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Guangrun Wang

Publications and source records attributed to Guangrun Wang.

At least 19 recordsLinked to original sources

GOPI: Generation-Oriented 3D Pose Inference for Furniture Insertion from Single-View RGB-D Indoor Scenes

We study the problem of inserting new furniture into indoor scene images. Under masked single-view 2D image-plane conditioning, however, the physical scale of the inserted furniture relative to the scene cannot be uniquely determined, making physically grounded furniture placement underdetermined from image evidence alone. We therefore reformulate the task as a combination of 3D pose inference and geometry-guided image generation, where estimating a geometrically plausible 3D placement is essential for reliable synthesis. To this end, we propose a two-stage framework. For 3D placement, we introduce GOPI, a generation-oriented 3D pose inference framework that addresses the underdetermined nature of single-view furniture insertion through data-driven iterative inference, producing geometrically plausible object placements. For image generation, we develop a geometry-guided conditioning strategy that projects the inferred 3D pose into the image plane as a pixel-aligned constraint, enforcing consistency between the synthesized image and the underlying 3D geometry. Experimental results validate the proposed framework from both 3D pose estimation and image synthesis perspectives. For 3D placement, GOPI produces poses with stronger geometric feasibility and better consistency with reference layouts than direct regression and vanilla baselines. For image synthesis, our method preserves alignment with the projected 3D geometry across different furniture scales, showing stable projection-generation alignment across the tested furniture scales.

cs.CV

SVR: Self-Verifying Refinement via Joint Verdict-Confidence Reinforcement Learning for Adaptive Test-Time Compute

Scaling test-time computation can improve language-model reasoning, but uniform budgets waste computation on easy inputs, while verifier-guided refinement relies on external feedback. We introduce Self-Verifying Refinement (SVR), an oracle-free multi-turn reinforcement learning framework that learns to use self-verification as a compute-control policy. At each turn, the model produces a solution together with a discrete correctness verdict and a confidence score; it retains the current answer only when the verdict is Correct and confidence exceeds a threshold, and otherwise continues refinement using its own self-verification. Ground-truth correctness is used only to construct training rewards and is never exposed to the policy through refinement prompts or required at inference. SVR is trained with GRPO on fixed-horizon trajectories using rewards that promote solution correctness, calibration-aware self-verification, and stop-ready correct states; adaptive stopping is activated only at inference. On seven mathematical reasoning benchmarks with Qwen3.5-2B, SVR achieves a macro-average accuracy of 0.563 with only 2.99 inference turns on average. In the evaluated complete-system comparison, it exceeds standard GRPO, strong multi-turn baselines, and a fixed-budget oracle-guided score-feedback reference while requiring substantially fewer turns than fixed ten-turn inference. These results demonstrate that learned self-verification can serve as an effective internal control signal for answer retention and adaptive test-time compute allocation.

cs.AI

RePO-VLA: Recovery-Driven Policy Optimization for Vision-Language-Action Models

Vision-Language-Action (VLA) models remain brittle in long-horizon, contact-rich manipulation because success-only imitation provides little supervision for execution drift, while failed rollouts are often discarded. We introduce RePO-VLA, a recovery-driven policy optimization framework that assigns distinct roles to success, recovery, and failure trajectories. RePO-VLA first applies Recovery-Aware Initialization (RAI), slicing recovery segments and resetting history so corrective actions depend on the current adverse state rather than the preceding failure. It then learns a Progress-Aware Semantic Value Function (PAS-VF), aligning spatiotemporal trajectory features with instructions and successful references. The resulting labels salvage useful failure prefixes via reliability decay, while low-value labels mark drift and terminal breakdowns, teaching differences among nominal, failed, and corrective actions. The data engine turns adverse states into planner-generated or human-collected corrective rollouts, teaching recovery to the success manifold. Value-Conditioned Refinement (VCR) trains the policy to prefer high-progress actions. At deployment, a fixed high value ($v=1.0$) biases actions toward the learned success manifold without online failure detectors or heuristic retries. We introduce FRBench, with standardized error injection and recovery-focused evaluation. Across simulated and real-world bimanual tasks, RePO-VLA improves robustness, raising adversarial success from 20% to 75% on average and up to 80% in scaled real-world trials.

