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Haoyu Ma

Publications and source records attributed to Haoyu Ma.

52 records · Page 3Linked to original sources

NTIRE 2022 Challenge on Super-Resolution and Quality Enhancement of Compressed Video: Dataset, Methods and Results

This paper reviews the NTIRE 2022 Challenge on Super-Resolution and Quality Enhancement of Compressed Video. In this challenge, we proposed the LDV 2.0 dataset, which includes the LDV dataset (240 videos) and 95 additional videos. This challenge includes three tracks. Track 1 aims at enhancing the videos compressed by HEVC at a fixed QP. Track 2 and Track 3 target both the super-resolution and quality enhancement of HEVC compressed video. They require x2 and x4 super-resolution, respectively. The three tracks totally attract more than 600 registrations. In the test phase, 8 teams, 8 teams and 12 teams submitted the final results to Tracks 1, 2 and 3, respectively. The proposed methods and solutions gauge the state-of-the-art of super-resolution and quality enhancement of compressed video. The proposed LDV 2.0 dataset is available at https://github.com/RenYang-home/LDV_dataset. The homepage of this challenge (including open-sourced codes) is at https://github.com/RenYang-home/NTIRE22_VEnh_SR.

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Sparsity Winning Twice: Better Robust Generalization from More Efficient Training

Recent studies demonstrate that deep networks, even robustified by the state-of-the-art adversarial training (AT), still suffer from large robust generalization gaps, in addition to the much more expensive training costs than standard training. In this paper, we investigate this intriguing problem from a new perspective, i.e., injecting appropriate forms of sparsity during adversarial training. We introduce two alternatives for sparse adversarial training: (i) static sparsity, by leveraging recent results from the lottery ticket hypothesis to identify critical sparse subnetworks arising from the early training; (ii) dynamic sparsity, by allowing the sparse subnetwork to adaptively adjust its connectivity pattern (while sticking to the same sparsity ratio) throughout training. We find both static and dynamic sparse methods to yield win-win: substantially shrinking the robust generalization gap and alleviating the robust overfitting, meanwhile significantly saving training and inference FLOPs. Extensive experiments validate our proposals with multiple network architectures on diverse datasets, including CIFAR-10/100 and Tiny-ImageNet. For example, our methods reduce robust generalization gap and overfitting by 34.44% and 4.02%, with comparable robust/standard accuracy boosts and 87.83%/87.82% training/inference FLOPs savings on CIFAR-100 with ResNet-18. Besides, our approaches can be organically combined with existing regularizers, establishing new state-of-the-art results in AT. Codes are available in https://github.com/VITA-Group/Sparsity-Win-Robust-Generalization.

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VAQF: Fully Automatic Software-Hardware Co-Design Framework for Low-Bit Vision Transformer

The transformer architectures with attention mechanisms have obtained success in Nature Language Processing (NLP), and Vision Transformers (ViTs) have recently extended the application domains to various vision tasks. While achieving high performance, ViTs suffer from large model size and high computation complexity that hinders the deployment of them on edge devices. To achieve high throughput on hardware and preserve the model accuracy simultaneously, we propose VAQF, a framework that builds inference accelerators on FPGA platforms for quantized ViTs with binary weights and low-precision activations. Given the model structure and the desired frame rate, VAQF will automatically output the required quantization precision for activations as well as the optimized parameter settings of the accelerator that fulfill the hardware requirements. The implementations are developed with Vivado High-Level Synthesis (HLS) on the Xilinx ZCU102 FPGA board, and the evaluation results with the DeiT-base model indicate that a frame rate requirement of 24 frames per second (FPS) is satisfied with 8-bit activation quantization, and a target of 30 FPS is met with 6-bit activation quantization. To the best of our knowledge, this is the first time quantization has been incorporated into ViT acceleration on FPGAs with the help of a fully automatic framework to guide the quantization strategy on the software side and the accelerator implementations on the hardware side given the target frame rate. Very small compilation time cost is incurred compared with quantization training, and the generated accelerators show the capability of achieving real-time execution for state-of-the-art ViT models on FPGAs.

