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Haoran Wang

Publications and source records attributed to Haoran Wang.

At least 37 records · Page 2Linked to original sources

ARMOR: Manifold-Oriented Training for Adversarially Robust Aerial Object Detection under Data Scarcity

Aerial object detection is increasingly deployed in real-world applications, but models remain vulnerable to physical, universal adversarial patches that cause them to miss objects. Furthermore, defenders face the practical constraint of training data scarcity: aerial imagery is costly to collect and label, so a deployment site typically yields hundreds of images rather than the tens of thousands that adversarial robustness benchmarks assume. To tackle model vulnerability and training data scarcity, we propose Adversarial Robustness with Manifold-Oriented Training (ARMOR), a novel defense that realizes the core insights of on-manifold adversarial training (OMAT) in low-data regimes. ARMOR builds on the insight of OMAT to model the data manifold - the compact structure capturing the data's relevant features - to learn and robustify these features during training. While OMAT relies on the data-intensive operations of training large generative models and adversarial training to achieve this, ARMOR adopts a data-efficient approach that reuses labels the detection task already supplies: ARMOR (i) masks image backgrounds to retain object-relevant features, and (ii) injects randomized patches on objects to improve feature robustness. Our low-data experiments with physically-realizable adversarial patches evaluate both query-free transfer attacks and defense-aware attacks. ARMOR maintains strong clean performance of over 0.90 model confidence, while improving adversarial robustness by up to 0.32 in model confidence over state-of-the-art defenses. Physical experiments with printed patches confirm that these gains survive deployment. Overall, ARMOR translates insights from manifold-based training to defend object detectors amidst training data scarcity.

cs.CV↗

SimCRAFT: Distilling Remote Sensing Agents via Synthetic Trajectories and Contextual Retrieval-Augmented Fine-Tuning

The unprecedented surge in Earth observation data volume and diversity has exposed a critical bottleneck for traditional manual workflows, catalyzing the emergence of Remote Sensing (RS) Agents. However, the practical deployment of these advanced agents is severely hindered by their heavy reliance on large-scale general-purpose LLMs, which lack deep domain expertise and impose prohibitive infrastructure demands. To resolve this, we propose SimCRAFT, a model-agnostic framework that distills sophisticated RS orchestration capabilities into a compact 7B-scale model. Addressing data scarcity, we first pair a multiagent synthesis engine with a Mock Execution Engine that checks schema correctness, inter-tool dependencies, and sensor/tool compatibility, producing SimRS-14k, a large-scale, constraint-validated workflow planning corpus. Second, we propose Contextual Retrieval-Augmented Fine-Tuning (CRAFT) that finetunes the model to reason analogically by adapting retrieved Standard Operating Procedures to novel queries under a noise-robust objective, generalizing RAFT to multi-step RS workflow planning without mechanical copying. Extensive experiments demonstrate that SimCRAFT-7B significantly outperforms openweights LLMs and rivals advanced closedsource models and specialized RS agents, while reproducing across three 7B backbones. This work contributes a competitive open-weights baseline for lightweight RS intelligence, enabling efficient autonomous deployment under resource-constrained or resource-conserving conditions.

cs.AI↗

Before the Script, Set the Stage: How Worldview Simulation Amplifies Psychologically Grounded Persuasion in Multi-Turn Jailbreaking

Multi-turn jailbreak attacks demonstrate that harmful intent can be distributed across dialogue, yet existing methods obscure what conversational mechanisms drive vulnerability. We introduce BLUEPRINT, a safety-evaluation framework separating a factorized social-influence strategy space from WORLDVIEWSIM, a cross-turn situational context module. Monte Carlo Tree Search optimizes turn-level combinations of 18 theory-grounded influence factors across a four-turn trajectory. Across six frontier models, BLUEPRINT achieves near-ceiling ASR on major open-weight and proprietary models, while requiring the fewest average queries (2.46). The resulting trajectories further reveal model-specific vulnerability among resistant targets: each responds to distinct influence factors and strategy transitions, yet all share a common recovery pathway-shifting toward concrete, executable task framing consistently escapes hard-refusal states. Ablations confirm operational cues matter most: making requests actionable has the largest impact, gain framing is unusually potent, and some legitimacy appeals can backfire. These findings suggest robust multi-turn safety requires monitoring not only harmful content, but also how dialogue state makes unsafe requests appear concrete and locally executable.

