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Grant Schoenebeck

Publications and source records attributed to Grant Schoenebeck.

At least 55 records · Page 3Linked to original sources

Water from Two Rocks: Maximizing the Mutual Information

We build a natural connection between the learning problem, co-training, and forecast elicitation without verification (related to peer-prediction) and address them simultaneously using the same information theoretic approach. In co-training/multiview learning, the goal is to aggregate two views of data into a prediction for a latent label. We show how to optimally combine two views of data by reducing the problem to an optimization problem. Our work gives a unified and rigorous approach to the general setting. In forecast elicitation without verification we seek to design a mechanism that elicits high quality forecasts from agents in the setting where the mechanism does not have access to the ground truth. By assuming the agents' information is independent conditioning on the outcome, we propose mechanisms where truth-telling is a strict equilibrium for both the single-task and multi-task settings. Our multi-task mechanism additionally has the property that the truth-telling equilibrium pays better than any other strategy profile and strictly better than any other "non-permutation" strategy profile when the prior satisfies some mild conditions.

cs.LG↗

Characterizing Adversarial Subspaces Using Local Intrinsic Dimensionality

Deep Neural Networks (DNNs) have recently been shown to be vulnerable against adversarial examples, which are carefully crafted instances that can mislead DNNs to make errors during prediction. To better understand such attacks, a characterization is needed of the properties of regions (the so-called 'adversarial subspaces') in which adversarial examples lie. We tackle this challenge by characterizing the dimensional properties of adversarial regions, via the use of Local Intrinsic Dimensionality (LID). LID assesses the space-filling capability of the region surrounding a reference example, based on the distance distribution of the example to its neighbors. We first provide explanations about how adversarial perturbation can affect the LID characteristic of adversarial regions, and then show empirically that LID characteristics can facilitate the distinction of adversarial examples generated using state-of-the-art attacks. As a proof-of-concept, we show that a potential application of LID is to distinguish adversarial examples, and the preliminary results show that it can outperform several state-of-the-art detection measures by large margins for five attack strategies considered in this paper across three benchmark datasets. Our analysis of the LID characteristic for adversarial regions not only motivates new directions of effective adversarial defense, but also opens up more challenges for developing new attacks to better understand the vulnerabilities of DNNs.

cs.LG↗

An Information Theoretic Framework For Designing Information Elicitation Mechanisms That Reward Truth-telling

In the setting where information cannot be verified, we propose a simple yet powerful information theoretical framework---the Mutual Information Paradigm---for information elicitation mechanisms. Our framework pays every agent a measure of mutual information between her signal and a peer's signal. We require that the mutual information measurement has the key property that any "data processing" on the two random variables will decrease the mutual information between them. We identify such information measures that generalize Shannon mutual information. Our Mutual Information Paradigm overcomes the two main challenges in information elicitation without verification: (1) how to incentivize effort and avoid agents colluding to report random or identical responses (2) how to motivate agents who believe they are in the minority to report truthfully. Aided by the information measures we found, (1) we use the paradigm to design a family of novel mechanisms where truth-telling is a dominant strategy and any other strategy will decrease every agent's expected payment (in the multi-question, detail free, minimal setting where the number of questions is large); (2) we show the versatility of our framework by providing a unified theoretical understanding of existing mechanisms---Peer Prediction [Miller 2005], Bayesian Truth Serum [Prelec 2004], and Dasgupta and Ghosh [2013]---by mapping them into our framework such that theoretical results of those existing mechanisms can be reconstructed easily. We also give an impossibility result which illustrates, in a certain sense, the the optimality of our framework.

cs.GT↗

A Descending Price Auction for Matching Markets

This work presents a descending-price-auction algorithm to obtain the maximum market-clearing price vector (MCP) in unit-demand matching markets with m items by exploiting the combinatorial structure. With a shrewd choice of goods for which the prices are reduced in each step, the algorithm only uses the combinatorial structure, which avoids solving LPs and enjoys a strongly polynomial runtime of $O(m^4)$. Critical to the algorithm is determining the set of under-demanded goods for which we reduce the prices simultaneously in each step of the algorithm. This we accomplish by choosing the subset of goods that maximize a skewness function, which makes the bipartite graph series converges to the combinatorial structure at the maximum MCP in $O(m^2)$ steps. A graph coloring algorithm is proposed to find the set of goods with the maximal skewness value that yields $O(m^4)$ complexity.

