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Hang Zhao

Publications and source records attributed to Hang Zhao.

At least 181 records · Page 10Linked to original sources

Predictive Visual Tracking: A New Benchmark and Baseline Approach

As a crucial robotic perception capability, visual tracking has been intensively studied recently. In the real-world scenarios, the onboard processing time of the image streams inevitably leads to a discrepancy between the tracking results and the real-world states. However, existing visual tracking benchmarks commonly run the trackers offline and ignore such latency in the evaluation. In this work, we aim to deal with a more realistic problem of latency-aware tracking. The state-of-the-art trackers are evaluated in the aerial scenarios with new metrics jointly assessing the tracking accuracy and efficiency. Moreover, a new predictive visual tracking baseline is developed to compensate for the latency stemming from the onboard computation. Our latency-aware benchmark can provide a more realistic evaluation of the trackers for the robotic applications. Besides, exhaustive experiments have proven the effectiveness of the proposed predictive visual tracking baseline approach.

cs.CV↗

P4P: Conflict-Aware Motion Prediction for Planning in Autonomous Driving

Motion prediction is crucial in enabling safe motion planning for autonomous vehicles in interactive scenarios. It allows the planner to identify potential conflicts with other traffic agents and generate safe plans. Existing motion predictors often focus on reducing prediction errors, yet it remains an open question on how well they help identify the conflicts for the planner. In this paper, we evaluate state-of-the-art predictors through novel conflict-related metrics, such as the success rate of identifying conflicts. Surprisingly, the predictors suffer from a low success rate and thus lead to a large percentage of collisions when we test the prediction-planning system in an interactive simulator. To fill the gap, we propose a simple but effective alternative that combines a physics-based trajectory generator and a learning-based relation predictor to identify conflicts and infer conflict relations. We demonstrate that our predictor, P4P, achieves superior performance over existing learning-based predictors in realistic interactive driving scenarios from Waymo Open Motion Dataset.

cs.RO↗

Self-supervision through Random Segments with Autoregressive Coding (RandSAC)

Inspired by the success of self-supervised autoregressive representation learning in natural language (GPT and its variants), and advances in recent visual architecture design with Vision Transformers (ViTs), in this paper, we explore the effect various design choices have on the success of applying such training strategies for visual feature learning. Specifically, we introduce a novel strategy that we call Random Segments with Autoregressive Coding (RandSAC). In RandSAC, we group patch representations (image tokens) into hierarchically arranged segments; within each segment, tokens are predicted in parallel, similar to BERT, while across segment predictions are sequential, similar to GPT. We illustrate that randomized serialization of the segments significantly improves the performance and results in distribution over spatially-long (across-segments) and -short (within-segment) predictions which are effective for feature learning. We illustrate the pertinence of these design choices and explore alternatives on a number of datasets (e.g., CIFAR10, CIFAR100, ImageNet). While our pre-training strategy works with a vanilla Transformer, we also propose a conceptually simple, but highly effective, addition to the decoder that allows learnable skip-connections to encoder$'$s feature layers, which further improves the performance.

cs.CV↗

InterSim: Interactive Traffic Simulation via Explicit Relation Modeling

Interactive traffic simulation is crucial to autonomous driving systems by enabling testing for planners in a more scalable and safe way compared to real-world road testing. Existing approaches learn an agent model from large-scale driving data to simulate realistic traffic scenarios, yet it remains an open question to produce consistent and diverse multi-agent interactive behaviors in crowded scenes. In this work, we present InterSim, an interactive traffic simulator for testing autonomous driving planners. Given a test plan trajectory from the ego agent, InterSim reasons about the interaction relations between the agents in the scene and generates realistic trajectories for each environment agent that are consistent with the relations. We train and validate our model on a large-scale interactive driving dataset. Experiment results show that InterSim achieves better simulation realism and reactivity in two simulation tasks compared to a state-of-the-art learning-based traffic simulator.

cs.RO↗

CYBORGS: Contrastively Bootstrapping Object Representations by Grounding in Segmentation

Many recent approaches in contrastive learning have worked to close the gap between pretraining on iconic images like ImageNet and pretraining on complex scenes like COCO. This gap exists largely because commonly used random crop augmentations obtain semantically inconsistent content in crowded scene images of diverse objects. Previous works use preprocessing pipelines to localize salient objects for improved cropping, but an end-to-end solution is still elusive. In this work, we propose a framework which accomplishes this goal via joint learning of representations and segmentation. We leverage segmentation masks to train a model with a mask-dependent contrastive loss, and use the partially trained model to bootstrap better masks. By iterating between these two components, we ground the contrastive updates in segmentation information, and simultaneously improve segmentation throughout pretraining. Experiments show our representations transfer robustly to downstream tasks in classification, detection and segmentation.