cs.RO

Learning Spatial-Temporal Coherent Correlations for Speech-Preserving Facial Expression Manipulation

Speech-preserving facial expression manipulation (SPFEM) aims to modify facial emotions while meticulously maintaining the mouth animation associated with spoken content. Current works depend on inaccessible paired training samples for the person, where two aligned frames exhibit the same speech content yet differ in emotional expression, limiting the SPFEM applications in real-world scenarios. In this work, we discover that speakers who convey the same content with different emotions exhibit highly correlated local facial animations in both spatial and temporal spaces, providing valuable supervision for SPFEM. To capitalize on this insight, we propose a novel spatial-temporal coherent correlation learning (STCCL) algorithm, which models the aforementioned correlations as explicit metrics and integrates the metrics to supervise manipulating facial expression and meanwhile better preserving the facial animation of spoken content. To this end, it first learns a spatial coherent correlation metric, ensuring that the visual correlations of adjacent local regions within an image linked to a specific emotion closely resemble those of corresponding regions in an image linked to a different emotion. Simultaneously, it develops a temporal coherent correlation metric, ensuring that the visual correlations of specific regions across adjacent image frames associated with one emotion are similar to those in the corresponding regions of frames associated with another emotion. Recognizing that visual correlations are not uniform across all regions, we have also crafted a correlation-aware adaptive strategy that prioritizes regions that present greater challenges. During SPFEM model training, we construct the spatial-temporal coherent correlation metric between corresponding local regions of the input and output image frames as an additional loss to supervise the generation process.

cs.CV

Robotic Manipulation is Vision-to-Geometry Mapping: Vision-Geometry Backbones over Language and Video Models

At its core, robotic manipulation is a problem of vision-to-geometry mapping ($f(v) \rightarrow G$). Physical actions are fundamentally defined by geometric properties like 3D positions and spatial relationships. Consequently, we argue that the foundation for generalizable robotic control should be a vision-geometry backbone, rather than the widely adopted vision-language or video models. Conventional VLA and video-predictive models rely on backbones pretrained on large-scale 2D image-text or temporal pixel data. While effective, their representations are largely shaped by semantic concepts or 2D priors, which do not intrinsically align with the precise 3D geometric nature required for physical manipulation. Driven by this insight, we propose the Vision-Geometry-Action (VGA) model, which directly conditions action generation on pretrained 3D representations. Specifically, VGA replaces conventional language or video backbones with a pretrained 3D world model, establishing a seamless vision-to-geometry mapping that translates visual inputs directly into physical actions. To further enhance geometric consistency, we introduce Progressive Volumetric Modulation and jointly train action and 3D property prediction to preserve geometric representations. Extensive experiments validate the effectiveness of our approach. Across simulation benchmarks, VGA outperforms leading VLA, 3D-VLA, and WAM baselines, including $\pi_{0.5}$, OpenVLA-OFT, GeoVLA, and Motus. In real-world deployments, VGA surpasses $\pi_{0.5}$ under unseen viewpoints and accurately follows language instructions for target grasping. These results highlight that operating on native 3D representations, rather than relying primarily on language or video priors, offers a promising direction toward generalizable physical intelligence. Project page: https://hcplab-sysu.github.io/VisionGeometryActionModel.