cs.CL↗

SOCO: Benchmarking Semantic Object Correspondence in Vision Foundation Models

Measuring structured object understanding in vision foundation models remains challenging due to inconsistent evaluation protocols and limited part-level supervision. Semantic correspondence (SC) evaluates this capability by testing whether object parts can be matched across instances and categories under large variations in appearance, viewpoint, and geometry. To enable a systematic SC evaluation, we introduce SOCO, a new benchmark for Semantic Object Correspondence that introduces a taxonomy of correspondence types and provides consistent, functionally meaningful keypoint annotations across 100 categories and over 1M correspondence pairs. In addition, SOCO includes keypoint language descriptions, enabling the evaluation of large vision-language models (LVLMs) and their fine-grained part-level understanding. Comprehensive experiments reveal that (i) vision foundation backbones encode strong semantic structure but transfer correspondences poorly across related categories and only partially capture object-part position, (ii) LVLMs are stronger at text-prompted part localization than at visual-reference cross-image matching, exposing a gap between language-grounded localization and fine-grained visual correspondence, and (iii) correspondence performance predicts performance on dense downstream tasks, including segmentation, tracking, 3D pose estimation, and 3D detection, more strongly than ImageNet classification. Together, these findings position SOCO as a benchmark for structured, part-level representation quality in vision and multimodal foundation models.

cs.CV↗

MPCFormer: A physics-informed data-driven approach for explainable socially-aware autonomous driving

Autonomous Driving (AD) vehicles still struggle to exhibit human-like behavior in highly dynamic and interactive traffic scenarios. The key challenge lies in AD's limited ability to interact with surrounding vehicles, largely due to a lack of understanding the underlying mechanisms of social interaction. To address this issue, we introduce MPCFormer, an explainable socially-aware autonomous driving approach with physics-informed and data-driven coupled social interaction dynamics. In this model, the dynamics are formulated into a discrete space-state representation, which embeds physics priors to enhance modeling explainability. The dynamics coefficients are learned from naturalistic driving data via a Transformer-based encoder-decoder architecture. To the best of our knowledge, MPCFormer is the first approach to explicitly model the dynamics of multi-vehicle social interactions. The learned social interaction dynamics enable the planner to generate manifold, human-like behaviors when interacting with surrounding traffic. By leveraging the MPC framework, the approach mitigates the potential safety risks typically associated with purely learning-based methods. Open-looped evaluation on NGSIM dataset demonstrates that MPCFormer achieves superior social interaction awareness, yielding the lowest trajectory prediction errors compared with other state-of-the-art approaches. The prediction achieves an ADE as low as 0.86 m over a long prediction horizon of 5 seconds. Close-looped experiments in highly intense interaction scenarios, where consecutive lane changes are required to exit an off-ramp, further validate the effectiveness of MPCFormer. Results show that MPCFormer achieves the highest planning success rate of 94.67%, improves driving efficiency by 15.75%, and reduces the collision rate from 21.25% to 0.5%, outperforming a frontier Reinforcement Learning (RL) based planner.

