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Hao Lu

Publications and source records attributed to Hao Lu.

At least 37 records · Page 2Linked to original sources

MatterDoor: Sampling Zero-shot Spatio-semantic Priors using Generative Models

Autonomous robots often view rooms only partially, through a doorway, where the walls and scene structure hide the geometry and task-relevant semantics needed for safe navigation and goal-directed action. We ask whether off-the-shelf pretrained generative vision models can derive this missing structure as zero-shot offline priors for robot reasoning. Such priors should support spatio-semantic queries over unobserved structure, estimating the target object likelihood in hidden regions and the probability that those regions are occupied. Given an egocentric RGB observation and target query, our pipeline uses VLM-guided outpainting, monocular depth estimation, and semantic segmentation to sample semantically labeled 3D point cloud hypotheses of the hidden room. We introduce MatterDoor, a Matterport3D-derived benchmark of doorway-occluded indoor scenes, and evaluate the resulting priors with generative metrics and simulated Stretch robot object-reaching tasks. Our results suggest that useful spatio-semantic priors for planning can be derived without problem-specific fine-tuning.

cs.RO↗

Optimal Knock-Pick Planning for Tightly Packed Tabletop Blocks With Parallel Grippers

Rearranging densely packed tabletop objects is challenging when parallel-gripper picks are infeasible without sufficient clearance around an object. This work studies the problem characteristics for practically motivated settings with uniformly sized blocks placed at planar tabletop grid locations. Since purely prehensile removal can become infeasible, a directional knock primitive is therefore introduced and the optimal knock-pick variant of the problem is formulated. The work proposes a series of abstractions wherein minimal constraining gadgets are covered to identify the necessary knocks. Utilizing a maximum-weight perfect matching on a graphical abstraction yields efficient polynomial-time computation of the optimal plan that minimizes the number of actions. Experiments are reported for increasing grid sizes in synthetic settings as well as in IsaacSim. The theoretical observations provide a promising stepping stone towards rigorously building efficient manipulation strategies that interleave prehensile and non-prehensile actions.

cs.RO↗

Virtues of Ordered Chaos: Planning with Topple Actions in Tabletop Stack Rearrangement

Efficient object manipulation strategies have significant impact in automation applications. In this work, the stack rearrangement in tabletop settings is studied, with a focus on augmenting the task planning domain with richer nonprehensile aggregating actions, in particular the toppling of objects from a stack to the table. Toppling can compress long sequences of intermediate relocations. Computed plans need to interleave pick-and-place actions with topple throughout its plan based on the problem. In order to generate the task plan and model an abstraction to compute solutions that include both pick-and-place and topple actions, a novel aggregating gadget for topple is introduced. Using this directed graphical abstraction, candidate task plan computation becomes a variant of the pebble motion problem, treating objects as pebbles. Benchmarks are then reported in a IsaacSim-based physics simulation. Results highlight clear benefits of achieving faster execution than solely using pick-and-place actions. Though this work primarily investigates the topple action, we demonstrate that similar abstractions can model other aggregating actions of interest, like scoop. The current work provides a preliminary, strong indication of the promising benefits of abstractions for rich object interactions in manipulation applications.

cs.RO↗

How Faithful Is Trajectory-Based Data Attribution? Error Sources, Remedies, and Practical Guidelines

Trajectory-based data attribution methods estimate the influence of training samples on model predictions by unrolling the training trajectory. They are widely used in applications such as data selection, data valuation, and model diagnosis, but there is a lack of comprehensive error analysis of these methods, raising concerns about method faithfulness and hindering reliable deployment. In this work, we provide the first systematic analysis of error sources in trajectory-based data attribution, together with concrete remedies to mitigate them and practical guidelines for downstream use. We organize the total error into three categories, config-level, algorithm-level, and system-level. We make three contributions. First, we identify optimizer mismatch as the dominant config-level error: existing methods derive their attribution under the assumption of SGD, even for models trained with the modern de facto optimizer AdamW. We propose AdamW-influence to fully account for AdamW's optimization dynamics, yielding improvements from 10% to over 300% in Spearman correlation between estimated and ground-truth influence across four settings spanning MLP, CNN, GPT-2, and Llama 3.2-1B. Second, we isolate the remaining algorithm-level error arising from the first-order Taylor approximation, identify the learning rate and trajectory length as factors governing the error magnitude, and derive a closed-form error proxy that can be evaluated along the original trajectory without retraining. Third, we translate these insights into practical guidelines for data selection by unifying offline and online strategies under a K-step look-ahead framework. Under this framework, online selection with a short horizon often matches or exceeds offline, and the optimal horizon can be tuned jointly with the learning rate. Together, these results turn the framework into an actionable selection recipe for practitioners.

