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Guo Lu

Publications and source records attributed to Guo Lu.

At least 37 records · Page 2Linked to original sources

Structure-Guided Allocation of 2D Gaussians for Image Representation and Compression

Recent advances in 2D Gaussian Splatting (2DGS) have demonstrated its potential as a compact image representation with millisecond-level decoding. However, existing 2DGS-based pipelines allocate representation capacity and parameter precision largely oblivious to image structure, limiting their rate-distortion (RD) efficiency at low bitrates. To address this, we propose a structure-guided allocation principle for 2DGS, which explicitly couples image structure with both representation capacity and quantization precision, while preserving native decoding speed. First, we introduce a structure-guided initialization that assigns 2D Gaussians according to spatial structural priors inherent in natural images, yielding a localized and semantically meaningful distribution. Second, during quantization-aware fine-tuning, we propose adaptive bitwidth quantization of covariance parameters, which grants higher precision to small-scale Gaussians in complex regions and lower precision elsewhere, enabling RD-aware optimization, thereby reducing redundancy without degrading edge quality. Third, we impose a geometry-consistent regularization that aligns Gaussian orientations with local gradient directions to better preserve structural details. Extensive experiments demonstrate that our approach substantially improves both the representational power and the RD performance of 2DGS while maintaining over 1000 FPS decoding. Compared with the baseline GSImage, we reduce BD-rate by 43.44% on Kodak and 29.91% on DIV2K.

cs.CV↗

Neural Hamiltonian Deformation Fields for Dynamic Scene Rendering

Representing and rendering dynamic scenes with complex motions remains challenging in computer vision and graphics. Recent dynamic view synthesis methods achieve high-quality rendering but often produce physically implausible motions. We introduce NeHaD, a neural deformation field for dynamic Gaussian Splatting governed by Hamiltonian mechanics. Our key observation is that existing methods using MLPs to predict deformation fields introduce inevitable biases, resulting in unnatural dynamics. By incorporating physics priors, we achieve robust and realistic dynamic scene rendering. Hamiltonian mechanics provides an ideal framework for modeling Gaussian deformation fields due to their shared phase-space structure, where primitives evolve along energy-conserving trajectories. We employ Hamiltonian neural networks to implicitly learn underlying physical laws governing deformation. Meanwhile, we introduce Boltzmann equilibrium decomposition, an energy-aware mechanism that adaptively separates static and dynamic Gaussians based on their spatial-temporal energy states for flexible rendering. To handle real-world dissipation, we employ second-order symplectic integration and local rigidity regularization as physics-informed constraints for robust dynamics modeling. Additionally, we extend NeHaD to adaptive streaming through scale-aware mipmapping and progressive optimization. Extensive experiments demonstrate that NeHaD achieves physically plausible results with a rendering quality-efficiency trade-off. To our knowledge, this is the first exploration leveraging Hamiltonian mechanics for neural Gaussian deformation, enabling physically realistic dynamic scene rendering with streaming capabilities.

cs.GR↗

H3D-DGS: Exploring Heterogeneous 3D Motion Representation for Deformable 3D Gaussian Splatting

Dynamic scene reconstruction poses a persistent challenge in 3D vision. Deformable 3D Gaussian Splatting has emerged as an effective method for this task, offering real-time rendering and high visual fidelity. This approach decomposes a dynamic scene into a static representation in a canonical space and time-varying scene motion. Scene motion is defined as the collective movement of all Gaussian points, and for compactness, existing approaches commonly adopt implicit neural fields or sparse control points. However, these methods predominantly rely on gradient-based optimization for all motion information. Due to the high degree of freedom, they struggle to converge on real-world datasets exhibiting complex motion. To preserve the compactness of motion representation and address convergence challenges, this paper proposes heterogeneous 3D control points, termed \textbf{H3D control points}, whose attributes are obtained using a hybrid strategy combining optical flow back-projection and gradient-based methods. This design decouples directly observable motion components from those that are geometrically occluded. Specifically, components of 3D motion that project onto the image plane are directly acquired via optical flow back projection, while unobservable portions are refined through gradient-based optimization. Experiments on the Neu3DV and CMU-Panoptic datasets demonstrate that our method achieves superior performance over state-of-the-art deformable 3D Gaussian splatting techniques. Remarkably, our method converges within just 100 iterations and achieves a per-frame processing speed of 2 seconds on a single NVIDIA RTX 4070 GPU.

