Searcharxiv⌕ Search

arXiv subjects

Hang Zhao

Publications and source records attributed to Hang Zhao.

At least 163 records · Page 9Linked to original sources

Reconstructing Three-decade Global Fine-Grained Nighttime Light Observations by a New Super-Resolution Framework

Satellite-collected nighttime light provides a unique perspective on human activities, including urbanization, population growth, and epidemics. Yet, long-term and fine-grained nighttime light observations are lacking, leaving the analysis and applications of decades of light changes in urban facilities undeveloped. To fill this gap, we developed an innovative framework and used it to design a new super-resolution model that reconstructs low-resolution nighttime light data into high resolution. The validation of one billion data points shows that the correlation coefficient of our model at the global scale reaches 0.873, which is significantly higher than that of other existing models (maximum = 0.713). Our model also outperforms existing models at the national and urban scales. Furthermore, through an inspection of airports and roads, only our model's image details can reveal the historical development of these facilities. We provide the long-term and fine-grained nighttime light observations to promote research on human activities. The dataset is available at \url{https://doi.org/10.5281/zenodo.7859205}.

eess.IV↗

Diff-Foley: Synchronized Video-to-Audio Synthesis with Latent Diffusion Models

The Video-to-Audio (V2A) model has recently gained attention for its practical application in generating audio directly from silent videos, particularly in video/film production. However, previous methods in V2A have limited generation quality in terms of temporal synchronization and audio-visual relevance. We present Diff-Foley, a synchronized Video-to-Audio synthesis method with a latent diffusion model (LDM) that generates high-quality audio with improved synchronization and audio-visual relevance. We adopt contrastive audio-visual pretraining (CAVP) to learn more temporally and semantically aligned features, then train an LDM with CAVP-aligned visual features on spectrogram latent space. The CAVP-aligned features enable LDM to capture the subtler audio-visual correlation via a cross-attention module. We further significantly improve sample quality with `double guidance'. Diff-Foley achieves state-of-the-art V2A performance on current large scale V2A dataset. Furthermore, we demonstrate Diff-Foley practical applicability and generalization capabilities via downstream finetuning. Project Page: see https://diff-foley.github.io/

cs.SD↗

VectorMapNet: End-to-end Vectorized HD Map Learning

Autonomous driving systems require High-Definition (HD) semantic maps to navigate around urban roads. Existing solutions approach the semantic mapping problem by offline manual annotation, which suffers from serious scalability issues. Recent learning-based methods produce dense rasterized segmentation predictions to construct maps. However, these predictions do not include instance information of individual map elements and require heuristic post-processing to obtain vectorized maps. To tackle these challenges, we introduce an end-to-end vectorized HD map learning pipeline, termed VectorMapNet. VectorMapNet takes onboard sensor observations and predicts a sparse set of polylines in the bird's-eye view. This pipeline can explicitly model the spatial relation between map elements and generate vectorized maps that are friendly to downstream autonomous driving tasks. Extensive experiments show that VectorMapNet achieve strong map learning performance on both nuScenes and Argoverse2 dataset, surpassing previous state-of-the-art methods by 14.2 mAP and 14.6mAP. Qualitatively, VectorMapNet is capable of generating comprehensive maps and capturing fine-grained details of road geometry. To the best of our knowledge, VectorMapNet is the first work designed towards end-to-end vectorized map learning from onboard observations. Our project website is available at \url{https://tsinghua-mars-lab.github.io/vectormapnet/}.

cs.CV↗

On Uni-Modal Feature Learning in Supervised Multi-Modal Learning

We abstract the features (i.e. learned representations) of multi-modal data into 1) uni-modal features, which can be learned from uni-modal training, and 2) paired features, which can only be learned from cross-modal interactions. Multi-modal models are expected to benefit from cross-modal interactions on the basis of ensuring uni-modal feature learning. However, recent supervised multi-modal late-fusion training approaches still suffer from insufficient learning of uni-modal features on each modality. We prove that this phenomenon does hurt the model's generalization ability. To this end, we propose to choose a targeted late-fusion learning method for the given supervised multi-modal task from Uni-Modal Ensemble(UME) and the proposed Uni-Modal Teacher(UMT), according to the distribution of uni-modal and paired features. We demonstrate that, under a simple guiding strategy, we can achieve comparable results to other complex late-fusion or intermediate-fusion methods on various multi-modal datasets, including VGG-Sound, Kinetics-400, UCF101, and ModelNet40.

cs.CV↗

BEVScope: Enhancing Self-Supervised Depth Estimation Leveraging Bird's-Eye-View in Dynamic Scenarios

