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Hongbo Li

Publications and source records attributed to Hongbo Li.

At least 37 records · Page 2Linked to original sources

Quantum Blind Rotation for Fast Functional Bootstrapping

Fully homomorphic encryption (FHE) enables privacy-preserving cloud computation, but its efficiency is often limited by the cost of bootstrapping. In particular, existing functional bootstrapping techniques have complexity exponential in the plaintext size. In this work, we show that employing a single quantum server can reduce this dependence. We propose a quantum functional bootstrapping algorithm that allows to evaluate any efficiently computable function in time polynomial in the plaintext size. For general functional bootstrapping over $l$-bit plaintexts, we obtain a time--space tradeoff: poly($l$)-time evaluation can be achieved with O$(2^l)$ qubits, while reducing the space complexity increases the time complexity. Technically, we extend a key classical cryptographic operation, known as \emph{blind rotation}, to the quantum setting by replacing polynomial-exponent encoding with quantum phase encoding. Underlying our extension are insights for the quantum extension of polynomial-based cryptographic tools that may gain dramatic speedups.

quant-ph

SCSA: Exploring the Synergistic Effects Between Spatial and Channel Attention

Channel and spatial attentions have respectively brought significant improvements in extracting feature dependencies and spatial structure relations for various downstream vision tasks. While their combination is more beneficial for leveraging their individual strengths, the synergy between channel and spatial attentions has not been fully explored, lacking in fully harness the synergistic potential of multi-semantic information for feature guidance and mitigation of semantic disparities. Our study attempts to reveal the synergistic relationship between spatial and channel attention at multiple semantic levels, proposing a novel Spatial and Channel Synergistic Attention module (SCSA). Our SCSA consists of two parts: the Shareable Multi-Semantic Spatial Attention (SMSA) and the Progressive Channel-wise Self-Attention (PCSA). SMSA integrates multi-semantic information and utilizes a progressive compression strategy to inject discriminative spatial priors into PCSA's channel self-attention, effectively guiding channel recalibration. Additionally, the robust feature interactions based on the self-attention mechanism in PCSA further mitigate the disparities in multi-semantic information among different sub-features within SMSA. We conduct extensive experiments on seven benchmark datasets, including classification on ImageNet-1K, object detection on MSCOCO 2017, segmentation on ADE20K, and four other complex scene detection datasets. Our results demonstrate that our proposed SCSA not only surpasses the current state-of-the-art attention but also exhibits enhanced generalization capabilities across various task scenarios. The code and models are available at: https://github.com/HZAI-ZJNU/SCSA.

cs.CV

Theory on Mixture-of-Experts in Continual Learning

Continual learning (CL) has garnered significant attention because of its ability to adapt to new tasks that arrive over time. Catastrophic forgetting (of old tasks) has been identified as a major issue in CL, as the model adapts to new tasks. The Mixture-of-Experts (MoE) model has recently been shown to effectively mitigate catastrophic forgetting in CL, by employing a gating network to sparsify and distribute diverse tasks among multiple experts. However, there is a lack of theoretical analysis of MoE and its impact on the learning performance in CL. This paper provides the first theoretical results to characterize the impact of MoE in CL via the lens of overparameterized linear regression tasks. We establish the benefit of MoE over a single expert by proving that the MoE model can diversify its experts to specialize in different tasks, while its router learns to select the right expert for each task and balance the loads across all experts. Our study further suggests an intriguing fact that the MoE in CL needs to terminate the update of the gating network after sufficient training rounds to attain system convergence, which is not needed in the existing MoE studies that do not consider the continual task arrival. Furthermore, we provide explicit expressions for the expected forgetting and overall generalization error to characterize the benefit of MoE in the learning performance in CL. Interestingly, adding more experts requires additional rounds before convergence, which may not enhance the learning performance. Finally, we conduct experiments on both synthetic and real datasets to extend these insights from linear models to deep neural networks (DNNs), which also shed light on the practical algorithm design for MoE in CL.