cs.LG↗

LPO: Towards Accurate GUI Agent Interaction via Location Preference Optimization

The advent of autonomous agents is transforming interactions with Graphical User Interfaces (GUIs) by employing natural language as a powerful intermediary. Despite the predominance of Supervised Fine-Tuning (SFT) methods in current GUI agents for achieving spatial localization, these methods face substantial challenges due to their limited capacity to accurately perceive positional data. Existing strategies, such as reinforcement learning, often fail to assess positional accuracy effectively, thereby restricting their utility. In response, we introduce Location Preference Optimization (LPO), a novel approach that leverages locational data to optimize interaction preferences. LPO uses information entropy to predict interaction positions by focusing on zones rich in information. Besides, it further introduces a dynamic location reward function based on physical distance, reflecting the varying importance of interaction positions. Supported by Group Relative Preference Optimization (GRPO), LPO facilitates an extensive exploration of GUI environments and significantly enhances interaction precision. Comprehensive experiments demonstrate LPO's superior performance, achieving SOTA results across both offline benchmarks and real-world online evaluations. Our code will be made publicly available soon, at https://github.com/jqtangust/LPO.

cs.LG↗

EVA: Efficient Reinforcement Learning for End-to-End Video Agent

Video understanding with multimodal large language models (MLLMs) remains challenging due to the long token sequences of videos, which contain extensive temporal dependencies and redundant frames. Existing approaches typically treat MLLMs as passive recognizers, processing entire videos or uniformly sampled frames without adaptive reasoning. Recent agent-based methods introduce external tools, yet still depend on manually designed workflows and perception-first strategies, resulting in inefficiency on long videos. We present EVA, an Efficient Reinforcement Learning framework for End-to-End Video Agent, which enables planning-before-perception through iterative summary-plan-action-reflection reasoning. EVA autonomously decides what to watch, when to watch, and how to watch, achieving query-driven and efficient video understanding. To train such agents, we design a simple yet effective three-stage learning pipeline - comprising supervised fine-tuning (SFT), Kahneman-Tversky Optimization (KTO), and Group Relative Policy Optimization (GRPO) - that bridges supervised imitation and reinforcement learning. We further construct high-quality datasets for each stage, supporting stable and reproducible training. We evaluate EVA on six video understanding benchmarks, demonstrating its comprehensive capabilities. Compared with existing baselines, EVA achieves a substantial improvement of 6-12% over general MLLM baselines and a further 1-3% gain over prior adaptive agent methods.

cs.CV↗

Momentum Memory for Knowledge Distillation in Computational Pathology

Multimodal learning that integrates genomics and histopathology has shown strong potential in cancer diagnosis, yet its clinical translation is hindered by the limited availability of paired histology-genomics data. Knowledge distillation (KD) offers a practical solution by transferring genomic supervision into histopathology models, enabling accurate inference using histology alone. However, existing KD methods rely on batch-local alignment, which introduces instability due to limited within-batch comparisons and ultimately degrades performance. To address these limitations, we propose Momentum Memory Knowledge Distillation (MoMKD), a cross-modal distillation framework driven by a momentum-updated memory. This memory aggregates genomic and histopathology information across batches, effectively enlarging the supervisory context available to each mini-batch. Furthermore, we decouple the gradients of the genomics and histology branches, preventing genomic signals from dominating histology feature learning during training and eliminating the modality-gap issue at inference time. Extensive experiments on the TCGA-BRCA benchmark (HER2, PR, and ODX classification tasks) and an independent in-house testing dataset demonstrate that MoMKD consistently outperforms state-of-the-art MIL and multimodal KD baselines, delivering strong performance and generalization under histology-only inference. Overall, MoMKD establishes a robust and generalizable knowledge distillation paradigm for computational pathology.

cs.CV↗

Plant Taxonomy Meets Plant Counting: A Fine-Grained, Taxonomic Dataset for Counting Hundreds of Plant Species