Depth estimation is a cornerstone of perception in autonomous driving and robotic systems. The considerable cost and relatively sparse data acquisition of LiDAR systems have led to the exploration of cost-effective alternatives, notably, self-supervised depth estimation. Nevertheless, current self-supervised depth estimation methods grapple with several limitations: (1) the failure to adequately leverage informative multi-camera views. (2) the limited capacity to handle dynamic objects effectively. To address these challenges, we present BEVScope, an innovative approach to self-supervised depth estimation that harnesses Bird's-Eye-View (BEV) features. Concurrently, we propose an adaptive loss function, specifically designed to mitigate the complexities associated with moving objects. Empirical evaluations conducted on the Nuscenes dataset validate our approach, demonstrating competitive performance. Code will be released at https://github.com/myc634/BEVScope.

cs.CV↗

ViP3D: End-to-end Visual Trajectory Prediction via 3D Agent Queries

Perception and prediction are two separate modules in the existing autonomous driving systems. They interact with each other via hand-picked features such as agent bounding boxes and trajectories. Due to this separation, prediction, as a downstream module, only receives limited information from the perception module. To make matters worse, errors from the perception modules can propagate and accumulate, adversely affecting the prediction results. In this work, we propose ViP3D, a query-based visual trajectory prediction pipeline that exploits rich information from raw videos to directly predict future trajectories of agents in a scene. ViP3D employs sparse agent queries to detect, track, and predict throughout the pipeline, making it the first fully differentiable vision-based trajectory prediction approach. Instead of using historical feature maps and trajectories, useful information from previous timestamps is encoded in agent queries, which makes ViP3D a concise streaming prediction method. Furthermore, extensive experimental results on the nuScenes dataset show the strong vision-based prediction performance of ViP3D over traditional pipelines and previous end-to-end models.

cs.CV↗

Neural Map Prior for Autonomous Driving

High-definition (HD) semantic maps are crucial in enabling autonomous vehicles to navigate urban environments. The traditional method of creating offline HD maps involves labor-intensive manual annotation processes, which are not only costly but also insufficient for timely updates. Recent studies have proposed an alternative approach that generates local maps using online sensor observations. However, this approach is limited by the sensor's perception range and its susceptibility to occlusions. In this study, we propose Neural Map Prior (NMP), a neural representation of global maps. This representation automatically updates itself and improves the performance of local map inference. Specifically, we utilize two approaches to achieve this. Firstly, to integrate a strong map prior into local map inference, we apply cross-attention, a mechanism that dynamically identifies correlations between current and prior features. Secondly, to update the global neural map prior, we utilize a learning-based fusion module that guides the network in fusing features from previous traversals. Our experimental results, based on the nuScenes dataset, demonstrate that our framework is highly compatible with various map segmentation and detection architectures. It significantly improves map prediction performance, even in challenging weather conditions and situations with a longer perception range. To the best of our knowledge, this is the first learning-based system for creating a global map prior.

cs.CV↗

ChatDB: Augmenting LLMs with Databases as Their Symbolic Memory

Large language models (LLMs) with memory are computationally universal. However, mainstream LLMs are not taking full advantage of memory, and the designs are heavily influenced by biological brains. Due to their approximate nature and proneness to the accumulation of errors, conventional neural memory mechanisms cannot support LLMs to simulate complex reasoning. In this paper, we seek inspiration from modern computer architectures to augment LLMs with symbolic memory for complex multi-hop reasoning. Such a symbolic memory framework is instantiated as an LLM and a set of SQL databases, where the LLM generates SQL instructions to manipulate the SQL databases. We validate the effectiveness of the proposed memory framework on a synthetic dataset requiring complex reasoning. The project website is available at https://chatdatabase.github.io/ .

cs.AI↗

Learning Practically Feasible Policies for Online 3D Bin Packing

We tackle the Online 3D Bin Packing Problem, a challenging yet practically useful variant of the classical Bin Packing Problem. In this problem, the items are delivered to the agent without informing the full sequence information. Agent must directly pack these items into the target bin stably without changing their arrival order, and no further adjustment is permitted. Online 3D-BPP can be naturally formulated as Markov Decision Process (MDP). We adopt deep reinforcement learning, in particular, the on-policy actor-critic framework, to solve this MDP with constrained action space. To learn a practically feasible packing policy, we propose three critical designs. First, we propose an online analysis of packing stability based on a novel stacking tree. It attains a high analysis accuracy while reducing the computational complexity from $O(N^2)$ to $O(N \log N)$, making it especially suited for RL training. Second, we propose a decoupled packing policy learning for different dimensions of placement which enables high-resolution spatial discretization and hence high packing precision. Third, we introduce a reward function that dictates the robot to place items in a far-to-near order and therefore simplifies the collision avoidance in movement planning of the robotic arm. Furthermore, we provide a comprehensive discussion on several key implemental issues. The extensive evaluation demonstrates that our learned policy outperforms the state-of-the-art methods significantly and is practically usable for real-world applications.

