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Haoyu Ma

Publications and source records attributed to Haoyu Ma.

At least 37 records · Page 2Linked to original sources

Instance Tracking in 3D Scenes from Egocentric Videos

Egocentric sensors such as AR/VR devices capture human-object interactions and offer the potential to provide task-assistance by recalling 3D locations of objects of interest in the surrounding environment. This capability requires instance tracking in real-world 3D scenes from egocentric videos (IT3DEgo). We explore this problem by first introducing a new benchmark dataset, consisting of RGB and depth videos, per-frame camera pose, and instance-level annotations in both 2D camera and 3D world coordinates. We present an evaluation protocol which evaluates tracking performance in 3D coordinates with two settings for enrolling instances to track: (1) single-view online enrollment where an instance is specified on-the-fly based on the human wearer's interactions. and (2) multi-view pre-enrollment where images of an instance to be tracked are stored in memory ahead of time. To address IT3DEgo, we first re-purpose methods from relevant areas, e.g., single object tracking (SOT) -- running SOT methods to track instances in 2D frames and lifting them to 3D using camera pose and depth. We also present a simple method that leverages pretrained segmentation and detection models to generate proposals from RGB frames and match proposals with enrolled instance images. Our experiments show that our method (with no finetuning) significantly outperforms SOT-based approaches in the egocentric setting. We conclude by arguing that the problem of egocentric instance tracking is made easier by leveraging camera pose and using a 3D allocentric (world) coordinate representation.

cs.CV↗

HarmonyDream: Task Harmonization Inside World Models

Model-based reinforcement learning (MBRL) holds the promise of sample-efficient learning by utilizing a world model, which models how the environment works and typically encompasses components for two tasks: observation modeling and reward modeling. In this paper, through a dedicated empirical investigation, we gain a deeper understanding of the role each task plays in world models and uncover the overlooked potential of sample-efficient MBRL by mitigating the domination of either observation or reward modeling. Our key insight is that while prevalent approaches of explicit MBRL attempt to restore abundant details of the environment via observation models, it is difficult due to the environment's complexity and limited model capacity. On the other hand, reward models, while dominating implicit MBRL and adept at learning compact task-centric dynamics, are inadequate for sample-efficient learning without richer learning signals. Motivated by these insights and discoveries, we propose a simple yet effective approach, HarmonyDream, which automatically adjusts loss coefficients to maintain task harmonization, i.e. a dynamic equilibrium between the two tasks in world model learning. Our experiments show that the base MBRL method equipped with HarmonyDream gains 10%-69% absolute performance boosts on visual robotic tasks and sets a new state-of-the-art result on the Atari 100K benchmark. Code is available at https://github.com/thuml/HarmonyDream.

cs.LG↗

MaskINT: Video Editing via Interpolative Non-autoregressive Masked Transformers

Recent advances in generative AI have significantly enhanced image and video editing, particularly in the context of text prompt control. State-of-the-art approaches predominantly rely on diffusion models to accomplish these tasks. However, the computational demands of diffusion-based methods are substantial, often necessitating large-scale paired datasets for training, and therefore challenging the deployment in real applications. To address these issues, this paper breaks down the text-based video editing task into two stages. First, we leverage an pre-trained text-to-image diffusion model to simultaneously edit few keyframes in an zero-shot way. Second, we introduce an efficient model called MaskINT, which is built on non-autoregressive masked generative transformers and specializes in frame interpolation between the edited keyframes, using the structural guidance from intermediate frames. Experimental results suggest that our MaskINT achieves comparable performance with diffusion-based methodologies, while significantly improve the inference time. This research offers a practical solution for text-based video editing and showcases the potential of non-autoregressive masked generative transformers in this domain.