cs.CV↗

VectorFlow: Combining Images and Vectors for Traffic Occupancy and Flow Prediction

Predicting future behaviors of road agents is a key task in autonomous driving. While existing models have demonstrated great success in predicting marginal agent future behaviors, it remains a challenge to efficiently predict consistent joint behaviors of multiple agents. Recently, the occupancy flow fields representation was proposed to represent joint future states of road agents through a combination of occupancy grid and flow, which supports efficient and consistent joint predictions. In this work, we propose a novel occupancy flow fields predictor to produce accurate occupancy and flow predictions, by combining the power of an image encoder that learns features from a rasterized traffic image and a vector encoder that captures information of continuous agent trajectories and map states. The two encoded features are fused by multiple attention modules before generating final predictions. Our simple but effective model ranks 3rd place on the Waymo Open Dataset Occupancy and Flow Prediction Challenge, and achieves the best performance in the occluded occupancy and flow prediction task.

cs.CV↗

Sound2Synth: Interpreting Sound via FM Synthesizer Parameters Estimation

Synthesizer is a type of electronic musical instrument that is now widely used in modern music production and sound design. Each parameters configuration of a synthesizer produces a unique timbre and can be viewed as a unique instrument. The problem of estimating a set of parameters configuration that best restore a sound timbre is an important yet complicated problem, i.e.: the synthesizer parameters estimation problem. We proposed a multi-modal deep-learning-based pipeline Sound2Synth, together with a network structure Prime-Dilated Convolution (PDC) specially designed to solve this problem. Our method achieved not only SOTA but also the first real-world applicable results on Dexed synthesizer, a popular FM synthesizer.

cs.SD↗

Controllable and Lossless Non-Autoregressive End-to-End Text-to-Speech

Some recent studies have demonstrated the feasibility of single-stage neural text-to-speech, which does not need to generate mel-spectrograms but generates the raw waveforms directly from the text. Single-stage text-to-speech often faces two problems: a) the one-to-many mapping problem due to multiple speech variations and b) insufficiency of high frequency reconstruction due to the lack of supervision of ground-truth acoustic features during training. To solve the a) problem and generate more expressive speech, we propose a novel phoneme-level prosody modeling method based on a variational autoencoder with normalizing flows to model underlying prosodic information in speech. We also use the prosody predictor to support end-to-end expressive speech synthesis. Furthermore, we propose the dual parallel autoencoder to introduce supervision of the ground-truth acoustic features during training to solve the b) problem enabling our model to generate high-quality speech. We compare the synthesis quality with state-of-the-art text-to-speech systems on an internal expressive English dataset. Both qualitative and quantitative evaluations demonstrate the superiority and robustness of our method for lossless speech generation while also showing a strong capability in prosody modeling.

cs.SD↗

Augmented Imagefication: A Data-driven Fault Detection Method for Aircraft Air Data Sensors

In this paper, a novel data-driven approach named Augmented Imagefication for Fault detection (FD) of aircraft air data sensors (ADS) is proposed. Exemplifying the FD problem of aircraft air data sensors, an online FD scheme on edge device based on deep neural network (DNN) is developed. First, the aircraft inertial reference unit measurements is adopted as equivalent inputs, which is scalable to different aircraft/flight cases. Data associated with 6 different aircraft/flight conditions are collected to provide diversity (scalability) in the training/testing database. Then Augmented Imagefication is proposed for the DNN-based prediction of flying conditions. The raw data are reshaped as a grayscale image for convolutional operation, and the necessity of augmentation is analyzed and pointed out. Different kinds of augmented method, i.e. Flip, Repeat, Tile and their combinations are discussed, the result shows that the All Repeat operation in both axes of image matrix leads to the best performance of DNN. The interpretability of DNN is studied based on Grad-CAM, which provide a better understanding and further solidifies the robustness of DNN. Next the DNN model, VGG-16 with augmented imagefication data is optimized for mobile hardware deployment. After pruning of DNN, a lightweight model (98.79% smaller than original VGG-16) with high accuracy (slightly up by 0.27%) and fast speed (time delay is reduced by 87.54%) is obtained. And the hyperparameters optimization of DNN based on TPE is implemented and the best combination of hyperparameters is determined (learning rate 0.001, iterative epochs 600, and batch size 100 yields the highest accuracy at 0.987). Finally, a online FD deployment based on edge device, Jetson Nano, is developed and the real time monitoring of aircraft is achieved. We believe that this method is instructive for addressing the FD problems in other similar fields.

