Searcharxiv⌕ Search

arXiv subjects

Gus Xia

Publications and source records attributed to Gus Xia.

At least 55 records · Page 3Linked to original sources

Foundation Models for Music: A Survey

In recent years, foundation models (FMs) such as large language models (LLMs) and latent diffusion models (LDMs) have profoundly impacted diverse sectors, including music. This comprehensive review examines state-of-the-art (SOTA) pre-trained models and foundation models in music, spanning from representation learning, generative learning and multimodal learning. We first contextualise the significance of music in various industries and trace the evolution of AI in music. By delineating the modalities targeted by foundation models, we discover many of the music representations are underexplored in FM development. Then, emphasis is placed on the lack of versatility of previous methods on diverse music applications, along with the potential of FMs in music understanding, generation and medical application. By comprehensively exploring the details of the model pre-training paradigm, architectural choices, tokenisation, finetuning methodologies and controllability, we emphasise the important topics that should have been well explored, like instruction tuning and in-context learning, scaling law and emergent ability, as well as long-sequence modelling etc. A dedicated section presents insights into music agents, accompanied by a thorough analysis of datasets and evaluations essential for pre-training and downstream tasks. Finally, by underscoring the vital importance of ethical considerations, we advocate that following research on FM for music should focus more on such issues as interpretability, transparency, human responsibility, and copyright issues. The paper offers insights into future challenges and trends on FMs for music, aiming to shape the trajectory of human-AI collaboration in the music realm.

cs.SD↗

Loop Copilot: Conducting AI Ensembles for Music Generation and Iterative Editing

Creating music is iterative, requiring varied methods at each stage. However, existing AI music systems fall short in orchestrating multiple subsystems for diverse needs. To address this gap, we introduce Loop Copilot, a novel system that enables users to generate and iteratively refine music through an interactive, multi-round dialogue interface. The system uses a large language model to interpret user intentions and select appropriate AI models for task execution. Each backend model is specialized for a specific task, and their outputs are aggregated to meet the user's requirements. To ensure musical coherence, essential attributes are maintained in a centralized table. We evaluate the effectiveness of the proposed system through semi-structured interviews and questionnaires, highlighting its utility not only in facilitating music creation but also its potential for broader applications.

cs.SD↗

MusicMagus: Zero-Shot Text-to-Music Editing via Diffusion Models

Recent advances in text-to-music generation models have opened new avenues in musical creativity. However, music generation usually involves iterative refinements, and how to edit the generated music remains a significant challenge. This paper introduces a novel approach to the editing of music generated by such models, enabling the modification of specific attributes, such as genre, mood and instrument, while maintaining other aspects unchanged. Our method transforms text editing to \textit{latent space manipulation} while adding an extra constraint to enforce consistency. It seamlessly integrates with existing pretrained text-to-music diffusion models without requiring additional training. Experimental results demonstrate superior performance over both zero-shot and certain supervised baselines in style and timbre transfer evaluations. Additionally, we showcase the practical applicability of our approach in real-world music editing scenarios.

cs.SD↗

Whole-Song Hierarchical Generation of Symbolic Music Using Cascaded Diffusion Models

Recent deep music generation studies have put much emphasis on long-term generation with structures. However, we are yet to see high-quality, well-structured whole-song generation. In this paper, we make the first attempt to model a full music piece under the realization of compositional hierarchy. With a focus on symbolic representations of pop songs, we define a hierarchical language, in which each level of hierarchy focuses on the semantics and context dependency at a certain music scope. The high-level languages reveal whole-song form, phrase, and cadence, whereas the low-level languages focus on notes, chords, and their local patterns. A cascaded diffusion model is trained to model the hierarchical language, where each level is conditioned on its upper levels. Experiments and analysis show that our model is capable of generating full-piece music with recognizable global verse-chorus structure and cadences, and the music quality is higher than the baselines. Additionally, we show that the proposed model is controllable in a flexible way. By sampling from the interpretable hierarchical languages or adjusting pre-trained external representations, users can control the music flow via various features such as phrase harmonic structures, rhythmic patterns, and accompaniment texture.