cs.GT↗

Don't Be Greedy: Leveraging Community Structure to Find High Quality Seed Sets for Influence Maximization

We consider the problem of maximizing the spread of influence in a social network by choosing a fixed number of initial seeds --- a central problem in the study of network cascades. The majority of existing work on this problem, formally referred to as the influence maximization problem, is designed for submodular cascades. Despite the empirical evidence that many cascades are non-submodular, little work has been done focusing on non-submodular influence maximization. We propose a new heuristic for solving the influence maximization problem and show via simulations on real-world and synthetic networks that our algorithm outputs more influential seed sets than the state-of-the-art greedy algorithm in many natural cases, with average improvements of 7% for submodular cascades, and 55% for non-submodular cascades. Our heuristic uses a dynamic programming approach on a hierarchical decomposition of the social network to leverage the relation between the spread of cascades and the community structure of social networks. We verify the importance of network structure by showing the quality of the hierarchical decomposition impacts the quality of seed set output by our algorithm. We also present "worst-case" theoretical results proving that in certain settings our algorithm outputs seed sets that are a factor of $Θ(\sqrt{n})$ more influential than those of the greedy algorithm, where $n$ is the number of nodes in the network. Finally, we generalize our algorithm to a message passing version that can be used to find seed sets that have at least as much influence as the dynamic programming algorithms.

cs.SI↗

Equilibrium Selection in Information Elicitation without Verification via Information Monotonicity

Peer-prediction is a mechanism which elicits privately-held, non-variable information from self-interested agents---formally, truth-telling is a strict Bayes Nash equilibrium of the mechanism. The original Peer-prediction mechanism suffers from two main limitations: (1) the mechanism must know the "common prior" of agents' signals; (2) additional undesirable and non-truthful equilibria exist which often have a greater expected payoff than the truth-telling equilibrium. A series of results has successfully weakened the known common prior assumption. However, the equilibrium multiplicity issue remains a challenge. In this paper, we address the above two problems. In the setting where a common prior exists but is not known to the mechanism we show (1) a general negative result applying to a large class of mechanisms showing truth-telling can never pay strictly more in expectation than a particular set of equilibria where agents collude to "relabel" the signals and tell the truth after relabeling signals; (2) provide a mechanism that has no information about the common prior but where truth-telling pays as much in expectation as any relabeling equilibrium and pays strictly more than any other symmetric equilibrium; (3) moreover in our mechanism, if the number of agents is sufficiently large, truth-telling pays similarly to any equilibrium close to a "relabeling" equilibrium and pays strictly more than any equilibrium that is not close to a relabeling equilibrium.

cs.GT↗

Putting Peer Prediction Under the Micro(economic)scope and Making Truth-telling Focal

Peer-prediction is a (meta-)mechanism which, given any proper scoring rule, produces a mechanism to elicit privately-held, non-verifiable information from self-interested agents. Formally, truth-telling is a strict Nash equilibrium of the mechanism. Unfortunately, there may be other equilibria as well (including uninformative equilibria where all players simply report the same fixed signal, regardless of their true signal) and, typically, the truth-telling equilibrium does not have the highest expected payoff. The main result of this paper is to show that, in the symmetric binary setting, by tweaking peer-prediction, in part by carefully selecting the proper scoring rule it is based on, we can make the truth-telling equilibrium focal---that is, truth-telling has higher expected payoff than any other equilibrium. Along the way, we prove the following: in the setting where agents receive binary signals we 1) classify all equilibria of the peer-prediction mechanism; 2) introduce a new technical tool for understanding scoring rules, which allows us to make truth-telling pay better than any other informative equilibrium; 3) leverage this tool to provide an optimal version of the previous result; that is, we optimize the gap between the expected payoff of truth-telling and other informative equilibria; and 4) show that with a slight modification to the peer prediction framework, we can, in general, make the truth-telling equilibrium focal---that is, truth-telling pays more than any other equilibrium (including the uninformative equilibria).

cs.GT↗

Identifying the Major Sources of Variance in Transaction Latencies: Towards More Predictable Databases

