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Guo Lu

Publications and source records attributed to Guo Lu.

At least 55 records · Page 3Linked to original sources

Multi-Style Facial Sketch Synthesis through Masked Generative Modeling

The facial sketch synthesis (FSS) model, capable of generating sketch portraits from given facial photographs, holds profound implications across multiple domains, encompassing cross-modal face recognition, entertainment, art, media, among others. However, the production of high-quality sketches remains a formidable task, primarily due to the challenges and flaws associated with three key factors: (1) the scarcity of artist-drawn data, (2) the constraints imposed by limited style types, and (3) the deficiencies of processing input information in existing models. To address these difficulties, we propose a lightweight end-to-end synthesis model that efficiently converts images to corresponding multi-stylized sketches, obviating the necessity for any supplementary inputs (\eg, 3D geometry). In this study, we overcome the issue of data insufficiency by incorporating semi-supervised learning into the training process. Additionally, we employ a feature extraction module and style embeddings to proficiently steer the generative transformer during the iterative prediction of masked image tokens, thus achieving a continuous stylized output that retains facial features accurately in sketches. The extensive experiments demonstrate that our method consistently outperforms previous algorithms across multiple benchmarks, exhibiting a discernible disparity.

cs.CV↗

GaussianImage: 1000 FPS Image Representation and Compression by 2D Gaussian Splatting

Implicit neural representations (INRs) recently achieved great success in image representation and compression, offering high visual quality and fast rendering speeds with 10-1000 FPS, assuming sufficient GPU resources are available. However, this requirement often hinders their use on low-end devices with limited memory. In response, we propose a groundbreaking paradigm of image representation and compression by 2D Gaussian Splatting, named GaussianImage. We first introduce 2D Gaussian to represent the image, where each Gaussian has 8 parameters including position, covariance and color. Subsequently, we unveil a novel rendering algorithm based on accumulated summation. Remarkably, our method with a minimum of 3$\times$ lower GPU memory usage and 5$\times$ faster fitting time not only rivals INRs (e.g., WIRE, I-NGP) in representation performance, but also delivers a faster rendering speed of 1500-2000 FPS regardless of parameter size. Furthermore, we integrate existing vector quantization technique to build an image codec. Experimental results demonstrate that our codec attains rate-distortion performance comparable to compression-based INRs such as COIN and COIN++, while facilitating decoding speeds of approximately 2000 FPS. Additionally, preliminary proof of concept shows that our codec surpasses COIN and COIN++ in performance when using partial bits-back coding. Code is available at https://github.com/Xinjie-Q/GaussianImage.

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CMC-Bench: Towards a New Paradigm of Visual Signal Compression

Ultra-low bitrate image compression is a challenging and demanding topic. With the development of Large Multimodal Models (LMMs), a Cross Modality Compression (CMC) paradigm of Image-Text-Image has emerged. Compared with traditional codecs, this semantic-level compression can reduce image data size to 0.1\% or even lower, which has strong potential applications. However, CMC has certain defects in consistency with the original image and perceptual quality. To address this problem, we introduce CMC-Bench, a benchmark of the cooperative performance of Image-to-Text (I2T) and Text-to-Image (T2I) models for image compression. This benchmark covers 18,000 and 40,000 images respectively to verify 6 mainstream I2T and 12 T2I models, including 160,000 subjective preference scores annotated by human experts. At ultra-low bitrates, this paper proves that the combination of some I2T and T2I models has surpassed the most advanced visual signal codecs; meanwhile, it highlights where LMMs can be further optimized toward the compression task. We encourage LMM developers to participate in this test to promote the evolution of visual signal codec protocols.

cs.CV↗

Task-Aware Encoder Control for Deep Video Compression

Prior research on deep video compression (DVC) for machine tasks typically necessitates training a unique codec for each specific task, mandating a dedicated decoder per task. In contrast, traditional video codecs employ a flexible encoder controller, enabling the adaptation of a single codec to different tasks through mechanisms like mode prediction. Drawing inspiration from this, we introduce an innovative encoder controller for deep video compression for machines. This controller features a mode prediction and a Group of Pictures (GoP) selection module. Our approach centralizes control at the encoding stage, allowing for adaptable encoder adjustments across different tasks, such as detection and tracking, while maintaining compatibility with a standard pre-trained DVC decoder. Empirical evidence demonstrates that our method is applicable across multiple tasks with various existing pre-trained DVCs. Moreover, extensive experiments demonstrate that our method outperforms previous DVC by about 25% bitrate for different tasks, with only one pre-trained decoder.