cs.CV↗

SMC++: Masked Learning of Unsupervised Video Semantic Compression

Most video compression methods focus on human visual perception, neglecting semantic preservation. This leads to severe semantic loss during the compression, hampering downstream video analysis tasks. In this paper, we propose a Masked Video Modeling (MVM)-powered compression framework that particularly preserves video semantics, by jointly mining and compressing the semantics in a self-supervised manner. While MVM is proficient at learning generalizable semantics through the masked patch prediction task, it may also encode non-semantic information like trivial textural details, wasting bitcost and bringing semantic noises. To suppress this, we explicitly regularize the non-semantic entropy of the compressed video in the MVM token space. The proposed framework is instantiated as a simple Semantic-Mining-then-Compression (SMC) model. Furthermore, we extend SMC as an advanced SMC++ model from several aspects. First, we equip it with a masked motion prediction objective, leading to better temporal semantic learning ability. Second, we introduce a Transformer-based compression module, to improve the semantic compression efficacy. Considering that directly mining the complex redundancy among heterogeneous features in different coding stages is non-trivial, we introduce a compact blueprint semantic representation to align these features into a similar form, fully unleashing the power of the Transformer-based compression module. Extensive results demonstrate the proposed SMC and SMC++ models show remarkable superiority over previous traditional, learnable, and perceptual quality-oriented video codecs, on three video analysis tasks and seven datasets. \textit{Codes and model are available at: https://github.com/tianyuan168326/VideoSemanticCompression-Pytorch.

cs.CV↗

A Multi-Grid Implicit Neural Representation for Multi-View Videos

Multi-view videos are becoming widely used in different fields, but their high resolution and multi-camera shooting raise significant challenges for storage and transmission. In this paper, we propose MV-MGINR, a multi-grid implicit neural representation for multi-view videos. It combines a time-indexed grid, a view-indexed grid and an integrated time and view grid. The first two grids capture common representative contents across each view and time axis respectively, and the latter one captures local details under specific view and time. Then, a synthesis net is used to upsample the multi-grid latents and generate reconstructed frames. Additionally, a motion-aware loss is introduced to enhance the reconstruction quality of moving regions. The proposed framework effectively integrates the common and local features of multi-view videos, ultimately achieving high-quality reconstruction. Compared with MPEG immersive video test model TMIV, MV-MGINR achieves bitrate savings of 72.3% while maintaining the same PSNR.

eess.IV↗

S2CFormer: Revisiting the RD-Latency Trade-off in Transformer-based Learned Image Compression

Transformer-based Learned Image Compression (LIC) suffers from a suboptimal trade-off between decoding latency and rate-distortion (R-D) performance. Moreover, the critical role of the FeedForward Network (FFN)-based channel aggregation module has been largely overlooked. Our research reveals that efficient channel aggregation-rather than complex and time-consuming spatial operations-is the key to achieving competitive LIC models. Based on this insight, we initiate the ``S2CFormer'' paradigm, a general architecture that simplifies spatial operations and enhances channel operations to overcome the previous trade-off. We present two instances of the S2CFormer: S2C-Conv, and S2C-Attention. Both models demonstrate state-of-the-art (SOTA) R-D performance and significantly faster decoding speed. Furthermore, we introduce S2C-Hybrid, an enhanced variant that maximizes the strengths of different S2CFormer instances to achieve a better performance-latency trade-off. This model outperforms all the existing methods on the Kodak, Tecnick, and CLIC Professional Validation datasets, setting a new benchmark for efficient and high-performance LIC. The code is at \href{https://github.com/YunuoChen/S2CFormer}{https://github.com/YunuoChen/S2CFormer}.

cs.CV↗

Linear Attention Modeling for Learned Image Compression

Recent years, learned image compression has made tremendous progress to achieve impressive coding efficiency. Its coding gain mainly comes from non-linear neural network-based transform and learnable entropy modeling. However, most studies focus on a strong backbone, and few studies consider a low complexity design. In this paper, we propose LALIC, a linear attention modeling for learned image compression. Specially, we propose to use Bi-RWKV blocks, by utilizing the Spatial Mix and Channel Mix modules to achieve more compact feature extraction, and apply the Conv based Omni-Shift module to adapt to two-dimensional latent representation. Furthermore, we propose a RWKV-based Spatial-Channel ConTeXt model (RWKV-SCCTX), that leverages the Bi-RWKV to modeling the correlation between neighboring features effectively. To our knowledge, our work is the first work to utilize efficient Bi-RWKV models with linear attention for learned image compression. Experimental results demonstrate that our method achieves competitive RD performances by outperforming VTM-9.1 by -15.26%, -15.41%, -17.63% in BD-rate on Kodak, CLIC and Tecnick datasets. The code is available at https://github.com/sjtu-medialab/RwkvCompress .