cs.RO

SceneExpander: Text-Guided 3D Scene Expansion via Free-Form View Insertion

World building with 3D scene representations is increasingly important for content creation, simulation, and interactive experiences, yet real workflows are inherently iterative: creators repeatedly extend existing scenes under user control. Motivated by this gap, we study text-guided 3D scene expansion via free-form view insertion. Starting from a real scene captured by multi-view images, a user specifies a text expansion intent, which a generative model materializes as an inserted view extending the scene coverage. Unlike simple object editing or style transfer within a fixed scene, the inserted view may be 3D-misaligned with the original reconstruction, introducing geometric shifts, hallucinated content, or view-dependent artifacts that disrupt global multi-view consistency. To address this challenge, we propose SceneExpander, which applies test-time adaptation to a parametric feed-forward 3D reconstruction model with two complementary distillation signals: anchor distillation stabilizes the captured scene using geometric cues from the captured views, while inserted-view self-distillation retains insertion-supported predictions to accommodate the misaligned view. Experiments on ETH scenes and online data demonstrate improved expansion behavior and reconstruction quality under misalignment.

cs.CV

TAG: Target-Agnostic Guidance for Stable Object-Centric Inference in Vision-Language-Action Models

Vision--Language--Action (VLA) policies have shown strong progress in mapping language instructions and visual observations to robotic actions, yet their reliability degrades in cluttered scenes with distractors. By analyzing failure cases, we find that many errors do not arise from infeasible motions, but from instance-level grounding failures: the policy often produces a plausible grasp trajectory that lands slightly off-target or even on the wrong object instance. To address this issue, we propose TAG (Target-Agnostic Guidance), a simple inference-time guidance mechanism that explicitly reduces distractor- and appearance-induced bias in VLA policies. Inspired by classifier-free guidance (CFG), TAG contrasts policy predictions under the original observation and an object-erased observation, and uses their difference as a residual steering signal that strengthens the influence of object evidence in the decision process. TAG does not require modifying the policy architecture and can be integrated with existing VLA policies with minimal training and inference changes. We evaluate TAG on standard manipulation benchmarks, including LIBERO, LIBERO-Plus, and VLABench, where it consistently improves robustness under clutter and reduces near-miss and wrong-object executions.

cs.CV

OOWM: Structuring Embodied Reasoning and Planning via Object-Oriented Programmatic World Modeling

Standard Chain-of-Thought (CoT) prompting empowers Large Language Models (LLMs) with reasoning capabilities, yet its reliance on linear natural language is inherently insufficient for effective world modeling in embodied tasks. While text offers flexibility, it fails to explicitly represent the state-space, object hierarchies, and causal dependencies required for robust robotic planning. To address these limitations, we propose Object-Oriented World Modeling (OOWM), a novel framework that structures embodied reasoning through the lens of software engineering formalisms. We redefine the world model not as a latent vector space, but as an explicit symbolic tuple $W = \langle S, T \rangle$: a State Abstraction ($G_\text{state}$) instantiating the environmental state $S$, coupled with a Control Policy ($G_\text{control}$) representing the transition logic $T: S \times A \rightarrow S'$. OOWM leverages the Unified Modeling Language (UML) to materialize this definition: it employs Class Diagrams to ground visual perception into rigorous object hierarchies, and Activity Diagrams to operationalize planning into executable control flows. Furthermore, we introduce a three-stage training pipeline combining Supervised Fine-Tuning (SFT) with Group Relative Policy Optimization (GRPO). Crucially, this method utilizes outcome-based rewards from the final plan to implicitly optimize the underlying object-oriented reasoning structure, enabling effective learning even with sparse annotations. Extensive evaluations on the MRoom-30k benchmark demonstrate that OOWM significantly outperforms unstructured textual baselines in planning coherence, execution success, and structural fidelity, establishing a new paradigm for structured embodied reasoning.

cs.AI

Learning Physics from Pretrained Video Models: A Multimodal Continuous and Sequential World Interaction Models for Robotic Manipulation

