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Houqiang Li

Publications and source records attributed to Houqiang Li.

At least 271 records · Page 15Linked to original sources

In Defense of the Classification Loss for Person Re-Identification

The recent research for person re-identification has been focused on two trends. One is learning the part-based local features to form more informative feature descriptors. The other is designing effective metric learning loss functions such as the triplet loss family. We argue that learning global features with classification loss could achieve the same goal, even with some simple and cost-effective architecture design. In this paper, we first explain why the person re-id framework with standard classification loss usually has inferior performance compared to metric learning. Based on that, we further propose a person re-id framework featured by channel grouping and multi-branch strategy, which divides global features into multiple channel groups and learns the discriminative channel group features by multi-branch classification layers. The extensive experiments show that our framework outperforms prior state-of-the-arts in terms of both accuracy and inference speed.

cs.CV↗

Affinity Derivation and Graph Merge for Instance Segmentation

We present an instance segmentation scheme based on pixel affinity information, which is the relationship of two pixels belonging to a same instance. In our scheme, we use two neural networks with similar structure. One is to predict pixel level semantic score and the other is designed to derive pixel affinities. Regarding pixels as the vertexes and affinities as edges, we then propose a simple yet effective graph merge algorithm to cluster pixels into instances. Experimental results show that our scheme can generate fine-grained instance mask. With Cityscapes training data, the proposed scheme achieves 27.3 AP on test set.

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Towards Open-Set Identity Preserving Face Synthesis

We propose a framework based on Generative Adversarial Networks to disentangle the identity and attributes of faces, such that we can conveniently recombine different identities and attributes for identity preserving face synthesis in open domains. Previous identity preserving face synthesis processes are largely confined to synthesizing faces with known identities that are already in the training dataset. To synthesize a face with identity outside the training dataset, our framework requires one input image of that subject to produce an identity vector, and any other input face image to extract an attribute vector capturing, e.g., pose, emotion, illumination, and even the background. We then recombine the identity vector and the attribute vector to synthesize a new face of the subject with the extracted attribute. Our proposed framework does not need to annotate the attributes of faces in any way. It is trained with an asymmetric loss function to better preserve the identity and stabilize the training process. It can also effectively leverage large amounts of unlabeled training face images to further improve the fidelity of the synthesized faces for subjects that are not presented in the labeled training face dataset. Our experiments demonstrate the efficacy of the proposed framework. We also present its usage in a much broader set of applications including face frontalization, face attribute morphing, and face adversarial example detection.

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Distortion Bounds for Source Broadcast Problems

This paper investigates the joint source-channel coding problem of sending a memoryless source over a memoryless broadcast channel. An inner bound and several outer bounds on the admissible distortion region are derived, which respectively generalize and unify several existing bounds. As a consequence, we also obtain an inner bound and an outer bound for the degraded broadcast channel case. When specialized to the Gaussian or binary source broadcast, the inner bound and outer bound not only recover the best known inner bound and outer bound in the literature, but also generate some new results. Besides, we also extend the inner bound and outer bounds to the Wyner-Ziv source broadcast problem, i.e., source broadcast with side information available at decoders. Some new bounds are obtained when specialized to the Wyner-Ziv Gaussian and Wyner-Ziv binary cases.

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Visual Attribute-augmented Three-dimensional Convolutional Neural Network for Enhanced Human Action Recognition

Visual attributes in individual video frames, such as the presence of characteristic objects and scenes, offer substantial information for action recognition in videos. With individual 2D video frame as input, visual attributes extraction could be achieved effectively and efficiently with more sophisticated convolutional neural network than current 3D CNNs with spatio-temporal filters, thanks to fewer parameters in 2D CNNs. In this paper, the integration of visual attributes (including detection, encoding and classification) into multi-stream 3D CNN is proposed for action recognition in trimmed videos, with the proposed visual Attribute-augmented 3D CNN (A3D) framework. The visual attribute pipeline includes an object detection network, an attributes encoding network and a classification network. Our proposed A3D framework achieves state-of-the-art performance on both the HMDB51 and the UCF101 datasets.

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Low-Latency Human Action Recognition with Weighted Multi-Region Convolutional Neural Network

Spatio-temporal contexts are crucial in understanding human actions in videos. Recent state-of-the-art Convolutional Neural Network (ConvNet) based action recognition systems frequently involve 3D spatio-temporal ConvNet filters, chunking videos into fixed length clips and Long Short Term Memory (LSTM) networks. Such architectures are designed to take advantage of both short term and long term temporal contexts, but also requires the accumulation of a predefined number of video frames (e.g., to construct video clips for 3D ConvNet filters, to generate enough inputs for LSTMs). For applications that require low-latency online predictions of fast-changing action scenes, a new action recognition system is proposed in this paper. Termed "Weighted Multi-Region Convolutional Neural Network" (WMR ConvNet), the proposed system is LSTM-free, and is based on 2D ConvNet that does not require the accumulation of video frames for 3D ConvNet filtering. Unlike early 2D ConvNets that are based purely on RGB frames and optical flow frames, the WMR ConvNet is designed to simultaneously capture multiple spatial and short term temporal cues (e.g., human poses, occurrences of objects in the background) with both the primary region (foreground) and secondary regions (mostly background). On both the UCF101 and HMDB51 datasets, the proposed WMR ConvNet achieves the state-of-the-art performance among competing low-latency algorithms. Furthermore, WMR ConvNet even outperforms the 3D ConvNet based C3D algorithm that requires video frame accumulation. In an ablation study with the optical flow ConvNet stream removed, the ablated WMR ConvNet nevertheless outperforms competing algorithms.