cs.CV↗

Light Field Diffusion for Single-View Novel View Synthesis

Single-view novel view synthesis (NVS), the task of generating images from new viewpoints based on a single reference image, is important but challenging in computer vision. Recent advancements in NVS have leveraged Denoising Diffusion Probabilistic Models (DDPMs) for their exceptional ability to produce high-fidelity images. However, current diffusion-based methods typically utilize camera pose matrices to globally and implicitly enforce 3D constraints, which can lead to inconsistencies in images generated from varying viewpoints, particularly in regions with complex textures and structures. To address these limitations, we present Light Field Diffusion (LFD), a novel conditional diffusion-based approach that transcends the conventional reliance on camera pose matrices. Starting from the camera pose matrices, LFD transforms them into light field encoding, with the same shape as the reference image, to describe the direction of each ray. By integrating light field encoding with the reference image, our method imposes local pixel-wise constraints within the diffusion process, fostering enhanced view consistency. Our approach not only involves training image LFD on the ShapeNet Car dataset but also includes fine-tuning a pre-trained latent diffusion model on the Objaverse dataset. This enables our latent LFD model to exhibit remarkable zero-shot generalization capabilities across out-of-distribution datasets like RTMV as well as in-the-wild images. Experiments demonstrate that LFD not only produces high-fidelity images but also achieves superior 3D consistency in complex regions, outperforming existing novel view synthesis methods.

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CVTHead: One-shot Controllable Head Avatar with Vertex-feature Transformer

Reconstructing personalized animatable head avatars has significant implications in the fields of AR/VR. Existing methods for achieving explicit face control of 3D Morphable Models (3DMM) typically rely on multi-view images or videos of a single subject, making the reconstruction process complex. Additionally, the traditional rendering pipeline is time-consuming, limiting real-time animation possibilities. In this paper, we introduce CVTHead, a novel approach that generates controllable neural head avatars from a single reference image using point-based neural rendering. CVTHead considers the sparse vertices of mesh as the point set and employs the proposed Vertex-feature Transformer to learn local feature descriptors for each vertex. This enables the modeling of long-range dependencies among all the vertices. Experimental results on the VoxCeleb dataset demonstrate that CVTHead achieves comparable performance to state-of-the-art graphics-based methods. Moreover, it enables efficient rendering of novel human heads with various expressions, head poses, and camera views. These attributes can be explicitly controlled using the coefficients of 3DMMs, facilitating versatile and realistic animation in real-time scenarios.

cs.CV↗

Pre-training Contextualized World Models with In-the-wild Videos for Reinforcement Learning

Unsupervised pre-training methods utilizing large and diverse datasets have achieved tremendous success across a range of domains. Recent work has investigated such unsupervised pre-training methods for model-based reinforcement learning (MBRL) but is limited to domain-specific or simulated data. In this paper, we study the problem of pre-training world models with abundant in-the-wild videos for efficient learning of downstream visual control tasks. However, in-the-wild videos are complicated with various contextual factors, such as intricate backgrounds and textured appearance, which precludes a world model from extracting shared world knowledge to generalize better. To tackle this issue, we introduce Contextualized World Models (ContextWM) that explicitly separate context and dynamics modeling to overcome the complexity and diversity of in-the-wild videos and facilitate knowledge transfer between distinct scenes. Specifically, a contextualized extension of the latent dynamics model is elaborately realized by incorporating a context encoder to retain contextual information and empower the image decoder, which encourages the latent dynamics model to concentrate on essential temporal variations. Our experiments show that in-the-wild video pre-training equipped with ContextWM can significantly improve the sample efficiency of MBRL in various domains, including robotic manipulation, locomotion, and autonomous driving. Code is available at this repository: https://github.com/thuml/ContextWM.

cs.CV↗

Hybrid-CSR: Coupling Explicit and Implicit Shape Representation for Cortical Surface Reconstruction

We present Hybrid-CSR, a geometric deep-learning model that combines explicit and implicit shape representations for cortical surface reconstruction. Specifically, Hybrid-CSR begins with explicit deformations of template meshes to obtain coarsely reconstructed cortical surfaces, based on which the oriented point clouds are estimated for the subsequent differentiable poisson surface reconstruction. By doing so, our method unifies explicit (oriented point clouds) and implicit (indicator function) cortical surface reconstruction. Compared to explicit representation-based methods, our hybrid approach is more friendly to capture detailed structures, and when compared with implicit representation-based methods, our method can be topology aware because of end-to-end training with a mesh-based deformation module. In order to address topology defects, we propose a new topology correction pipeline that relies on optimization-based diffeomorphic surface registration. Experimental results on three brain datasets show that our approach surpasses existing implicit and explicit cortical surface reconstruction methods in numeric metrics in terms of accuracy, regularity, and consistency.

