SearcharxivSearch

arXiv subjects

Haipeng Chen

Publications and source records attributed to Haipeng Chen.

At least 19 recordsLinked to original sources

HyCO: A Hybrid Neural Solver for Combinatorial Optimization

Sequential reinforcement learning (RL) solvers and global diffusion model (DM) solvers for neural combinatorial optimization exhibit complementary failure modes under an optimization-regret view. The former enjoys small marginal regret in the early construction stage, but suffers from horizon-wise compounding errors with super-linear regret growth; the latter avoids horizon compounding but incurs linear or sublinear regret w.r.t. the dimension of the remaining unsolved subspace. We propose Hybrid Neural Solver for Combinatorial Optimization (HyCO), a hybrid inference algorithm that constructs a solution prefix with an RL solver and adaptively switches to a conditional DM to complete the remaining decisions. To characterize why such hybridization helps, when to trigger the handover, and how to realize it in practice, we first develop a unified error-scaling theoretical framework and prove that, under explicit error-scaling assumptions, i) the hybrid structure achieves strictly lower expected regret than either backbone alone, and ii) there exists a unique optimal trigger step that minimizes the hybrid regret. We then design a lightweight adaptive trigger that combines policy entropy and RL-DM disagreement to detect trajectory-level signals of the regime shift as a practical proxy, since the optimal trigger step is defined at the expected-regret level and is not directly computable on individual trajectories. Experimental results on diverse benchmarks demonstrate that HyCO achieves consistent improvements over both backbones and support the empirical effectiveness of adaptive triggering.

cs.LG

Towards Reliable, Generalizable, and Specific In-Context Knowledge Editing via Multi-Objective Reinforcement Learning

Large Language Models (LLMs) are powerful but limited by static parametric knowledge that becomes outdated once pretraining ends. Knowledge editing addresses this problem by updating model behavior on target facts without full retraining. In particular, in-context knowledge editing has gained attention because it is training-free and readily applicable to black-box LLMs. Recent reinforcement learning (RL)-based approaches improve over fixed retrieval strategies by adapting prompt construction to the quantity-quality trade-off. Despite initial success, they fail to model the prompt as a structured entity under the distinct and often competing objectives of reliability, generality, and specificity. Previous methods largely optimize a single objective and make decisions over only part of the prompt construction process, thereby overlooking both the balance of different objectives and the global organization of demonstrations. We propose Multi-Objective In-context Knowledge Editing (MO-IKE), a multi-objective RL algorithm that formulates prompt construction for in-context knowledge editing as a Constrained Markov Decision Process. MO-IKE trains a dynamic retriever to optimize competing objectives in knowledge editing, enabling more balanced and globally coherent prompt construction. On Llama-3.2, MO-IKE improves edit success (reliability) from 85.0% to 92.0%, paraphrase consistency (generality) from 77% to 79%, while increasing retention rate (specificity) by 23.0% compared to prior RL-based methods.

cs.AI

Using Synthetic Data for Machine Learning-based Childhood Vaccination Prediction in Narok, Kenya

Background: Limited data utilization in low-resource settings poses a barrier to the vaccine delivery ecosystem, undermining efforts to achieve equitable immunization coverage. In nomadic populations, individuals face an increased risk of missing crucial vaccination doses as children. One such population is the Maasai in Narok County, Kenya, where the absence of high-volume, quality data hampers accurate coverage estimates, impedes efficient resource allocation, and weakens the ability to deliver timely interventions. Additionally, data privacy concerns are heightened in groups with limited sensitive data. Objectives: First, we aim to identify children at risk of missing key vaccines across a large population to provide timely, evidence-based interventions that support increased vaccination coverage. Second, we aim to better protect the privacy of sensitive health data in a vulnerable population. Methods: We digitized 8 years of child vaccination records from the MOH 510 registry (n=6,913) and applied machine learning models (Logistic Regression and XGBoost) to identify children at risk. Additionally, we utilize a novel approach to tabular diffusion-based synthetic data generation (TabSyn) to protect patient privacy within the models. Results: Our findings show that classification techniques can reliably and successfully predict children at risk of missing a vaccine, with recall, precision, and F1-scores exceeding 90% for some vaccines modeled. Additionally, training these models with synthetic data rather than real data, thus preserving the privacy of individuals within the original dataset, does not lead to a loss in predictive performance. Conclusion: These results support the use of synthetic data implementation in health informatics strategies for clinics with limited digital infrastructure, enabling privacy-preserving, scalable forecasting for childhood immunization coverage.

