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Haoxing Chen

Publications and source records attributed to Haoxing Chen.

At least 19 recordsLinked to original sources

LLaDA-Image: Building Strong Image Generators with Fully Open Training Recipes

We introduce LLaDA-Image, a unified framework that pairs a 6B Diffusion Transformer (DiT) trained from scratch with a frozen vision-language understanding module built on the LLaDA2.0-Mini diffusion language model backbone. Instead of relying heavily on paired image-text data from the beginning, we first build a strong visual generative prior through image-only pre-training and mid-training. The generation pipeline comprises 220M samples, 98 of which are real images. For efficient and scalable optimization, we use parameter-free RMSNorm throughout the DiT together with the Muon optimizer. The resulting unified model produces highly photorealistic images while accurately following fine-grained editing instructions. We further distill LLaDA-Image into LLaDA-Image-Turbo, enabling fast inference in 2-4 sampling steps. On Qwen-Image-Bench, LLaDA-Image achieves overall scores of 53.53 and 53.38 on the English and Chinese tracks, respectively, setting a new state-of-the-art among open-source models on both tracks. To support further research on capable and efficient generative models, we release our model weights, training code, and detailed recipes.

cs.CV

UI-Venus-2 Technical Report

Multimodal GUI agents have emerged as a promising paradigm for digital task automation, yet transitioning from benchmark-oriented models to dependable real-world applications remains challenging due to limited environment coverage, brittle task construction, and unreliable reward verification. In this work, we present UI-Venus-2, a general-purpose foundation GUI agent designed to operate across mobile, web, and desktop environments through a unified closed-loop reasoning-action framework. To bridge the gap toward practical deployment, we jointly scale three critical dimensions: (1) Environments, expanding coverage to more than 170 multilingual mobile apps and native desktop operating systems; (2) Tasks, employing a deep-research pipeline for function-grounded instruction generation; and (3) Verification, adopting trace-level and sample-level evaluators with visual keypoints and multi-model voting to ensure reliable RL signals for training. Furthermore, we integrate safety-aware mechanisms to ensure controlled execution of consequential actions. By offering a capable, efficient, and open-source foundation, UI-Venus-2 advances the field toward more generalizable, verifiable, and self-reflective agents for real-world applications.

cs.AI

Sketch Then Paint: Hierarchical Reinforcement Learning for Diffusion Multi-Modal Large Language Models

Diffusion Multi-Modal Large Language Models (dMLLMs) are powerful for image generation, but optimizing them through reinforcement learning (RL) remains a major challenge. One primary difficulty is that a single image can be generated through many different unmasking sequences, which makes calculating importance ratios often intractable. Additionally, existing methods tend to ignore the hierarchical generation process of dMLLMs, where early tokens define the global layout and later tokens focus on local details. By assigning uniform rewards to all tokens, these current methods fail to reflect the actual contribution of each token to the final image. To address these issues, we propose Hierarchical Token GRPO (HT-GRPO), which integrates this hierarchy directly into the policy optimization process. Our approach features a Sketch-Then-Paint training scheme that organizes updates into three distinct stages: global, structure, and refinement. We also use a prompt-conditioned estimator to calculate importance ratios starting from a fully masked state. Furthermore, we introduce a Hierarchical Credit Assignment mechanism that prioritizes key structural tokens to ensure accurate reward propagation. Experiments using two popular dMLLM backbones, MMaDA and Lumina-DiMOO, demonstrate that HT-GRPO achieves substantial gains on the GenEval and DPG benchmarks. Evaluations across six additional metrics confirm significant improvements in image quality, aesthetics, and human preference.

cs.AI

LLaDA2.0-Uni: Unifying Multimodal Understanding and Generation with Diffusion Large Language Model