cs.CV↗

Hybrid Transformer and CNN Attention Network for Stereo Image Super-resolution

Multi-stage strategies are frequently employed in image restoration tasks. While transformer-based methods have exhibited high efficiency in single-image super-resolution tasks, they have not yet shown significant advantages over CNN-based methods in stereo super-resolution tasks. This can be attributed to two key factors: first, current single-image super-resolution transformers are unable to leverage the complementary stereo information during the process; second, the performance of transformers is typically reliant on sufficient data, which is absent in common stereo-image super-resolution algorithms. To address these issues, we propose a Hybrid Transformer and CNN Attention Network (HTCAN), which utilizes a transformer-based network for single-image enhancement and a CNN-based network for stereo information fusion. Furthermore, we employ a multi-patch training strategy and larger window sizes to activate more input pixels for super-resolution. We also revisit other advanced techniques, such as data augmentation, data ensemble, and model ensemble to reduce overfitting and data bias. Finally, our approach achieved a score of 23.90dB and emerged as the winner in Track 1 of the NTIRE 2023 Stereo Image Super-Resolution Challenge.

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Adaptive Graphical Model Network for 2D Handpose Estimation

In this paper, we propose a new architecture called Adaptive Graphical Model Network (AGMN) to tackle the task of 2D hand pose estimation from a monocular RGB image. The AGMN consists of two branches of deep convolutional neural networks for calculating unary and pairwise potential functions, followed by a graphical model inference module for integrating unary and pairwise potentials. Unlike existing architectures proposed to combine DCNNs with graphical models, our AGMN is novel in that the parameters of its graphical model are conditioned on and fully adaptive to individual input images. Experiments show that our approach outperforms the state-of-the-art method used in 2D hand keypoints estimation by a notable margin on two public datasets. Code can be found at https://github.com/deyingk/agmn.

cs.CV↗

OPDN: Omnidirectional Position-aware Deformable Network for Omnidirectional Image Super-Resolution

360° omnidirectional images have gained research attention due to their immersive and interactive experience, particularly in AR/VR applications. However, they suffer from lower angular resolution due to being captured by fisheye lenses with the same sensor size for capturing planar images. To solve the above issues, we propose a two-stage framework for 360° omnidirectional image superresolution. The first stage employs two branches: model A, which incorporates omnidirectional position-aware deformable blocks (OPDB) and Fourier upsampling, and model B, which adds a spatial frequency fusion module (SFF) to model A. Model A aims to enhance the feature extraction ability of 360° image positional information, while Model B further focuses on the high-frequency information of 360° images. The second stage performs same-resolution enhancement based on the structure of model A with a pixel unshuffle operation. In addition, we collected data from YouTube to improve the fitting ability of the transformer, and created pseudo low-resolution images using a degradation network. Our proposed method achieves superior performance and wins the NTIRE 2023 challenge of 360° omnidirectional image super-resolution.

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Localized Region Contrast for Enhancing Self-Supervised Learning in Medical Image Segmentation

Recent advancements in self-supervised learning have demonstrated that effective visual representations can be learned from unlabeled images. This has led to increased interest in applying self-supervised learning to the medical domain, where unlabeled images are abundant and labeled images are difficult to obtain. However, most self-supervised learning approaches are modeled as image level discriminative or generative proxy tasks, which may not capture the finer level representations necessary for dense prediction tasks like multi-organ segmentation. In this paper, we propose a novel contrastive learning framework that integrates Localized Region Contrast (LRC) to enhance existing self-supervised pre-training methods for medical image segmentation. Our approach involves identifying Super-pixels by Felzenszwalb's algorithm and performing local contrastive learning using a novel contrastive sampling loss. Through extensive experiments on three multi-organ segmentation datasets, we demonstrate that integrating LRC to an existing self-supervised method in a limited annotation setting significantly improves segmentation performance. Moreover, we show that LRC can also be applied to fully-supervised pre-training methods to further boost performance.