cs.CV↗

Radio2Speech: High Quality Speech Recovery from Radio Frequency Signals

Considering the microphone is easily affected by noise and soundproof materials, the radio frequency (RF) signal is a promising candidate to recover audio as it is immune to noise and can traverse many soundproof objects. In this paper, we introduce Radio2Speech, a system that uses RF signals to recover high quality speech from the loudspeaker. Radio2Speech can recover speech comparable to the quality of the microphone, advancing from recovering only single tone music or incomprehensible speech in existing approaches. We use Radio UNet to accurately recover speech in time-frequency domain from RF signals with limited frequency band. Also, we incorporate the neural vocoder to synthesize the speech waveform from the estimated time-frequency representation without using the contaminated phase. Quantitative and qualitative evaluations show that in quiet, noisy and soundproof scenarios, Radio2Speech achieves state-of-the-art performance and is on par with the microphone that works in quiet scenarios.

cs.SD↗

R4D: Utilizing Reference Objects for Long-Range Distance Estimation

Estimating the distance of objects is a safety-critical task for autonomous driving. Focusing on short-range objects, existing methods and datasets neglect the equally important long-range objects. In this paper, we introduce a challenging and under-explored task, which we refer to as Long-Range Distance Estimation, as well as two datasets to validate new methods developed for this task. We then proposeR4D, the first framework to accurately estimate the distance of long-range objects by using references with known distances in the scene. Drawing inspiration from human perception, R4D builds a graph by connecting a target object to all references. An edge in the graph encodes the relative distance information between a pair of target and reference objects. An attention module is then used to weigh the importance of reference objects and combine them into one target object distance prediction. Experiments on the two proposed datasets demonstrate the effectiveness and robustness of R4D by showing significant improvements compared to existing baselines. We are looking to make the proposed dataset, Waymo OpenDataset - Long-Range Labels, available publicly at waymo.com/open/download.

cs.CV↗

Automorphisms of 3-folds of general type acting trivially on cohomology

Let $X$ be a minimal projective threefold of general type over $\mathbb{C}$ with only Gorenstein quotient singularities, and let $\mathrm{Aut}_{\mathbb{Q}}(X)$ be the subgroup of automorphisms acting trivially on $H^*(X,\mathbb{Q})$. In this paper, we show that if $X$ is of maximal Albanese dimension, then $|\mathrm{Aut}_{\mathbb{Q}}(X)|\leq 6$. Moreover, if $X$ is nonsingular and $K_X$ is ample, then $|\mathrm{Aut}_{\mathbb{Q}}(X)|\leq 5$. Seeking for higher-dimensional examples of varieties with nontrivial $\mathrm{Aut}_{\mathbb{Q}}(X)$, we concern $d$-folds $X$ isogenous to an unmixed product of curves. If $d=3$, we show that $\mathrm{Aut}_{\mathbb{Q}}(X)$ is a $2$-elementray abelian group whose order is at most $4$ under some conditions on their minimal realizations. Moreover, each of the possible groups can be realized. If $d\geq 3$, we give a sufficient condition for $\mathrm{Aut}_{\mathbb{Q}}(X)$ being trivial. Curiously, there exist examples of projective threefolds $X$ with terminal singularities and maximal Albanese dimension whose $\mathrm{Aut}_{\mathbb{Q}}(X)$ can have an arbitrarily large order.

math.AG↗

On numerically trivial automorphisms of threefolds of general type

In this paper, we prove that the group $\mathrm{Aut}_\mathbb{Q}(X)$ of numerically trivial automorphisms are uniformly bounded for smooth projective threefolds $X$ of general type which either satisfy $q(X)\geq 3$ or have a Gorenstein minimal model. If $X$ is furthermore of maximal Albanese dimension, then $|\mathrm{Aut}_\mathbb{Q}(X)|\leq 4$, and equality can be achieved by an unbounded family of threefolds previously constructed by the third author. Along the way we prove a Noether type inequality for log canonical pairs of general type with the coefficients of the boundary divisor from a given subset $\mathcal{C}\subset (0,1]$ such that $\mathcal{C}\cup\{1\}$ attains the minimum.

math.AG↗

Depth Estimation Matters Most: Improving Per-Object Depth Estimation for Monocular 3D Detection and Tracking

