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Hongzhi Yin

Publications and source records attributed to Hongzhi Yin.

At least 235 records · Page 13Linked to original sources

Memory Augmented Multi-Instance Contrastive Predictive Coding for Sequential Recommendation

The sequential recommendation aims to recommend items, such as products, songs and places, to users based on the sequential patterns of their historical records. Most existing sequential recommender models consider the next item prediction task as the training signal. Unfortunately, there are two essential challenges for these methods: (1) the long-term preference is difficult to capture, and (2) the supervision signal is too sparse to effectively train a model. In this paper, we propose a novel sequential recommendation framework to overcome these challenges based on a memory augmented multi-instance contrastive predictive coding scheme, denoted as MMInfoRec. The basic contrastive predictive coding (CPC) serves as encoders of sequences and items. The memory module is designed to augment the auto-regressive prediction in CPC to enable a flexible and general representation of the encoded preference, which can improve the ability to capture the long-term preference. For effective training of the MMInfoRec model, a novel multi-instance noise contrastive estimation (MINCE) loss is proposed, using multiple positive samples, which offers effective exploitation of samples inside a mini-batch. The proposed MMInfoRec framework falls into the contrastive learning style, within which, however, a further finetuning step is not required given that its contrastive training task is well aligned with the target recommendation task. With extensive experiments on four benchmark datasets, MMInfoRec can outperform the state-of-the-art baselines.

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Fast-adapting and Privacy-preserving Federated Recommender System

In the mobile Internet era, the recommender system has become an irreplaceable tool to help users discover useful items, and thus alleviating the information overload problem. Recent deep neural network (DNN)-based recommender system research have made significant progress in improving prediction accuracy, which is largely attributed to the access to a large amount of users' personal data collected from users' devices and then centrally stored in the cloud server. However, as there are rising concerns around the globe on user privacy leakage in the online platform, the public is becoming anxious by such abuse of user privacy. Therefore, it is urgent and beneficial to develop a recommender system that can achieve both high prediction accuracy and high degree of user privacy protection. To this end, we propose a DNN-based recommendation model called PrivRec running on the decentralized federated learning (FL) environment, which ensures that a user's data never leaves his/her during the course of model training. On the other hand, to better embrace the data heterogeneity commonly existing in FL, we innovatively introduce a first-order meta-learning method that enables fast in-device personalization with only few data points. Furthermore, to defense from potential malicious participant that poses serious security threat to other users, we develop a user-level differentially private DP-PrivRec model so that it is unable to determine whether a particular user is present or not solely based on the trained model. Finally, we conduct extensive experiments on two large-scale datasets in a simulated FL environment, and the results validate the superiority of our proposed PrivRec and DP-PrivRec.

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Socially-Aware Self-Supervised Tri-Training for Recommendation

Self-supervised learning (SSL), which can automatically generate ground-truth samples from raw data, holds vast potential to improve recommender systems. Most existing SSL-based methods perturb the raw data graph with uniform node/edge dropout to generate new data views and then conduct the self-discrimination based contrastive learning over different views to learn generalizable representations. Under this scheme, only a bijective mapping is built between nodes in two different views, which means that the self-supervision signals from other nodes are being neglected. Due to the widely observed homophily in recommender systems, we argue that the supervisory signals from other nodes are also highly likely to benefit the representation learning for recommendation. To capture these signals, a general socially-aware SSL framework that integrates tri-training is proposed in this paper. Technically, our framework first augments the user data views with the user social information. And then under the regime of tri-training for multi-view encoding, the framework builds three graph encoders (one for recommendation) upon the augmented views and iteratively improves each encoder with self-supervision signals from other users, generated by the other two encoders. Since the tri-training operates on the augmented views of the same data sources for self-supervision signals, we name it self-supervised tri-training. Extensive experiments on multiple real-world datasets consistently validate the effectiveness of the self-supervised tri-training framework for improving recommendation. The code is released at https://github.com/Coder-Yu/QRec.