cs.LG

Attainable forms of lower spectra

Let $d\in\mathbb{N}$ and $\varphi\colon(0,1)\to[0,d]$. We prove there exists a set $F\subset\mathbb{R}^d$ whose lower spectrum $\operatorname{dim}^{\theta}_{\mathrm{L}} F$ satisfies $(1-\theta)\operatorname{dim}^{\theta}_{\mathrm{L}} F = \varphi(\theta)$ for all $\theta\in(0,1)$ if and only if for all $\lambda,\theta\in(0,1)$, \begin{equation*} \varphi(\theta) \leq \varphi(\lambda\theta) - \theta \varphi(\lambda) \leq (1-\theta) d. \end{equation*} We also obtain a similar classification result for $\underline{\operatorname{dim}}^{\theta}_{\mathrm{L}} F$. In contrast to the case for Assouad spectra, it is insufficient to consider homogeneous (or uniform) sets. Instead, we follow the approach introduced by Orgov\'anyi--Rutar in arXiv:2510.07013 and proceed via a more general classification result for appropriate two-scale branching functions.

math.CA

Generalised lower Assouad-type dimensions and their interpolations

This paper investigates the analytic and structural properties of the $\phi$-lower Assouad dimension, a generalized notion extending the lower Assouad dimension. We establish the equivalence of $\phi$-lower Assouad dimensions with respect to the dimension functions, prove analytic properties related to the regularity of the $\phi$-lower dimension, and analyse the role of rate windows in this context. Furthermore, we explore both positive and negative interpolation properties of the $\phi$-lower dimension by presenting corresponding theorems that delineate these behaviors.

math.CA

Speculative Sampling with Reinforcement Learning

Inference time latency has remained an open challenge for real world applications of large language models (LLMs). State-of-the-art (SOTA) speculative sampling (SpS) methods for LLMs, like EAGLE-3, use tree-based drafting to explore multiple candidate continuations in parallel. However, the hyperparameters controlling the tree structure are static, which limits flexibility and efficiency across diverse contexts and domains. We introduce Reinforcement learning for Speculative Sampling (Re-SpS), the first reinforcement learning (RL)-based framework for draft tree hyperparameter optimization. Re-SpS dynamically adjusts draft tree hyperparameters in real-time, learning context-aware policies that maximize generation speed by balancing speculative aggression with computational overhead. It leverages efficient state representations from target model hidden states and introduces multi-step action persistence for better context modeling. Evaluation results across five diverse benchmarks demonstrate consistent improvements over the SOTA method EAGLE-3, achieving up to 5.45$\times$ speedup over the backbone LLM and up to 1.12$\times$ speedup compared to EAGLE-3 across five diverse benchmarks, with no loss in output fidelity.

cs.LG

DIP: Dynamic In-Context Planner For Diffusion Language Models

Diffusion language models (DLMs) have shown strong potential for general natural language tasks with in-context examples. Existing In-Context Learning (ICL) approaches largely inherit the practice of autoregressive language models (ARLMs), incorporating all examples into a fixed prompt. However, applying this rigid, static-prompt paradigm to DLMs incurs substantial computational overhead, as the model must evaluate the maximum context length at every step. We address this inefficiency with a key discovery: the block-wise KV-cache mechanism inherent to DLM inference enables the \textit{low-cost dynamic adjustment of the context}. Following this intuition, our core idea is to start generation with a minimal prompt and progressively insert additional examples on the fly only when the generated tokens are of low confidence. Through rigorous empirical evaluations, we observe that average verified token confidence correlates strongly with generation accuracy, making it a reliable and computationally efficient signal of token quality. Formally, we propose \textbf{D}ynamic \textbf{I}n-Context \textbf{P}lanner (DIP), a context-optimization algorithm based on average verified confidence that dynamically ranks and inserts in-context examples during generation, rather than providing all examples up front. Experimental results on math and coding benchmarks with LLaDA-1.5 and LLaDA-8B-Instruct show that DIP achieves up to $1.59\times$ and $1.36\times$ speedups, respectively, while largely preserving the generation quality of the fixed-prompt baseline. Code: https://github.com/wmd3i/DIP