Monocular image-based 3D perception has become an active research area in recent years owing to its applications in autonomous driving. Approaches to monocular 3D perception including detection and tracking, however, often yield inferior performance when compared to LiDAR-based techniques. Through systematic analysis, we identified that per-object depth estimation accuracy is a major factor bounding the performance. Motivated by this observation, we propose a multi-level fusion method that combines different representations (RGB and pseudo-LiDAR) and temporal information across multiple frames for objects (tracklets) to enhance per-object depth estimation. Our proposed fusion method achieves the state-of-the-art performance of per-object depth estimation on the Waymo Open Dataset, the KITTI detection dataset, and the KITTI MOT dataset. We further demonstrate that by simply replacing estimated depth with fusion-enhanced depth, we can achieve significant improvements in monocular 3D perception tasks, including detection and tracking.

cs.CV↗

SEMI: Self-supervised Exploration via Multisensory Incongruity

Efficient exploration is a long-standing problem in reinforcement learning since extrinsic rewards are usually sparse or missing. A popular solution to this issue is to feed an agent with novelty signals as intrinsic rewards. In this work, we introduce SEMI, a self-supervised exploration policy by incentivizing the agent to maximize a new novelty signal: multisensory incongruity, which can be measured in two aspects, perception incongruity and action incongruity. The former represents the misalignment of the multisensory inputs, while the latter represents the variance of an agent's policies under different sensory inputs. Specifically, an alignment predictor is learned to detect whether multiple sensory inputs are aligned, the error of which is used to measure perception incongruity. A policy model takes different combinations of the multisensory observations as input and outputs actions for exploration. The variance of actions is further used to measure action incongruity. Using both incongruities as intrinsic rewards, SEMI allows an agent to learn skills by exploring in a self-supervised manner without any external rewards. We further show that SEMI is compatible with extrinsic rewards and it improves sample efficiency of policy learning. The effectiveness of SEMI is demonstrated across a variety of benchmark environments including object manipulation and audio-visual games.

cs.LG↗

Intrinsically Motivated Self-supervised Learning in Reinforcement Learning

In vision-based reinforcement learning (RL) tasks, it is prevalent to assign auxiliary tasks with a surrogate self-supervised loss so as to obtain more semantic representations and improve sample efficiency. However, abundant information in self-supervised auxiliary tasks has been disregarded, since the representation learning part and the decision-making part are separated. To sufficiently utilize information in auxiliary tasks, we present a simple yet effective idea to employ self-supervised loss as an intrinsic reward, called Intrinsically Motivated Self-Supervised learning in Reinforcement learning (IM-SSR). We formally show that the self-supervised loss can be decomposed as exploration for novel states and robustness improvement from nuisance elimination. IM-SSR can be effortlessly plugged into any reinforcement learning with self-supervised auxiliary objectives with nearly no additional cost. Combined with IM-SSR, the previous underlying algorithms achieve salient improvements on both sample efficiency and generalization in various vision-based robotics tasks from the DeepMind Control Suite, especially when the reward signal is sparse.

cs.LG↗

Learning Visual Styles from Audio-Visual Associations

From the patter of rain to the crunch of snow, the sounds we hear often convey the visual textures that appear within a scene. In this paper, we present a method for learning visual styles from unlabeled audio-visual data. Our model learns to manipulate the texture of a scene to match a sound, a problem we term audio-driven image stylization. Given a dataset of paired audio-visual data, we learn to modify input images such that, after manipulation, they are more likely to co-occur with a given input sound. In quantitative and qualitative evaluations, our sound-based model outperforms label-based approaches. We also show that audio can be an intuitive representation for manipulating images, as adjusting a sound's volume or mixing two sounds together results in predictable changes to visual style. Project webpage: https://tinglok.netlify.app/files/avstyle

cs.CV↗

MUTR3D: A Multi-camera Tracking Framework via 3D-to-2D Queries

Accurate and consistent 3D tracking from multiple cameras is a key component in a vision-based autonomous driving system. It involves modeling 3D dynamic objects in complex scenes across multiple cameras. This problem is inherently challenging due to depth estimation, visual occlusions, appearance ambiguity, etc. Moreover, objects are not consistently associated across time and cameras. To address that, we propose an end-to-end \textbf{MU}lti-camera \textbf{TR}acking framework called MUTR3D. In contrast to prior works, MUTR3D does not explicitly rely on the spatial and appearance similarity of objects. Instead, our method introduces \textit{3D track query} to model spatial and appearance coherent track for each object that appears in multiple cameras and multiple frames. We use camera transformations to link 3D trackers with their observations in 2D images. Each tracker is further refined according to the features that are obtained from camera images. MUTR3D uses a set-to-set loss to measure the difference between the predicted tracking results and the ground truths. Therefore, it does not require any post-processing such as non-maximum suppression and/or bounding box association. MUTR3D outperforms state-of-the-art methods by 5.3 AMOTA on the nuScenes dataset. Code is available at: \url{https://github.com/a1600012888/MUTR3D}.

cs.CV↗