cs.CV↗

Image Quality Assessment: From Human to Machine Preference

Image Quality Assessment (IQA) based on human subjective preferences has undergone extensive research in the past decades. However, with the development of communication protocols, the visual data consumption volume of machines has gradually surpassed that of humans. For machines, the preference depends on downstream tasks such as segmentation and detection, rather than visual appeal. Considering the huge gap between human and machine visual systems, this paper proposes the topic: Image Quality Assessment for Machine Vision for the first time. Specifically, we (1) defined the subjective preferences of machines, including downstream tasks, test models, and evaluation metrics; (2) established the Machine Preference Database (MPD), which contains 2.25M fine-grained annotations and 30k reference/distorted image pair instances; (3) verified the performance of mainstream IQA algorithms on MPD. Experiments show that current IQA metrics are human-centric and cannot accurately characterize machine preferences. We sincerely hope that MPD can promote the evolution of IQA from human to machine preferences. Project page is on: https://github.com/lcysyzxdxc/MPD.

cs.CV↗

Large Language Model for Lossless Image Compression with Visual Prompts

Recent advancements in deep learning have driven significant progress in lossless image compression. With the emergence of Large Language Models (LLMs), preliminary attempts have been made to leverage the extensive prior knowledge embedded in these pretrained models to enhance lossless image compression, particularly by improving the entropy model. However, a significant challenge remains in bridging the gap between the textual prior knowledge within LLMs and lossless image compression. To tackle this challenge and unlock the potential of LLMs, this paper introduces a novel paradigm for lossless image compression that incorporates LLMs with visual prompts. Specifically, we first generate a lossy reconstruction of the input image as visual prompts, from which we extract features to serve as visual embeddings for the LLM. The residual between the original image and the lossy reconstruction is then fed into the LLM along with these visual embeddings, enabling the LLM to function as an entropy model to predict the probability distribution of the residual. Extensive experiments on multiple benchmark datasets demonstrate our method achieves state-of-the-art compression performance, surpassing both traditional and learning-based lossless image codecs. Furthermore, our approach can be easily extended to images from other domains, such as medical and screen content images, achieving impressive performance. These results highlight the potential of LLMs for lossless image compression and may inspire further research in related directions.

eess.IV↗

VARFVV: View-Adaptive Real-Time Interactive Free-View Video Streaming with Edge Computing

Free-view video (FVV) allows users to explore immersive video content from multiple views. However, delivering FVV poses significant challenges due to the uncertainty in view switching, combined with the substantial bandwidth and computational resources required to transmit and decode multiple video streams, which may result in frequent playback interruptions. Existing approaches, either client-based or cloud-based, struggle to meet high Quality of Experience (QoE) requirements under limited bandwidth and computational resources. To address these issues, we propose VARFVV, a bandwidth- and computationally-efficient system that enables real-time interactive FVV streaming with high QoE and low switching delay. Specifically, VARFVV introduces a low-complexity FVV generation scheme that reassembles multiview video frames at the edge server based on user-selected view tracks, eliminating the need for transcoding and significantly reducing computational overhead. This design makes it well-suited for large-scale, mobile-based UHD FVV experiences. Furthermore, we present a popularity-adaptive bit allocation method, leveraging a graph neural network, that predicts view popularity and dynamically adjusts bit allocation to maximize QoE within bandwidth constraints. We also construct an FVV dataset comprising 330 videos from 10 scenes, including basketball, opera, etc. Extensive experiments show that VARFVV surpasses existing methods in video quality, switching latency, computational efficiency, and bandwidth usage, supporting over 500 users on a single edge server with a switching delay of 71.5ms. Our code and dataset are available at https://github.com/qianghu-huber/VARFVV.