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MISC: Ultra-low Bitrate Image Semantic Compression Driven by Large Multimodal Model

With the evolution of storage and communication protocols, ultra-low bitrate image compression has become a highly demanding topic. However, existing compression algorithms must sacrifice either consistency with the ground truth or perceptual quality at ultra-low bitrate. In recent years, the rapid development of the Large Multimodal Model (LMM) has made it possible to balance these two goals. To solve this problem, this paper proposes a method called Multimodal Image Semantic Compression (MISC), which consists of an LMM encoder for extracting the semantic information of the image, a map encoder to locate the region corresponding to the semantic, an image encoder generates an extremely compressed bitstream, and a decoder reconstructs the image based on the above information. Experimental results show that our proposed MISC is suitable for compressing both traditional Natural Sense Images (NSIs) and emerging AI-Generated Images (AIGIs) content. It can achieve optimal consistency and perception results while saving 50% bitrate, which has strong potential applications in the next generation of storage and communication. The code will be released on https://github.com/lcysyzxdxc/MISC.

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Scaling Laws Governing the Elastic Properties of 3D-Graphenes

In this study, we have comprehensively investigated the scaling law for elastic properties of three-dimensional honeycomb-like graphenes (3D-graphenes) using hybrid neural network potential based molecular dynamics simulations and theoretical analyses. The elastic constants as functions of honeycomb hole size, denoted by the graphene wall length $L$, were provided. All five independent elastic constants in the large $L$ limit are proportional to $L^{-1}$. The associated coefficients are combinations of two-dimensional graphene's elastic constants. High-order terms including $L^{-2}$ and $L^{-3}$ emerge for finite $L$ values. They have three origins, the distorted areas close to the joint lines of 3D-graphenes, the variation of solid angles between graphene plates, and the bending distortion of graphene plates. Significantly, the chirality becomes essential with the decreasing of $L$, because the joint line structures are different between the armchair and zigzag type 3D-graphenes. Our findings provide insights into the elastic properties of graphene-based superstructures and can be used for further studies on graphene-based materials.

cond-mat.mtrl-sci↗

Implicit-explicit Integrated Representations for Multi-view Video Compression

With the increasing consumption of 3D displays and virtual reality, multi-view video has become a promising format. However, its high resolution and multi-camera shooting result in a substantial increase in data volume, making storage and transmission a challenging task. To tackle these difficulties, we propose an implicit-explicit integrated representation for multi-view video compression. Specifically, we first use the explicit representation-based 2D video codec to encode one of the source views. Subsequently, we propose employing the implicit neural representation (INR)-based codec to encode the remaining views. The implicit codec takes the time and view index of multi-view video as coordinate inputs and generates the corresponding implicit reconstruction frames.To enhance the compressibility, we introduce a multi-level feature grid embedding and a fully convolutional architecture into the implicit codec. These components facilitate coordinate-feature and feature-RGB mapping, respectively. To further enhance the reconstruction quality from the INR codec, we leverage the high-quality reconstructed frames from the explicit codec to achieve inter-view compensation. Finally, the compensated results are fused with the implicit reconstructions from the INR to obtain the final reconstructed frames. Our proposed framework combines the strengths of both implicit neural representation and explicit 2D codec. Extensive experiments conducted on public datasets demonstrate that the proposed framework can achieve comparable or even superior performance to the latest multi-view video compression standard MIV and other INR-based schemes in terms of view compression and scene modeling.

cs.CV↗

Content Adaptive Latents and Decoder for Neural Image Compression

In recent years, neural image compression (NIC) algorithms have shown powerful coding performance. However, most of them are not adaptive to the image content. Although several content adaptive methods have been proposed by updating the encoder-side components, the adaptability of both latents and the decoder is not well exploited. In this work, we propose a new NIC framework that improves the content adaptability on both latents and the decoder. Specifically, to remove redundancy in the latents, our content adaptive channel dropping (CACD) method automatically selects the optimal quality levels for the latents spatially and drops the redundant channels. Additionally, we propose the content adaptive feature transformation (CAFT) method to improve decoder-side content adaptability by extracting the characteristic information of the image content, which is then used to transform the features in the decoder side. Experimental results demonstrate that our proposed methods with the encoder-side updating algorithm achieve the state-of-the-art performance.