The scarcity of large-scale robotic data has motivated the repurposing of foundation models from other modalities for policy learning. In this work, we introduce PhysGen (Learning Physics from Pretrained Video Generation Models), a scalable continuous and sequential world interaction framework that leverages autoregressive video generation to solve robotic manipulation tasks. By treating the pretrained video model as a proxy for a physics simulator, PhysGen models the dynamic interplay between the external environment and robot actions. We introduce a multimodal continuous representation that unifies video and action into shared physical tokens, bridging the gap between discrete video generation and continuous robotic control. This approach enables the seamless transfer of implicit physical knowledge-such as object permanence and dynamics-from video pretraining to downstream manipulation.To ensure efficient convergence, we incorporate causal masking, inverse kinematics, Lookahead Multi-Token Prediction (L-MTP), and key-value (KV) caching. Experimental results on the Libero and ManiSkill benchmarks demonstrate that PhysGen consistently outperforms robust baselines, surpassing OpenVLA and WorldVLA by margins of 13.8% and 8.8%, respectively. Notably, in real-world scenarios, PhysGen matches the performance of large-scale action-pretrained models like $\pi_0$ without requiring prior action-specific pretraining, demonstrating superior capability in physically complex tasks such as grasping transparent objects. These findings validate the potential of extracting physical intuition from pretrained video generators to facilitate generalizable robotic manipulation.

cs.RO

RADAR: Benchmarking Vision-Language-Action Generalization via Real-World Dynamics, Spatial-Physical Intelligence, and Autonomous Evaluation

VLA models have achieved remarkable progress in embodied intelligence; however, their evaluation remains largely confined to simulations or highly constrained real-world settings. This mismatch creates a substantial reality gap, where strong benchmark performance often masks poor generalization in diverse physical environments. We identify three systemic shortcomings in current benchmarking practices that hinder fair and reliable model comparison. (1) Existing benchmarks fail to model real-world dynamics, overlooking critical factors such as dynamic object configurations, robot initial states, lighting changes, and sensor noise. (2) Current protocols neglect spatial--physical intelligence, reducing evaluation to rote manipulation tasks that do not probe geometric reasoning. (3) The field lacks scalable fully autonomous evaluation, instead relying on simplistic 2D metrics that miss 3D spatial structure or on human-in-the-loop systems that are costly, biased, and unscalable. To address these limitations, we introduce RADAR (Real-world Autonomous Dynamics And Reasoning), a benchmark designed to systematically evaluate VLA generalization under realistic conditions. RADAR integrates three core components: (1) a principled suite of physical dynamics; (2) dedicated tasks that explicitly test spatial reasoning and physical understanding; and (3) a fully autonomous evaluation pipeline based on 3D metrics, eliminating the need for human supervision. We apply RADAR to audit multiple state-of-the-art VLA models and uncover severe fragility beneath their apparent competence. Performance drops precipitously under modest physical dynamics, with the expectation of 3D IoU declining from 0.261 to 0.068 under sensor noise. Moreover, models exhibit limited spatial reasoning capability. These findings position RADAR as a necessary bench toward reliable and generalizable real-world evaluation of VLA models.

cs.RO

Stable Language Guidance for Vision-Language-Action Models

Vision-Language-Action (VLA) models have demonstrated impressive capabilities in generalized robotic control; however, they remain notoriously brittle to linguistic perturbations. We identify a critical ``modality collapse'' phenomenon where strong visual priors overwhelm sparse linguistic signals, causing agents to overfit to specific instruction phrasings while ignoring the underlying semantic intent. To address this, we propose Residual Semantic Steering (RSS), a probabilistic framework that disentangles physical affordance from semantic execution. RSS introduces two theoretical innovations: (1) Monte Carlo Syntactic Integration, which approximates the true semantic posterior via dense, LLM-driven distributional expansion, and (2) Residual Affordance Steering, a dual-stream decoding mechanism that explicitly isolates the causal influence of language by subtracting the visual affordance prior. Theoretical analysis suggests that RSS effectively maximizes the mutual information between action and intent while suppressing visual distractors. Empirical results across diverse manipulation benchmarks demonstrate that RSS achieves state-of-the-art robustness, maintaining performance even under adversarial linguistic perturbations. We release our code at https://github.com/Doo-mon/RSS.

cs.RO

Bridging the Discrete-Continuous Gap: Unified Multimodal Generation via Coupled Manifold Discrete Absorbing Diffusion