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TransFusion: Cross-view Fusion with Transformer for 3D Human Pose Estimation

Estimating the 2D human poses in each view is typically the first step in calibrated multi-view 3D pose estimation. But the performance of 2D pose detectors suffers from challenging situations such as occlusions and oblique viewing angles. To address these challenges, previous works derive point-to-point correspondences between different views from epipolar geometry and utilize the correspondences to merge prediction heatmaps or feature representations. Instead of post-prediction merge/calibration, here we introduce a transformer framework for multi-view 3D pose estimation, aiming at directly improving individual 2D predictors by integrating information from different views. Inspired by previous multi-modal transformers, we design a unified transformer architecture, named TransFusion, to fuse cues from both current views and neighboring views. Moreover, we propose the concept of epipolar field to encode 3D positional information into the transformer model. The 3D position encoding guided by the epipolar field provides an efficient way of encoding correspondences between pixels of different views. Experiments on Human 3.6M and Ski-Pose show that our method is more efficient and has consistent improvements compared to other fusion methods. Specifically, we achieve 25.8 mm MPJPE on Human 3.6M with only 5M parameters on 256 x 256 resolution.

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Over-the-Air Aggregation for Federated Learning: Waveform Superposition and Prototype Validation

In this paper, we develop an orthogonal-frequency-division-multiplexing (OFDM)-based over-the-air (OTA) aggregation solution for wireless federated learning (FL). In particular, the local gradients in massive IoT devices are modulated by an analog waveform and are then transmitted using the same wireless resources. To this end, achieving perfect waveform superposition is the key challenge, which is difficult due to the existence of frame timing offset (TO) and carrier frequency offset (CFO). In order to address these issues, we propose a two-stage waveform pre-equalization technique with a customized multiple access protocol that can estimate and then mitigate the TO and CFO for the OTA aggregation. Based on the proposed solution, we develop a hardware transceiver and application software to train a real-world FL task, which learns a deep neural network to predict the received signal strength with global positioning system information. Experiments verify that the proposed OTA aggregation solution can achieve comparable performance to offline learning procedures with high prediction accuracy.

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AFTer-UNet: Axial Fusion Transformer UNet for Medical Image Segmentation

Recent advances in transformer-based models have drawn attention to exploring these techniques in medical image segmentation, especially in conjunction with the U-Net model (or its variants), which has shown great success in medical image segmentation, under both 2D and 3D settings. Current 2D based methods either directly replace convolutional layers with pure transformers or consider a transformer as an additional intermediate encoder between the encoder and decoder of U-Net. However, these approaches only consider the attention encoding within one single slice and do not utilize the axial-axis information naturally provided by a 3D volume. In the 3D setting, convolution on volumetric data and transformers both consume large GPU memory. One has to either downsample the image or use cropped local patches to reduce GPU memory usage, which limits its performance. In this paper, we propose Axial Fusion Transformer UNet (AFTer-UNet), which takes both advantages of convolutional layers' capability of extracting detailed features and transformers' strength on long sequence modeling. It considers both intra-slice and inter-slice long-range cues to guide the segmentation. Meanwhile, it has fewer parameters and takes less GPU memory to train than the previous transformer-based models. Extensive experiments on three multi-organ segmentation datasets demonstrate that our method outperforms current state-of-the-art methods.

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Spending Your Winning Lottery Better After Drawing It

Lottery Ticket Hypothesis (LTH) suggests that a dense neural network contains a sparse sub-network that can match the performance of the original dense network when trained in isolation from scratch. Most works retrain the sparse sub-network with the same training protocols as its dense network, such as initialization, architecture blocks, and training recipes. However, till now it is unclear that whether these training protocols are optimal for sparse networks. In this paper, we demonstrate that it is unnecessary for spare retraining to strictly inherit those properties from the dense network. Instead, by plugging in purposeful "tweaks" of the sparse subnetwork architecture or its training recipe, its retraining can be significantly improved than the default, especially at high sparsity levels. Combining all our proposed "tweaks" can yield the new state-of-the-art performance of LTH, and these modifications can be easily adapted to other sparse training algorithms in general. Specifically, we have achieved a significant and consistent performance gain of1.05% - 4.93% for ResNet18 on CIFAR-100 over vanilla-LTH. Moreover, our methods are shown to generalize across datasets (CIFAR10, CIFAR100, TinyImageNet) and architectures (Vgg16, ResNet-18/ResNet-34, MobileNet). All codes will be publicly available.

cs.LG↗

SGE net: Video object detection with squeezed GRU and information entropy map

Recently, deep learning based video object detection has attracted more and more attention. Compared with object detection of static images, video object detection is more challenging due to the motion of objects, while providing rich temporal information. The RNN-based algorithm is an effective way to enhance detection performance in videos with temporal information. However, most studies in this area only focus on accuracy while ignoring the calculation cost and the number of parameters. In this paper, we propose an efficient method that combines channel-reduced convolutional GRU (Squeezed GRU), and Information Entropy map for video object detection (SGE-Net). The experimental results validate the accuracy improvement, computational savings of the Squeezed GRU, and superiority of the information entropy attention mechanism on the classification performance. The mAP has increased by 3.7 contrasted with the baseline, and the number of parameters has decreased from 6.33 million to 0.67 million compared with the standard GRU.