We present LLaDA2.0-Uni, a unified discrete diffusion large language model (dLLM) that supports multimodal understanding and generation within a natively integrated framework. Its architecture combines a fully semantic discrete tokenizer, a MoE-based dLLM backbone, and a diffusion decoder. By discretizing continuous visual inputs via SigLIP-VQ, the model enables block-level masked diffusion for both text and vision inputs within the backbone, while the decoder reconstructs visual tokens into high-fidelity images. Inference efficiency is enhanced beyond parallel decoding through prefix-aware optimizations in the backbone and few-step distillation in the decoder. Supported by carefully curated large-scale data and a tailored multi-stage training pipeline, LLaDA2.0-Uni matches specialized VLMs in multimodal understanding while delivering strong performance in image generation and editing. Its native support for interleaved generation and reasoning establishes a promising and scalable paradigm for next-generation unified foundation models. Codes and models are available at https://github.com/inclusionAI/LLaDA2.0-Uni.

cs.CV

Adaptive and Balanced Re-initialization for Long-timescale Continual Test-time Domain Adaptation

Continual test-time domain adaptation (CTTA) aims to adjust models so that they can perform well over time across non-stationary environments. While previous methods have made considerable efforts to optimize the adaptation process, a crucial question remains: Can the model adapt to continually changing environments over a long time? In this work, we explore facilitating better CTTA in the long run using a re-initialization (or reset) based method. First, we observe that the long-term performance is associated with the trajectory pattern in label flip. Based on this observed correlation, we propose a simple yet effective policy, Adaptive-and-Balanced Re-initialization (ABR), towards preserving the model's long-term performance. In particular, ABR performs weight re-initialization using adaptive intervals. The adaptive interval is determined based on the change in label flip. The proposed method is validated on extensive CTTA benchmarks, achieving superior performance.

cs.CV

dMLLM-TTS: Self-Verified and Efficient Test-Time Scaling for Diffusion Multi-Modal Large Language Models

Diffusion Multi-modal Large Language Models (dMLLMs) have recently emerged as a novel architecture unifying image generation and understanding. However, developing effective and efficient Test-Time Scaling (TTS) methods to unlock their full generative potential remains an underexplored challenge. To address this, we propose dMLLM-TTS, a novel framework operating on two complementary scaling axes: (1) trajectory exploration scaling to enhance the diversity of generated hypotheses, and (2) iterative refinement scaling for stable generation. Conventional TTS approaches typically perform linear search across these two dimensions, incurring substantial computational costs of O(NT) and requiring an external verifier for best-of-N selection. To overcome these limitations, we propose two innovations. First, we design an efficient hierarchical search algorithm with O(N+T) complexity that adaptively expands and prunes sampling trajectories. Second, we introduce a self-verified feedback mechanism that leverages the dMLLMs' intrinsic image understanding capabilities to assess text-image alignment, eliminating the need for external verifier. Extensive experiments on the GenEval benchmark across three representative dMLLMs (e.g., Lumina-DiMOO, MMaDA, Muddit) show that our framework substantially improves generation quality while achieving up to 6x greater efficiency than linear search. Project page: https://github.com/Alpha-VLLM/Lumina-DiMOO.

cs.CV

Knocking-Heads Attention

Multi-head attention (MHA) has become the cornerstone of modern large language models, enhancing representational capacity through parallel attention heads. However, increasing the number of heads inherently weakens individual head capacity, and existing attention mechanisms - whether standard MHA or its variants like grouped-query attention (GQA) and grouped-tied attention (GTA) - simply concatenate outputs from isolated heads without strong interaction. To address this limitation, we propose knocking-heads attention (KHA), which enables attention heads to "knock" on each other - facilitating cross-head feature-level interactions before the scaled dot-product attention. This is achieved by applying a shared, diagonally-initialized projection matrix across all heads. The diagonal initialization preserves head-specific specialization at the start of training while allowing the model to progressively learn integrated cross-head representations. KHA adds only minimal parameters and FLOPs and can be seamlessly integrated into MHA, GQA, GTA, and other attention variants. We validate KHA by training a 6.1B parameter MoE model (1.01B activated) on 1T high-quality tokens. Compared to baseline attention mechanisms, KHA brings superior and more stable training dynamics, achieving better performance across downstream tasks.