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I2F: A Unified Image-to-Feature Approach for Domain Adaptive Semantic Segmentation

Unsupervised domain adaptation (UDA) for semantic segmentation is a promising task freeing people from heavy annotation work. However, domain discrepancies in low-level image statistics and high-level contexts compromise the segmentation performance over the target domain. A key idea to tackle this problem is to perform both image-level and feature-level adaptation jointly. Unfortunately, there is a lack of such unified approaches for UDA tasks in the existing literature. This paper proposes a novel UDA pipeline for semantic segmentation that unifies image-level and feature-level adaptation. Concretely, for image-level domain shifts, we propose a global photometric alignment module and a global texture alignment module that align images in the source and target domains in terms of image-level properties. For feature-level domain shifts, we perform global manifold alignment by projecting pixel features from both domains onto the feature manifold of the source domain; and we further regularize category centers in the source domain through a category-oriented triplet loss and perform target domain consistency regularization over augmented target domain images. Experimental results demonstrate that our pipeline significantly outperforms previous methods. In the commonly tested GTA5$\rightarrow$Cityscapes task, our proposed method using Deeplab V3+ as the backbone surpasses previous SOTA by 8%, achieving 58.2% in mIoU.

cs.CV↗

Peeling the Onion: Hierarchical Reduction of Data Redundancy for Efficient Vision Transformer Training

Vision transformers (ViTs) have recently obtained success in many applications, but their intensive computation and heavy memory usage at both training and inference time limit their generalization. Previous compression algorithms usually start from the pre-trained dense models and only focus on efficient inference, while time-consuming training is still unavoidable. In contrast, this paper points out that the million-scale training data is redundant, which is the fundamental reason for the tedious training. To address the issue, this paper aims to introduce sparsity into data and proposes an end-to-end efficient training framework from three sparse perspectives, dubbed Tri-Level E-ViT. Specifically, we leverage a hierarchical data redundancy reduction scheme, by exploring the sparsity under three levels: number of training examples in the dataset, number of patches (tokens) in each example, and number of connections between tokens that lie in attention weights. With extensive experiments, we demonstrate that our proposed technique can noticeably accelerate training for various ViT architectures while maintaining accuracy. Remarkably, under certain ratios, we are able to improve the ViT accuracy rather than compromising it. For example, we can achieve 15.2% speedup with 72.6% (+0.4) Top-1 accuracy on Deit-T, and 15.7% speedup with 79.9% (+0.1) Top-1 accuracy on Deit-S. This proves the existence of data redundancy in ViT.

cs.CV↗

Diffeomorphic Image Registration with Neural Velocity Field

Diffeomorphic image registration, offering smooth transformation and topology preservation, is required in many medical image analysis tasks.Traditional methods impose certain modeling constraints on the space of admissible transformations and use optimization to find the optimal transformation between two images. Specifying the right space of admissible transformations is challenging: the registration quality can be poor if the space is too restrictive, while the optimization can be hard to solve if the space is too general. Recent learning-based methods, utilizing deep neural networks to learn the transformation directly, achieve fast inference, but face challenges in accuracy due to the difficulties in capturing the small local deformations and generalization ability. Here we propose a new optimization-based method named DNVF (Diffeomorphic Image Registration with Neural Velocity Field) which utilizes deep neural network to model the space of admissible transformations. A multilayer perceptron (MLP) with sinusoidal activation function is used to represent the continuous velocity field and assigns a velocity vector to every point in space, providing the flexibility of modeling complex deformations as well as the convenience of optimization. Moreover, we propose a cascaded image registration framework (Cas-DNVF) by combining the benefits of both optimization and learning based methods, where a fully convolutional neural network (FCN) is trained to predict the initial deformation, followed by DNVF for further refinement. Experiments on two large-scale 3D MR brain scan datasets demonstrate that our proposed methods significantly outperform the state-of-the-art registration methods.