cs.CV↗

Coarse-to-fine Deep Video Coding with Hyperprior-guided Mode Prediction

The previous deep video compression approaches only use the single scale motion compensation strategy and rarely adopt the mode prediction technique from the traditional standards like H.264/H.265 for both motion and residual compression. In this work, we first propose a coarse-to-fine (C2F) deep video compression framework for better motion compensation, in which we perform motion estimation, compression and compensation twice in a coarse to fine manner. Our C2F framework can achieve better motion compensation results without significantly increasing bit costs. Observing hyperprior information (i.e., the mean and variance values) from the hyperprior networks contains discriminant statistical information of different patches, we also propose two efficient hyperprior-guided mode prediction methods. Specifically, using hyperprior information as the input, we propose two mode prediction networks to respectively predict the optimal block resolutions for better motion coding and decide whether to skip residual information from each block for better residual coding without introducing additional bit cost while bringing negligible extra computation cost. Comprehensive experimental results demonstrate our proposed C2F video compression framework equipped with the new hyperprior-guided mode prediction methods achieves the state-of-the-art performance on HEVC, UVG and MCL-JCV datasets.

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Preprocessing Enhanced Image Compression for Machine Vision

Recently, more and more images are compressed and sent to the back-end devices for the machine analysis tasks~(\textit{e.g.,} object detection) instead of being purely watched by humans. However, most traditional or learned image codecs are designed to minimize the distortion of the human visual system without considering the increased demand from machine vision systems. In this work, we propose a preprocessing enhanced image compression method for machine vision tasks to address this challenge. Instead of relying on the learned image codecs for end-to-end optimization, our framework is built upon the traditional non-differential codecs, which means it is standard compatible and can be easily deployed in practical applications. Specifically, we propose a neural preprocessing module before the encoder to maintain the useful semantic information for the downstream tasks and suppress the irrelevant information for bitrate saving. Furthermore, our neural preprocessing module is quantization adaptive and can be used in different compression ratios. More importantly, to jointly optimize the preprocessing module with the downstream machine vision tasks, we introduce the proxy network for the traditional non-differential codecs in the back-propagation stage. We provide extensive experiments by evaluating our compression method for two representative downstream tasks with different backbone networks. Experimental results show our method achieves a better trade-off between the coding bitrate and the performance of the downstream machine vision tasks by saving about 20% bitrate.

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FVC: A New Framework towards Deep Video Compression in Feature Space

Learning based video compression attracts increasing attention in the past few years. The previous hybrid coding approaches rely on pixel space operations to reduce spatial and temporal redundancy, which may suffer from inaccurate motion estimation or less effective motion compensation. In this work, we propose a feature-space video coding network (FVC) by performing all major operations (i.e., motion estimation, motion compression, motion compensation and residual compression) in the feature space. Specifically, in the proposed deformable compensation module, we first apply motion estimation in the feature space to produce motion information (i.e., the offset maps), which will be compressed by using the auto-encoder style network. Then we perform motion compensation by using deformable convolution and generate the predicted feature. After that, we compress the residual feature between the feature from the current frame and the predicted feature from our deformable compensation module. For better frame reconstruction, the reference features from multiple previous reconstructed frames are also fused by using the non-local attention mechanism in the multi-frame feature fusion module. Comprehensive experimental results demonstrate that the proposed framework achieves the state-of-the-art performance on four benchmark datasets including HEVC, UVG, VTL and MCL-JCV.