cs.RO↗

TRACE-Bench: Decomposing and Diagnosing Multi-Reference Image Generation

Despite recent advances in unified multimodal models for multi-reference image generation, existing benchmarks remain organized around predefined task types (e.g., "subject composition"), which are ill-suited to this combinatorial setting and lead to fragmented coverage, uncontrolled complexity, and little diagnostic value. Recognizing that diverse multi-reference tasks share a common set of atomic operations, we adopt a capability-oriented perspective and formalize four operators: Anchor ($f$), Disentangle ($g$), Apply ($\oplus$), and Compose ($C$). Any multi-reference prompt can then be represented as a compositional formula over these operators, whose structural complexity is quantified by the number of operator slots. Building on this formulation, we construct TRACE-Bench, comprising approximately 1,600 evaluation cases across slot counts 1--8, built from 631 formula templates and around 4,000 reference images spanning diverse artistic styles and real-world subjects. The formula structure directly drives an operator-aligned evaluation protocol for per-capability scoring and a diagnostic tree analysis for recursive failure localization. Evaluating 9 leading models reveals insights invisible to holistic scoring: the primary bottleneck lies in disentanglement ($g$) and attribute binding ($\oplus$) rather than scene-level composition ($C$), with even the best model scoring only 0.74 on attribute fidelity. Project page: https://amuseum-whr.github.io/TraceBench

cs.CV↗

Beyond Tokens: A Survey on Decoding Methods for Large Language and Vision-Language Models

Large language models (LLMs) and large vision-language models (LVLMs) have demonstrated impressive generative capabilities, yet ensuring their outputs align with user intent is still challenging. While most existing approaches address this issue at the training stage, inference-time approaches like decoding methods offer a more efficient and scalable solution. Decoding methods control model generation by guiding token-level selection, performing sequence-level generation, or generating tokens in parallel to accelerate the process. In this survey, we identify three emerging paradigms from recent works on decoding methods for LLMs and LVLMs, provide a systematic review of these methods, highlight ongoing challenges, and discuss potential future research directions. Our goal is to underscore the efficiency and effectiveness of decoding methods and offer a practical view of their applications. Paper lists and more resources on decoding methods for LLMs and LVLMs can be found at https://github.com/wang2226/Awesome-LLM-Decoding.

cs.CL↗

Query-Only Backdoor Attacks on Self-Evolving Skills via Trajectory Poisoning

Agentic skills improve large language model (LLM) agents by encoding reusable procedures for complex tasks. However, manually authored skills often adapt poorly to long-horizon tasks and changing environments. To address the limitation, self-evolving skill systems have been developed to automatically construct and update skills from execution trajectories, shifting skill acquisition from external marketplaces to a trusted evolution pipeline. By replacing external skill acquisition with trusted internal construction, self-evolving skill systems reduce exposure to skill injection attacks that rely on direct skill manipulation. However, this skill evolution pipeline may introduce a new attack surface in which an attacker can indirectly steer skill evolution by inducing compromised trajectories through agent interactions. To demonstrate the threat, we propose Trajectory Backdoor Attack (TBA), a query-only attack that steers a trusted skill-evolution pipeline toward producing a backdoored skill. Specifically, we craft attacker-submitted queries to lead the agent to perform the target action and explicitly state the corresponding activation condition in the trajectory. We repeat the same condition-action pattern across diverse triggered tasks, while leaving clean queries unchanged, encouraging the evolver to consolidate the pattern as a reusable trigger-dependent rule into the evolved skill. Experiments on three benchmarks across two skill-evolution systems using four open- and closed-source backbone models demonstrate that TBA reliably implants conditional backdoors while preserving clean-task utility, matching or even surpassing direct skill injection. The results reveal a critical vulnerability in trajectory-driven skill evolution.

cs.AI↗

Do LLMs Know What Is Private Internally? Probing and Steering Contextual Privacy Norms in Large Language Model Representations

Large language models (LLMs) are increasingly deployed in high-stakes settings, yet they frequently violate contextual privacy by disclosing private information in situations where humans would exercise discretion. This raises a fundamental question: do LLMs internally encode contextual privacy norms, and if so, why do violations persist? We present the first systematic study of contextual privacy as a structured latent representation in LLMs, grounded in contextual integrity (CI) theory. Probing multiple models, we find that the three norm-determining CI parameters (information type, recipient, and transmission principle) are encoded as linearly separable and functionally independent directions in activation space. Despite this internal structure, models still leak private information in practice, revealing a clear gap between concept representation and model behavior. To bridge this gap, we introduce CI-parametric steering, which independently intervenes along each CI dimension. This structured control reduces privacy violations more effectively and predictably than monolithic steering. Our results demonstrate that contextual privacy failures arise from misalignment between representation and behavior rather than missing awareness, and that leveraging the compositional structure of CI enables more reliable contextual privacy control, shedding light on potential improvement of contextual privacy understanding in LLMs.