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Lightweight Self-Attentive Sequential Recommendation

Modern deep neural networks (DNNs) have greatly facilitated the development of sequential recommender systems by achieving state-of-the-art recommendation performance on various sequential recommendation tasks. Given a sequence of interacted items, existing DNN-based sequential recommenders commonly embed each item into a unique vector to support subsequent computations of the user interest. However, due to the potentially large number of items, the over-parameterised item embedding matrix of a sequential recommender has become a memory bottleneck for efficient deployment in resource-constrained environments, e.g., smartphones and other edge devices. Furthermore, we observe that the widely-used multi-head self-attention, though being effective in modelling sequential dependencies among items, heavily relies on redundant attention units to fully capture both global and local item-item transition patterns within a sequence. In this paper, we introduce a novel lightweight self-attentive network (LSAN) for sequential recommendation. To aggressively compress the original embedding matrix, LSAN leverages the notion of compositional embeddings, where each item embedding is composed by merging a group of selected base embedding vectors derived from substantially smaller embedding matrices. Meanwhile, to account for the intrinsic dynamics of each item, we further propose a temporal context-aware embedding composition scheme. Besides, we develop an innovative twin-attention network that alleviates the redundancy of the traditional multi-head self-attention while retaining full capacity for capturing long- and short-term (i.e., global and local) item dependencies. Comprehensive experiments demonstrate that LSAN significantly advances the accuracy and memory efficiency of existing sequential recommenders.

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Self-Supervised Graph Co-Training for Session-based Recommendation

Session-based recommendation targets next-item prediction by exploiting user behaviors within a short time period. Compared with other recommendation paradigms, session-based recommendation suffers more from the problem of data sparsity due to the very limited short-term interactions. Self-supervised learning, which can discover ground-truth samples from the raw data, holds vast potentials to tackle this problem. However, existing self-supervised recommendation models mainly rely on item/segment dropout to augment data, which are not fit for session-based recommendation because the dropout leads to sparser data, creating unserviceable self-supervision signals. In this paper, for informative session-based data augmentation, we combine self-supervised learning with co-training, and then develop a framework to enhance session-based recommendation. Technically, we first exploit the session-based graph to augment two views that exhibit the internal and external connectivities of sessions, and then we build two distinct graph encoders over the two views, which recursively leverage the different connectivity information to generate ground-truth samples to supervise each other by contrastive learning. In contrast to the dropout strategy, the proposed self-supervised graph co-training preserves the complete session information and fulfills genuine data augmentation. Extensive experiments on multiple benchmark datasets show that, session-based recommendation can be remarkably enhanced under the regime of self-supervised graph co-training, achieving the state-of-the-art performance.

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CausalRec: Causal Inference for Visual Debiasing in Visually-Aware Recommendation

Visually-aware recommendation on E-commerce platforms aims to leverage visual information of items to predict a user's preference. It is commonly observed that user's attention to visual features does not always reflect the real preference. Although a user may click and view an item in light of a visual satisfaction of their expectations, a real purchase does not always occur due to the unsatisfaction of other essential features (e.g., brand, material, price). We refer to the reason for such a visually related interaction deviating from the real preference as a visual bias. Existing visually-aware models make use of the visual features as a separate collaborative signal similarly to other features to directly predict the user's preference without considering a potential bias, which gives rise to a visually biased recommendation. In this paper, we derive a causal graph to identify and analyze the visual bias of these existing methods. In this causal graph, the visual feature of an item acts as a mediator, which could introduce a spurious relationship between the user and the item. To eliminate this spurious relationship that misleads the prediction of the user's real preference, an intervention and a counterfactual inference are developed over the mediator. Particularly, the Total Indirect Effect is applied for a debiased prediction during the testing phase of the model. This causal inference framework is model agnostic such that it can be integrated into the existing methods. Furthermore, we propose a debiased visually-aware recommender system, denoted as CausalRec to effectively retain the supportive significance of the visual information and remove the visual bias. Extensive experiments are conducted on eight benchmark datasets, which shows the state-of-the-art performance of CausalRec and the efficacy of debiasing.

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Rethinking the Item Order in Session-based Recommendation with Graph Neural Networks

Predicting a user's preference in a short anonymous interaction session instead of long-term history is a challenging problem in the real-life session-based recommendation, e.g., e-commerce and media stream. Recent research of the session-based recommender system mainly focuses on sequential patterns by utilizing the attention mechanism, which is straightforward for the session's natural sequence sorted by time. However, the user's preference is much more complicated than a solely consecutive time pattern in the transition of item choices. In this paper, therefore, we study the item transition pattern by constructing a session graph and propose a novel model which collaboratively considers the sequence order and the latent order in the session graph for a session-based recommender system. We formulate the next item recommendation within the session as a graph classification problem. Specifically, we propose a weighted attention graph layer and a Readout function to learn embeddings of items and sessions for the next item recommendation. Extensive experiments have been conducted on two benchmark E-commerce datasets, Yoochoose and Diginetica, and the experimental results show that our model outperforms other state-of-the-art methods.

