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Guangrun Wang

Publications and source records attributed to Guangrun Wang.

At least 37 records · Page 2Linked to original sources

In-Situ Tweedie Discrete Diffusion Models

While diffusion models excel at generating continuous data such as images, adapting them to discrete tasks has relied on indirect approaches that either operate in continuous embedding spaces or use token masking mechanisms, both of which deviate from modeling the true discrete data distribution that can be theoretically guaranteed by Tweedie's formula. We propose in-situ Tweedie Discrete Diffusion (TDD), a framework that performs diffusion guaranteed by Tweedie's formula directly within the discrete one-hot space, hence "in-situ." Unlike prior methods that diffuse continuous embeddings or mask tokens, TDD directly corrupts one-hot vectors with Gaussian noise and performs iterative denoising through a timestep-conditioned cross-entropy objective rather than mean-squared-error reconstruction. At each denoising step, the model predicts class probabilities, applies argmax to obtain discrete predictions, converts them to one-hot vectors, and feeds them into the next iteration with progressively reduced noise. This process naturally unifies discriminative classification and generative modeling under a single framework. Experiments demonstrate that TDD achieves strong performance on both image classification and text generation tasks, with extensive ablation studies confirming the effectiveness of each design component. Our work establishes a principled approach to discrete diffusion that preserves the core characteristics of diffusion models while operating natively in discrete space.

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UML-CoT: Structured Reasoning and Planning with Unified Modeling Language for Robotic Room Cleaning

Chain-of-Thought (CoT) prompting improves reasoning in large language models (LLMs), but its reliance on unstructured text limits interpretability and executability in embodied tasks. Prior work has explored structured CoTs using scene or logic graphs, yet these remain fundamentally limited: they model only low-order relations, lack constructs like inheritance or behavioral abstraction, and provide no standardized semantics for sequential or conditional planning. We propose UML-CoT, a structured reasoning and planning framework that leverages Unified Modeling Language (UML) to generate symbolic CoTs and executable action plans. UML class diagrams capture compositional object semantics, while activity diagrams model procedural control flow. Our three-stage training pipeline combines supervised fine-tuning with Group Relative Policy Optimization (GRPO), including reward learning from answer-only data. We evaluate UML-CoT on MRoom-30k, a new benchmark of cluttered room-cleaning scenarios. UML-CoT outperforms unstructured CoTs in interpretability, planning coherence, and execution success, highlighting UML as a more expressive and actionable structured reasoning formalism.

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Physical Autoregressive Model for Robotic Manipulation without Action Pretraining

The scarcity of manipulation data has motivated the use of pretrained large models from other modalities in robotics. In this work, we build upon autoregressive video generation models to propose a Physical Autoregressive Model (PAR), where physical tokens combine frames and actions to represent the joint evolution of the robot and its environment. PAR leverages the world knowledge embedded in video pretraining to understand physical dynamics without requiring action pretraining, enabling accurate video prediction and consistent action trajectories. It also adopts a DiT-based de-tokenizer to model frames and actions as continuous tokens, mitigating quantization errors and facilitating mutual enhancement. Furthermore, we incorporate a causal mask with inverse kinematics, parallel training, and the KV-cache mechanism to further improve performance and efficiency. Experiments on the ManiSkill benchmark show that PAR achieves a 100\% success rate on the PushCube task, matches the performance of action-pretrained baselines on other tasks, and accurately predicts future videos with tightly aligned action trajectories. These findings underscore a promising direction for robotic manipulation by transferring world knowledge from autoregressive video pretraining. The project page is here: https://hcplab-sysu.github.io/PhysicalAutoregressiveModel/

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GS: Generative Segmentation via Label Diffusion

Language-driven image segmentation is a fundamental task in vision-language understanding, requiring models to segment regions of an image corresponding to natural language expressions. Traditional methods approach this as a discriminative problem, assigning each pixel to foreground or background based on semantic alignment. Recently, diffusion models have been introduced to this domain, but existing approaches remain image-centric: they either (i) use image diffusion models as visual feature extractors, (ii) synthesize segmentation data via image generation to train discriminative models, or (iii) perform diffusion inversion to extract attention cues from pre-trained image diffusion models-thereby treating segmentation as an auxiliary process. In this paper, we propose GS (Generative Segmentation), a novel framework that formulates segmentation itself as a generative task via label diffusion. Instead of generating images conditioned on label maps and text, GS reverses the generative process: it directly generates segmentation masks from noise, conditioned on both the input image and the accompanying language description. This paradigm makes label generation the primary modeling target, enabling end-to-end training with explicit control over spatial and semantic fidelity. To demonstrate the effectiveness of our approach, we evaluate GS on Panoptic Narrative Grounding (PNG), a representative and challenging benchmark for multimodal segmentation that requires panoptic-level reasoning guided by narrative captions. Experimental results show that GS significantly outperforms existing discriminative and diffusion-based methods, setting a new state-of-the-art for language-driven segmentation.

