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Hao Dong

Publications and source records attributed to Hao Dong.

At least 217 records · Page 12Linked to original sources

Domain Randomization-Enhanced Depth Simulation and Restoration for Perceiving and Grasping Specular and Transparent Objects

Commercial depth sensors usually generate noisy and missing depths, especially on specular and transparent objects, which poses critical issues to downstream depth or point cloud-based tasks. To mitigate this problem, we propose a powerful RGBD fusion network, SwinDRNet, for depth restoration. We further propose Domain Randomization-Enhanced Depth Simulation (DREDS) approach to simulate an active stereo depth system using physically based rendering and generate a large-scale synthetic dataset that contains 130K photorealistic RGB images along with their simulated depths carrying realistic sensor noises. To evaluate depth restoration methods, we also curate a real-world dataset, namely STD, that captures 30 cluttered scenes composed of 50 objects with different materials from specular, transparent, to diffuse. Experiments demonstrate that the proposed DREDS dataset bridges the sim-to-real domain gap such that, trained on DREDS, our SwinDRNet can seamlessly generalize to other real depth datasets, e.g. ClearGrasp, and outperform the competing methods on depth restoration with a real-time speed. We further show that our depth restoration effectively boosts the performance of downstream tasks, including category-level pose estimation and grasping tasks. Our data and code are available at https://github.com/PKU-EPIC/DREDS

cs.CV↗

Collaboration of Pre-trained Models Makes Better Few-shot Learner

Few-shot classification requires deep neural networks to learn generalized representations only from limited training images, which is challenging but significant in low-data regimes. Recently, CLIP-based methods have shown promising few-shot performance benefited from the contrastive language-image pre-training. Based on this point, we question if the large-scale pre-training can alleviate the few-shot data deficiency and also assist the representation learning by the pre-learned knowledge. In this paper, we propose CoMo, a Collaboration of pre-trained Models that incorporates diverse prior knowledge from various pre-training paradigms for better few-shot learning. Our CoMo includes: CLIP's language-contrastive knowledge, DINO's vision-contrastive knowledge, and DALL-E's language-generative knowledge. Specifically, CoMo works in two aspects: few-shot data expansion and diverse knowledge ensemble. For one, we generate synthetic images via zero-shot DALL-E to enrich the few-shot training data without any manpower. For the other, we introduce a learnable Multi-Knowledge Adapter (MK-Adapter) to adaptively blend the predictions from CLIP and DINO. By such collaboration, CoMo can fully unleash the potential of different pre-training methods and unify them to perform state-of-the-art for few-shot classification. We conduct extensive experiments on 11 datasets to demonstrate the superiority and generalization ability of our approach.

cs.CV↗

Fast and Flexible Human Pose Estimation with HyperPose

Estimating human pose is an important yet challenging task in multimedia applications. Existing pose estimation libraries target reproducing standard pose estimation algorithms. When it comes to customising these algorithms for real-world applications, none of the existing libraries can offer both the flexibility of developing custom pose estimation algorithms and the high-performance of executing these algorithms on commodity devices. In this paper, we introduce Hyperpose, a novel flexible and high-performance pose estimation library. Hyperpose provides expressive Python APIs that enable developers to easily customise pose estimation algorithms for their applications. It further provides a model inference engine highly optimised for real-time pose estimation. This engine can dynamically dispatch carefully designed pose estimation tasks to CPUs and GPUs, thus automatically achieving high utilisation of hardware resources irrespective of deployment environments. Extensive evaluation results show that Hyperpose can achieve up to 3.1x~7.3x higher pose estimation throughput compared to state-of-the-art pose estimation libraries without compromising estimation accuracy. By 2021, Hyperpose has received over 1000 stars on GitHub and attracted users from both industry and academy.