Decades of research have sought to improve transaction processing performance and scalability in database management systems (DBMSs). However, significantly less attention has been dedicated to the predictability of performance: how often individual transactions exhibit execution latency far from the mean? Performance predictability is vital when transaction processing lies on the critical path of a complex enterprise software or an interactive web service, as well as in emerging database-as-a-service markets where customers contract for guaranteed levels of performance. In this paper, we take several steps towards achieving more predictable database systems. First, we propose a profiling framework called VProfiler that, given the source code of a DBMS, is able to identify the dominant sources of variance in transaction latency. VProfiler automatically instruments the DBMS source code to deconstruct the overall variance of transaction latencies into variances and covariances of the execution time of individual functions, which in turn provide insight into the root causes of variance. Second, we use VProfiler to analyze MySQL and Postgres - two of the most popular and complex open-source database systems. Our case studies reveal that the primary causes of variance in MySQL and Postgres are lock scheduling and centralized logging, respectively. Finally, based on VProfiler's findings, we further focus on remedying the performance variance of MySQL by (1) proposing a new lock scheduling algorithm, called Variance-Aware Transaction Scheduling (VATS), (2) enhancing the buffer pool replacement policy, and (3) identifying tuning parameters that can reduce variance significantly. Our experimental results show that our schemes reduce overall transaction latency variance by 37% on average (and up to 64%) without compromising throughput or mean latency.

cs.DB↗

How Complex Contagions Spread Quickly in the Preferential Attachment Model and Other Time-Evolving Networks

In this paper, we study the spreading speed of complex contagions in a social network. A $k$-complex contagion starts from a set of initially infected seeds such that any node with at least $k$ infected neighbors gets infected. Simple contagions, i.e., $k=1$, quickly spread to the entire network in small world graphs. However, fast spreading of complex contagions appears to be less likely and more delicate; the successful cases depend crucially on the network structure~\cite{G08,Ghasemiesfeh:2013:CCW}. Our main result shows that complex contagions can spread fast in a general family of time-evolving networks that includes the preferential attachment model~\cite{barabasi99emergence}. We prove that if the initial seeds are chosen as the oldest nodes in a network of this family, a $k$-complex contagion covers the entire network of $n$ nodes in $O(\log n)$ steps. We show that the choice of the initial seeds is crucial. If the initial seeds are uniformly randomly chosen in the PA model, even with a polynomial number of them, a complex contagion would stop prematurely. The oldest nodes in a preferential attachment model are likely to have high degrees. However, we remark that it is actually not the power law degree distribution per se that facilitates fast spreading of complex contagions, but rather the evolutionary graph structure of such models. Some members of the said family do not even have a power-law distribution. We also prove that complex contagions are fast in the copy model~\cite{KumarRaRa00}, a variant of the preferential attachment family. Finally, we prove that when a complex contagion starts from an arbitrary set of initial seeds on a general graph, determining if the number of infected vertices is above a given threshold is $\mathbf{P}$-complete. Thus, one cannot hope to categorize all the settings in which complex contagions percolate in a graph.

cs.SI↗

Complex Contagions in Kleinberg's Small World Model

Complex contagions describe diffusion of behaviors in a social network in settings where spreading requires the influence by two or more neighbors. In a $k$-complex contagion, a cluster of nodes are initially infected, and additional nodes become infected in the next round if they have at least $k$ already infected neighbors. It has been argued that complex contagions better model behavioral changes such as adoption of new beliefs, fashion trends or expensive technology innovations. This has motivated rigorous understanding of spreading of complex contagions in social networks. Despite simple contagions ($k=1$) that spread fast in all small world graphs, how complex contagions spread is much less understood. Previous work~\cite{Ghasemiesfeh:2013:CCW} analyzes complex contagions in Kleinberg's small world model~\cite{kleinberg00small} where edges are randomly added according to a spatial distribution (with exponent $γ$) on top of a two dimensional grid structure. It has been shown in~\cite{Ghasemiesfeh:2013:CCW} that the speed of complex contagions differs exponentially when $γ=0$ compared to when $γ=2$. In this paper, we fully characterize the entire parameter space of $γ$ except at one point, and provide upper and lower bounds for the speed of $k$-complex contagions. We study two subtly different variants of Kleinberg's small world model and show that, with respect to complex contagions, they behave differently. For each model and each $k \geq 2$, we show that there is an intermediate range of values, such that when $γ$ takes any of these values, a $k$-complex contagion spreads quickly on the corresponding graph, in a polylogarithmic number of rounds. However, if $γ$ is outside this range, then a $k$-complex contagion requires a polynomial number of rounds to spread to the entire network.