cs.MM↗

L3TC: Leveraging RWKV for Learned Lossless Low-Complexity Text Compression

Learning-based probabilistic models can be combined with an entropy coder for data compression. However, due to the high complexity of learning-based models, their practical application as text compressors has been largely overlooked. To address this issue, our work focuses on a low-complexity design while maintaining compression performance. We introduce a novel Learned Lossless Low-complexity Text Compression method (L3TC). Specifically, we conduct extensive experiments demonstrating that RWKV models achieve the fastest decoding speed with a moderate compression ratio, making it the most suitable backbone for our method. Second, we propose an outlier-aware tokenizer that uses a limited vocabulary to cover frequent tokens while allowing outliers to bypass the prediction and encoding. Third, we propose a novel high-rank reparameterization strategy that enhances the learning capability during training without increasing complexity during inference. Experimental results validate that our method achieves 48% bit saving compared to gzip compressor. Besides, L3TC offers compression performance comparable to other learned compressors, with a 50x reduction in model parameters. More importantly, L3TC is the fastest among all learned compressors, providing real-time decoding speeds up to megabytes per second. Our code is available at https://github.com/alipay/L3TC-leveraging-rwkv-for-learned-lossless-low-complexity-text-compression.git.

cs.CL↗

AsymLLIC: Asymmetric Lightweight Learned Image Compression

Learned image compression (LIC) methods often employ symmetrical encoder and decoder architectures, evitably increasing decoding time. However, practical scenarios demand an asymmetric design, where the decoder requires low complexity to cater to diverse low-end devices, while the encoder can accommodate higher complexity to improve coding performance. In this paper, we propose an asymmetric lightweight learned image compression (AsymLLIC) architecture with a novel training scheme, enabling the gradual substitution of complex decoding modules with simpler ones. Building upon this approach, we conduct a comprehensive comparison of different decoder network structures to strike a better trade-off between complexity and compression performance. Experiment results validate the efficiency of our proposed method, which not only achieves comparable performance to VVC but also offers a lightweight decoder with only 51.47 GMACs computation and 19.65M parameters. Furthermore, this design methodology can be easily applied to any LIC models, enabling the practical deployment of LIC techniques.

eess.IV↗

Controllable Distortion-Perception Tradeoff Through Latent Diffusion for Neural Image Compression

Neural image compression often faces a challenging trade-off among rate, distortion and perception. While most existing methods typically focus on either achieving high pixel-level fidelity or optimizing for perceptual metrics, we propose a novel approach that simultaneously addresses both aspects for a fixed neural image codec. Specifically, we introduce a plug-and-play module at the decoder side that leverages a latent diffusion process to transform the decoded features, enhancing either low distortion or high perceptual quality without altering the original image compression codec. Our approach facilitates fusion of original and transformed features without additional training, enabling users to flexibly adjust the balance between distortion and perception during inference. Extensive experimental results demonstrate that our method significantly enhances the pretrained codecs with a wide, adjustable distortion-perception range while maintaining their original compression capabilities. For instance, we can achieve more than 150% improvement in LPIPS-BDRate without sacrificing more than 1 dB in PSNR.

eess.IV↗

Efficient Dynamic-NeRF Based Volumetric Video Coding with Rate Distortion Optimization

Volumetric videos, benefiting from immersive 3D realism and interactivity, hold vast potential for various applications, while the tremendous data volume poses significant challenges for compression. Recently, NeRF has demonstrated remarkable potential in volumetric video compression thanks to its simple representation and powerful 3D modeling capabilities, where a notable work is ReRF. However, ReRF separates the modeling from compression process, resulting in suboptimal compression efficiency. In contrast, in this paper, we propose a volumetric video compression method based on dynamic NeRF in a more compact manner. Specifically, we decompose the NeRF representation into the coefficient fields and the basis fields, incrementally updating the basis fields in the temporal domain to achieve dynamic modeling. Additionally, we perform end-to-end joint optimization on the modeling and compression process to further improve the compression efficiency. Extensive experiments demonstrate that our method achieves higher compression efficiency compared to ReRF on various datasets.