cs.LG

Mamba YOLO: A Simple Baseline for Object Detection with State Space Model

Driven by the rapid development of deep learning technology, the YOLO series has set a new benchmark for real-time object detectors. Additionally, transformer-based structures have emerged as the most powerful solution in the field, greatly extending the model's receptive field and achieving significant performance improvements. However, this improvement comes at a cost as the quadratic complexity of the self-attentive mechanism increases the computational burden of the model. To address this problem, we introduce a simple yet effective baseline approach called Mamba YOLO. Our contributions are as follows: 1) We propose that the ODMamba backbone introduce a \textbf{S}tate \textbf{S}pace \textbf{M}odel (\textbf{SSM}) with linear complexity to address the quadratic complexity of self-attention. Unlike the other Transformer-base and SSM-base method, ODMamba is simple to train without pretraining. 2) For real-time requirement, we designed the macro structure of ODMamba, determined the optimal stage ratio and scaling size. 3) We design the RG Block that employs a multi-branch structure to model the channel dimensions, which addresses the possible limitations of SSM in sequence modeling, such as insufficient receptive fields and weak image localization. This design captures localized image dependencies more accurately and significantly. Extensive experiments on the publicly available COCO benchmark dataset show that Mamba YOLO achieves state-of-the-art performance compared to previous methods. Specifically, a tiny version of Mamba YOLO achieves a \textbf{7.5}\% improvement in mAP on a single 4090 GPU with an inference time of \textbf{1.5} ms. The pytorch code is available at: \url{https://github.com/HZAI-ZJNU/Mamba-YOLO}

cs.CV

Traj-LLM: A New Exploration for Empowering Trajectory Prediction with Pre-trained Large Language Models

Predicting the future trajectories of dynamic traffic actors is a cornerstone task in autonomous driving. Though existing notable efforts have resulted in impressive performance improvements, a gap persists in scene cognitive and understanding of the complex traffic semantics. This paper proposes Traj-LLM, the first to investigate the potential of using Large Language Models (LLMs) without explicit prompt engineering to generate future motion from agents' past/observed trajectories and scene semantics. Traj-LLM starts with sparse context joint coding to dissect the agent and scene features into a form that LLMs understand. On this basis, we innovatively explore LLMs' powerful comprehension abilities to capture a spectrum of high-level scene knowledge and interactive information. Emulating the human-like lane focus cognitive function and enhancing Traj-LLM's scene comprehension, we introduce lane-aware probabilistic learning powered by the pioneering Mamba module. Finally, a multi-modal Laplace decoder is designed to achieve scene-compliant multi-modal predictions. Extensive experiments manifest that Traj-LLM, fortified by LLMs' strong prior knowledge and understanding prowess, together with lane-aware probability learning, outstrips state-of-the-art methods across evaluation metrics. Moreover, the few-shot analysis further substantiates Traj-LLM's performance, wherein with just 50% of the dataset, it outperforms the majority of benchmarks relying on complete data utilization. This study explores equipping the trajectory prediction task with advanced capabilities inherent in LLMs, furnishing a more universal and adaptable solution for forecasting agent motion in a new way.

cs.CV

Distributed Learning for Dynamic Congestion Games

Today mobile users learn and share their traffic observations via crowdsourcing platforms (e.g., Google Maps and Waze). Yet such platforms myopically recommend the currently shortest path to users, and selfish users are unwilling to travel to longer paths of varying traffic conditions to explore. Prior studies focus on one-shot congestion games without information learning, while our work studies how users learn and alter traffic conditions on stochastic paths in a distributed manner. Our analysis shows that, as compared to the social optimum in minimizing the long-term social cost via optimal exploration-exploitation tradeoff, the myopic routing policy leads to severe under-exploration of stochastic paths with the price of anarchy (PoA) greater than \(2\). Besides, it fails to ensure the correct learning convergence about users' traffic hazard beliefs. To mitigate the efficiency loss, we first show that existing information-hiding mechanisms and deterministic path-recommendation mechanisms in Bayesian persuasion literature do not work with even \(\text{PoA}=\infty\). Accordingly, we propose a new combined hiding and probabilistic recommendation (CHAR) mechanism to hide all information from a selected user group and provide state-dependent probabilistic recommendations to the other user group. Our CHAR successfully ensures PoA less than \(\frac{5}{4}\), which cannot be further reduced by any other informational mechanism. Additionally, we experiment with real-world data to verify our CHAR's good average performance.