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Undistillable: Making A Nasty Teacher That CANNOT teach students

Knowledge Distillation (KD) is a widely used technique to transfer knowledge from pre-trained teacher models to (usually more lightweight) student models. However, in certain situations, this technique is more of a curse than a blessing. For instance, KD poses a potential risk of exposing intellectual properties (IPs): even if a trained machine learning model is released in 'black boxes' (e.g., as executable software or APIs without open-sourcing code), it can still be replicated by KD through imitating input-output behaviors. To prevent this unwanted effect of KD, this paper introduces and investigates a concept called Nasty Teacher: a specially trained teacher network that yields nearly the same performance as a normal one, but would significantly degrade the performance of student models learned by imitating it. We propose a simple yet effective algorithm to build the nasty teacher, called self-undermining knowledge distillation. Specifically, we aim to maximize the difference between the output of the nasty teacher and a normal pre-trained network. Extensive experiments on several datasets demonstrate that our method is effective on both standard KD and data-free KD, providing the desirable KD-immunity to model owners for the first time. We hope our preliminary study can draw more awareness and interest in this new practical problem of both social and legal importance.

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Coarse-to-Fine Domain Adaptive Semantic Segmentation with Photometric Alignment and Category-Center Regularization

Unsupervised domain adaptation (UDA) in semantic segmentation is a fundamental yet promising task relieving the need for laborious annotation works. However, the domain shifts/discrepancies problem in this task compromise the final segmentation performance. Based on our observation, the main causes of the domain shifts are differences in imaging conditions, called image-level domain shifts, and differences in object category configurations called category-level domain shifts. In this paper, we propose a novel UDA pipeline that unifies image-level alignment and category-level feature distribution regularization in a coarse-to-fine manner. Specifically, on the coarse side, we propose a photometric alignment module that aligns an image in the source domain with a reference image from the target domain using a set of image-level operators; on the fine side, we propose a category-oriented triplet loss that imposes a soft constraint to regularize category centers in the source domain and a self-supervised consistency regularization method in the target domain. Experimental results show that our proposed pipeline improves the generalization capability of the final segmentation model and significantly outperforms all previous state-of-the-arts.

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SIA-GCN: A Spatial Information Aware Graph Neural Network with 2D Convolutions for Hand Pose Estimation

Graph Neural Networks (GNNs) generalize neural networks from applications on regular structures to applications on arbitrary graphs, and have shown success in many application domains such as computer vision, social networks and chemistry. In this paper, we extend GNNs along two directions: a) allowing features at each node to be represented by 2D spatial confidence maps instead of 1D vectors; and b) proposing an efficient operation to integrate information from neighboring nodes through 2D convolutions with different learnable kernels at each edge. The proposed SIA-GCN can efficiently extract spatial information from 2D maps at each node and propagate them through graph convolution. By associating each edge with a designated convolution kernel, the SIA-GCN could capture different spatial relationships for different pairs of neighboring nodes. We demonstrate the utility of SIA-GCN on the task of estimating hand keypoints from single-frame images, where the nodes represent the 2D coordinate heatmaps of keypoints and the edges denote the kinetic relationships between keypoints. Experiments on multiple datasets show that SIA-GCN provides a flexible and yet powerful framework to account for structural constraints between keypoints, and can achieve state-of-the-art performance on the task of hand pose estimation.

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Real-MFF: A Large Realistic Multi-focus Image Dataset with Ground Truth

Multi-focus image fusion, a technique to generate an all-in-focus image from two or more partially-focused source images, can benefit many computer vision tasks. However, currently there is no large and realistic dataset to perform convincing evaluation and comparison of algorithms in multi-focus image fusion. Moreover, it is difficult to train a deep neural network for multi-focus image fusion without a suitable dataset. In this letter, we introduce a large and realistic multi-focus dataset called Real-MFF, which contains 710 pairs of source images with corresponding ground truth images. The dataset is generated by light field images, and both the source images and the ground truth images are realistic. To serve as both a well-established benchmark for existing multi-focus image fusion algorithms and an appropriate training dataset for future development of deep-learning-based methods, the dataset contains a variety of scenes, including buildings, plants, humans, shopping malls, squares and so on. We also evaluate 10 typical multi-focus algorithms on this dataset for the purpose of illustration.