cs.CL

DND: Boosting Large Language Models with Dynamic Nested Depth

We introduce Dynamic Nested Depth (DND), a novel method that improves performance for off-the-shelf LLMs by selecting critical tokens to reprocess in a nested depth manner. Specifically, at the end of the given transformer layer, DND identifies more critical tokens with a router and feeds them back for an extra round of processing, effectively ``reviewing" difficult tokens while avoiding redundant computation for easier ones. The dynamic selection mechanism is tailored for precise control via two novel strategies: a router controlling loss to enhance token selection distinguishability, and a threshold control scheme to ensure selection stability. We demonstrate the effectiveness of DND by directly integrating it into pre-trained dense and MoE models during a post-training phase. On diverse benchmarks, this approach boosts the performances of the dense Qwen3-1.7B by 1.88% and the MoE Qwen3-30B-A3B by 0.87%, all with a minimal parameter and computing increase.

cs.CL

Lumina-DiMOO: An Omni Diffusion Large Language Model for Multi-Modal Generation and Understanding

We introduce Lumina-DiMOO, an open-source foundational model for seamless multi-modal generation and understanding. Lumina-DiMOO sets itself apart from prior unified models by utilizing a fully discrete diffusion modeling to handle inputs and outputs across various modalities. This innovative approach allows Lumina-DiMOO to achieve higher sampling efficiency compared to previous autoregressive (AR) or hybrid AR-Diffusion paradigms and adeptly support a broad spectrum of multi-modal tasks, including text-to-image generation, image-to-image generation (e.g., image editing, subject-driven generation, and image inpainting, etc.), as well as image understanding. Lumina-DiMOO achieves state-of-the-art performance on multiple benchmarks, surpassing existing open-source unified multi-modal models. To foster further advancements in multi-modal and discrete diffusion model research, we release our code and checkpoints to the community. Project Page: https://synbol.github.io/Lumina-DiMOO.

cs.CV

MultiEdit: Advancing Instruction-based Image Editing on Diverse and Challenging Tasks

Current instruction-based image editing (IBIE) methods struggle with challenging editing tasks, as both editing types and sample counts of existing datasets are limited. Moreover, traditional dataset construction often contains noisy image-caption pairs, which may introduce biases and limit model capabilities in complex editing scenarios. To address these limitations, we introduce MultiEdit, a comprehensive dataset featuring over 107K high-quality image editing samples. It encompasses 6 challenging editing tasks through a diverse collection of 18 non-style-transfer editing types and 38 style transfer operations, covering a spectrum from sophisticated style transfer to complex semantic operations like person reference editing and in-image text editing. We employ a novel dataset construction pipeline that utilizes two multi-modal large language models (MLLMs) to generate visual-adaptive editing instructions and produce high-fidelity edited images, respectively. Extensive experiments demonstrate that fine-tuning foundational open-source models with our MultiEdit-Train set substantially improves models' performance on sophisticated editing tasks in our proposed MultiEdit-Test benchmark, while effectively preserving their capabilities on the standard editing benchmark. We believe MultiEdit provides a valuable resource for advancing research into more diverse and challenging IBIE capabilities. Our dataset is available at https://huggingface.co/datasets/inclusionAI/MultiEdit.

cs.CV

Grove MoE: Towards Efficient and Superior MoE LLMs with Adjugate Experts

The Mixture of Experts (MoE) architecture is a cornerstone of modern state-of-the-art (SOTA) large language models (LLMs). MoE models facilitate scalability by enabling sparse parameter activation. However, traditional MoE architecture uses homogeneous experts of a uniform size, activating a fixed number of parameters irrespective of input complexity and thus limiting computational efficiency. To overcome this limitation, we introduce Grove MoE, a novel architecture incorporating experts of varying sizes, inspired by the heterogeneous big.LITTLE CPU architecture. This architecture features novel adjugate experts with a dynamic activation mechanism, enabling model capacity expansion while maintaining manageable computational overhead. Building on this architecture, we present GroveMoE-Base and GroveMoE-Inst, 33B-parameter LLMs developed by applying an upcycling strategy to the Qwen3-30B-A3B-Base model during mid-training and post-training. GroveMoE models dynamically activate 3.14-3.28B parameters based on token complexity and achieve performance comparable to SOTA open-source models of similar or even larger size.