cs.CV↗

Towards Human-Level Bimanual Dexterous Manipulation with Reinforcement Learning

Achieving human-level dexterity is an important open problem in robotics. However, tasks of dexterous hand manipulation, even at the baby level, are challenging to solve through reinforcement learning (RL). The difficulty lies in the high degrees of freedom and the required cooperation among heterogeneous agents (e.g., joints of fingers). In this study, we propose the Bimanual Dexterous Hands Benchmark (Bi-DexHands), a simulator that involves two dexterous hands with tens of bimanual manipulation tasks and thousands of target objects. Specifically, tasks in Bi-DexHands are designed to match different levels of human motor skills according to cognitive science literature. We built Bi-DexHands in the Issac Gym; this enables highly efficient RL training, reaching 30,000+ FPS by only one single NVIDIA RTX 3090. We provide a comprehensive benchmark for popular RL algorithms under different settings; this includes Single-agent/Multi-agent RL, Offline RL, Multi-task RL, and Meta RL. Our results show that the PPO type of on-policy algorithms can master simple manipulation tasks that are equivalent up to 48-month human babies (e.g., catching a flying object, opening a bottle), while multi-agent RL can further help to master manipulations that require skilled bimanual cooperation (e.g., lifting a pot, stacking blocks). Despite the success on each single task, when it comes to acquiring multiple manipulation skills, existing RL algorithms fail to work in most of the multi-task and the few-shot learning settings, which calls for more substantial development from the RL community. Our project is open sourced at https://github.com/PKU-MARL/DexterousHands.

cs.RO↗

Learning-Based Dimensionality Reduction for Computing Compact and Effective Local Feature Descriptors

A distinctive representation of image patches in form of features is a key component of many computer vision and robotics tasks, such as image matching, image retrieval, and visual localization. State-of-the-art descriptors, from hand-crafted descriptors such as SIFT to learned ones such as HardNet, are usually high dimensional; 128 dimensions or even more. The higher the dimensionality, the larger the memory consumption and computational time for approaches using such descriptors. In this paper, we investigate multi-layer perceptrons (MLPs) to extract low-dimensional but high-quality descriptors. We thoroughly analyze our method in unsupervised, self-supervised, and supervised settings, and evaluate the dimensionality reduction results on four representative descriptors. We consider different applications, including visual localization, patch verification, image matching and retrieval. The experiments show that our lightweight MLPs achieve better dimensionality reduction than PCA. The lower-dimensional descriptors generated by our approach outperform the original higher-dimensional descriptors in downstream tasks, especially for the hand-crafted ones. The code will be available at https://github.com/PRBonn/descriptor-dr.

cs.CV↗

End-to-End Affordance Learning for Robotic Manipulation

Learning to manipulate 3D objects in an interactive environment has been a challenging problem in Reinforcement Learning (RL). In particular, it is hard to train a policy that can generalize over objects with different semantic categories, diverse shape geometry and versatile functionality. Recently, the technique of visual affordance has shown great prospects in providing object-centric information priors with effective actionable semantics. As such, an effective policy can be trained to open a door by knowing how to exert force on the handle. However, to learn the affordance, it often requires human-defined action primitives, which limits the range of applicable tasks. In this study, we take advantage of visual affordance by using the contact information generated during the RL training process to predict contact maps of interest. Such contact prediction process then leads to an end-to-end affordance learning framework that can generalize over different types of manipulation tasks. Surprisingly, the effectiveness of such framework holds even under the multi-stage and the multi-agent scenarios. We tested our method on eight types of manipulation tasks. Results showed that our methods outperform baseline algorithms, including visual-based affordance methods and RL methods, by a large margin on the success rate. The demonstration can be found at https://sites.google.com/view/rlafford/.

cs.RO↗

Consecutive Pretraining: A Knowledge Transfer Learning Strategy with Relevant Unlabeled Data for Remote Sensing Domain

Currently, under supervised learning, a model pretrained by a large-scale nature scene dataset and then fine-tuned on a few specific task labeling data is the paradigm that has dominated the knowledge transfer learning. It has reached the status of consensus solution for task-aware model training in remote sensing domain (RSD). Unfortunately, due to different categories of imaging data and stiff challenges of data annotation, there is not a large enough and uniform remote sensing dataset to support large-scale pretraining in RSD. Moreover, pretraining models on large-scale nature scene datasets by supervised learning and then directly fine-tuning on diverse downstream tasks seems to be a crude method, which is easily affected by inevitable labeling noise, severe domain gaps and task-aware discrepancies. Thus, in this paper, considering the self-supervised pretraining and powerful vision transformer (ViT) architecture, a concise and effective knowledge transfer learning strategy called ConSecutive PreTraining (CSPT) is proposed based on the idea of not stopping pretraining in natural language processing (NLP), which can gradually bridge the domain gap and transfer knowledge from the nature scene domain to the RSD. The proposed CSPT also can release the huge potential of unlabeled data for task-aware model training. Finally, extensive experiments are carried out on twelve datasets in RSD involving three types of downstream tasks (e.g., scene classification, object detection and land cover classification) and two types of imaging data (e.g., optical and SAR). The results show that by utilizing the proposed CSPT for task-aware model training, almost all downstream tasks in RSD can outperform the previous method of supervised pretraining-then-fine-tuning and even surpass the state-of-the-art (SOTA) performance without any expensive labeling consumption and careful model design.