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Rotation-invariant Mixed Graphical Model Network for 2D Hand Pose Estimation

In this paper, we propose a new architecture named Rotation-invariant Mixed Graphical Model Network (R-MGMN) to solve the problem of 2D hand pose estimation from a monocular RGB image. By integrating a rotation net, the R-MGMN is invariant to rotations of the hand in the image. It also has a pool of graphical models, from which a combination of graphical models could be selected, conditioning on the input image. Belief propagation is performed on each graphical model separately, generating a set of marginal distributions, which are taken as the confidence maps of hand keypoint positions. Final confidence maps are obtained by aggregating these confidence maps together. We evaluate the R-MGMN on two public hand pose datasets. Experiment results show our model outperforms the state-of-the-art algorithm which is widely used in 2D hand pose estimation by a noticeable margin.

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Nonparametric Structure Regularization Machine for 2D Hand Pose Estimation

Hand pose estimation is more challenging than body pose estimation due to severe articulation, self-occlusion and high dexterity of the hand. Current approaches often rely on a popular body pose algorithm, such as the Convolutional Pose Machine (CPM), to learn 2D keypoint features. These algorithms cannot adequately address the unique challenges of hand pose estimation, because they are trained solely based on keypoint positions without seeking to explicitly model structural relationship between them. We propose a novel Nonparametric Structure Regularization Machine (NSRM) for 2D hand pose estimation, adopting a cascade multi-task architecture to learn hand structure and keypoint representations jointly. The structure learning is guided by synthetic hand mask representations, which are directly computed from keypoint positions, and is further strengthened by a novel probabilistic representation of hand limbs and an anatomically inspired composition strategy of mask synthesis. We conduct extensive studies on two public datasets - OneHand 10k and CMU Panoptic Hand. Experimental results demonstrate that explicitly enforcing structure learning consistently improves pose estimation accuracy of CPM baseline models, by 1.17% on the first dataset and 4.01% on the second one. The implementation and experiment code is freely available online. Our proposal of incorporating structural learning to hand pose estimation requires no additional training information, and can be a generic add-on module to other pose estimation models.

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An α-Matte Boundary Defocus Model Based Cascaded Network for Multi-focus Image Fusion

Capturing an all-in-focus image with a single camera is difficult since the depth of field of the camera is usually limited. An alternative method to obtain the all-in-focus image is to fuse several images focusing at different depths. However, existing multi-focus image fusion methods cannot obtain clear results for areas near the focused/defocused boundary (FDB). In this paper, a novel α-matte boundary defocus model is proposed to generate realistic training data with the defocus spread effect precisely modeled, especially for areas near the FDB. Based on this α-matte defocus model and the generated data, a cascaded boundary aware convolutional network termed MMF-Net is proposed and trained, aiming to achieve clearer fusion results around the FDB. More specifically, the MMF-Net consists of two cascaded sub-nets for initial fusion and boundary fusion, respectively; these two sub-nets are designed to first obtain a guidance map of FDB and then refine the fusion near the FDB. Experiments demonstrate that with the help of the new α-matte boundary defocus model, the proposed MMF-Net outperforms the state-of-the-art methods both qualitatively and quantitatively.

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Boundary Aware Multi-Focus Image Fusion Using Deep Neural Network

Since it is usually difficult to capture an all-in-focus image of a 3D scene directly, various multi-focus image fusion methods are employed to generate it from several images focusing at different depths. However, the performance of existing methods is barely satisfactory and often degrades for areas near the focused/defocused boundary (FDB). In this paper, a boundary aware method using deep neural network is proposed to overcome this problem. (1) Aiming to acquire improved fusion images, a 2-channel deep network is proposed to better extract the relative defocus information of the two source images. (2) After analyzing the different situations for patches far away from and near the FDB, we use two networks to handle them respectively. (3) To simulate the reality more precisely, a new approach of dataset generation is designed. Experiments demonstrate that the proposed method outperforms the state-of-the-art methods, both qualitatively and quantitatively.

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