cs.CL

Dynamic Retriever for In-Context Knowledge Editing via Policy Optimization

Large language models (LLMs) excel at factual recall yet still propagate stale or incorrect knowledge. In-context knowledge editing offers a gradient-free remedy suitable for black-box APIs, but current editors rely on static demonstration sets chosen by surface-level similarity, leading to two persistent obstacles: (i) a quantity-quality trade-off, and (ii) lack of adaptivity to task difficulty. We address these issues by dynamically selecting supporting demonstrations according to their utility for the edit. We propose Dynamic Retriever for In-Context Knowledge Editing (DR-IKE), a lightweight framework that (1) trains a BERT retriever with REINFORCE to rank demonstrations by editing reward, and (2) employs a learnable threshold to prune low-value examples, shortening the prompt when the edit is easy and expanding it when the task is hard. DR-IKE performs editing without modifying model weights, relying solely on forward passes for compatibility with black-box LLMs. On the COUNTERFACT benchmark, it improves edit success by up to 17.1%, reduces latency by 41.6%, and preserves accuracy on unrelated queries, demonstrating scalable and adaptive knowledge editing. The code is available at https://github.com/mwnafee/DR-IKE .

cs.CL

Representations of rational numbers and Minkowski dimension

In this paper, we investigate the representations of rational numbers via continued fraction, Egyptian fraction, and Engel fraction expansions. Given $m \in \mathbb{N}$, denote by $C_m, E_m, E_m^*$ the sets of rational numbers whose continued fraction, Egyptian fraction, and Engel fraction expansions have length $m$, respectively. We first establish the Minkowski dimensions of these sets, which implies that their global scaling properties are different. We also apply the results to sumsets of decreasing sequences.

math.CA

Offline Reinforcement Learning with Generative Trajectory Policies

Generative models have emerged as a powerful class of policies for offline reinforcement learning (RL) due to their ability to capture complex, multi-modal behaviors. However, existing methods face a stark trade-off: slow, iterative models like diffusion policies are computationally expensive, while fast, single-step models like consistency policies often suffer from degraded performance. In this paper, we demonstrate that it is possible to bridge this gap. The key to moving beyond the limitations of individual methods, we argue, lies in a unifying perspective that views modern generative models, including diffusion, flow matching, and consistency models, as specific instances of learning a continuous-time generative trajectory governed by an Ordinary Differential Equation (ODE). This principled foundation provides a clearer design space for generative policies in RL and allows us to propose Generative Trajectory Policies (GTPs), a new and more general policy paradigm that learns the entire solution map of the underlying ODE. To make this paradigm practical for offline RL, we further introduce two key theoretically principled adaptations. Empirical results demonstrate that GTP achieves state-of-the-art performance on D4RL benchmarks - it significantly outperforms prior generative policies, achieving perfect scores on several notoriously hard AntMaze tasks.

cs.LG

Dual-supervised Asymmetric Co-training for Semi-supervised Medical Domain Generalization

Semi-supervised domain generalization (SSDG) in medical image segmentation offers a promising solution for generalizing to unseen domains during testing, addressing domain shift challenges and minimizing annotation costs. However, conventional SSDG methods assume labeled and unlabeled data are available for each source domain in the training set, a condition that is not always met in practice. The coexistence of limited annotation and domain shift in the training set is a prevalent issue. Thus, this paper explores a more practical and challenging scenario, cross-domain semi-supervised domain generalization (CD-SSDG), where domain shifts occur between labeled and unlabeled training data, in addition to shifts between training and testing sets. Existing SSDG methods exhibit sub-optimal performance under such domain shifts because of inaccurate pseudolabels. To address this issue, we propose a novel dual-supervised asymmetric co-training (DAC) framework tailored for CD-SSDG. Building upon the co-training paradigm with two sub-models offering cross pseudo supervision, our DAC framework integrates extra feature-level supervision and asymmetric auxiliary tasks for each sub-model. This feature-level supervision serves to address inaccurate pseudo supervision caused by domain shifts between labeled and unlabeled data, utilizing complementary supervision from the rich feature space. Additionally, two distinct auxiliary self-supervised tasks are integrated into each sub-model to enhance domain-invariant discriminative feature learning and prevent model collapse. Extensive experiments on real-world medical image segmentation datasets, i.e., Fundus, Polyp, and SCGM, demonstrate the robust generalizability of the proposed DAC framework.

