mixtures. Our evaluation demonstrates that the proposed SAVE model is able to remove the target objects in audio and visual content while preserving the remaining content, with stronger temporal synchronization and audiovisual semantic correspondence compared with pairwise combinations of an audio editor and a video editor.

cs.CV↗

Teaching Machines to Speak Using Articulatory Control

Current speech production systems predominantly rely on large transformer models that operate as black boxes, providing little interpretability or grounding in the physical mechanisms of human speech. We address this limitation by proposing a new framework: speech generation through explicit articulatory control. This reframes speech as a motor control task similar to robotic manipulation. Our approach uses reinforcement learning to train a policy that directly controls the movements of vocal tract articulators, such as the tongue, lips, and jaw, to produce syllable-level speech. Specifically, we employ the Proximal Policy Optimization algorithm to learn optimal articulatory movements based on acoustic feedback provided by our audio perceiver, Sylber. The resulting articulatory trajectories are decoded into audio using SPARC, a pre-trained articulatory-to-speech decoder. We train this framework on six target syllables, and it demonstrates successful convergence, with similarity scores between the policy-generated audio and the target syllables exceeding 0.85. Accurate human transcription of the audio for syllables such as "please", "loot", and "cat" demonstrates the intelligibility of this framework.

eess.AS↗

The Sound of Simulation: Learning Multimodal Sim-to-Real Robot Policies with Generative Audio

Robots must integrate multiple sensory modalities to act effectively in the real world. Yet, learning such multimodal policies at scale remains challenging. Simulation offers a viable solution, but while vision has benefited from high-fidelity simulators, other modalities (e.g. sound) can be notoriously difficult to simulate. As a result, sim-to-real transfer has succeeded primarily in vision-based tasks, with multimodal transfer still largely unrealized. In this work, we tackle these challenges by introducing MultiGen, a framework that integrates large-scale generative models into traditional physics simulators, enabling multisensory simulation. We showcase our framework on the dynamic task of robot pouring, which inherently relies on multimodal feedback. By synthesizing realistic audio conditioned on simulation video, our method enables training on rich audiovisual trajectories -- without any real robot data. We demonstrate effective zero-shot transfer to real-world pouring with novel containers and liquids, highlighting the potential of generative modeling to both simulate hard-to-model modalities and close the multimodal sim-to-real gap.

cs.RO↗