cs.SD↗

ChatMusician: Understanding and Generating Music Intrinsically with LLM

While Large Language Models (LLMs) demonstrate impressive capabilities in text generation, we find that their ability has yet to be generalized to music, humanity's creative language. We introduce ChatMusician, an open-source LLM that integrates intrinsic musical abilities. It is based on continual pre-training and finetuning LLaMA2 on a text-compatible music representation, ABC notation, and the music is treated as a second language. ChatMusician can understand and generate music with a pure text tokenizer without any external multi-modal neural structures or tokenizers. Interestingly, endowing musical abilities does not harm language abilities, even achieving a slightly higher MMLU score. Our model is capable of composing well-structured, full-length music, conditioned on texts, chords, melodies, motifs, musical forms, etc, surpassing GPT-4 baseline. On our meticulously curated college-level music understanding benchmark, MusicTheoryBench, ChatMusician surpasses LLaMA2 and GPT-3.5 on zero-shot setting by a noticeable margin. Our work reveals that LLMs can be an excellent compressor for music, but there remains significant territory to be conquered. We release our 4B token music-language corpora MusicPile, the collected MusicTheoryBench, code, model and demo in GitHub.

cs.SD↗

Learning Interpretable Low-dimensional Representation via Physical Symmetry

We have recently seen great progress in learning interpretable music representations, ranging from basic factors, such as pitch and timbre, to high-level concepts, such as chord and texture. However, most methods rely heavily on music domain knowledge. It remains an open question what general computational principles give rise to interpretable representations, especially low-dim factors that agree with human perception. In this study, we take inspiration from modern physics and use physical symmetry as a self consistency constraint for the latent space of time-series data. Specifically, it requires the prior model that characterises the dynamics of the latent states to be equivariant with respect to certain group transformations. We show that physical symmetry leads the model to learn a linear pitch factor from unlabelled monophonic music audio in a self-supervised fashion. In addition, the same methodology can be applied to computer vision, learning a 3D Cartesian space from videos of a simple moving object without labels. Furthermore, physical symmetry naturally leads to counterfactual representation augmentation, a new technique which improves sample efficiency.

cs.LG↗

CalliPaint: Chinese Calligraphy Inpainting with Diffusion Model

Chinese calligraphy can be viewed as a unique form of visual art. Recent advancements in computer vision hold significant potential for the future development of generative models in the realm of Chinese calligraphy. Nevertheless, methods of Chinese calligraphy inpainting, which can be effectively used in the art and education fields, remain relatively unexplored. In this paper, we introduce a new model that harnesses recent advancements in both Chinese calligraphy generation and image inpainting. We demonstrate that our proposed model CalliPaint can produce convincing Chinese calligraphy.

cs.CV↗

MARBLE: Music Audio Representation Benchmark for Universal Evaluation

In the era of extensive intersection between art and Artificial Intelligence (AI), such as image generation and fiction co-creation, AI for music remains relatively nascent, particularly in music understanding. This is evident in the limited work on deep music representations, the scarcity of large-scale datasets, and the absence of a universal and community-driven benchmark. To address this issue, we introduce the Music Audio Representation Benchmark for universaL Evaluation, termed MARBLE. It aims to provide a benchmark for various Music Information Retrieval (MIR) tasks by defining a comprehensive taxonomy with four hierarchy levels, including acoustic, performance, score, and high-level description. We then establish a unified protocol based on 14 tasks on 8 public-available datasets, providing a fair and standard assessment of representations of all open-sourced pre-trained models developed on music recordings as baselines. Besides, MARBLE offers an easy-to-use, extendable, and reproducible suite for the community, with a clear statement on copyright issues on datasets. Results suggest recently proposed large-scale pre-trained musical language models perform the best in most tasks, with room for further improvement. The leaderboard and toolkit repository are published at https://marble-bm.shef.ac.uk to promote future music AI research.