cs.CV

HVIS: A Human-like Vision and Inference System for Human Motion Prediction

Grasping the intricacies of human motion, which involve perceiving spatio-temporal dependence and multi-scale effects, is essential for predicting human motion. While humans inherently possess the requisite skills to navigate this issue, it proves to be markedly more challenging for machines to emulate. To bridge the gap, we propose the Human-like Vision and Inference System (HVIS) for human motion prediction, which is designed to emulate human observation and forecast future movements. HVIS comprises two components: the human-like vision encode (HVE) module and the human-like motion inference (HMI) module. The HVE module mimics and refines the human visual process, incorporating a retina-analog component that captures spatiotemporal information separately to avoid unnecessary crosstalk. Additionally, a visual cortex-analogy component is designed to hierarchically extract and treat complex motion features, focusing on both global and local features of human poses. The HMI is employed to simulate the multi-stage learning model of the human brain. The spontaneous learning network simulates the neuronal fracture generation process for the adversarial generation of future motions. Subsequently, the deliberate learning network is optimized for hard-to-train joints to prevent misleading learning. Experimental results demonstrate that our method achieves new state-of-the-art performance, significantly outperforming existing methods by 19.8% on Human3.6M, 15.7% on CMU Mocap, and 11.1% on G3D.

cs.CV

Sequential Stochastic Combinatorial Optimization Using Hierarchal Reinforcement Learning

Reinforcement learning (RL) has emerged as a promising tool for combinatorial optimization (CO) problems due to its ability to learn fast, effective, and generalizable solutions. Nonetheless, existing works mostly focus on one-shot deterministic CO, while sequential stochastic CO (SSCO) has rarely been studied despite its broad applications such as adaptive influence maximization (IM) and infectious disease intervention. In this paper, we study the SSCO problem where we first decide the budget (e.g., number of seed nodes in adaptive IM) allocation for all time steps, and then select a set of nodes for each time step. The few existing studies on SSCO simplify the problems by assuming a uniformly distributed budget allocation over the time horizon, yielding suboptimal solutions. We propose a generic hierarchical RL (HRL) framework called wake-sleep option (WS-option), a two-layer option-based framework that simultaneously decides adaptive budget allocation on the higher layer and node selection on the lower layer. WS-option starts with a coherent formulation of the two-layer Markov decision processes (MDPs), capturing the interdependencies between the two layers of decisions. Building on this, WS-option employs several innovative designs to balance the model's training stability and computational efficiency, preventing the vicious cyclic interference issue between the two layers. Empirical results show that WS-option exhibits significantly improved effectiveness and generalizability compared to traditional methods. Moreover, the learned model can be generalized to larger graphs, which significantly reduces the overhead of computational resources.

cs.AI

Can Reinforcement Learning Solve Asymmetric Combinatorial-Continuous Zero-Sum Games?

There have been extensive studies on learning in zero-sum games, focusing on the analysis of the existence and algorithmic convergence of Nash equilibrium (NE). Existing studies mainly focus on symmetric games where the strategy spaces of the players are of the same type and size. For the few studies that do consider asymmetric games, they are mostly restricted to matrix games. In this paper, we define and study a new practical class of asymmetric games called two-player Asymmetric Combinatorial-Continuous zEro-Sum (ACCES) games, featuring a combinatorial action space for one player and an infinite compact space for the other. Such ACCES games have broad implications in the real world, particularly in combinatorial optimization problems (COPs) where one player optimizes a solution in a combinatorial space, and the opponent plays against it in an infinite (continuous) compact space (e.g., a nature player deciding epistemic parameters of the environmental model). Our first key contribution is to prove the existence of NE for two-player ACCES games, using the idea of essentially finite game approximation. Building on the theoretical insights and double oracle (DO)-based solutions to complex zero-sum games, our second contribution is to design the novel algorithm, Combinatorial Continuous DO (CCDO), to solve ACCES games, and prove the convergence of the proposed algorithm. Considering the NP-hardness of most COPs and recent advancements in reinforcement learning (RL)-based solutions to COPs, our third contribution is to propose a practical algorithm to solve NE in the real world, CCDORL (based on CCDO), and provide the novel convergence analysis in the ACCES game. Experimental results across diverse instances of COPs demonstrate the empirical effectiveness of our algorithms. The code of this work is available at https://github.com/wmd3i/CCDO-RL.