cs.CV↗

Estimation of Average Derivatives of Latent Regressors: With an Application to Inference on Buffer-Stock Saving

This paper proposes a density-weighted average derivative estimator based on two noisy measures of a latent regressor. Both measures have classical errors with possibly asymmetric distributions. We show that the proposed estimator achieves the root-n rate of convergence, and derive its asymptotic normal distribution for statistical inference. Simulation studies demonstrate excellent small-sample performance supporting the root-n asymptotic normality. Based on the proposed estimator, we construct a formal test on the sub-unity of the marginal propensity to consume out of permanent income (MPCP) under a nonparametric consumption model and a permanent-transitory model of income dynamics with nonparametric distribution. Applying the test to four recent waves of U.S. Panel Study of Income Dynamics (PSID), we reject the null hypothesis of the unit MPCP in favor of a sub-unit MPCP, supporting the buffer-stock model of saving.

econ.EM↗

Scalable Model-based Policy Optimization for Decentralized Networked Systems

Reinforcement learning algorithms require a large amount of samples; this often limits their real-world applications on even simple tasks. Such a challenge is more outstanding in multi-agent tasks, as each step of operation is more costly requiring communications or shifting or resources. This work aims to improve data efficiency of multi-agent control by model-based learning. We consider networked systems where agents are cooperative and communicate only locally with their neighbors, and propose the decentralized model-based policy optimization framework (DMPO). In our method, each agent learns a dynamic model to predict future states and broadcast their predictions by communication, and then the policies are trained under the model rollouts. To alleviate the bias of model-generated data, we restrain the model usage for generating myopic rollouts, thus reducing the compounding error of model generation. To pertain the independence of policy update, we introduce extended value function and theoretically prove that the resulting policy gradient is a close approximation to true policy gradients. We evaluate our algorithm on several benchmarks for intelligent transportation systems, which are connected autonomous vehicle control tasks (Flow and CACC) and adaptive traffic signal control (ATSC). Empirically results show that our method achieves superior data efficiency and matches the performance of model-free methods using true models.

cs.LG↗

Online Pole Segmentation on Range Images for Long-term LiDAR Localization in Urban Environments

Robust and accurate localization is a basic requirement for mobile autonomous systems. Pole-like objects, such as traffic signs, poles, and lamps are frequently used landmarks for localization in urban environments due to their local distinctiveness and long-term stability. In this paper, we present a novel, accurate, and fast pole extraction approach based on geometric features that runs online and has little computational demands. Our method performs all computations directly on range images generated from 3D LiDAR scans, which avoids processing 3D point clouds explicitly and enables fast pole extraction for each scan. We further use the extracted poles as pseudo labels to train a deep neural network for online range image-based pole segmentation. We test both our geometric and learning-based pole extraction methods for localization on different datasets with different LiDAR scanners, routes, and seasonal changes. The experimental results show that our methods outperform other state-of-the-art approaches. Moreover, boosted with pseudo pole labels extracted from multiple datasets, our learning-based method can run across different datasets and achieve even better localization results compared to our geometry-based method. We released our pole datasets to the public for evaluating the performance of pole extractors, as well as the implementation of our approach.

cs.RO↗

Heterogeneous-Agent Mirror Learning: A Continuum of Solutions to Cooperative MARL