cs.GT

Human-in-the-loop Learning for Dynamic Congestion Games

Today mobile users learn and share their traffic observations via crowdsourcing platforms (e.g., Waze). Yet such platforms simply cater to selfish users' myopic interests to recommend the shortest path, and do not encourage enough users to travel and learn other paths for future others. Prior studies focus on one-shot congestion games without considering users' information learning, while our work studies how users learn and alter traffic conditions on stochastic paths in a human-in-the-loop manner. Our analysis shows that the myopic routing policy leads to severe under-exploration of stochastic paths. This results in a price of anarchy (PoA) greater than $2$, as compared to the socially optimal policy in minimizing the long-term social cost. Besides, the myopic policy fails to ensure the correct learning convergence about users' traffic hazard beliefs. To address this, we focus on informational (non-monetary) mechanisms as they are easier to implement than pricing. We first show that existing information-hiding mechanisms and deterministic path-recommendation mechanisms in Bayesian persuasion literature do not work with even (\text{PoA}=\infty). Accordingly, we propose a new combined hiding and probabilistic recommendation (CHAR) mechanism to hide all information from a selected user group and provide state-dependent probabilistic recommendations to the other user group. Our CHAR successfully ensures PoA less than (\frac{5}{4}), which cannot be further reduced by any other informational (non-monetary) mechanism. Besides the parallel network, we further extend our analysis and CHAR to more general linear path graphs with multiple intermediate nodes, and we prove that the PoA results remain unchanged. Additionally, we carry out experiments with real-world datasets to further extend our routing graphs and verify the close-to-optimal performance of our CHAR.

cs.GT

Real-space sampling of terahertz waveforms under scanning tunneling microscope

Terahertz scanning tunneling microscopy (THz-STM) has emerged as a potent technique for probing ultrafast nanoscale dynamics with exceptional spatiotemporal precision, whereby the acquisition of THz near-field waveforms holds paramount significance. While substantial efforts have been dedicated to retrieving the waveform utilizing the photoemission current or a molecular sensor, these methods are challenged by intensive thermal effects or complex sample preparations. In this study, we introduce a universal approach for real-time characterization of THz near-field waveforms within the tunnel junction, achieving sub-nanometer spatial resolution. Utilizing the gating mechanism intrinsic to the STM junction, coherent scanning of a gated strong THz pulse over a weak THz pulse is achieved, facilitating direct measurement of the waveform. Notably, employing a custom-built Carrier-Envelope Phase (CEP) shifter, THz-CEP has been successfully characterized in the tunnel junction. Moreover, sub-nanometer spatial resolution of the THz-driven field emission current has been shown, underscoring the nanoscale resolving ability of our methodology. Ultimately, the potential application of this method for local THz time domain spectroscopy imaging has been demonstrated through point-to-point waveform sampling over the Au (111) surface.

physics.optics

Large-Plaintext Functional Bootstrapping in FHE with Small Bootstrapping Keys

Functional bootstrapping is a core technique in Fully Homomorphic Encryption (FHE). For large plaintext, to evaluate a general function homomorphically over a ciphertext, in the FHEW/TFHE approach, since the function in look-up table form is encoded in the coefficients of a test polynomial, the degree of the polynomial must be high enough to hold the entire table. This increases the bootstrapping time complexity and memory cost, as the size of bootstrapping keys and keyswitching keys need to be large accordingly. In this paper, we propose to encode the look-up table of any function in a polynomial vector, whose coefficients can hold more data. The corresponding representation of the additive group Zq used in the RGSW-based bootstrapping is the group of monic monomial permutation matrices, which integrates the permutation matrix representation used by Alperin-Sheriff and Peikert in 2014, and the monic monomial representation used in the FHEW/TFHE scheme. We make comprehensive investigation of the new representation, and propose a new bootstrapping algorithm based on it. The new algorithm has the prominent benefit of small bootstrapping key size and small key-switching key size, which leads to polynomial factor improvement in key size, in addition to constant factor improvement in run-time cost.

cs.CR

Infrastructure Strategy to Enable Optical Communications for Next-Generation Heliophysics Missions

To expand frontiers and achieve measurable progress, instruments such as hyperspectral imagers are increased in resolution, field of view, and spectral resolution and range, leading to dramatically higher data volumes. Increasingly, data need to be returned from greater distances, ranging from the Sun-earth L1/ L2 points at 1.5 million km, to L4/L5 halo orbits at 1 AU, to several AU in the case of planetary probes. Optical communications can significantly reduce resource competition, requiring significantly fewer passes per day and/or shorter overall passes, and thereby enable far greater, transformative science return from individual missions and the capacity to support multiple such missions within a smaller ground network. Optical communications also provides superior performance and increased ranges for Inter-satellite Links (ISL) from 2,000 to 10,000 km for Swarms and DSMs. Lastly, the only way to guarantee timely space weather warnings (with a target of 15 minutes latency) is through space relays in MEO or GEO orbits, a strategy which also includes optical communications.