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ReaLM: Reflection-Enhanced Autonomous Reasoning with Small Language Models

Small Language Models (SLMs) are a cost-effective alternative to Large Language Models (LLMs), but often struggle with complex reasoning due to their limited capacity and a tendency to produce mistakes or inconsistent answers during multi-step reasoning. Existing efforts have improved SLM performance, but typically at the cost of one or more of three key aspects: (1) reasoning capability, due to biased supervision that filters out negative reasoning paths and limits learning from errors; (2) autonomy, due to over-reliance on externally generated reasoning signals; and (3) generalization, which suffers when models overfit to teacher-specific patterns. In this paper, we introduce ReaLM, a reinforcement learning framework for robust and self-sufficient reasoning in vertical domains. To enhance reasoning capability, we propose Multi-Route Process Verification (MRPV), which contrasts both positive and negative reasoning paths to extract decisive patterns. To reduce reliance on external guidance and improve autonomy, we introduce Enabling Autonomy via Asymptotic Induction (EAAI), a training strategy that gradually fades external signals. To improve generalization, we apply guided chain-of-thought distillation to encode domain-specific rules and expert knowledge into SLM parameters, making them part of what the model has learned. Extensive experiments on both vertical and general reasoning tasks demonstrate that ReaLM significantly improves SLM performance across aspects (1)-(3) above.

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HumanGenesis: Agent-Based Geometric and Generative Modeling for Synthetic Human Dynamics

\textbf{Synthetic human dynamics} aims to generate photorealistic videos of human subjects performing expressive, intention-driven motions. However, current approaches face two core challenges: (1) \emph{geometric inconsistency} and \emph{coarse reconstruction}, due to limited 3D modeling and detail preservation; and (2) \emph{motion generalization limitations} and \emph{scene inharmonization}, stemming from weak generative capabilities. To address these, we present \textbf{HumanGenesis}, a framework that integrates geometric and generative modeling through four collaborative agents: (1) \textbf{Reconstructor} builds 3D-consistent human-scene representations from monocular video using 3D Gaussian Splatting and deformation decomposition. (2) \textbf{Critique Agent} enhances reconstruction fidelity by identifying and refining poor regions via multi-round MLLM-based reflection. (3) \textbf{Pose Guider} enables motion generalization by generating expressive pose sequences using time-aware parametric encoders. (4) \textbf{Video Harmonizer} synthesizes photorealistic, coherent video via a hybrid rendering pipeline with diffusion, refining the Reconstructor through a Back-to-4D feedback loop. HumanGenesis achieves state-of-the-art performance on tasks including text-guided synthesis, video reenactment, and novel-pose generalization, significantly improving expressiveness, geometric fidelity, and scene integration.

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Implicit Neural Representations for Chemical Reaction Paths

We show that neural networks can be optimized to represent minimum energy paths as continuous functions, offering a flexible alternative to discrete path-search methods such as Nudged Elastic Band (NEB). Our approach parameterizes reaction paths with a network trained on a loss function that discards tangential energy gradients and enables instant estimation of the transition state. We first validate the method on two-dimensional potentials and then demonstrate its advantages over NEB on challenging atomistic systems where (i) poor initial guesses yield unphysical paths, (ii) multiple competing paths exist, or (iii) the reaction follows a complex multi-step mechanism. Results highlight the versatility of the method: for instance, a simple adjustment to the sampling strategy during optimization can help escape local-minimum solutions. Finally, in a low-dimensional setting, we demonstrate that a single neural network can learn from existing paths and generalize to unseen systems, showing promise for a universal reaction path representation.

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VTON 360: High-Fidelity Virtual Try-On from Any Viewing Direction

Virtual Try-On (VTON) is a transformative technology in e-commerce and fashion design, enabling realistic digital visualization of clothing on individuals. In this work, we propose VTON 360, a novel 3D VTON method that addresses the open challenge of achieving high-fidelity VTON that supports any-view rendering. Specifically, we leverage the equivalence between a 3D model and its rendered multi-view 2D images, and reformulate 3D VTON as an extension of 2D VTON that ensures 3D consistent results across multiple views. To achieve this, we extend 2D VTON models to include multi-view garments and clothing-agnostic human body images as input, and propose several novel techniques to enhance them, including: i) a pseudo-3D pose representation using normal maps derived from the SMPL-X 3D human model, ii) a multi-view spatial attention mechanism that models the correlations between features from different viewing angles, and iii) a multi-view CLIP embedding that enhances the garment CLIP features used in 2D VTON with camera information. Extensive experiments on large-scale real datasets and clothing images from e-commerce platforms demonstrate the effectiveness of our approach. Project page: https://scnuhealthy.github.io/VTON360.