The necessity for cooperation among intelligent machines has popularised cooperative multi-agent reinforcement learning (MARL) in the artificial intelligence (AI) research community. However, many research endeavors have been focused on developing practical MARL algorithms whose effectiveness has been studied only empirically, thereby lacking theoretical guarantees. As recent studies have revealed, MARL methods often achieve performance that is unstable in terms of reward monotonicity or suboptimal at convergence. To resolve these issues, in this paper, we introduce a novel framework named Heterogeneous-Agent Mirror Learning (HAML) that provides a general template for MARL algorithmic designs. We prove that algorithms derived from the HAML template satisfy the desired properties of the monotonic improvement of the joint reward and the convergence to Nash equilibrium. We verify the practicality of HAML by proving that the current state-of-the-art cooperative MARL algorithms, HATRPO and HAPPO, are in fact HAML instances. Next, as a natural outcome of our theory, we propose HAML extensions of two well-known RL algorithms, HAA2C (for A2C) and HADDPG (for DDPG), and demonstrate their effectiveness against strong baselines on StarCraftII and Multi-Agent MuJoCo tasks.

cs.MA↗

VAT-Mart: Learning Visual Action Trajectory Proposals for Manipulating 3D ARTiculated Objects

Perceiving and manipulating 3D articulated objects (e.g., cabinets, doors) in human environments is an important yet challenging task for future home-assistant robots. The space of 3D articulated objects is exceptionally rich in their myriad semantic categories, diverse shape geometry, and complicated part functionality. Previous works mostly abstract kinematic structure with estimated joint parameters and part poses as the visual representations for manipulating 3D articulated objects. In this paper, we propose object-centric actionable visual priors as a novel perception-interaction handshaking point that the perception system outputs more actionable guidance than kinematic structure estimation, by predicting dense geometry-aware, interaction-aware, and task-aware visual action affordance and trajectory proposals. We design an interaction-for-perception framework VAT-Mart to learn such actionable visual representations by simultaneously training a curiosity-driven reinforcement learning policy exploring diverse interaction trajectories and a perception module summarizing and generalizing the explored knowledge for pointwise predictions among diverse shapes. Experiments prove the effectiveness of the proposed approach using the large-scale PartNet-Mobility dataset in SAPIEN environment and show promising generalization capabilities to novel test shapes, unseen object categories, and real-world data. Project page: https://hyperplane-lab.github.io/vat-mart

cs.CV↗

GraspARL: Dynamic Grasping via Adversarial Reinforcement Learning

Grasping moving objects, such as goods on a belt or living animals, is an important but challenging task in robotics. Conventional approaches rely on a set of manually defined object motion patterns for training, resulting in poor generalization to unseen object trajectories. In this work, we introduce an adversarial reinforcement learning framework for dynamic grasping, namely GraspARL. To be specific. we formulate the dynamic grasping problem as a 'move-and-grasp' game, where the robot is to pick up the object on the mover and the adversarial mover is to find a path to escape it. Hence, the two agents play a min-max game and are trained by reinforcement learning. In this way, the mover can auto-generate diverse moving trajectories while training. And the robot trained with the adversarial trajectories can generalize to various motion patterns. Empirical results on the simulator and real-world scenario demonstrate the effectiveness of each and good generalization of our method.

cs.RO↗

Who Should Review Your Proposal? Interdisciplinary Topic Path Detection for Research Proposals

The peer merit review of research proposals has been the major mechanism to decide grant awards. Nowadays, research proposals have become increasingly interdisciplinary. It has been a longstanding challenge to assign proposals to appropriate reviewers. One of the critical steps in reviewer assignment is to generate accurate interdisciplinary topic labels for proposals. Existing systems mainly collect topic labels manually reported by discipline investigators. However, such human-reported labels can be non-accurate and incomplete. What role can AI play in developing a fair and precise proposal review system? In this evidential study, we collaborate with the National Science Foundation of China to address the task of automated interdisciplinary topic path detection. For this purpose, we develop a deep Hierarchical Interdisciplinary Research Proposal Classification Network (HIRPCN). We first propose a hierarchical transformer to extract the textual semantic information of proposals. We then design an interdisciplinary graph and leverage GNNs to learn representations of each discipline in order to extract interdisciplinary knowledge. After extracting the semantic and interdisciplinary knowledge, we design a level-wise prediction component to fuse the two types of knowledge representations and detect interdisciplinary topic paths for each proposal. We conduct extensive experiments and expert evaluations on three real-world datasets to demonstrate the effectiveness of our proposed model.

cs.CL↗

A Gapped Phase in Semimetallic T$_{d}$-WTe$_{2}$ Induced by Lithium Intercalation