cs.DS↗

Buying Private Data without Verification

We consider the problem of designing a survey to aggregate non-verifiable information from a privacy-sensitive population: an analyst wants to compute some aggregate statistic from the private bits held by each member of a population, but cannot verify the correctness of the bits reported by participants in his survey. Individuals in the population are strategic agents with a cost for privacy, \ie, they not only account for the payments they expect to receive from the mechanism, but also their privacy costs from any information revealed about them by the mechanism's outcome---the computed statistic as well as the payments---to determine their utilities. How can the analyst design payments to obtain an accurate estimate of the population statistic when individuals strategically decide both whether to participate and whether to truthfully report their sensitive information? We design a differentially private peer-prediction mechanism that supports accurate estimation of the population statistic as a Bayes-Nash equilibrium in settings where agents have explicit preferences for privacy. The mechanism requires knowledge of the marginal prior distribution on bits $b_i$, but does not need full knowledge of the marginal distribution on the costs $c_i$, instead requiring only an approximate upper bound. Our mechanism guarantees $ε$-differential privacy to each agent $i$ against any adversary who can observe the statistical estimate output by the mechanism, as well as the payments made to the $n-1$ other agents $j\neq i$. Finally, we show that with slightly more structured assumptions on the privacy cost functions of each agent, the cost of running the survey goes to $0$ as the number of agents diverges.

cs.GT↗

Characterizing Strategic Cascades on Networks

Transmission of disease, spread of information and rumors, adoption of new products, and many other network phenomena can be fruitfully modeled as cascading processes, where actions chosen by nodes influence the subsequent behavior of neighbors in the network graph. Current literature on cascades tends to assume nodes choose myopically based on the state of choices already taken by other nodes. We examine the possibility of strategic choice, where agents representing nodes anticipate the choices of others who have not yet decided, and take into account their own influence on such choices. Our study employs the framework of Chierichetti et al. [2012], who (under assumption of myopic node behavior) investigate the scheduling of node decisions to promote cascades of product adoptions preferred by the scheduler. We show that when nodes behave strategically, outcomes can be extremely different. We exhibit cases where in the strategic setting 100% of agents adopt, but in the myopic setting only an arbitrarily small epsilon % do. Conversely, we present cases where in the strategic setting 0% of agents adopt, but in the myopic setting (100-epsilon)% do, for any constant epsilon > 0. Additionally, we prove some properties of cascade processes with strategic agents, both in general and for particular classes of graphs.

cs.SI↗

Graph Isomorphism and the Lasserre Hierarchy

In this paper we show lower bounds for a certain large class of algorithms solving the Graph Isomorphism problem, even on expander graph instances. Spielman [25] shows an algorithm for isomorphism of strongly regular expander graphs that runs in time exp(O(n^(1/3)) (this bound was recently improved to expf O(n^(1/5) [5]). It has since been an open question to remove the requirement that the graph be strongly regular. Recent algorithmic results show that for many problems the Lasserre hierarchy works surprisingly well when the underlying graph has expansion properties. Moreover, recent work of Atserias and Maneva [3] shows that k rounds of the Lasserre hierarchy is a generalization of the k-dimensional Weisfeiler-Lehman algorithm for Graph Isomorphism. These two facts combined make the Lasserre hierarchy a good candidate for solving graph isomorphism on expander graphs. Our main result rules out this promising direction by showing that even Omega(n) rounds of the Lasserre semidefinite program hierarchy fail to solve the Graph Isomorphism problem even on expander graphs.

cs.CC↗

Potential Networks, Contagious Communities, and Understanding Social Network Structure

In this paper we study how the network of agents adopting a particular technology relates to the structure of the underlying network over which the technology adoption spreads. We develop a model and show that the network of agents adopting a particular technology may have characteristics that differ significantly from the social network of agents over which the technology spreads. For example, the network induced by a cascade may have a heavy-tailed degree distribution even if the original network does not. This provides evidence that online social networks created by technology adoption over an underlying social network may look fundamentally different from social networks and indicates that using data from many online social networks may mislead us if we try to use it to directly infer the structure of social networks. Our results provide an alternate explanation for certain properties repeatedly observed in data sets, for example: heavy-tailed degree distribution, network densification, shrinking diameter, and network community profile. These properties could be caused by a sort of `sampling bias' rather than by attributes of the underlying social structure. By generating networks using cascades over traditional network models that do not themselves contain these properties, we can nevertheless reliably produce networks that contain all these properties. An opportunity for interesting future research is developing new methods that correctly infer underlying network structure from data about a network that is generated via a cascade spread over the underlying network.