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Exploiting Cross-Session Information for Session-based Recommendation with Graph Neural Networks

Different from the traditional recommender system, the session-based recommender system introduces the concept of the session, i.e., a sequence of interactions between a user and multiple items within a period, to preserve the user's recent interest. The existing work on the session-based recommender system mainly relies on mining sequential patterns within individual sessions, which are not expressive enough to capture more complicated dependency relationships among items. In addition, it does not consider the cross-session information due to the anonymity of the session data, where the linkage between different sessions is prevented. In this paper, we solve these problems with the graph neural networks technique. First, each session is represented as a graph rather than a linear sequence structure, based on which a novel Full Graph Neural Network (FGNN) is proposed to learn complicated item dependency. To exploit and incorporate cross-session information in the individual session's representation learning, we further construct a Broadly Connected Session (BCS) graph to link different sessions and a novel Mask-Readout function to improve session embedding based on the BCS graph. Extensive experiments have been conducted on two e-commerce benchmark datasets, i.e., Yoochoose and Diginetica, and the experimental results demonstrate the superiority of our proposal through comparisons with state-of-the-art session-based recommender models.

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GAG: Global Attributed Graph Neural Network for Streaming Session-based Recommendation

Streaming session-based recommendation (SSR) is a challenging task that requires the recommender system to do the session-based recommendation (SR) in the streaming scenario. In the real-world applications of e-commerce and social media, a sequence of user-item interactions generated within a certain period are grouped as a session, and these sessions consecutively arrive in the form of streams. Most of the recent SR research has focused on the static setting where the training data is first acquired and then used to train a session-based recommender model. They need several epochs of training over the whole dataset, which is infeasible in the streaming setting. Besides, they can hardly well capture long-term user interests because of the neglect or the simple usage of the user information. Although some streaming recommendation strategies have been proposed recently, they are designed for streams of individual interactions rather than streams of sessions. In this paper, we propose a Global Attributed Graph (GAG) neural network model with a Wasserstein reservoir for the SSR problem. On one hand, when a new session arrives, a session graph with a global attribute is constructed based on the current session and its associate user. Thus, the GAG can take both the global attribute and the current session into consideration to learn more comprehensive representations of the session and the user, yielding a better performance in the recommendation. On the other hand, for the adaptation to the streaming session scenario, a Wasserstein reservoir is proposed to help preserve a representative sketch of the historical data. Extensive experiments on two real-world datasets have been conducted to verify the superiority of the GAG model compared with the state-of-the-art methods.

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Exploiting Positional Information for Session-based Recommendation

For present e-commerce platforms, session-based recommender systems are developed to predict users' preference for next-item recommendation. Although a session can usually reflect a user's current preference, a local shift of the user's intention within the session may still exist. Specifically, the interactions that take place in the early positions within a session generally indicate the user's initial intention, while later interactions are more likely to represent the latest intention. Such positional information has been rarely considered in existing methods, which restricts their ability to capture the significance of interactions at different positions. To thoroughly exploit the positional information within a session, a theoretical framework is developed in this paper to provide an in-depth analysis of the positional information. We formally define the properties of forward-awareness and backward-awareness to evaluate the ability of positional encoding schemes in capturing the initial and the latest intention. According to our analysis, existing positional encoding schemes are generally forward-aware only, which can hardly represent the dynamics of the intention in a session. To enhance the positional encoding scheme for the session-based recommendation, a dual positional encoding (DPE) is proposed to account for both forward-awareness and backward-awareness. Based on DPE, we propose a novel Positional Recommender (PosRec) model with a well-designed Position-aware Gated Graph Neural Network module to fully exploit the positional information for session-based recommendation tasks. Extensive experiments are conducted on two e-commerce benchmark datasets, Yoochoose and Diginetica and the experimental results show the superiority of the PosRec by comparing it with the state-of-the-art session-based recommender models.

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ImGAGN:Imbalanced Network Embedding via Generative Adversarial Graph Networks

Imbalanced classification on graphs is ubiquitous yet challenging in many real-world applications, such as fraudulent node detection. Recently, graph neural networks (GNNs) have shown promising performance on many network analysis tasks. However, most existing GNNs have almost exclusively focused on the balanced networks, and would get unappealing performance on the imbalanced networks. To bridge this gap, in this paper, we present a generative adversarial graph network model, called ImGAGN to address the imbalanced classification problem on graphs. It introduces a novel generator for graph structure data, named GraphGenerator, which can simulate both the minority class nodes' attribute distribution and network topological structure distribution by generating a set of synthetic minority nodes such that the number of nodes in different classes can be balanced. Then a graph convolutional network (GCN) discriminator is trained to discriminate between real nodes and fake (i.e., generated) nodes, and also between minority nodes and majority nodes on the synthetic balanced network. To validate the effectiveness of the proposed method, extensive experiments are conducted on four real-world imbalanced network datasets. Experimental results demonstrate that the proposed method ImGAGN outperforms state-of-the-art algorithms for semi-supervised imbalanced node classification task.