cs.CV↗

Rate-aware Compression for NeRF-based Volumetric Video

The neural radiance fields (NeRF) have advanced the development of 3D volumetric video technology, but the large data volumes they involve pose significant challenges for storage and transmission. To address these problems, the existing solutions typically compress these NeRF representations after the training stage, leading to a separation between representation training and compression. In this paper, we try to directly learn a compact NeRF representation for volumetric video in the training stage based on the proposed rate-aware compression framework. Specifically, for volumetric video, we use a simple yet effective modeling strategy to reduce temporal redundancy for the NeRF representation. Then, during the training phase, an implicit entropy model is utilized to estimate the bitrate of the NeRF representation. This entropy model is then encoded into the bitstream to assist in the decoding of the NeRF representation. This approach enables precise bitrate estimation, thereby leading to a compact NeRF representation. Furthermore, we propose an adaptive quantization strategy and learn the optimal quantization step for the NeRF representations. Finally, the NeRF representation can be optimized by using the rate-distortion trade-off. Our proposed compression framework can be used for different representations and experimental results demonstrate that our approach significantly reduces the storage size with marginal distortion and achieves state-of-the-art rate-distortion performance for volumetric video on the HumanRF and ReRF datasets. Compared to the previous state-of-the-art method TeTriRF, we achieved an approximately -80% BD-rate on the HumanRF dataset and -60% BD-rate on the ReRF dataset.

cs.MM↗

R-Bench: Are your Large Multimodal Model Robust to Real-world Corruptions?

The outstanding performance of Large Multimodal Models (LMMs) has made them widely applied in vision-related tasks. However, various corruptions in the real world mean that images will not be as ideal as in simulations, presenting significant challenges for the practical application of LMMs. To address this issue, we introduce R-Bench, a benchmark focused on the **Real-world Robustness of LMMs**. Specifically, we: (a) model the complete link from user capture to LMMs reception, comprising 33 corruption dimensions, including 7 steps according to the corruption sequence, and 7 groups based on low-level attributes; (b) collect reference/distorted image dataset before/after corruption, including 2,970 question-answer pairs with human labeling; (c) propose comprehensive evaluation for absolute/relative robustness and benchmark 20 mainstream LMMs. Results show that while LMMs can correctly handle the original reference images, their performance is not stable when faced with distorted images, and there is a significant gap in robustness compared to the human visual system. We hope that R-Bench will inspire improving the robustness of LMMs, **extending them from experimental simulations to the real-world application**. Check https://q-future.github.io/R-Bench for details.

cs.CV↗

A Coding Framework and Benchmark towards Low-Bitrate Video Understanding

Video compression is indispensable to most video analysis systems. Despite saving transportation bandwidth, it also deteriorates downstream video understanding tasks, especially at low-bitrate settings. To systematically investigate this problem, we first thoroughly review the previous methods, revealing that three principles, i.e., task-decoupled, label-free, and data-emerged semantic prior, are critical to a machine-friendly coding framework but are not fully satisfied so far. In this paper, we propose a traditional-neural mixed coding framework that simultaneously fulfills all these principles, by taking advantage of both traditional codecs and neural networks (NNs). On one hand, the traditional codecs can efficiently encode the pixel signal of videos but may distort the semantic information. On the other hand, highly non-linear NNs are proficient in condensing video semantics into a compact representation. The framework is optimized by ensuring that a transportation-efficient semantic representation of the video is preserved w.r.t. the coding procedure, which is spontaneously learned from unlabeled data in a self-supervised manner. The videos collaboratively decoded from two streams (codec and NN) are of rich semantics, as well as visually photo-realistic, empirically boosting several mainstream downstream video analysis task performances without any post-adaptation procedure. Furthermore, by introducing the attention mechanism and adaptive modeling scheme, the video semantic modeling ability of our approach is further enhanced. Finally, we build a low-bitrate video understanding benchmark with three downstream tasks on eight datasets, demonstrating the notable superiority of our approach. All codes, data, and models will be available at \url{https://github.com/tianyuan168326/VCS-Pytorch}.

eess.IV↗

Free-VSC: Free Semantics from Visual Foundation Models for Unsupervised Video Semantic Compression

Unsupervised video semantic compression (UVSC), i.e., compressing videos to better support various analysis tasks, has recently garnered attention. However, the semantic richness of previous methods remains limited, due to the single semantic learning objective, limited training data, etc. To address this, we propose to boost the UVSC task by absorbing the off-the-shelf rich semantics from VFMs. Specifically, we introduce a VFMs-shared semantic alignment layer, complemented by VFM-specific prompts, to flexibly align semantics between the compressed video and various VFMs. This allows different VFMs to collaboratively build a mutually-enhanced semantic space, guiding the learning of the compression model. Moreover, we introduce a dynamic trajectory-based inter-frame compression scheme, which first estimates the semantic trajectory based on the historical content, and then traverses along the trajectory to predict the future semantics as the coding context. This reduces the overall bitcost of the system, further improving the compression efficiency. Our approach outperforms previous coding methods on three mainstream tasks and six datasets.

cs.CV↗