cs.CL

Towards Explainable Fake Image Detection with Multi-Modal Large Language Models

Progress in image generation raises significant public security concerns. We argue that fake image detection should not operate as a "black box". Instead, an ideal approach must ensure both strong generalization and transparency. Recent progress in Multi-modal Large Language Models (MLLMs) offers new opportunities for reasoning-based AI-generated image detection. In this work, we evaluate the capabilities of MLLMs in comparison to traditional detection methods and human evaluators, highlighting their strengths and limitations. Furthermore, we design six distinct prompts and propose a framework that integrates these prompts to develop a more robust, explainable, and reasoning-driven detection system. The code is available at https://github.com/Gennadiyev/mllm-defake.

cs.CV

InterAnimate: Taming Region-aware Diffusion Model for Realistic Human Interaction Animation

Recent video generation research has focused heavily on isolated actions, leaving interactive motions-such as hand-face interactions-largely unexamined. These interactions are essential for emerging biometric authentication systems, which rely on interactive motion-based anti-spoofing approaches. From a security perspective, there is a growing need for large-scale, high-quality interactive videos to train and strengthen authentication models. In this work, we introduce a novel paradigm for animating realistic hand-face interactions. Our approach simultaneously learns spatio-temporal contact dynamics and biomechanically plausible deformation effects, enabling natural interactions where hand movements induce anatomically accurate facial deformations while maintaining collision-free contact. To facilitate this research, we present InterHF, a large-scale hand-face interaction dataset featuring 18 interaction patterns and 90,000 annotated videos. Additionally, we propose InterAnimate, a region-aware diffusion model designed specifically for interaction animation. InterAnimate leverages learnable spatial and temporal latents to effectively capture dynamic interaction priors and integrates a region-aware interaction mechanism that injects these priors into the denoising process. To the best of our knowledge, this work represents the first large-scale effort to systematically study human hand-face interactions. Qualitative and quantitative results show InterAnimate produces highly realistic animations, setting a new benchmark. Code and data will be made public to advance research.

cs.CV

Maintain Plasticity in Long-timescale Continual Test-time Adaptation

Continual test-time domain adaptation (CTTA) aims to adjust pre-trained source models to perform well over time across non-stationary target environments. While previous methods have made considerable efforts to optimize the adaptation process, a crucial question remains: can the model adapt to continually-changing environments with preserved plasticity over a long time? The plasticity refers to the model's capability to adjust predictions in response to non-stationary environments continually. In this work, we explore plasticity, this essential but often overlooked aspect of continual adaptation to facilitate more sustained adaptation in the long run. First, we observe that most CTTA methods experience a steady and consistent decline in plasticity during the long-timescale continual adaptation phase. Moreover, we find that the loss of plasticity is strongly associated with the change in label flip. Based on this correlation, we propose a simple yet effective policy, Adaptive Shrink-Restore (ASR), towards preserving the model's plasticity. In particular, ASR does the weight re-initialization by the adaptive intervals. The adaptive interval is determined based on the change in label flipping. Our method is validated on extensive CTTA benchmarks, achieving excellent performance.

cs.CV

TextSleuth: Towards Explainable Tampered Text Detection

Recently, tampered text detection has attracted increasing attention due to its essential role in information security. Although existing methods can detect the tampered text region, the interpretation of such detection remains unclear, making the prediction unreliable. To address this problem, we propose to explain the basis of tampered text detection with natural language via large multimodal models. To fill the data gap for this task, we propose a large-scale, comprehensive dataset, ETTD, which contains both pixel-level annotations for tampered text region and natural language annotations describing the anomaly of the tampered text. Multiple methods are employed to improve the quality of the proposed data. For example, elaborate queries are introduced to generate high-quality anomaly descriptions with GPT4o. A fused mask prompt is proposed to reduce confusion when querying GPT4o to generate anomaly descriptions. To automatically filter out low-quality annotations, we also propose to prompt GPT4o to recognize tampered texts before describing the anomaly, and to filter out the responses with low OCR accuracy. To further improve explainable tampered text detection, we propose a simple yet effective model called TextSleuth, which achieves improved fine-grained perception and cross-domain generalization by focusing on the suspected region, with a two-stage analysis paradigm and an auxiliary grounding prompt. Extensive experiments on both the ETTD dataset and the public dataset have verified the effectiveness of the proposed methods. In-depth analysis is also provided to inspire further research. Our dataset and code will be open-source.