cs.CL↗

Bagpiper: Solving Open-Ended Audio Tasks via Rich Captions

Current audio foundation models typically rely on rigid, task-specific supervision (e.g., speech recognition), addressing isolated factors of audio rather than the whole. In contrast, human processes audio holistically, seamlessly bridging raw audio waveform with abstract cognitive concepts (e.g., all perception details of audio events) to execute complex tasks. Grounded in this philosophy, we introduce Bagpiper, an 8B audio foundation model that interprets physical audio via rich captions, i.e., comprehensive natural language descriptions that encapsulate the critical cognitive concepts inherent in the audio. By pre-training on a massive corpus of 600B tokens, the model establishes a robust bidirectional mapping between raw audio and this high-level conceptual space. During fine-tuning, Bagpiper adopts a caption-then-process workflow, simulating an intermediate cognitive reasoning step to solve diverse tasks without knowing prior task-specific practice. Experimentally, Bagpiper achieves universal generation that can uniformly generate speech, sound effects, music, and their arbitrary combinations. It also maintains comparable performance with the 7B Qwen-2.5-Omni for audio understanding. To the best of our knowledge, Bagpiper is among the first works that achieve open-ended audio understanding and generation on speech, sound, and music. Model, data, and code will be released at Bagpiper Home Page.

cs.CL↗

Loong: Synthesize Long Chain-of-Thoughts at Scale through Verifiers

Recent advances in Large Language Models (LLMs) have shown that their reasoning capabilities can be significantly improved through Reinforcement Learning with Verifiable Reward (RLVR), particularly in domains like mathematics and programming, where ground-truth correctness can be automatically evaluated. However, extending this success to other reasoning-intensive domains remains challenging due to the scarcity of high-quality, verifiable datasets and the high cost of human supervision. In this work, we introduce the Loong Project: an open-source framework for scalable synthetic data generation and verification across a diverse range of reasoning-intensive domains. The framework consists of two key components: (1) LoongBench, a curated seed dataset containing 8,729 human-vetted examples across 12 domains (e.g., Advanced Mathematics, Chemistry, Logic), each paired with executable code and rich metadata; and (2) LoongEnv, a modular synthetic data generation environment that supports multiple prompting strategies to produce new question-answer-code triples. Together, these components form an agent-environment loop that enables reinforcement learning, where an LLM-based agent is rewarded for generating Chain-of-Thought (CoT) solutions that align with code-executed answers. Empirically, we benchmark LoongBench on a broad suite of both open-source and proprietary LLMs to evaluate domain coverage and reveal performance bottlenecks. In addition, we conduct a comprehensive analysis of synthetic data generated by LoongEnv, examining correctness, difficulty, and diversity. Code and documentation are available at https://github.com/camel-ai/loong.

cs.LG↗

GigaSpeechBench: A Real-World Multilingual Speech-to-Text Benchmark

While modern ASR systems achieve low error rates on high-resource benchmarks, such performance often overestimates real-world robustness. Existing evaluations address challenges in isolation, lacking a unified benchmark for domain terminology, age variation, dialects, accents, and low-resource languages, particularly across the Middle East and Southeast Asia, representing over one billion under-evaluated speakers. To address this gap, we introduce GigaSpeechBench, a comprehensive multilingual and multidimensional in-the-wild ASR & AST benchmark comprising 680 hours of human-annotated speech. It features five modules: (1) 12 low-resource Middle Eastern and Southeast Asian languages, plus challenging Japanese and Korean; (2) 6 Chinese dialects; (3) 6 English accents; (4) dense terminology across 12 vertical domains for Chinese and English; and (5) older adult and child speech. We further provide human-annotated Chinese and English translations for 11 languages to support AST evaluation. Extensive evaluations of leading foundation models and commercial APIs reveal significant performance degradation in these challenging settings, exposing critical evaluation blind spots.