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Making Large Language Models Better Planners with Reasoning-Decision Alignment

Data-driven approaches for autonomous driving (AD) have been widely adopted in the past decade but are confronted with dataset bias and uninterpretability. Inspired by the knowledge-driven nature of human driving, recent approaches explore the potential of large language models (LLMs) to improve understanding and decision-making in traffic scenarios. They find that the pretrain-finetune paradigm of LLMs on downstream data with the Chain-of-Thought (CoT) reasoning process can enhance explainability and scene understanding. However, such a popular strategy proves to suffer from the notorious problems of misalignment between the crafted CoTs against the consequent decision-making, which remains untouched by previous LLM-based AD methods. To address this problem, we motivate an end-to-end decision-making model based on multimodality-augmented LLM, which simultaneously executes CoT reasoning and carries out planning results. Furthermore, we propose a reasoning-decision alignment constraint between the paired CoTs and planning results, imposing the correspondence between reasoning and decision-making. Moreover, we redesign the CoTs to enable the model to comprehend complex scenarios and enhance decision-making performance. We dub our proposed large language planners with reasoning-decision alignment as RDA-Driver. Experimental evaluations on the nuScenes and DriveLM-nuScenes benchmarks demonstrate the effectiveness of our RDA-Driver in enhancing the performance of end-to-end AD systems. Specifically, our RDA-Driver achieves state-of-the-art planning performance on the nuScenes dataset with 0.80 L2 error and 0.32 collision rate, and also achieves leading results on challenging DriveLM-nuScenes benchmarks with 0.82 L2 error and 0.38 collision rate.

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WildVidFit: Video Virtual Try-On in the Wild via Image-Based Controlled Diffusion Models

Video virtual try-on aims to generate realistic sequences that maintain garment identity and adapt to a person's pose and body shape in source videos. Traditional image-based methods, relying on warping and blending, struggle with complex human movements and occlusions, limiting their effectiveness in video try-on applications. Moreover, video-based models require extensive, high-quality data and substantial computational resources. To tackle these issues, we reconceptualize video try-on as a process of generating videos conditioned on garment descriptions and human motion. Our solution, WildVidFit, employs image-based controlled diffusion models for a streamlined, one-stage approach. This model, conditioned on specific garments and individuals, is trained on still images rather than videos. It leverages diffusion guidance from pre-trained models including a video masked autoencoder for segment smoothness improvement and a self-supervised model for feature alignment of adjacent frame in the latent space. This integration markedly boosts the model's ability to maintain temporal coherence, enabling more effective video try-on within an image-based framework. Our experiments on the VITON-HD and DressCode datasets, along with tests on the VVT and TikTok datasets, demonstrate WildVidFit's capability to generate fluid and coherent videos. The project page website is at wildvidfit-project.github.io.

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GaussCtrl: Multi-View Consistent Text-Driven 3D Gaussian Splatting Editing

We propose GaussCtrl, a text-driven method to edit a 3D scene reconstructed by the 3D Gaussian Splatting (3DGS). Our method first renders a collection of images by using the 3DGS and edits them by using a pre-trained 2D diffusion model (ControlNet) based on the input prompt, which is then used to optimise the 3D model. Our key contribution is multi-view consistent editing, which enables editing all images together instead of iteratively editing one image while updating the 3D model as in previous works. It leads to faster editing as well as higher visual quality. This is achieved by the two terms: (a) depth-conditioned editing that enforces geometric consistency across multi-view images by leveraging naturally consistent depth maps. (b) attention-based latent code alignment that unifies the appearance of edited images by conditioning their editing to several reference views through self and cross-view attention between images' latent representations. Experiments demonstrate that our method achieves faster editing and better visual results than previous state-of-the-art methods.