cs.CV↗

Identity-Aware Hand Mesh Estimation and Personalization from RGB Images

Reconstructing 3D hand meshes from monocular RGB images has attracted increasing amount of attention due to its enormous potential applications in the field of AR/VR. Most state-of-the-art methods attempt to tackle this task in an anonymous manner. Specifically, the identity of the subject is ignored even though it is practically available in real applications where the user is unchanged in a continuous recording session. In this paper, we propose an identity-aware hand mesh estimation model, which can incorporate the identity information represented by the intrinsic shape parameters of the subject. We demonstrate the importance of the identity information by comparing the proposed identity-aware model to a baseline which treats subject anonymously. Furthermore, to handle the use case where the test subject is unseen, we propose a novel personalization pipeline to calibrate the intrinsic shape parameters using only a few unlabeled RGB images of the subject. Experiments on two large scale public datasets validate the state-of-the-art performance of our proposed method.

cs.CV↗

PPT: token-Pruned Pose Transformer for monocular and multi-view human pose estimation

Recently, the vision transformer and its variants have played an increasingly important role in both monocular and multi-view human pose estimation. Considering image patches as tokens, transformers can model the global dependencies within the entire image or across images from other views. However, global attention is computationally expensive. As a consequence, it is difficult to scale up these transformer-based methods to high-resolution features and many views. In this paper, we propose the token-Pruned Pose Transformer (PPT) for 2D human pose estimation, which can locate a rough human mask and performs self-attention only within selected tokens. Furthermore, we extend our PPT to multi-view human pose estimation. Built upon PPT, we propose a new cross-view fusion strategy, called human area fusion, which considers all human foreground pixels as corresponding candidates. Experimental results on COCO and MPII demonstrate that our PPT can match the accuracy of previous pose transformer methods while reducing the computation. Moreover, experiments on Human 3.6M and Ski-Pose demonstrate that our Multi-view PPT can efficiently fuse cues from multiple views and achieve new state-of-the-art results.

cs.CV↗

Auto-ViT-Acc: An FPGA-Aware Automatic Acceleration Framework for Vision Transformer with Mixed-Scheme Quantization

Vision transformers (ViTs) are emerging with significantly improved accuracy in computer vision tasks. However, their complex architecture and enormous computation/storage demand impose urgent needs for new hardware accelerator design methodology. This work proposes an FPGA-aware automatic ViT acceleration framework based on the proposed mixed-scheme quantization. To the best of our knowledge, this is the first FPGA-based ViT acceleration framework exploring model quantization. Compared with state-of-the-art ViT quantization work (algorithmic approach only without hardware acceleration), our quantization achieves 0.47% to 1.36% higher Top-1 accuracy under the same bit-width. Compared with the 32-bit floating-point baseline FPGA accelerator, our accelerator achieves around 5.6x improvement on the frame rate (i.e., 56.8 FPS vs. 10.0 FPS) with 0.71% accuracy drop on ImageNet dataset for DeiT-base.

cs.CV↗

Training Your Sparse Neural Network Better with Any Mask

Pruning large neural networks to create high-quality, independently trainable sparse masks, which can maintain similar performance to their dense counterparts, is very desirable due to the reduced space and time complexity. As research effort is focused on increasingly sophisticated pruning methods that leads to sparse subnetworks trainable from the scratch, we argue for an orthogonal, under-explored theme: improving training techniques for pruned sub-networks, i.e. sparse training. Apart from the popular belief that only the quality of sparse masks matters for sparse training, in this paper we demonstrate an alternative opportunity: one can carefully customize the sparse training techniques to deviate from the default dense network training protocols, consisting of introducing ``ghost" neurons and skip connections at the early stage of training, and strategically modifying the initialization as well as labels. Our new sparse training recipe is generally applicable to improving training from scratch with various sparse masks. By adopting our newly curated techniques, we demonstrate significant performance gains across various popular datasets (CIFAR-10, CIFAR-100, TinyImageNet), architectures (ResNet-18/32/104, Vgg16, MobileNet), and sparse mask options (lottery ticket, SNIP/GRASP, SynFlow, or even randomly pruning), compared to the default training protocols, especially at high sparsity levels. Code is at https://github.com/VITA-Group/ToST

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