The bifurcation of generative modeling into autoregressive approaches for discrete data (text) and diffusion approaches for continuous data (images) hinders the development of truly unified multimodal systems. While Masked Language Models (MLMs) offer efficient bidirectional context, they traditionally lack the generative fidelity of autoregressive models and the semantic continuity of diffusion models. Furthermore, extending masked generation to multimodal settings introduces severe alignment challenges and training instability. In this work, we propose \textbf{CoM-DAD} (\textbf{Co}upled \textbf{M}anifold \textbf{D}iscrete \textbf{A}bsorbing \textbf{D}iffusion), a novel probabilistic framework that reformulates multimodal generation as a hierarchical dual-process. CoM-DAD decouples high-level semantic planning from low-level token synthesis. First, we model the semantic manifold via a continuous latent diffusion process; second, we treat token generation as a discrete absorbing diffusion process, regulated by a \textbf{Variable-Rate Noise Schedule}, conditioned on these evolving semantic priors. Crucially, we introduce a \textbf{Stochastic Mixed-Modal Transport} strategy that aligns disparate modalities without requiring heavy contrastive dual-encoders. Our method demonstrates superior stability over standard masked modeling, establishing a new paradigm for scalable, unified text-image generation.

cs.CL

ACD: Direct Conditional Control for Video Diffusion Models via Attention Supervision

Controllability is a fundamental requirement in video synthesis, where accurate alignment with conditioning signals is essential. Existing classifier-free guidance methods typically achieve conditioning indirectly by modeling the joint distribution of data and conditions, which often results in limited controllability over the specified conditions. Classifier-based guidance enforces conditions through an external classifier, but the model may exploit this mechanism to raise the classifier score without genuinely satisfying the intended condition, resulting in adversarial artifacts and limited effective controllability. In this paper, we propose Attention-Conditional Diffusion (ACD), a novel framework for direct conditional control in video diffusion models via attention supervision. By aligning the model's attention maps with external control signals, ACD achieves better controllability. To support this, we introduce a sparse 3D-aware object layout as an efficient conditioning signal, along with a dedicated Layout ControlNet and an automated annotation pipeline for scalable layout integration. Extensive experiments on benchmark video generation datasets demonstrate that ACD delivers superior alignment with conditioning inputs while preserving temporal coherence and visual fidelity, establishing an effective paradigm for conditional video synthesis.

cs.CV

VLA Models Are More Generalizable Than You Think: Revisiting Physical and Spatial Modeling

Vision-language-action (VLA) models achieve strong in-distribution performance but degrade sharply under novel camera viewpoints and visual perturbations. We show that this brittleness primarily arises from misalignment in Spatial Modeling, rather than Physical Modeling. To address this, we propose a one-shot adaptation framework that recalibrates visual representations through lightweight, learnable updates. Our first method, Feature Token Modulation (FTM), applies a global affine transformation to visual tokens and improves Libero viewpoint accuracy from 48.5% to 87.1% with only 4K parameters. Building on this, Feature Linear Adaptation (FLA) introduces low-rank updates to the ViT encoder, achieving 90.8% success with 4.7M parameters -- matching LoRA-scale finetuning at far lower cost. Together, these results reveal substantial untapped robustness in pretrained VLA models and demonstrate that targeted, minimal visual adaptation is sufficient to restore viewpoint generalization.

cs.RO

E0: Enhancing Generalization and Fine-Grained Control in VLA Models via Tweedie Discrete Diffusion