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AnimateZoo: Zero-shot Video Generation of Cross-Species Animation via Subject Alignment

Recent video editing advancements rely on accurate pose sequences to animate subjects. However, these efforts are not suitable for cross-species animation due to pose misalignment between species (for example, the poses of a cat differs greatly from that of a pig due to differences in body structure). In this paper, we present AnimateZoo, a zero-shot diffusion-based video generator to address this challenging cross-species animation issue, aiming to accurately produce animal animations while preserving the background. The key technique used in our AnimateZoo is subject alignment, which includes two steps. First, we improve appearance feature extraction by integrating a Laplacian detail booster and a prompt-tuning identity extractor. These components are specifically designed to capture essential appearance information, including identity and fine details. Second, we align shape features and address conflicts from differing subjects by introducing a scale-information remover. This ensures accurate cross-species animation. Moreover, we introduce two high-quality animal video datasets featuring a wide variety of species. Trained on these extensive datasets, our model is capable of generating videos characterized by accurate movements, consistent appearance, and high-fidelity frames, without the need for the pre-inference fine-tuning that prior arts required. Extensive experiments showcase the outstanding performance of our method in cross-species action following tasks, demonstrating exceptional shape adaptation capability. The project page is available at https://justinxu0.github.io/AnimateZoo/.

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MixReorg: Cross-Modal Mixed Patch Reorganization is a Good Mask Learner for Open-World Semantic Segmentation

Recently, semantic segmentation models trained with image-level text supervision have shown promising results in challenging open-world scenarios. However, these models still face difficulties in learning fine-grained semantic alignment at the pixel level and predicting accurate object masks. To address this issue, we propose MixReorg, a novel and straightforward pre-training paradigm for semantic segmentation that enhances a model's ability to reorganize patches mixed across images, exploring both local visual relevance and global semantic coherence. Our approach involves generating fine-grained patch-text pairs data by mixing image patches while preserving the correspondence between patches and text. The model is then trained to minimize the segmentation loss of the mixed images and the two contrastive losses of the original and restored features. With MixReorg as a mask learner, conventional text-supervised semantic segmentation models can achieve highly generalizable pixel-semantic alignment ability, which is crucial for open-world segmentation. After training with large-scale image-text data, MixReorg models can be applied directly to segment visual objects of arbitrary categories, without the need for further fine-tuning. Our proposed framework demonstrates strong performance on popular zero-shot semantic segmentation benchmarks, outperforming GroupViT by significant margins of 5.0%, 6.2%, 2.5%, and 3.4% mIoU on PASCAL VOC2012, PASCAL Context, MS COCO, and ADE20K, respectively.

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NeRF-VPT: Learning Novel View Representations with Neural Radiance Fields via View Prompt Tuning

Neural Radiance Fields (NeRF) have garnered remarkable success in novel view synthesis. Nonetheless, the task of generating high-quality images for novel views persists as a critical challenge. While the existing efforts have exhibited commendable progress, capturing intricate details, enhancing textures, and achieving superior Peak Signal-to-Noise Ratio (PSNR) metrics warrant further focused attention and advancement. In this work, we propose NeRF-VPT, an innovative method for novel view synthesis to address these challenges. Our proposed NeRF-VPT employs a cascading view prompt tuning paradigm, wherein RGB information gained from preceding rendering outcomes serves as instructive visual prompts for subsequent rendering stages, with the aspiration that the prior knowledge embedded in the prompts can facilitate the gradual enhancement of rendered image quality. NeRF-VPT only requires sampling RGB data from previous stage renderings as priors at each training stage, without relying on extra guidance or complex techniques. Thus, our NeRF-VPT is plug-and-play and can be readily integrated into existing methods. By conducting comparative analyses of our NeRF-VPT against several NeRF-based approaches on demanding real-scene benchmarks, such as Realistic Synthetic 360, Real Forward-Facing, Replica dataset, and a user-captured dataset, we substantiate that our NeRF-VPT significantly elevates baseline performance and proficiently generates more high-quality novel view images than all the compared state-of-the-art methods. Furthermore, the cascading learning of NeRF-VPT introduces adaptability to scenarios with sparse inputs, resulting in a significant enhancement of accuracy for sparse-view novel view synthesis. The source code and dataset are available at \url{https://github.com/Freedomcls/NeRF-VPT}.