Visually cataloging and quantifying the natural world requires pushing the boundaries of both detailed visual classification and counting at scale. Despite significant progress, particularly in crowd and traffic analysis, the fine-grained, taxonomy-aware plant counting remains underexplored in vision. In contrast to crowds, plants exhibit nonrigid morphologies and physical appearance variations across growth stages and environments. To fill this gap, we present TPC-268, the first plant counting benchmark incorporating plant taxonomy. Our dataset couples instance-level point annotations with Linnaean labels (kingdom -> species) and organ categories, enabling hierarchical reasoning and species-aware evaluation. The dataset features 10,000 images with 678,050 point annotations, includes 268 countable plant categories over 242 plant species in Plantae and Fungi, and spans observation scales from canopy-level remote sensing imagery to tissue-level microscopy. We follow the problem setting of class-agnostic counting (CAC), provide taxonomy-consistent, scale-aware data splits, and benchmark state-of-the-art regression- and detection-based CAC approaches. By capturing the biodiversity, hierarchical structure, and multi-scale nature of botanical and mycological taxa, TPC-268 provides a biologically grounded testbed to advance fine-grained class-agnostic counting. Dataset and code are available at https://github.com/tiny-smart/TPC-268.

cs.CV↗

Motion Dreamer: Boundary Conditional Motion Reasoning for Physically Coherent Video Generation

Recent advances in video generation have shown promise for generating future scenarios, critical for planning and control in autonomous driving and embodied intelligence. However, real-world applications demand more than visually plausible predictions; they require reasoning about object motions based on explicitly defined boundary conditions, such as initial scene image and partial object motion. We term this capability Boundary Conditional Motion Reasoning. Current approaches either neglect explicit user-defined motion constraints, producing physically inconsistent motions, or conversely demand complete motion inputs, which are rarely available in practice. Here we introduce Motion Dreamer, a two-stage framework that explicitly separates motion reasoning from visual synthesis, addressing these limitations. Our approach introduces instance flow, a sparse-to-dense motion representation enabling effective integration of partial user-defined motions, and the motion inpainting strategy to robustly enable reasoning motions of other objects. Extensive experiments demonstrate that Motion Dreamer significantly outperforms existing methods, achieving superior motion plausibility and visual realism, thus bridging the gap towards practical boundary conditional motion reasoning. Our webpage is available: https://envision-research.github.io/MotionDreamer/.

cs.CV↗

Optimizing Occupancy Sensor Placement in Smart Environments

Understanding the locations of occupants in a commercial built environment is critical for realizing energy savings by delivering lighting, heating, and cooling only where it is needed. The key to achieving this goal is being able to recognize zone occupancy in real time, without impeding occupants' activities or compromising privacy. While low-resolution, privacy-preserving time-of-flight (ToF) sensor networks have demonstrated good performance in zone counting, the performance depends on careful sensor placement. To address this issue, we propose an automatic sensor placement method that determines optimal sensor layouts for a given number of sensors, and can predict the counting accuracy of such a layout. In particular, given the geometric constraints of an office environment, we simulate a large number of occupant trajectories. We then formulate the sensor placement problem as an integer linear programming (ILP) problem and solve it with the branch and bound method. We demonstrate the effectiveness of the proposed method based on simulations of several different office environments.

cs.CV↗

Beyond Stationarity: Rethinking Codebook Collapse in Vector Quantization

Vector Quantization (VQ) underpins many modern generative frameworks such as VQ-VAE, VQ-GAN, and latent diffusion models. Yet, it suffers from the persistent problem of codebook collapse, where a large fraction of code vectors remains unused during training. This work provides a new theoretical explanation by identifying the nonstationary nature of encoder updates as the fundamental cause of this phenomenon. We show that as the encoder drifts, unselected code vectors fail to receive updates and gradually become inactive. To address this, we propose two new methods: Non-Stationary Vector Quantization (NSVQ), which propagates encoder drift to non-selected codes through a kernel-based rule, and Transformer-based Vector Quantization (TransVQ), which employs a lightweight mapping to adaptively transform the entire codebook while preserving convergence to the k-means solution. Experiments on the CelebA-HQ dataset demonstrate that both methods achieve near-complete codebook utilization and superior reconstruction quality compared to baseline VQ variants, providing a principled and scalable foundation for future VQ-based generative models. The code is available at: https://github.com/CAIR- LAB- WFUSM/NSVQ-TransVQ.git

cs.CV↗

PCA-VAE: Differentiable Subspace Quantization without Codebook Collapse

Vector-quantized autoencoders deliver high-fidelity latents but suffer inherent flaws: the quantizer is non-differentiable, requires straight-through hacks, and is prone to collapse. We address these issues at the root by replacing VQ with a simple, principled, and fully differentiable alternative: an online PCA bottleneck trained via Oja's rule. The resulting model, PCA-VAE, learns an orthogonal, variance-ordered latent basis without codebooks, commitment losses, or lookup noise. Despite its simplicity, PCA-VAE exceeds VQ-GAN and SimVQ in reconstruction quality on CelebAHQ while using 10-100x fewer latent bits. It also produces naturally interpretable dimensions (e.g., pose, lighting, gender cues) without adversarial regularization or disentanglement objectives. These results suggest that PCA is a viable replacement for VQ: mathematically grounded, stable, bit-efficient, and semantically structured, offering a new direction for generative models beyond vector quantization.