cs.SI↗

Conducting Truthful Surveys, Cheaply

We consider the problem of conducting a survey with the goal of obtaining an unbiased estimator of some population statistic when individuals have unknown costs (drawn from a known prior) for participating in the survey. Individuals must be compensated for their participation and are strategic agents, and so the payment scheme must incentivize truthful behavior. We derive optimal truthful mechanisms for this problem for the two goals of minimizing the variance of the estimator given a fixed budget, and minimizing the expected cost of the survey given a fixed variance goal.

cs.GT↗

Finding Overlapping Communities in Social Networks: Toward a Rigorous Approach

A "community" in a social network is usually understood to be a group of nodes more densely connected with each other than with the rest of the network. This is an important concept in most domains where networks arise: social, technological, biological, etc. For many years algorithms for finding communities implicitly assumed communities are nonoverlapping (leading to use of clustering-based approaches) but there is increasing interest in finding overlapping communities. A barrier to finding communities is that the solution concept is often defined in terms of an NP-complete problem such as Clique or Hierarchical Clustering. This paper seeks to initiate a rigorous approach to the problem of finding overlapping communities, where "rigorous" means that we clearly state the following: (a) the object sought by our algorithm (b) the assumptions about the underlying network (c) the (worst-case) running time. Our assumptions about the network lie between worst-case and average-case. An average case analysis would require a precise probabilistic model of the network, on which there is currently no consensus. However, some plausible assumptions about network parameters can be gleaned from a long body of work in the sociology community spanning five decades focusing on the study of individual communities and ego-centric networks. Thus our assumptions are somewhat "local" in nature. Nevertheless they suffice to permit a rigorous analysis of running time of algorithms that recover global structure. Our algorithms use random sampling similar to that in property testing and algorithms for dense graphs. However, our networks are not necessarily dense graphs, not even in local neighborhoods. Our algorithms explore a local-global relationship between ego-centric and socio-centric networks that we hope will provide a fruitful framework for future work both in computer science and sociology.

cs.SI↗

Social Learning in a Changing World

We study a model of learning on social networks in dynamic environments, describing a group of agents who are each trying to estimate an underlying state that varies over time, given access to weak signals and the estimates of their social network neighbors. We study three models of agent behavior. In the "fixed response" model, agents use a fixed linear combination to incorporate information from their peers into their own estimate. This can be thought of as an extension of the DeGroot model to a dynamic setting. In the "best response" model, players calculate minimum variance linear estimators of the underlying state. We show that regardless of the initial configuration, fixed response dynamics converge to a steady state, and that the same holds for best response on the complete graph. We show that best response dynamics can, in the long term, lead to estimators with higher variance than is achievable using well chosen fixed responses. The "penultimate prediction" model is an elaboration of the best response model. While this model only slightly complicates the computations required of the agents, we show that in some cases it greatly increases the efficiency of learning, and on complete graphs is in fact optimal, in a strong sense.

cs.SI↗

General Hardness Amplification of Predicates and Puzzles

We give new proofs for the hardness amplification of efficiently samplable predicates and of weakly verifiable puzzles which generalize to new settings. More concretely, in the first part of the paper, we give a new proof of Yao's XOR-Lemma that additionally applies to related theorems in the cryptographic setting. Our proof seems simpler than previous ones, yet immediately generalizes to statements similar in spirit such as the extraction lemma used to obtain pseudo-random generators from one-way functions [Hastad, Impagliazzo, Levin, Luby, SIAM J. on Comp. 1999]. In the second part of the paper, we give a new proof of hardness amplification for weakly verifiable puzzles, which is more general than previous ones in that it gives the right bound even for an arbitrary monotone function applied to the checking circuit of the underlying puzzle. Both our proofs are applicable in many settings of interactive cryptographic protocols because they satisfy a property that we call "non-rewinding". In particular, we show that any weak cryptographic protocol whose security is given by the unpredictability of single bits can be strengthened with a natural information theoretic protocol. As an example, we show how these theorems solve the main open question from [Halevi and Rabin, TCC2008] concerning bit commitment.

cs.CR↗