eess.AS↗

ALLUDE: A Unified Evaluation System for Configurable Attacks in Differentiable Environments

Adversarial attacks against vision models like object detectors are often evaluated under limited conditions, leaving their performance under-characterized. Bridging simulation and differentiable rendering enables more robust, end-to-end evaluation of these adversarial attacks, yet there is no easy-to-use, unified system that offers a rich set of customizable configurations for adversarial attacks across multiple scenes, objects, environmental and lighting conditions, and camera trajectories. We present ALLUDE, which addresses these gaps, offering first-of-its-kind evaluation capabilities across Linux and Windows. We comprehensively demonstrate ALLUDE's evaluation breadth through a two-pronged strategy: (1) using Latin Hypercube Sampling, we draw a representative subset from 5,400 configurations spanning 10 scene-object pairs, 9 weather conditions, 4 optimizers, 5 camera trajectories, and 3 detection models; (2) we stress-test existing attacks (CAMOU, RAUCA, FCA) under diverse weather conditions and continuous camera trajectories, revealing degradation of attack success across every attack, exposing evaluation gaps in prior work. Through ALLUDE's end-to-end differentiable rendering, adversarial attacks can be optimized against shifting real-world deployment conditions. Our cross-platform code is open source.

cs.CV↗

WCog-VLA: A Dual-Level World-Cognitive Vision-Language-Action Model for End-to-End Autonomous Driving

Vision-Language-Action (VLA) models have advanced end-to-end autonomous driving. However, existing methods either lack comprehensive world cognition or suffer from fragmented world foresight, inherently confining these models to reactive driving. To address this limitation, we propose WCog-VLA, a novel dual-level World-Cognitive VLA framework that successfully bridges semantic world forecasting with generative world evolution to achieve proactive autonomous driving. At the semantic level, WCog-VLA unifies world cognition and reasoning by incorporating 3D spatial perception and injecting agent tokens to capture the world dynamics, while concurrently enabling Game-theoretic Chain-of-Thought (Game-CoT) reasoning. At the generative level, we introduce the Aligned Decoupled Diffusion Transformer (ADDT) as a powerful generative world model that synthesizes physically-plausible joint multi-agent trajectories. Through scene representation alignment, ADDT reduces the number of denoising steps required and thus significantly accelerates inference. To facilitate strategic reasoning, we further construct a large-scale dataset featuring 85k Game-CoT annotations. Extensive experiments on the NAVSIM benchmark demonstrate that WCog-VLA achieves a State-Of-The-Art (SOTA) PDMS score of 92.9.

cs.CV↗

Omni-RRM: Advancing Omni Reward Modeling via Automatic Rubric-Grounded Preference Synthesis

Multimodal large language models (MLLMs) struggle with alignment due to the limitations of existing reward models (RMs), which are predominantly vision-centric, dependent on costly human labels, and provide opaque scalar scores that fail to capture nuanced reasoning, leading to brittle alignment. We present Omni-RRM, an \textbf{Omni}-modal \textbf{R}ubric-grounded \textbf{R}eward \textbf{M}odel that generates multi-dimensional reward signals across text, image, video, and audio. To overcome the high cost and inherent inconsistency of human-centric evaluation in multi-dimensional reasoning, we introduce \textbf{Omni-Preference}, a high-quality dataset constructed via automatic rubric-grounded preference synthesis. In this pipeline, teacher models reconcile raw preferences into explicit justifications, ensuring that the synthesized supervision is both high-fidelity and interpretable. Omni-RRM is trained using a progressive SFT + GRPO regimen, specifically optimized to sharpen reward discrimination on low-margin, hard preference pairs. It achieves state-of-the-art accuracy on video (80.2\% on ShareGPT-Video) and audio benchmarks (66.8\% on Audio-HH-RLHF and 65.0\% on TA2T), yielding a five-benchmark Overall accuracy of 70.4\% and a +17.0\% relative gain over its backbone. Furthermore, Omni-RRM effectively guides Best-of-$N$ selection and exhibits robust transfer to text-only alignment. All resources, including the dataset, training and inference code, and model checkpoints are available at https://tmfk418.github.io/Omni-RRM.