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DNA Family: Boosting Weight-Sharing NAS with Block-Wise Supervisions

Neural Architecture Search (NAS), aiming at automatically designing neural architectures by machines, has been considered a key step toward automatic machine learning. One notable NAS branch is the weight-sharing NAS, which significantly improves search efficiency and allows NAS algorithms to run on ordinary computers. Despite receiving high expectations, this category of methods suffers from low search effectiveness. By employing a generalization boundedness tool, we demonstrate that the devil behind this drawback is the untrustworthy architecture rating with the oversized search space of the possible architectures. Addressing this problem, we modularize a large search space into blocks with small search spaces and develop a family of models with the distilling neural architecture (DNA) techniques. These proposed models, namely a DNA family, are capable of resolving multiple dilemmas of the weight-sharing NAS, such as scalability, efficiency, and multi-modal compatibility. Our proposed DNA models can rate all architecture candidates, as opposed to previous works that can only access a subsearch space using heuristic algorithms. Moreover, under a certain computational complexity constraint, our method can seek architectures with different depths and widths. Extensive experimental evaluations show that our models achieve state-of-the-art top-1 accuracy of 78.9% and 83.6% on ImageNet for a mobile convolutional network and a small vision transformer, respectively. Additionally, we provide in-depth empirical analysis and insights into neural architecture ratings. Codes available: \url{https://github.com/changlin31/DNA}.

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AlignMiF: Geometry-Aligned Multimodal Implicit Field for LiDAR-Camera Joint Synthesis

Neural implicit fields have been a de facto standard in novel view synthesis. Recently, there exist some methods exploring fusing multiple modalities within a single field, aiming to share implicit features from different modalities to enhance reconstruction performance. However, these modalities often exhibit misaligned behaviors: optimizing for one modality, such as LiDAR, can adversely affect another, like camera performance, and vice versa. In this work, we conduct comprehensive analyses on the multimodal implicit field of LiDAR-camera joint synthesis, revealing the underlying issue lies in the misalignment of different sensors. Furthermore, we introduce AlignMiF, a geometrically aligned multimodal implicit field with two proposed modules: Geometry-Aware Alignment (GAA) and Shared Geometry Initialization (SGI). These modules effectively align the coarse geometry across different modalities, significantly enhancing the fusion process between LiDAR and camera data. Through extensive experiments across various datasets and scenes, we demonstrate the effectiveness of our approach in facilitating better interaction between LiDAR and camera modalities within a unified neural field. Specifically, our proposed AlignMiF, achieves remarkable improvement over recent implicit fusion methods (+2.01 and +3.11 image PSNR on the KITTI-360 and Waymo datasets) and consistently surpasses single modality performance (13.8% and 14.2% reduction in LiDAR Chamfer Distance on the respective datasets).

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Geometry aware 3D generation from in-the-wild images in ImageNet

Generating accurate 3D models is a challenging problem that traditionally requires explicit learning from 3D datasets using supervised learning. Although recent advances have shown promise in learning 3D models from 2D images, these methods often rely on well-structured datasets with multi-view images of each instance or camera pose information. Furthermore, these datasets usually contain clean backgrounds with simple shapes, making them expensive to acquire and hard to generalize, which limits the applicability of these methods. To overcome these limitations, we propose a method for reconstructing 3D geometry from the diverse and unstructured Imagenet dataset without camera pose information. We use an efficient triplane representation to learn 3D models from 2D images and modify the architecture of the generator backbone based on StyleGAN2 to adapt to the highly diverse dataset. To prevent mode collapse and improve the training stability on diverse data, we propose to use multi-view discrimination. The trained generator can produce class-conditional 3D models as well as renderings from arbitrary viewpoints. The class-conditional generation results demonstrate significant improvement over the current state-of-the-art method. Additionally, using PTI, we can efficiently reconstruct the whole 3D geometry from single-view images.

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Language-free Compositional Action Generation via Decoupling Refinement

Composing simple elements into complex concepts is crucial yet challenging, especially for 3D action generation. Existing methods largely rely on extensive neural language annotations to discern composable latent semantics, a process that is often costly and labor-intensive. In this study, we introduce a novel framework to generate compositional actions without reliance on language auxiliaries. Our approach consists of three main components: Action Coupling, Conditional Action Generation, and Decoupling Refinement. Action Coupling utilizes an energy model to extract the attention masks of each sub-action, subsequently integrating two actions using these attentions to generate pseudo-training examples. Then, we employ a conditional generative model, CVAE, to learn a latent space, facilitating the diverse generation. Finally, we propose Decoupling Refinement, which leverages a self-supervised pre-trained model MAE to ensure semantic consistency between the sub-actions and compositional actions. This refinement process involves rendering generated 3D actions into 2D space, decoupling these images into two sub-segments, using the MAE model to restore the complete image from sub-segments, and constraining the recovered images to match images rendered from raw sub-actions. Due to the lack of existing datasets containing both sub-actions and compositional actions, we created two new datasets, named HumanAct-C and UESTC-C, and present a corresponding evaluation metric. Both qualitative and quantitative assessments are conducted to show our efficacy.

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