cs.RO↗

Learning Physically Realizable Skills for Online Packing of General 3D Shapes

We study the problem of learning online packing skills for irregular 3D shapes, which is arguably the most challenging setting of bin packing problems. The goal is to consecutively move a sequence of 3D objects with arbitrary shapes into a designated container with only partial observations of the object sequence. Meanwhile, we take physical realizability into account, involving physics dynamics and constraints of a placement. The packing policy should understand the 3D geometry of the object to be packed and make effective decisions to accommodate it in the container in a physically realizable way. We propose a Reinforcement Learning (RL) pipeline to learn the policy. The complex irregular geometry and imperfect object placement together lead to huge solution space. Direct training in such space is prohibitively data intensive. We instead propose a theoretically-provable method for candidate action generation to reduce the action space of RL and the learning burden. A parameterized policy is then learned to select the best placement from the candidates. Equipped with an efficient method of asynchronous RL acceleration and a data preparation process of simulation-ready training sequences, a mature packing policy can be trained in a physics-based environment within 48 hours. Through extensive evaluation on a variety of real-life shape datasets and comparisons with state-of-the-art baselines, we demonstrate that our method outperforms the best-performing baseline on all datasets by at least 12.8% in terms of packing utility.

cs.LG↗

GeoMAE: Masked Geometric Target Prediction for Self-supervised Point Cloud Pre-Training

This paper tries to address a fundamental question in point cloud self-supervised learning: what is a good signal we should leverage to learn features from point clouds without annotations? To answer that, we introduce a point cloud representation learning framework, based on geometric feature reconstruction. In contrast to recent papers that directly adopt masked autoencoder (MAE) and only predict original coordinates or occupancy from masked point clouds, our method revisits differences between images and point clouds and identifies three self-supervised learning objectives peculiar to point clouds, namely centroid prediction, normal estimation, and curvature prediction. Combined with occupancy prediction, these four objectives yield an nontrivial self-supervised learning task and mutually facilitate models to better reason fine-grained geometry of point clouds. Our pipeline is conceptually simple and it consists of two major steps: first, it randomly masks out groups of points, followed by a Transformer-based point cloud encoder; second, a lightweight Transformer decoder predicts centroid, normal, and curvature for points in each voxel. We transfer the pre-trained Transformer encoder to a downstream peception model. On the nuScene Datset, our model achieves 3.38 mAP improvment for object detection, 2.1 mIoU gain for segmentation, and 1.7 AMOTA gain for multi-object tracking. We also conduct experiments on the Waymo Open Dataset and achieve significant performance improvements over baselines as well.

cs.CV↗

What Happened 3 Seconds Ago? Inferring the Past with Thermal Imaging

Inferring past human motion from RGB images is challenging due to the inherent uncertainty of the prediction problem. Thermal images, on the other hand, encode traces of past human-object interactions left in the environment via thermal radiation measurement. Based on this observation, we collect the first RGB-Thermal dataset for human motion analysis, dubbed Thermal-IM. Then we develop a three-stage neural network model for accurate past human pose estimation. Comprehensive experiments show that thermal cues significantly reduce the ambiguities of this task, and the proposed model achieves remarkable performance. The dataset is available at https://github.com/ZitianTang/Thermal-IM.

cs.CV↗

Programmatically Grounded, Compositionally Generalizable Robotic Manipulation

Robots operating in the real world require both rich manipulation skills as well as the ability to semantically reason about when to apply those skills. Towards this goal, recent works have integrated semantic representations from large-scale pretrained vision-language (VL) models into manipulation models, imparting them with more general reasoning capabilities. However, we show that the conventional pretraining-finetuning pipeline for integrating such representations entangles the learning of domain-specific action information and domain-general visual information, leading to less data-efficient training and poor generalization to unseen objects and tasks. To this end, we propose ProgramPort, a modular approach to better leverage pretrained VL models by exploiting the syntactic and semantic structures of language instructions. Our framework uses a semantic parser to recover an executable program, composed of functional modules grounded on vision and action across different modalities. Each functional module is realized as a combination of deterministic computation and learnable neural networks. Program execution produces parameters to general manipulation primitives for a robotic end-effector. The entire modular network can be trained with end-to-end imitation learning objectives. Experiments show that our model successfully disentangles action and perception, translating to improved zero-shot and compositional generalization in a variety of manipulation behaviors. Project webpage at: \url{https://progport.github.io}.