cs.CL↗

UNDREAM: Bridging Differentiable Rendering and Photorealistic Simulation for End-to-end Adversarial Attacks

Deep learning models deployed in safety critical applications like autonomous driving use simulations to test their robustness against adversarial attacks in realistic conditions. However, these simulations are non-differentiable, forcing researchers to create attacks that do not integrate simulation environmental factors, reducing attack success. To address this limitation, we introduce UNDREAM, the first software framework that bridges the gap between photorealistic simulators and differentiable renderers to enable end-to-end optimization of adversarial perturbations on any 3D objects. UNDREAM enables manipulation of the environment by offering complete control over weather, lighting, backgrounds, camera angles, trajectories, and realistic human and object movements, thereby allowing the creation of diverse scenes. We showcase a wide array of distinct physically plausible adversarial objects that UNDREAM enables researchers to swiftly explore in different configurable environments. This combination of photorealistic simulation and differentiable optimization opens new avenues for advancing research of physical adversarial attacks.

cs.CR↗

An Efficient vLLM-Based Inference Pipeline for Unified Audio Understanding and Generation

While Large Multimodal Models excel in comprehension, high-throughput inference engines lack native support for multimodal generation. This is severe in Speech Language Models, where generating multi-layered audio tokens via decoupled AR+NAR or synchronous Multi-Token Prediction (MTP) with delay-pattern interleaving conflicts with standard single-stream loops. We present a vLLM-based inference pipeline for unified speech understanding and generation. We extend autoregressive decoding to natively execute delay-pattern de-interleaving and coordinated multi-stream sampling, integrating an on-GPU acoustic decoder for end-to-end waveform synthesis. Crucially, we overcome the shared intuition that Classifier-Free Guidance (CFG) halves throughput. By co-scheduling paired conditional and unconditional requests within a continuous batch, our CFG implementation sustains 80% of non-CFG throughput, absorbing dual-request and logit merging overheads. We open-source our framework.

eess.AS↗

EmoteGPT: 3D Human Facial Expressions from Natural Language Descriptions

Precise control of 3D facial expressions from text is crucial for virtual avatars, animation, and human-computer interaction, yet existing text-to-3D methods jointly generate identity, expression, and texture, making fine-grained expression control difficult. We instead formulate text-driven expression synthesis as a regression problem in the disentangled parameter space of a 3D Morphable Model (3DMM). This setting, however, requires paired data linking detailed language to precise expression parameters, which are missing from existing resources. To fill this gap, we introduce Txt2Emote, a benchmark of diverse 3D facial expressions with fine-grained textual annotations obtained from GPT-4o and a high-fidelity face tracker, providing both explicit descriptions detailing facial features and implicit descriptions referencing the situational context behind the expression. Leveraging this dataset, we present EmoteGPT, a text-to-3D expression framework based on a Multimodal Large Language Model (MLLM) with a dedicated token to semantically ground expression representations, which are then decoded into 3DMM parameters. We further improve EmoteGPT by augmenting training with large-scale image-to-3DMM data, enabling it to surpass state-of-the-art text-to-3D face synthesis methods on emotion recognition metrics and in perceived expressiveness. Integrated into avatar pipelines, our method enables photorealistic and stylized 3D avatars, as well as expressive 3D-consistent 2D face synthesis from textual input.

cs.CV↗