cs.GT

Causal-Inspired Multitask Learning for Video-Based Human Pose Estimation

Video-based human pose estimation has long been a fundamental yet challenging problem in computer vision. Previous studies focus on spatio-temporal modeling through the enhancement of architecture design and optimization strategies. However, they overlook the causal relationships in the joints, leading to models that may be overly tailored and thus estimate poorly to challenging scenes. Therefore, adequate causal reasoning capability, coupled with good interpretability of model, are both indispensable and prerequisite for achieving reliable results. In this paper, we pioneer a causal perspective on pose estimation and introduce a causal-inspired multitask learning framework, consisting of two stages. \textit{In the first stage}, we try to endow the model with causal spatio-temporal modeling ability by introducing two self-supervision auxiliary tasks. Specifically, these auxiliary tasks enable the network to infer challenging keypoints based on observed keypoint information, thereby imbuing causal reasoning capabilities into the model and making it robust to challenging scenes. \textit{In the second stage}, we argue that not all feature tokens contribute equally to pose estimation. Prioritizing causal (keypoint-relevant) tokens is crucial to achieve reliable results, which could improve the interpretability of the model. To this end, we propose a Token Causal Importance Selection module to identify the causal tokens and non-causal tokens (\textit{e.g.}, background and objects). Additionally, non-causal tokens could provide potentially beneficial cues but may be redundant. We further introduce a non-causal tokens clustering module to merge the similar non-causal tokens. Extensive experiments show that our method outperforms state-of-the-art methods on three large-scale benchmark datasets.

cs.CV

CultureVLM: Characterizing and Improving Cultural Understanding of Vision-Language Models for over 100 Countries

Vision-language models (VLMs) have advanced human-AI interaction but struggle with cultural understanding, often misinterpreting symbols, gestures, and artifacts due to biases in predominantly Western-centric training data. In this paper, we construct CultureVerse, a large-scale multimodal benchmark covering 19, 682 cultural concepts, 188 countries/regions, 15 cultural concepts, and 3 question types, with the aim of characterizing and improving VLMs' multicultural understanding capabilities. Then, we propose CultureVLM, a series of VLMs fine-tuned on our dataset to achieve significant performance improvement in cultural understanding. Our evaluation of 16 models reveals significant disparities, with a stronger performance in Western concepts and weaker results in African and Asian contexts. Fine-tuning on our CultureVerse enhances cultural perception, demonstrating cross-cultural, cross-continent, and cross-dataset generalization without sacrificing performance on models' general VLM benchmarks. We further present insights on cultural generalization and forgetting. We hope that this work could lay the foundation for more equitable and culturally aware multimodal AI systems.

cs.AI

Population Aware Diffusion for Time Series Generation

Diffusion models have shown promising ability in generating high-quality time series (TS) data. Despite the initial success, existing works mostly focus on the authenticity of data at the individual level, but pay less attention to preserving the population-level properties on the entire dataset. Such population-level properties include value distributions for each dimension and distributions of certain functional dependencies (e.g., cross-correlation, CC) between different dimensions. For instance, when generating house energy consumption TS data, the value distributions of the outside temperature and the kitchen temperature should be preserved, as well as the distribution of CC between them. Preserving such TS population-level properties is critical in maintaining the statistical insights of the datasets, mitigating model bias, and augmenting downstream tasks like TS prediction. Yet, it is often overlooked by existing models. Hence, data generated by existing models often bear distribution shifts from the original data. We propose Population-aware Diffusion for Time Series (PaD-TS), a new TS generation model that better preserves the population-level properties. The key novelties of PaD-TS include 1) a new training method explicitly incorporating TS population-level property preservation, and 2) a new dual-channel encoder model architecture that better captures the TS data structure. Empirical results in major benchmark datasets show that PaD-TS can improve the average CC distribution shift score between real and synthetic data by 5.9x while maintaining a performance comparable to state-of-the-art models on individual-level authenticity.

cs.LG

Creating a Cooperative AI Policymaking Platform through Open Source Collaboration

Advances in artificial intelligence (AI) present significant risks and opportunities, requiring improved governance to mitigate societal harms and promote equitable benefits. Current incentive structures and regulatory delays may hinder responsible AI development and deployment, particularly in light of the transformative potential of large language models (LLMs). To address these challenges, we propose developing the following three contributions: (1) a large multimodal text and economic-timeseries foundation model that integrates economic and natural language policy data for enhanced forecasting and decision-making, (2) algorithmic mechanisms for eliciting diverse and representative perspectives, enabling the creation of data-driven public policy recommendations, and (3) an AI-driven web platform for supporting transparent, inclusive, and data-driven policymaking.

cs.CY