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Learning Elastic Embeddings for Customizing On-Device Recommenders

In today's context, deploying data-driven services like recommendation on edge devices instead of cloud servers becomes increasingly attractive due to privacy and network latency concerns. A common practice in building compact on-device recommender systems is to compress their embeddings which are normally the cause of excessive parameterization. However, despite the vast variety of devices and their associated memory constraints, existing memory-efficient recommender systems are only specialized for a fixed memory budget in every design and training life cycle, where a new model has to be retrained to obtain the optimal performance while adapting to a smaller/larger memory budget. In this paper, we present a novel lightweight recommendation paradigm that allows a well-trained recommender to be customized for arbitrary device-specific memory constraints without retraining. The core idea is to compose elastic embeddings for each item, where an elastic embedding is the concatenation of a set of embedding blocks that are carefully chosen by an automated search function. Correspondingly, we propose an innovative approach, namely recommendation with universally learned elastic embeddings (RULE). To ensure the expressiveness of all candidate embedding blocks, RULE enforces a diversity-driven regularization when learning different embedding blocks. Then, a performance estimator-based evolutionary search function is designed, allowing for efficient specialization of elastic embeddings under any memory constraint for on-device recommendation. Extensive experiments on real-world datasets reveal the superior performance of RULE under tight memory budgets.

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Where are we in embedding spaces? A Comprehensive Analysis on Network Embedding Approaches for Recommender Systems

Hyperbolic space and hyperbolic embeddings are becoming a popular research field for recommender systems. However, it is not clear under what circumstances the hyperbolic space should be considered. To fill this gap, This paper provides theoretical analysis and empirical results on when and where to use hyperbolic space and hyperbolic embeddings in recommender systems. Specifically, we answer the questions that which type of models and datasets are more suited for hyperbolic space, as well as which latent size to choose. We evaluate our answers by comparing the performance of Euclidean space and hyperbolic space on different latent space models in both general item recommendation domain and social recommendation domain, with 6 widely used datasets and different latent sizes. Additionally, we propose a new metric learning based recommendation method called SCML and its hyperbolic version HSCML. We evaluate our conclusions regarding hyperbolic space on SCML and show the state-of-the-art performance of hyperbolic space by comparing HSCML with other baseline methods.

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Learning to Ask Appropriate Questions in Conversational Recommendation

Conversational recommender systems (CRSs) have revolutionized the conventional recommendation paradigm by embracing dialogue agents to dynamically capture the fine-grained user preference. In a typical conversational recommendation scenario, a CRS firstly generates questions to let the user clarify her/his demands and then makes suitable recommendations. Hence, the ability to generate suitable clarifying questions is the key to timely tracing users' dynamic preferences and achieving successful recommendations. However, existing CRSs fall short in asking high-quality questions because: (1) system-generated responses heavily depends on the performance of the dialogue policy agent, which has to be trained with huge conversation corpus to cover all circumstances; and (2) current CRSs cannot fully utilize the learned latent user profiles for generating appropriate and personalized responses. To mitigate these issues, we propose the Knowledge-Based Question Generation System (KBQG), a novel framework for conversational recommendation. Distinct from previous conversational recommender systems, KBQG models a user's preference in a finer granularity by identifying the most relevant relations from a structured knowledge graph (KG). Conditioned on the varied importance of different relations, the generated clarifying questions could perform better in impelling users to provide more details on their preferences. Finially, accurate recommendations can be generated in fewer conversational turns. Furthermore, the proposed KBQG outperforms all baselines in our experiments on two real-world datasets.

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DA-GCN: A Domain-aware Attentive Graph Convolution Network for Shared-account Cross-domain Sequential Recommendation

Shared-account Cross-domain Sequential recommendation (SCSR) is the task of recommending the next item based on a sequence of recorded user behaviors, where multiple users share a single account, and their behaviours are available in multiple domains. Existing work on solving SCSR mainly relies on mining sequential patterns via RNN-based models, which are not expressive enough to capture the relationships among multiple entities. Moreover, all existing algorithms try to bridge two domains via knowledge transfer in the latent space, and the explicit cross-domain graph structure is unexploited. In this work, we propose a novel graph-based solution, namely DA-GCN, to address the above challenges. Specifically, we first link users and items in each domain as a graph. Then, we devise a domain-aware graph convolution network to learn user-specific node representations. To fully account for users' domain-specific preferences on items, two novel attention mechanisms are further developed to selectively guide the message passing process. Extensive experiments on two real-world datasets are conducted to demonstrate the superiority of our DA-GCN method.