cs.AI↗

FUTR3D: A Unified Sensor Fusion Framework for 3D Detection

Sensor fusion is an essential topic in many perception systems, such as autonomous driving and robotics. Existing multi-modal 3D detection models usually involve customized designs depending on the sensor combinations or setups. In this work, we propose the first unified end-to-end sensor fusion framework for 3D detection, named FUTR3D, which can be used in (almost) any sensor configuration. FUTR3D employs a query-based Modality-Agnostic Feature Sampler (MAFS), together with a transformer decoder with a set-to-set loss for 3D detection, thus avoiding using late fusion heuristics and post-processing tricks. We validate the effectiveness of our framework on various combinations of cameras, low-resolution LiDARs, high-resolution LiDARs, and Radars. On NuScenes dataset, FUTR3D achieves better performance over specifically designed methods across different sensor combinations. Moreover, FUTR3D achieves great flexibility with different sensor configurations and enables low-cost autonomous driving. For example, only using a 4-beam LiDAR with cameras, FUTR3D (58.0 mAP) achieves on par performance with state-of-the-art 3D detection model CenterPoint (56.6 mAP) using a 32-beam LiDAR.

cs.CV↗

SparseViT: Revisiting Activation Sparsity for Efficient High-Resolution Vision Transformer

High-resolution images enable neural networks to learn richer visual representations. However, this improved performance comes at the cost of growing computational complexity, hindering their usage in latency-sensitive applications. As not all pixels are equal, skipping computations for less-important regions offers a simple and effective measure to reduce the computation. This, however, is hard to be translated into actual speedup for CNNs since it breaks the regularity of the dense convolution workload. In this paper, we introduce SparseViT that revisits activation sparsity for recent window-based vision transformers (ViTs). As window attentions are naturally batched over blocks, actual speedup with window activation pruning becomes possible: i.e., ~50% latency reduction with 60% sparsity. Different layers should be assigned with different pruning ratios due to their diverse sensitivities and computational costs. We introduce sparsity-aware adaptation and apply the evolutionary search to efficiently find the optimal layerwise sparsity configuration within the vast search space. SparseViT achieves speedups of 1.5x, 1.4x, and 1.3x compared to its dense counterpart in monocular 3D object detection, 2D instance segmentation, and 2D semantic segmentation, respectively, with negligible to no loss of accuracy.

cs.CV↗

The Modality Focusing Hypothesis: Towards Understanding Crossmodal Knowledge Distillation

Crossmodal knowledge distillation (KD) extends traditional knowledge distillation to the area of multimodal learning and demonstrates great success in various applications. To achieve knowledge transfer across modalities, a pretrained network from one modality is adopted as the teacher to provide supervision signals to a student network learning from another modality. In contrast to the empirical success reported in prior works, the working mechanism of crossmodal KD remains a mystery. In this paper, we present a thorough understanding of crossmodal KD. We begin with two case studies and demonstrate that KD is not a universal cure in crossmodal knowledge transfer. We then present the modality Venn diagram to understand modality relationships and the modality focusing hypothesis revealing the decisive factor in the efficacy of crossmodal KD. Experimental results on 6 multimodal datasets help justify our hypothesis, diagnose failure cases, and point directions to improve crossmodal knowledge transfer in the future.

cs.CV↗

On open algebraic surfaces of general type whose log canonical maps composed of a pencil

Let $(S,D)$ be a minimal log pair of general type with $S$ a smooth projective surface and $D$ a simple normal corssing reduced divisor on $S$. We assume that its log canonial linear system $|K_S+D|$ is composed of a penciel, let $f\colon S\to B$ be the fiberation induced by the linear system $|K_S+D|$ and $F$ be a general fiber of $f$. Let $b$ (resp. $g$) be the genus of the base curve $B$ (resp. general fiber $F$) and $k=D\cdot F$ the intersection number. We show that 1. If $k>0$ and $b\geq 2$ then $2\leq g+k \leq 3$, when $g+k=3$ we have $b=2$ and $h^1(S,K_S+D)=0$. 2. Suppose $p_a(D)\leq 2(l+q(S))+1-h^{1,1}(S)$ where $l$ is the number of irreducible components of $D$, then we have $g\leq 5$ for $p_g(S,D)\gg 0$. Moreover if $p_g(S)=0$, then we have $g\leq 3$.

math.AG↗

AsyInst: Asymmetric Affinity with DepthGrad and Color for Box-Supervised Instance Segmentation

The weakly supervised instance segmentation is a challenging task. The existing methods typically use bounding boxes as supervision and optimize the network with a regularization loss term such as pairwise color affinity loss for instance segmentation. Through systematic analysis, we found that the commonly used pairwise affinity loss has two limitations: (1) it works with color affinity but leads to inferior performance with other modalities such as depth gradient, (2)the original affinity loss does not prevent trivial predictions as intended but actually accelerates this process due to the affinity loss term being symmetric. To overcome these two limitations, in this paper, we propose a novel asymmetric affinity loss which provides the penalty against the trivial prediction and generalizes well with affinity loss from different modalities. With the proposed asymmetric affinity loss, our method outperforms the state-of-the-art methods on the Cityscapes dataset and outperforms our baseline method by 3.5% in mask AP.

cs.CV↗