The Weyl semimetal WTe$_{2}$ has shown several correlated electronic behaviors, such as the quantum spin Hall effect, superconductivity, ferroelectricity, and a possible exciton insulator state, all of which can be tuned by various physical and chemical approaches. Here, we discover a new electronic phase in WTe$_{2}$ induced by lithium intercalation. The new phase exhibits an increasing resistivity with decreasing temperature and its carrier density is almost two orders of magnitude lower than the carrier density of the semi-metallic T$_{d}$ phase, probed by in situ Hall measurements as a function of lithium intercalation. Our theoretical calculations predict the new lithiated phase to be a charge density wave (CDW) phase with a bandgap of ~ 0.14 eV, in good agreement with the in situ transport data. The new phase is structurally distinct from the initial T$_{d}$ phase, characterized by polarization angle-dependent Raman spectroscopy, and large lattice distortions close to 6 % are predicted in the new phase. Thus, we report the first experimental evidence of CDW in T$_{d}$-WTe$_{2}$, projecting WTe$_{2}$ as a new playground for studying the interplay between CDW and superconductivity. Our finding of a new gapped phase in a two-dimensional (2D) semi-metal also demonstrates electrochemical intercalation as a powerful tuning knob for modulating electron density and phase stability in 2D materials.

cond-mat.mtrl-sci↗

Extrinsic ferroelectricity originated from oxygen vacancy drift in HfO2-based films

It is generally accepted that oxygen vacancies play a central role in the emergence of ferroelectricity for HfO2-based materials, but the underlying mechanism still remains elusive. Herein, starting from the basic characterization circuit, we propose that the observed ferroelectricity is extrinsic. A key finding is that charged oxygen vacancies oscillate within the sample under repeated electric pulses, yielding a nonlinear current which behaves similarly to the polarization current for a normal ferroelectric. This unwanted current signal results in a ferroelectric-like hysteresis loop with both remnant polarization and coercive field in good agreements with experimental values, given a charged oxygen vacancy concentration in the vicinity of 1*10^20/cm^3. Moreover, it is possible to exploit this mechanism to reproduce the effects of wake-up, split-up and limited endurance that are of crucial relevance for the device applications.

cond-mat.mtrl-sci↗

RoboAssembly: Learning Generalizable Furniture Assembly Policy in a Novel Multi-robot Contact-rich Simulation Environment

Part assembly is a typical but challenging task in robotics, where robots assemble a set of individual parts into a complete shape. In this paper, we develop a robotic assembly simulation environment for furniture assembly. We formulate the part assembly task as a concrete reinforcement learning problem and propose a pipeline for robots to learn to assemble a diverse set of chairs. Experiments show that when testing with unseen chairs, our approach achieves a success rate of 74.5% under the object-centric setting and 50.0% under the full setting. We adopt an RRT-Connect algorithm as the baseline, which only achieves a success rate of 18.8% after a significantly longer computation time. Supplemental materials and videos are available on our project webpage.

cs.RO↗

Edge-Enhanced Dual Discriminator Generative Adversarial Network for Fast MRI with Parallel Imaging Using Multi-view Information

In clinical medicine, magnetic resonance imaging (MRI) is one of the most important tools for diagnosis, triage, prognosis, and treatment planning. However, MRI suffers from an inherent slow data acquisition process because data is collected sequentially in k-space. In recent years, most MRI reconstruction methods proposed in the literature focus on holistic image reconstruction rather than enhancing the edge information. This work steps aside this general trend by elaborating on the enhancement of edge information. Specifically, we introduce a novel parallel imaging coupled dual discriminator generative adversarial network (PIDD-GAN) for fast multi-channel MRI reconstruction by incorporating multi-view information. The dual discriminator design aims to improve the edge information in MRI reconstruction. One discriminator is used for holistic image reconstruction, whereas the other one is responsible for enhancing edge information. An improved U-Net with local and global residual learning is proposed for the generator. Frequency channel attention blocks (FCA Blocks) are embedded in the generator for incorporating attention mechanisms. Content loss is introduced to train the generator for better reconstruction quality. We performed comprehensive experiments on Calgary-Campinas public brain MR dataset and compared our method with state-of-the-art MRI reconstruction methods. Ablation studies of residual learning were conducted on the MICCAI13 dataset to validate the proposed modules. Results show that our PIDD-GAN provides high-quality reconstructed MR images, with well-preserved edge information. The time of single-image reconstruction is below 5ms, which meets the demand of faster processing.

eess.IV↗