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Uniting Heterogeneity, Inductiveness, and Efficiency for Graph Representation Learning

With the ubiquitous graph-structured data in various applications, models that can learn compact but expressive vector representations of nodes have become highly desirable. Recently, bearing the message passing paradigm, graph neural networks (GNNs) have greatly advanced the performance of node representation learning on graphs. However, a majority class of GNNs are only designed for homogeneous graphs, leading to inferior adaptivity to the more informative heterogeneous graphs with various types of nodes and edges. Also, despite the necessity of inductively producing representations for completely new nodes (e.g., in streaming scenarios), few heterogeneous GNNs can bypass the transductive learning scheme where all nodes must be known during training. Furthermore, the training efficiency of most heterogeneous GNNs has been hindered by their sophisticated designs for extracting the semantics associated with each meta path or relation. In this paper, we propose WIde and DEep message passing Network (WIDEN) to cope with the aforementioned problems about heterogeneity, inductiveness, and efficiency that are rarely investigated together in graph representation learning. In WIDEN, we propose a novel inductive, meta path-free message passing scheme that packs up heterogeneous node features with their associated edges from both low- and high-order neighbor nodes. To further improve the training efficiency, we innovatively present an active downsampling strategy that drops unimportant neighbor nodes to facilitate faster information propagation. Experiments on three real-world heterogeneous graphs have further validated the efficacy of WIDEN on both transductive and inductive node representation learning, as well as the superior training efficiency against state-of-the-art baselines.

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Quaternion Factorization Machines: A Lightweight Solution to Intricate Feature Interaction Modelling

As a well-established approach, factorization machine (FM) is capable of automatically learning high-order interactions among features to make predictions without the need for manual feature engineering. With the prominent development of deep neural networks (DNNs), there is a recent and ongoing trend of enhancing the expressiveness of FM-based models with DNNs. However, though better results are obtained with DNN-based FM variants, such performance gain is paid off by an enormous amount (usually millions) of excessive model parameters on top of the plain FM. Consequently, the heavy parameterization impedes the real-life practicality of those deep models, especially efficient deployment on resource-constrained IoT and edge devices. In this paper, we move beyond the traditional real space where most deep FM-based models are defined, and seek solutions from quaternion representations within the hypercomplex space. Specifically, we propose the quaternion factorization machine (QFM) and quaternion neural factorization machine (QNFM), which are two novel lightweight and memory-efficient quaternion-valued models for sparse predictive analytics. By introducing a brand new take on FM-based models with the notion of quaternion algebra, our models not only enable expressive inter-component feature interactions, but also significantly reduce the parameter size due to lower degrees of freedom in the hypercomplex Hamilton product compared with real-valued matrix multiplication. Extensive experimental results on three large-scale datasets demonstrate that QFM achieves 4.36% performance improvement over the plain FM without introducing any extra parameters, while QNFM outperforms all baselines with up to two magnitudes' parameter size reduction in comparison to state-of-the-art peer methods.

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Hierarchical Hyperedge Embedding-based Representation Learning for Group Recommendation

In this work, we study group recommendation in a particular scenario, namely Occasional Group Recommendation (OGR). Most existing works have addressed OGR by aggregating group members' personal preferences to learn the group representation. However, the representation learning for a group is most complex beyond the fusion of group member representation, as the personal preferences and group preferences may be in different spaces. In addition, the learned user representation is not accurate due to the sparsity of users' interaction data. Moreover, the group similarity in terms of common group members has been overlooked, which however has the great potential to improve the group representation learning. In this work, we focus on addressing the above challenges in group representation learning task, and devise a hierarchical hyperedge embedding-based group recommender, namely HyperGroup. Specifically, we propose to leverage the user-user interactions to alleviate the sparsity issue of user-item interactions, and design a GNN-based representation learning network to enhance the learning of individuals' preferences from their friends' preferences, which provides a solid foundation for learning groups' preferences. To exploit the group similarity to learn a more accurate group representation from highly limited group-item interactions, we connect all groups as a network of overlapping sets, and treat the task of group preference learning as embedding hyperedges in a hypergraph, where an inductive hyperedge embedding method is proposed. To further enhance the group-level preference modeling, we develop a joint training strategy to learn both user-item and group-item interactions in the same process. We conduct extensive experiments on two real-world datasets and the experimental results demonstrate the superiority of our proposed HyperGroup in comparison to the state-of-the-art baselines.

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