astro-ph.IM

Path Planning Considering Time-Varying and Uncertain Movement Speed in Multi-Robot Automatic Warehouses: Problem Formulation and Algorithm

Path planning in the multi-robot system refers to calculating a set of actions for each robot, which will move each robot to its goal without conflicting with other robots. Lately, the research topic has received significant attention for its extensive applications, such as airport ground, drone swarms, and automatic warehouses. Despite these available research results, most of the existing investigations are concerned with the cases of robots with a fixed movement speed without considering uncertainty. Therefore, in this work, we study the problem of path-planning in the multi-robot automatic warehouse context, which considers the time-varying and uncertain robots' movement speed. Specifically, the path-planning module searches a path with as few conflicts as possible for a single agent by calculating traffic cost based on customarily distributed conflict probability and combining it with the classic A* algorithm. However, this probability-based method cannot eliminate all conflicts, and speed's uncertainty will constantly cause new conflicts. As a supplement, we propose the other two modules. The conflict detection and re-planning module chooses objects requiring re-planning paths from the agents involved in different types of conflicts periodically by our designed rules. Also, at each step, the scheduling module fills up the agent's preserved queue and decides who has a higher priority when the same element is assigned to two agents simultaneously. Finally, we compare the proposed algorithm with other algorithms from academia and industry, and the results show that the proposed method is validated as the best performance.

cs.RO

When Congestion Games Meet Mobile Crowdsourcing: Selective Information Disclosure

In congestion games, users make myopic routing decisions to jam each other, and the social planner with the full information designs mechanisms on information or payment side to regulate. However, it is difficult to obtain time-varying traffic conditions, and emerging crowdsourcing platforms (e.g., Waze and Google Maps) provide a convenient way for mobile users travelling on the paths to learn and share the traffic conditions over time. When congestion games meet mobile crowdsourcing, it is critical to incentive selfish users to change their myopic routing policy and reach the best exploitation-exploration trade-off. By considering a simple but fundamental parallel routing network with one deterministic path and multiple stochastic paths for atomic users, we prove that the myopic routing policy's price of anarchy (PoA) is larger than $\frac{1}{1-\rho}$, which can be arbitrarily large as discount factor $\rho\rightarrow1$. To remedy such huge efficiency loss, we propose a selective information disclosure (SID) mechanism: we only reveal the latest traffic information to users when they intend to over-explore the stochastic paths, while hiding such information when they want to under-explore. We prove that our mechanism reduces PoA to be less than $\frac{1}{1-\frac{\rho}{2}}$. Besides the worst-case performance, we further examine our mechanism's average-case performance by using extensive simulations.

cs.GT

Finding and Exploring Promising Search Space for the 0-1 Multidimensional Knapsack Problem

The 0-1 Multidimensional Knapsack Problem (MKP) is a classical NP-hard combinatorial optimization problem with many engineering applications. In this paper, we propose a novel algorithm combining evolutionary computation with the exact algorithm to solve the 0-1 MKP. It maintains a set of solutions and utilizes the information from the population to extract good partial assignments. To find high-quality solutions, an exact algorithm is applied to explore the promising search space specified by the good partial assignments. The new solutions are used to update the population. Thus, the good partial assignments evolve towards a better direction with the improvement of the population. Extensive experimentation with commonly used benchmark sets shows that our algorithm outperforms the state-of-the-art heuristic algorithms, TPTEA and DQPSO, as well as the commercial solver CPlex. It finds better solutions than the existing algorithms and provides new lower bounds for 10 large and hard instances.

cs.AI

Online Pricing Incentive to Sample Fresh Information

Today mobile users such as drivers are invited by content providers (e.g., Tripadvisor) to sample fresh information of diverse paths to control the age of information (AoI). However, selfish drivers prefer to travel through the shortest path instead of the others with extra costs in time and gas. To motivate drivers to route and sample diverse paths, this paper is the first to propose online pricing for a provider to economically reward drivers for diverse routing and control the actual AoI dynamics over time and spatial path domains. This online pricing optimization problem should be solved without knowing drivers' costs and even arrivals, and is intractable due to the curse of dimensionality in both time and space. If there is only one non-shortest path, we leverage the Markov decision process (MDP) techniques to analyze the problem. Accordingly, we design a linear-time algorithm for returning optimal online pricing, where a higher pricing reward is needed for a larger AoI. If there are a number of non-shortest paths, we prove that pricing one path at a time is optimal, yet it is not optimal to choose the path with the largest current AoI. Then we propose a new backward-clustered computation method and develop an approximation algorithm to alternate different paths to price over time. Perhaps surprisingly, our analysis of approximation ratio suggests that our algorithm's performance approaches closer to optimum given more paths.