cs.CV

Efficient Transfer Learning for Video-language Foundation Models

Pre-trained vision-language models provide a robust foundation for efficient transfer learning across various downstream tasks. In the field of video action recognition, mainstream approaches often introduce additional modules to capture temporal information. Although the additional modules increase the capacity of model, enabling it to better capture video-specific inductive biases, existing methods typically introduce a substantial number of new parameters and are prone to catastrophic forgetting of previously acquired generalizable knowledge. In this paper, we propose a parameter-efficient Multi-modal Spatio-Temporal Adapter (MSTA) to enhance the alignment between textual and visual representations, achieving a balance between generalizable knowledge and task-specific adaptation. Furthermore, to mitigate over-fitting and enhance generalizability, we introduce a spatio-temporal description-guided consistency constraint.This constraint involves providing template inputs (e.g., "a video of \{\textbf{cls}\}") to the trainable language branch and LLM-generated spatio-temporal descriptions to the pre-trained language branch, enforcing output consistency between the branches. This approach reduces overfitting to downstream tasks and enhances the distinguishability of the trainable branch within the spatio-temporal semantic space. We evaluate the effectiveness of our approach across four tasks: zero-shot transfer, few-shot learning, base-to-novel generalization, and fully-supervised learning. Compared to many state-of-the-art methods, our MSTA achieves outstanding performance across all evaluations, while using only 2-7\% of the trainable parameters in the original model.

cs.CV

Stochastic Layer-Wise Shuffle for Improving Vision Mamba Training

Recent Vision Mamba (Vim) models exhibit nearly linear complexity in sequence length, making them highly attractive for processing visual data. However, the training methodologies and their potential are still not sufficiently explored. In this paper, we investigate strategies for Vim and propose Stochastic Layer-Wise Shuffle (SLWS), a novel regularization method that can effectively improve the Vim training. Without architectural modifications, this approach enables the non-hierarchical Vim to get leading performance on ImageNet-1K compared with the similar type counterparts. Our method operates through four simple steps per layer: probability allocation to assign layer-dependent shuffle rates, operation sampling via Bernoulli trials, sequence shuffling of input tokens, and order restoration of outputs. SLWS distinguishes itself through three principles: \textit{(1) Plug-and-play:} No architectural modifications are needed, and it is deactivated during inference. \textit{(2) Simple but effective:} The four-step process introduces only random permutations and negligible overhead. \textit{(3) Intuitive design:} Shuffling probabilities grow linearly with layer depth, aligning with the hierarchical semantic abstraction in vision models. Our work underscores the importance of tailored training strategies for Vim models and provides a helpful way to explore their scalability.

cs.CV

DeMamba: AI-Generated Video Detection on Million-Scale GenVideo Benchmark

Recently, video generation techniques have advanced rapidly. Given the popularity of video content on social media platforms, these models intensify concerns about the spread of fake information. Therefore, there is a growing demand for detectors capable of distinguishing between fake AI-generated videos and mitigating the potential harm caused by fake information. However, the lack of large-scale datasets from the most advanced video generators poses a barrier to the development of such detectors. To address this gap, we introduce the first AI-generated video detection dataset, GenVideo. It features the following characteristics: (1) a large volume of videos, including over one million AI-generated and real videos collected; (2) a rich diversity of generated content and methodologies, covering a broad spectrum of video categories and generation techniques. We conducted extensive studies of the dataset and proposed two evaluation methods tailored for real-world-like scenarios to assess the detectors' performance: the cross-generator video classification task assesses the generalizability of trained detectors on generators; the degraded video classification task evaluates the robustness of detectors to handle videos that have degraded in quality during dissemination. Moreover, we introduced a plug-and-play module, named Detail Mamba (DeMamba), designed to enhance the detectors by identifying AI-generated videos through the analysis of inconsistencies in temporal and spatial dimensions. Our extensive experiments demonstrate DeMamba's superior generalizability and robustness on GenVideo compared to existing detectors. We believe that the GenVideo dataset and the DeMamba module will significantly advance the field of AI-generated video detection. Our code and dataset will be aviliable at \url{https://github.com/chenhaoxing/DeMamba}.

cs.CV