Vision-Language-Action (VLA) models offer a unified framework for robotic manipulation by integrating visual perception, language understanding, and control generation. However, existing VLA systems still struggle to generalize across diverse tasks, scenes, and camera viewpoints, and often produce coarse or unstable actions. We argue that these limitations are closely tied to the structural properties of actions in VLA settings, including the inherent multi-peaked nature of action distributions, the token-based symbolic reasoning of pretrained VLM/VLA backbones, and the effective finite resolution imposed by real-world robotic control. Motivated by these properties, we introduce E0, a tweedie discrete diffusion framework that formulates action generation as iterative denoising over quantized action tokens. By operating in a discrete action space with a principled diffusion process, E0 naturally aligns with token-based reasoning, supports fine-grained yet executable action control, and avoids the distributional mismatch of masking-based discrete diffusion. We further introduce a spherical viewpoint perturbation augmentation to enhance robustness to camera shifts without additional data. Experiments on LIBERO, VLABench, ManiSkill, and a real-world Franka arm demonstrate that E0 achieves state-of-the-art performance across 14 diverse environments, outperforming strong baselines by 10.7% on average.

cs.RO

Human-Centric Open-Future Task Discovery: Formulation, Benchmark, and Scalable Tree-Based Search

Recent progress in robotics and embodied AI is largely driven by Large Multimodal Models (LMMs). However, a key challenge remains underexplored: how can we advance LMMs to discover tasks that assist humans in open-future scenarios, where human intentions are highly concurrent and dynamic. In this work, we formalize the problem of Human-centric Open-future Task Discovery (HOTD), focusing particularly on identifying tasks that reduce human effort across plausible futures. To facilitate this study, we propose HOTD-Bench, which features over 2K real-world videos, a semi-automated annotation pipeline, and a simulation-based protocol tailored for open-set future evaluation. Additionally, we propose the Collaborative Multi-Agent Search Tree (CMAST) framework, which decomposes complex reasoning through a multi-agent system and structures the reasoning process through a scalable search tree module. In our experiments, CMAST achieves the best performance on the HOTD-Bench, significantly surpassing existing LMMs. It also integrates well with existing LMMs, consistently improving performance.

cs.CV

In-Situ Tweedie Discrete Diffusion Models

While diffusion models excel at generating continuous data such as images, adapting them to discrete tasks has relied on indirect approaches that either operate in continuous embedding spaces or use token masking mechanisms, both of which deviate from modeling the true discrete data distribution that can be theoretically guaranteed by Tweedie's formula. We propose in-situ Tweedie Discrete Diffusion (TDD), a framework that performs diffusion guaranteed by Tweedie's formula directly within the discrete one-hot space, hence "in-situ." Unlike prior methods that diffuse continuous embeddings or mask tokens, TDD directly corrupts one-hot vectors with Gaussian noise and performs iterative denoising through a timestep-conditioned cross-entropy objective rather than mean-squared-error reconstruction. At each denoising step, the model predicts class probabilities, applies argmax to obtain discrete predictions, converts them to one-hot vectors, and feeds them into the next iteration with progressively reduced noise. This process naturally unifies discriminative classification and generative modeling under a single framework. Experiments demonstrate that TDD achieves strong performance on both image classification and text generation tasks, with extensive ablation studies confirming the effectiveness of each design component. Our work establishes a principled approach to discrete diffusion that preserves the core characteristics of diffusion models while operating natively in discrete space.

cs.CV

UML-CoT: Structured Reasoning and Planning with Unified Modeling Language for Robotic Room Cleaning

Chain-of-Thought (CoT) prompting improves reasoning in large language models (LLMs), but its reliance on unstructured text limits interpretability and executability in embodied tasks. Prior work has explored structured CoTs using scene or logic graphs, yet these remain fundamentally limited: they model only low-order relations, lack constructs like inheritance or behavioral abstraction, and provide no standardized semantics for sequential or conditional planning. We propose UML-CoT, a structured reasoning and planning framework that leverages Unified Modeling Language (UML) to generate symbolic CoTs and executable action plans. UML class diagrams capture compositional object semantics, while activity diagrams model procedural control flow. Our three-stage training pipeline combines supervised fine-tuning with Group Relative Policy Optimization (GRPO), including reward learning from answer-only data. We evaluate UML-CoT on MRoom-30k, a new benchmark of cluttered room-cleaning scenarios. UML-CoT outperforms unstructured CoTs in interpretability, planning coherence, and execution success, highlighting UML as a more expressive and actionable structured reasoning formalism.

cs.CV