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Honghao Wei

Publications and source records attributed to Honghao Wei.

22 records · Page 2Linked to original sources

On Low-Complexity Quickest Intervention of Mutated Diffusion Processes Through Local Approximation

We consider the problem of controlling a mutated diffusion process with an unknown mutation time. The problem is formulated as the quickest intervention problem with the mutation modeled by a change-point, which is a generalization of the quickest change-point detection (QCD). Our goal is to intervene in the mutated process as soon as possible while maintaining a low intervention cost with optimally chosen intervention actions. This model and the proposed algorithms can be applied to pandemic prevention (such as Covid-19) or misinformation containment. We formulate the problem as a partially observed Markov decision process (POMDP) and convert it to an MDP through the belief state of the change-point. We first propose a grid approximation approach to calculate the optimal intervention policy, whose computational complexity could be very high when the number of grids is large. In order to reduce the computational complexity, we further propose a low-complexity threshold-based policy through the analysis of the first-order approximation of the value functions in the ``local intervention'' regime. Simulation results show the low-complexity algorithm has a similar performance as the grid approximation and both perform much better than the QCD-based algorithms.

stat.AP↗

A Provably-Efficient Model-Free Algorithm for Constrained Markov Decision Processes

This paper presents the first model-free, simulator-free reinforcement learning algorithm for Constrained Markov Decision Processes (CMDPs) with sublinear regret and zero constraint violation. The algorithm is named Triple-Q because it includes three key components: a Q-function (also called action-value function) for the cumulative reward, a Q-function for the cumulative utility for the constraint, and a virtual-Queue that (over)-estimates the cumulative constraint violation. Under Triple-Q, at each step, an action is chosen based on the pseudo-Q-value that is a combination of the three "Q" values. The algorithm updates the reward and utility Q-values with learning rates that depend on the visit counts to the corresponding (state, action) pairs and are periodically reset. In the episodic CMDP setting, Triple-Q achieves $\tilde{\cal O}\left(\frac{1 }δH^4 S^{\frac{1}{2}}A^{\frac{1}{2}}K^{\frac{4}{5}} \right)$ regret, where $K$ is the total number of episodes, $H$ is the number of steps in each episode, $S$ is the number of states, $A$ is the number of actions, and $δ$ is Slater's constant. Furthermore, Triple-Q guarantees zero constraint violation, both on expectation and with a high probability, when $K$ is sufficiently large. Finally, the computational complexity of Triple-Q is similar to SARSA for unconstrained MDPs and is computationally efficient.

cs.LG↗

FORK: A Forward-Looking Actor For Model-Free Reinforcement Learning

In this paper, we propose a new type of Actor, named forward-looking Actor or FORK for short, for Actor-Critic algorithms. FORK can be easily integrated into a model-free Actor-Critic algorithm. Our experiments on six Box2D and MuJoCo environments with continuous state and action spaces demonstrate significant performance improvement FORK can bring to the state-of-the-art algorithms. A variation of FORK can further solve Bipedal-WalkerHardcore in as few as four hours using a single GPU.

cs.LG↗

QuickStop: A Markov Optimal Stopping Approach for Quickest Misinformation Detection

This paper combines data-driven and model-driven methods for real-time misinformation detection. Our algorithm, named QuickStop, is an optimal stopping algorithm based on a probabilistic information spreading model obtained from labeled data. The algorithm consists of an offline machine learning algorithm for learning the probabilistic information spreading model and an online optimal stopping algorithm to detect misinformation. The online detection algorithm has both low computational and memory complexities. Our numerical evaluations with a real-world dataset show that QuickStop outperforms existing misinformation detection algorithms in terms of both accuracy and detection time (number of observations needed for detection). Our evaluations with synthetic data further show that QuickStop is robust to (offline) learning errors.

cs.SI↗