eess.SY

Adaptive Task Planning for Large-Scale Robotized Warehouses

Robotized warehouses are deployed to automatically distribute millions of items brought by the massive logistic orders from e-commerce. A key to automated item distribution is to plan paths for robots, also known as task planning, where each task is to deliver racks with items to pickers for processing and then return the rack back. Prior solutions are unfit for large-scale robotized warehouses due to the inflexibility to time-varying item arrivals and the low efficiency for high throughput. In this paper, we propose a new task planning problem called TPRW, which aims to minimize the end-to-end makespan that incorporates the entire item distribution pipeline, known as a fulfilment cycle. Direct extensions from state-of-the-art path finding methods are ineffective to solve the TPRW problem because they fail to adapt to the bottleneck variations of fulfillment cycles. In response, we propose Efficient Adaptive Task Planning, a framework for large-scale robotized warehouses with time-varying item arrivals. It adaptively selects racks to fulfill at each timestamp via reinforcement learning, accounting for the time-varying bottleneck of the fulfillment cycles. Then it finds paths for robots to transport the selected racks. The framework adopts a series of efficient optimizations on both time and memory to handle large-scale item throughput. Evaluations on both synthesized and real data show an improvement of $37.1\%$ in effectiveness and $75.5\%$ in efficiency over the state-of-the-arts.

cs.RO

Quantum Radon Transform and Its Application

This paper extends the Radon transform, a classical image processing tool for fast tomography and denoising, to the quantum computing platform. A new kind of periodic discrete Radon transform (PDRT), called quantum Radon transform (QRT), is proposed. The QRT has a quantum implementation that is exponentially faster than the classical Radon transform. Based on the QRT, we design an efficient quantum image denoising algorithm. The simulation results show that QRT preserves the good denoising capability as in the classical PDRT. Also, a quantum algorithm for interpolation-based discrete Radon transform (IDRT) is proposed, which can be used for fast line detection. Both the quantum extension of IDRT and the line detection algorithm can provide polynomial speedups over the classical counterparts.

quant-ph

Robopheus: A Virtual-Physical Interactive Mobile Robotic Testbed

The mobile robotic testbed is an essential and critical support to verify the effectiveness of mobile robotics research. This paper introduces a novel multi-robot testbed, named Robopheus, which exploits the ideas of virtual-physical modeling in digital-twin. Unlike most existing testbeds, the developed Robopheus constructs a bridge that connects the traditional physical hardware and virtual simulation testbeds, providing scalable, interactive, and high-fidelity simulations-tests on both sides. Another salient feature of the Robopheus is that it enables a new form to learn the actual models from the physical environment dynamically and is compatible with heterogeneous robot chassis and controllers. In turn, the virtual world's learned models are further leveraged to approximate the robot dynamics online on the physical side. Extensive experiments demonstrate the extraordinary performance of the Robopheus. Significantly, the physical-virtual interaction design increases the trajectory accuracy of a real robot by 300%, compared with that of not using the interaction.

cs.RO

Quantum Fully Homomorphic Encryption by Integrating Pauli One-time Pad with Quaternions

Quantum fully homomorphic encryption (QFHE) allows to evaluate quantum circuits on encrypted data. We present a novel QFHE scheme, which extends Pauli one-time pad encryption by relying on the quaternion representation of SU(2). With the scheme, evaluating 1-qubit gates is more efficient, and evaluating general quantum circuits is polynomially improved in asymptotic complexity. Technically, a new encrypted multi-bit control technique is proposed, which allows to perform any 1-qubit gate whose parameters are given in the encrypted form. With this technique, we establish a conversion between the new encryption and previous Pauli one-time pad encryption, bridging our QFHE scheme with previous ones. Also, this technique is useful for private quantum circuit evaluation. The security of the scheme relies on the hardness of the underlying quantum capable FHE scheme, and the latter sets its security on the learning with errors problem and the circular security assumption.

quant-ph