cs.LG↗

A Parallel Alternative for Energy-Efficient Neural Network Training and Inferencing

Energy efficiency of training and inferencing with large neural network models is a critical challenge facing the future of sustainable large-scale machine learning workloads. This paper introduces an alternative strategy, called phantom parallelism, to minimize the net energy consumption of traditional tensor (model) parallelism, the most energy-inefficient component of large neural network training. The approach is presented in the context of feed-forward network architectures as a preliminary, but comprehensive, proof-of-principle study of the proposed methodology. We derive new forward and backward propagation operators for phantom parallelism, implement them as custom autograd operations within an end-to-end phantom parallel training pipeline and compare its parallel performance and energy-efficiency against those of conventional tensor parallel training pipelines. Formal analyses that predict lower bandwidth and FLOP counts are presented with supporting empirical results on up to 256 GPUs that corroborate these gains. Experiments are shown to deliver approximately 50% reduction in the energy consumed to train FFNs using the proposed phantom parallel approach when compared with conventional tensor parallel methods. Additionally, the proposed approach is shown to train smaller phantom models to the same model loss on smaller GPU counts as larger tensor parallel models on larger GPU counts offering the possibility for even greater energy savings.

cs.LG↗

Dynamic Pyramid Network for Efficient Multimodal Large Language Model

Multimodal large language models (MLLMs) have demonstrated impressive performance in various vision-language (VL) tasks, but their expensive computations still limit the real-world application. To address this issue, recent efforts aim to compress the visual features to save the computational costs of MLLMs. However, direct visual compression methods, e.g. efficient projectors, inevitably destroy the visual semantics in MLLM, especially in difficult samples. To overcome this shortcoming, we propose a novel dynamic pyramid network (DPN) for efficient MLLMs. Specifically, DPN formulates MLLM as a hierarchical structure where visual features are gradually compressed with increasing depth. In this case, even with a high compression ratio, fine-grained visual information can still be perceived in shallow layers. To maximize the benefit of DPN, we further propose an innovative Dynamic Pooling Experts (DPE) that can dynamically choose the optimal visual compression rate according to input features. With this design, harder samples will be assigned larger computations, thus preserving the model performance. To validate our approach, we conduct extensive experiments on two popular MLLMs and ten benchmarks. Experimental results show that DPN can save up to 56% average FLOPs on LLaVA while further achieving +0.74% performance gains. Besides, the generalization ability of DPN is also validated on the existing high-resolution MLLM called LLaVA-HR. The source code will be released at https://github.com/aihao2000/DPN-LLaVA.

cs.CV↗

Empirical-MCTS: Continuous Agent Evolution via Dual-Experience Monte Carlo Tree Search

Inference-time scaling strategies, particularly Monte Carlo Tree Search (MCTS), have significantly enhanced the reasoning capabilities of Large Language Models (LLMs). However, current approaches remain predominantly stateless, discarding successful reasoning patterns after each problem instance and failing to mimic the empirical accumulation of wisdom characteristic of human problem-solving. To bridge this gap, we introduce Empirical-MCTS, a dual-loop framework that transforms stateless search into a continuous, non-parametric learning process. The framework unifies local exploration with global memory optimization through two novel mechanisms: Pairwise-Experience-Evolutionary Meta-Prompting (PE-EMP) and a Memory Optimization Agent. PE-EMP functions as a reflexive optimizer within the local search, utilizing pairwise feedback to dynamically synthesize adaptive criteria and evolve meta-prompts (system prompts) in real-time. Simultaneously, the Memory Optimization Agent manages a global repository as a dynamic policy prior, employing atomic operations to distill high-quality insights across problems. Extensive evaluations on complex reasoning benchmarks, including AIME25, ARC-AGI-2, and MathArena Apex, demonstrate that Empirical-MCTS significantly outperforms both stateless MCTS strategies and standalone experience-driven agents. These results underscore the critical necessity of coupling structured search with empirical accumulation for mastering complex, open-ended reasoning tasks.