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Self-Conditioned Probabilistic Learning of Video Rescaling

Bicubic downscaling is a prevalent technique used to reduce the video storage burden or to accelerate the downstream processing speed. However, the inverse upscaling step is non-trivial, and the downscaled video may also deteriorate the performance of downstream tasks. In this paper, we propose a self-conditioned probabilistic framework for video rescaling to learn the paired downscaling and upscaling procedures simultaneously. During the training, we decrease the entropy of the information lost in the downscaling by maximizing its probability conditioned on the strong spatial-temporal prior information within the downscaled video. After optimization, the downscaled video by our framework preserves more meaningful information, which is beneficial for both the upscaling step and the downstream tasks, e.g., video action recognition task. We further extend the framework to a lossy video compression system, in which a gradient estimator for non-differential industrial lossy codecs is proposed for the end-to-end training of the whole system. Extensive experimental results demonstrate the superiority of our approach on video rescaling, video compression, and efficient action recognition tasks.

cs.CV↗

CBANet: Towards Complexity and Bitrate Adaptive Deep Image Compression using a Single Network

In this paper, we propose a new deep image compression framework called Complexity and Bitrate Adaptive Network (CBANet), which aims to learn one single network to support variable bitrate coding under different computational complexity constraints. In contrast to the existing state-of-the-art learning based image compression frameworks that only consider the rate-distortion trade-off without introducing any constraint related to the computational complexity, our CBANet considers the trade-off between the rate and distortion under dynamic computational complexity constraints. Specifically, to decode the images with one single decoder under various computational complexity constraints, we propose a new multi-branch complexity adaptive module, in which each branch only takes a small portion of the computational budget of the decoder. The reconstructed images with different visual qualities can be readily generated by using different numbers of branches. Furthermore, to achieve variable bitrate decoding with one single decoder, we propose a bitrate adaptive module to project the representation from a base bitrate to the expected representation at a target bitrate for transmission. Then it will project the transmitted representation at the target bitrate back to that at the base bitrate for the decoding process. The proposed bit adaptive module can significantly reduce the storage requirement for deployment platforms. As a result, our CBANet enables one single codec to support multiple bitrate decoding under various computational complexity constraints. Comprehensive experiments on two benchmark datasets demonstrate the effectiveness of our CBANet for deep image compression.

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VoxelContext-Net: An Octree based Framework for Point Cloud Compression

In this paper, we propose a two-stage deep learning framework called VoxelContext-Net for both static and dynamic point cloud compression. Taking advantages of both octree based methods and voxel based schemes, our approach employs the voxel context to compress the octree structured data. Specifically, we first extract the local voxel representation that encodes the spatial neighbouring context information for each node in the constructed octree. Then, in the entropy coding stage, we propose a voxel context based deep entropy model to compress the symbols of non-leaf nodes in a lossless way. Furthermore, for dynamic point cloud compression, we additionally introduce the local voxel representations from the temporal neighbouring point clouds to exploit temporal dependency. More importantly, to alleviate the distortion from the octree construction procedure, we propose a voxel context based 3D coordinate refinement method to produce more accurate reconstructed point cloud at the decoder side, which is applicable to both static and dynamic point cloud compression. The comprehensive experiments on both static and dynamic point cloud benchmark datasets(e.g., ScanNet and Semantic KITTI) clearly demonstrate the effectiveness of our newly proposed method VoxelContext-Net for 3D point cloud geometry compression.

cs.CV↗

Direct Depth Learning Network for Stereo Matching

Being a crucial task of autonomous driving, Stereo matching has made great progress in recent years. Existing stereo matching methods estimate disparity instead of depth. They treat the disparity errors as the evaluation metric of the depth estimation errors, since the depth can be calculated from the disparity according to the triangulation principle. However, we find that the error of the depth depends not only on the error of the disparity but also on the depth range of the points. Therefore, even if the disparity error is low, the depth error is still large, especially for the distant points. In this paper, a novel Direct Depth Learning Network (DDL-Net) is designed for stereo matching. DDL-Net consists of two stages: the Coarse Depth Estimation stage and the Adaptive-Grained Depth Refinement stage, which are all supervised by depth instead of disparity. Specifically, Coarse Depth Estimation stage uniformly samples the matching candidates according to depth range to construct cost volume and output coarse depth. Adaptive-Grained Depth Refinement stage performs further matching near the coarse depth to correct the imprecise matching and wrong matching. To make the Adaptive-Grained Depth Refinement stage robust to the coarse depth and adaptive to the depth range of the points, the Granularity Uncertainty is introduced to Adaptive-Grained Depth Refinement stage. Granularity Uncertainty adjusts the matching range and selects the candidates' features according to coarse prediction confidence and depth range. We verify the performance of DDL-Net on SceneFlow dataset and DrivingStereo dataset by different depth metrics. Results show that DDL-Net achieves an average improvement of 25% on the SceneFlow dataset and $12\%$ on the DrivingStereo dataset comparing the classical methods. More importantly, we achieve state-of-the-art accuracy at a large distance.