cs.SD↗

Motif-Centric Representation Learning for Symbolic Music

Music motif, as a conceptual building block of composition, is crucial for music structure analysis and automatic composition. While human listeners can identify motifs easily, existing computational models fall short in representing motifs and their developments. The reason is that the nature of motifs is implicit, and the diversity of motif variations extends beyond simple repetitions and modulations. In this study, we aim to learn the implicit relationship between motifs and their variations via representation learning, using the Siamese network architecture and a pretraining and fine-tuning pipeline. A regularization-based method, VICReg, is adopted for pretraining, while contrastive learning is used for fine-tuning. Experimental results on a retrieval-based task show that these two methods complement each other, yielding an improvement of 12.6% in the area under the precision-recall curve. Lastly, we visualize the acquired motif representations, offering an intuitive comprehension of the overall structure of a music piece. As far as we know, this work marks a noteworthy step forward in computational modeling of music motifs. We believe that this work lays the foundations for future applications of motifs in automatic music composition and music information retrieval.

cs.SD↗

Polyffusion: A Diffusion Model for Polyphonic Score Generation with Internal and External Controls

We propose Polyffusion, a diffusion model that generates polyphonic music scores by regarding music as image-like piano roll representations. The model is capable of controllable music generation with two paradigms: internal control and external control. Internal control refers to the process in which users pre-define a part of the music and then let the model infill the rest, similar to the task of masked music generation (or music inpainting). External control conditions the model with external yet related information, such as chord, texture, or other features, via the cross-attention mechanism. We show that by using internal and external controls, Polyffusion unifies a wide range of music creation tasks, including melody generation given accompaniment, accompaniment generation given melody, arbitrary music segment inpainting, and music arrangement given chords or textures. Experimental results show that our model significantly outperforms existing Transformer and sampling-based baselines, and using pre-trained disentangled representations as external conditions yields more effective controls.

cs.SD↗

On the Effectiveness of Speech Self-supervised Learning for Music

Self-supervised learning (SSL) has shown promising results in various speech and natural language processing applications. However, its efficacy in music information retrieval (MIR) still remains largely unexplored. While previous SSL models pre-trained on music recordings may have been mostly closed-sourced, recent speech models such as wav2vec2.0 have shown promise in music modelling. Nevertheless, research exploring the effectiveness of applying speech SSL models to music recordings has been limited. We explore the music adaption of SSL with two distinctive speech-related models, data2vec1.0 and Hubert, and refer to them as music2vec and musicHuBERT, respectively. We train $12$ SSL models with 95M parameters under various pre-training configurations and systematically evaluate the MIR task performances with 13 different MIR tasks. Our findings suggest that training with music data can generally improve performance on MIR tasks, even when models are trained using paradigms designed for speech. However, we identify the limitations of such existing speech-oriented designs, especially in modelling polyphonic information. Based on the experimental results, empirical suggestions are also given for designing future musical SSL strategies and paradigms.

cs.SD↗

Q&A: Query-Based Representation Learning for Multi-Track Symbolic Music re-Arrangement

Music rearrangement is a common music practice of reconstructing and reconceptualizing a piece using new composition or instrumentation styles, which is also an important task of automatic music generation. Existing studies typically model the mapping from a source piece to a target piece via supervised learning. In this paper, we tackle rearrangement problems via self-supervised learning, in which the mapping styles can be regarded as conditions and controlled in a flexible way. Specifically, we are inspired by the representation disentanglement idea and propose Q&A, a query-based algorithm for multi-track music rearrangement under an encoder-decoder framework. Q&A learns both a content representation from the mixture and function (style) representations from each individual track, while the latter queries the former in order to rearrange a new piece. Our current model focuses on popular music and provides a controllable pathway to four scenarios: 1) re-instrumentation, 2) piano cover generation, 3) orchestration, and 4) voice separation. Experiments show that our query system achieves high-quality rearrangement results with delicate multi-track structures, significantly outperforming the baselines.

cs.SD↗

Calliffusion: Chinese Calligraphy Generation and Style Transfer with Diffusion Modeling

In this paper, we propose Calliffusion, a system for generating high-quality Chinese calligraphy using diffusion models. Our model architecture is based on DDPM (Denoising Diffusion Probabilistic Models), and it is capable of generating common characters in five different scripts and mimicking the styles of famous calligraphers. Experiments demonstrate that our model can generate calligraphy that is difficult to distinguish from real artworks and that our controls for characters, scripts, and styles are effective. Moreover, we demonstrate one-shot transfer learning, using LoRA (Low-Rank Adaptation) to transfer Chinese calligraphy art styles to unseen characters and even out-of-domain symbols such as English letters and digits.