cs.AI↗

OneMall: One Architecture, More Scenarios -- End-to-End Generative Recommender Family at Kuaishou E-Commerce

In the wave of generative recommendation, we present OneMall, an end-to-end generative recommendation framework tailored for e-commerce services at Kuaishou. Our OneMall systematically unifies the e-commerce's multiple item distribution scenarios, such as Product-card, short-video and live-streaming. Specifically, it comprises three key components, aligning the entire model training pipeline to the LLM's pre-training/post-training: (1) E-commerce Semantic Tokenizer: we provide a tokenizer solution that captures both real-world semantics and business-specific item relations across different scenarios; (2) Transformer-based Architecture: we largely utilize Transformer as our model backbone, e.g., employing Query-Former for long sequence compression, Cross-Attention for multi-behavior sequence fusion, and Sparse MoE for scalable auto-regressive generation; (3) Reinforcement Learning Pipeline: we further connect retrieval and ranking models via RL, enabling the ranking model to serve as a reward signal for end-to-end policy retrieval model optimization. Extensive experiments demonstrate that OneMall achieves consistent improvements across all e-commerce scenarios: +13.01\% GMV in product-card, +15.32\% Orders in Short-Video, and +2.78\% Orders in Live-Streaming. OneMall has been deployed, serving over 400 million daily active users at Kuaishou.

cs.IR↗

CamPilot: Improving Camera Control in Video Diffusion Model with Efficient Camera Reward Feedback

Recent advances in camera-controlled video diffusion models have significantly improved video-camera alignment. However, the camera controllability still remains limited. In this work, we build upon Reward Feedback Learning and aim to further improve camera controllability. However, directly borrowing existing ReFL approaches faces several challenges. First, current reward models lack the capacity to assess video-camera alignment. Second, decoding latent into RGB videos for reward computation introduces substantial computational overhead. Third, 3D geometric information is typically neglected during video decoding. To address these limitations, we introduce an efficient camera-aware 3D decoder that decodes video latent into 3D representations for reward quantization. Specifically, video latent along with the camera pose are decoded into 3D Gaussians. In this process, the camera pose not only acts as input, but also serves as a projection parameter. Misalignment between the video latent and camera pose will cause geometric distortions in the 3D structure, resulting in blurry renderings. Based on this property, we explicitly optimize pixel-level consistency between the rendered novel views and ground-truth ones as reward. To accommodate the stochastic nature, we further introduce a visibility term that selectively supervises only deterministic regions derived via geometric warping. Extensive experiments conducted on RealEstate10K and WorldScore benchmarks demonstrate the effectiveness of our proposed method. Project page: \href{https://a-bigbao.github.io/CamPilot/}{CamPilot Page}.

cs.CV↗

DepthCropSeg++: Scaling a Crop Segmentation Foundation Model With Depth-Labeled Data

DepthCropSeg++: a foundation model for crop segmentation, capable of segmenting different crop species under open in-field environment. Crop segmentation is a fundamental task for modern agriculture, which closely relates to many downstream tasks such as plant phenotyping, density estimation, and weed control. In the era of foundation models, a number of generic large language and vision models have been developed. These models have demonstrated remarkable real world generalization due to significant model capacity and largescale datasets. However, current crop segmentation models mostly learn from limited data due to expensive pixel-level labelling cost, often performing well only under specific crop types or controlled environment. In this work, we follow the vein of our previous work DepthCropSeg, an almost unsupervised approach to crop segmentation, to scale up a cross-species and crossscene crop segmentation dataset, with 28,406 images across 30+ species and 15 environmental conditions. We also build upon a state-of-the-art semantic segmentation architecture ViT-Adapter architecture, enhance it with dynamic upsampling for improved detail awareness, and train the model with a two-stage selftraining pipeline. To systematically validate model performance, we conduct comprehensive experiments to justify the effectiveness and generalization capabilities across multiple crop datasets. Results demonstrate that DepthCropSeg++ achieves 93.11% mIoU on a comprehensive testing set, outperforming both supervised baselines and general-purpose vision foundation models like Segmentation Anything Model (SAM) by significant margins (+0.36% and +48.57% respectively). The model particularly excels in challenging scenarios including night-time environment (86.90% mIoU), high-density canopies (90.09% mIoU), and unseen crop varieties (90.09% mIoU), indicating a new state of the art for crop segmentation.

cs.CV↗