cs.CV↗

Learning 3D Human Shape and Pose from Dense Body Parts

Reconstructing 3D human shape and pose from monocular images is challenging despite the promising results achieved by the most recent learning-based methods. The commonly occurred misalignment comes from the facts that the mapping from images to the model space is highly non-linear and the rotation-based pose representation of body models is prone to result in the drift of joint positions. In this work, we investigate learning 3D human shape and pose from dense correspondences of body parts and propose a Decompose-and-aggregate Network (DaNet) to address these issues. DaNet adopts the dense correspondence maps, which densely build a bridge between 2D pixels and 3D vertices, as intermediate representations to facilitate the learning of 2D-to-3D mapping. The prediction modules of DaNet are decomposed into one global stream and multiple local streams to enable global and fine-grained perceptions for the shape and pose predictions, respectively. Messages from local streams are further aggregated to enhance the robust prediction of the rotation-based poses, where a position-aided rotation feature refinement strategy is proposed to exploit spatial relationships between body joints. Moreover, a Part-based Dropout (PartDrop) strategy is introduced to drop out dense information from intermediate representations during training, encouraging the network to focus on more complementary body parts as well as neighboring position features. The efficacy of the proposed method is validated on both indoor and real-world datasets including Human3.6M, UP3D, COCO, and 3DPW, showing that our method could significantly improve the reconstruction performance in comparison with previous state-of-the-art methods. Our code is publicly available at https://hongwenzhang.github.io/dense2mesh .

cs.CV↗

Improving Deep Video Compression by Resolution-adaptive Flow Coding

In the learning based video compression approaches, it is an essential issue to compress pixel-level optical flow maps by developing new motion vector (MV) encoders. In this work, we propose a new framework called Resolution-adaptive Flow Coding (RaFC) to effectively compress the flow maps globally and locally, in which we use multi-resolution representations instead of single-resolution representations for both the input flow maps and the output motion features of the MV encoder. To handle complex or simple motion patterns globally, our frame-level scheme RaFC-frame automatically decides the optimal flow map resolution for each video frame. To cope different types of motion patterns locally, our block-level scheme called RaFC-block can also select the optimal resolution for each local block of motion features. In addition, the rate-distortion criterion is applied to both RaFC-frame and RaFC-block and select the optimal motion coding mode for effective flow coding. Comprehensive experiments on four benchmark datasets HEVC, VTL, UVG and MCL-JCV clearly demonstrate the effectiveness of our overall RaFC framework after combing RaFC-frame and RaFC-block for video compression.

cs.CV↗

A Unified End-to-End Framework for Efficient Deep Image Compression

Image compression is a widely used technique to reduce the spatial redundancy in images. Recently, learning based image compression has achieved significant progress by using the powerful representation ability from neural networks. However, the current state-of-the-art learning based image compression methods suffer from the huge computational cost, which limits their capacity for practical applications. In this paper, we propose a unified framework called Efficient Deep Image Compression (EDIC) based on three new technologies, including a channel attention module, a Gaussian mixture model and a decoder-side enhancement module. Specifically, we design an auto-encoder style network for learning based image compression. To improve the coding efficiency, we exploit the channel relationship between latent representations by using the channel attention module. Besides, the Gaussian mixture model is introduced for the entropy model and improves the accuracy for bitrate estimation. Furthermore, we introduce the decoder-side enhancement module to further improve image compression performance. Our EDIC method can also be readily incorporated with the Deep Video Compression (DVC) framework to further improve the video compression performance. Simultaneously, our EDIC method boosts the coding performance significantly while bringing slightly increased computational cost. More importantly, experimental results demonstrate that the proposed approach outperforms the current state-of-the-art image compression methods and is up to more than 150 times faster in terms of decoding speed when compared with Minnen's method. The proposed framework also successfully improves the performance of the recent deep video compression system DVC. Our code will be released at https://github.com/liujiaheng/compression.

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