cs.CV↗

Self-Supervised Hierarchical Metrical Structure Modeling

We propose a novel method to model hierarchical metrical structures for both symbolic music and audio signals in a self-supervised manner with minimal domain knowledge. The model trains and inferences on beat-aligned music signals and predicts an 8-layer hierarchical metrical tree from beat, measure to the section level. The training procedure does not require any hierarchical metrical labeling except for beats, purely relying on the nature of metrical regularity and inter-voice consistency as inductive biases. We show in experiments that the method achieves comparable performance with supervised baselines on multiple metrical structure analysis tasks on both symbolic music and audio signals. All demos, source code and pre-trained models are publicly available on GitHub.

cs.SD↗

Vis2Mus: Exploring Multimodal Representation Mapping for Controllable Music Generation

In this study, we explore the representation mapping from the domain of visual arts to the domain of music, with which we can use visual arts as an effective handle to control music generation. Unlike most studies in multimodal representation learning that are purely data-driven, we adopt an analysis-by-synthesis approach that combines deep music representation learning with user studies. Such an approach enables us to discover \textit{interpretable} representation mapping without a huge amount of paired data. In particular, we discover that visual-to-music mapping has a nice property similar to equivariant. In other words, we can use various image transformations, say, changing brightness, changing contrast, style transfer, to control the corresponding transformations in the music domain. In addition, we released the Vis2Mus system as a controllable interface for symbolic music generation.

cs.SD↗

Modeling Perceptual Loudness of Piano Tone: Theory and Applications

The relationship between perceptual loudness and physical attributes of sound is an important subject in both computer music and psychoacoustics. Early studies of "equal-loudness contour" can trace back to the 1920s and the measured loudness with respect to intensity and frequency has been revised many times since then. However, most studies merely focus on synthesized sound, and the induced theories on natural tones with complex timbre have rarely been justified. To this end, we investigate both theory and applications of natural-tone loudness perception in this paper via modeling piano tone. The theory part contains: 1) an accurate measurement of piano-tone equal-loudness contour of pitches, and 2) a machine-learning model capable of inferring loudness purely based on spectral features trained on human subject measurements. As for the application, we apply our theory to piano control transfer, in which we adjust the MIDI velocities on two different player pianos (in different acoustic environments) to achieve the same perceptual effect. Experiments show that both our theoretical loudness modeling and the corresponding performance control transfer algorithm significantly outperform their baselines.

cs.SD↗

Learning Hierarchical Metrical Structure Beyond Measures

Music contains hierarchical structures beyond beats and measures. While hierarchical structure annotations are helpful for music information retrieval and computer musicology, such annotations are scarce in current digital music databases. In this paper, we explore a data-driven approach to automatically extract hierarchical metrical structures from scores. We propose a new model with a Temporal Convolutional Network-Conditional Random Field (TCN-CRF) architecture. Given a symbolic music score, our model takes in an arbitrary number of voices in a beat-quantized form, and predicts a 4-level hierarchical metrical structure from downbeat-level to section-level. We also annotate a dataset using RWC-POP MIDI files to facilitate training and evaluation. We show by experiments that the proposed method performs better than the rule-based approach under different orchestration settings. We also perform some simple musicological analysis on the model predictions. All demos, datasets and pre-trained models are publicly available on Github.

cs.SD↗

Beat Transformer: Demixed Beat and Downbeat Tracking with Dilated Self-Attention

We propose Beat Transformer, a novel Transformer encoder architecture for joint beat and downbeat tracking. Different from previous models that track beats solely based on the spectrogram of an audio mixture, our model deals with demixed spectrograms with multiple instrument channels. This is inspired by the fact that humans perceive metrical structures from richer musical contexts, such as chord progression and instrumentation. To this end, we develop a Transformer model with both time-wise attention and instrument-wise attention to capture deep-buried metrical cues. Moreover, our model adopts a novel dilated self-attention mechanism, which achieves powerful hierarchical modelling with only linear complexity. Experiments demonstrate a significant improvement in demixed beat tracking over the non-demixed version. Also, Beat Transformer achieves up to 4% point improvement in downbeat tracking accuracy over the TCN architectures. We further discover an interpretable attention pattern that mirrors our understanding of hierarchical metrical structures.

cs.SD↗