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To Create What You Tell: Generating Videos from Captions

We are creating multimedia contents everyday and everywhere. While automatic content generation has played a fundamental challenge to multimedia community for decades, recent advances of deep learning have made this problem feasible. For example, the Generative Adversarial Networks (GANs) is a rewarding approach to synthesize images. Nevertheless, it is not trivial when capitalizing on GANs to generate videos. The difficulty originates from the intrinsic structure where a video is a sequence of visually coherent and semantically dependent frames. This motivates us to explore semantic and temporal coherence in designing GANs to generate videos. In this paper, we present a novel Temporal GANs conditioning on Captions, namely TGANs-C, in which the input to the generator network is a concatenation of a latent noise vector and caption embedding, and then is transformed into a frame sequence with 3D spatio-temporal convolutions. Unlike the naive discriminator which only judges pairs as fake or real, our discriminator additionally notes whether the video matches the correct caption. In particular, the discriminator network consists of three discriminators: video discriminator classifying realistic videos from generated ones and optimizes video-caption matching, frame discriminator discriminating between real and fake frames and aligning frames with the conditioning caption, and motion discriminator emphasizing the philosophy that the adjacent frames in the generated videos should be smoothly connected as in real ones. We qualitatively demonstrate the capability of our TGANs-C to generate plausible videos conditioning on the given captions on two synthetic datasets (SBMG and TBMG) and one real-world dataset (MSVD). Moreover, quantitative experiments on MSVD are performed to validate our proposal via Generative Adversarial Metric and human study.

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Feature Selective Networks for Object Detection

Objects for detection usually have distinct characteristics in different sub-regions and different aspect ratios. However, in prevalent two-stage object detection methods, Region-of-Interest (RoI) features are extracted by RoI pooling with little emphasis on these translation-variant feature components. We present feature selective networks to reform the feature representations of RoIs by exploiting their disparities among sub-regions and aspect ratios. Our network produces the sub-region attention bank and aspect ratio attention bank for the whole image. The RoI-based sub-region attention map and aspect ratio attention map are selectively pooled from the banks, and then used to refine the original RoI features for RoI classification. Equipped with a light-weight detection subnetwork, our network gets a consistent boost in detection performance based on general ConvNet backbones (ResNet-101, GoogLeNet and VGG-16). Without bells and whistles, our detectors equipped with ResNet-101 achieve more than 3% mAP improvement compared to counterparts on PASCAL VOC 2007, PASCAL VOC 2012 and MS COCO datasets.

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CVAE-GAN: Fine-Grained Image Generation through Asymmetric Training

We present variational generative adversarial networks, a general learning framework that combines a variational auto-encoder with a generative adversarial network, for synthesizing images in fine-grained categories, such as faces of a specific person or objects in a category. Our approach models an image as a composition of label and latent attributes in a probabilistic model. By varying the fine-grained category label fed into the resulting generative model, we can generate images in a specific category with randomly drawn values on a latent attribute vector. Our approach has two novel aspects. First, we adopt a cross entropy loss for the discriminative and classifier network, but a mean discrepancy objective for the generative network. This kind of asymmetric loss function makes the GAN training more stable. Second, we adopt an encoder network to learn the relationship between the latent space and the real image space, and use pairwise feature matching to keep the structure of generated images. We experiment with natural images of faces, flowers, and birds, and demonstrate that the proposed models are capable of generating realistic and diverse samples with fine-grained category labels. We further show that our models can be applied to other tasks, such as image inpainting, super-resolution, and data augmentation for training better face recognition models.

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Neural network-based arithmetic coding of intra prediction modes in HEVC

In both H.264 and HEVC, context-adaptive binary arithmetic coding (CABAC) is adopted as the entropy coding method. CABAC relies on manually designed binarization processes as well as handcrafted context models, which may restrict the compression efficiency. In this paper, we propose an arithmetic coding strategy by training neural networks, and make preliminary studies on coding of the intra prediction modes in HEVC. Instead of binarization, we propose to directly estimate the probability distribution of the 35 intra prediction modes with the adoption of a multi-level arithmetic codec. Instead of handcrafted context models, we utilize convolutional neural network (CNN) to perform the probability estimation. Simulation results show that our proposed arithmetic coding leads to as high as 9.9% bits saving compared with CABAC.

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Recent Advance in Content-based Image Retrieval: A Literature Survey

The explosive increase and ubiquitous accessibility of visual data on the Web have led to the prosperity of research activity in image search or retrieval. With the ignorance of visual content as a ranking clue, methods with text search techniques for visual retrieval may suffer inconsistency between the text words and visual content. Content-based image retrieval (CBIR), which makes use of the representation of visual content to identify relevant images, has attracted sustained attention in recent two decades. Such a problem is challenging due to the intention gap and the semantic gap problems. Numerous techniques have been developed for content-based image retrieval in the last decade. The purpose of this paper is to categorize and evaluate those algorithms proposed during the period of 2003 to 2016. We conclude with several promising directions for future research.

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Generalized Common Informations: Measuring Commonness by the Conditional Maximal Correlation

In literature, different common informations were defined by Gács and Körner, by Wyner, and by Kumar, Li, and Gamal, respectively. In this paper, we define two generalized versions of common informations, named approximate and exact information-correlation functions, by exploiting the conditional maximal correlation as a commonness or privacy measure. These two generalized common informations encompass the notions of Gács-Körner's, Wyner's, and Kumar-Li-Gamal's common informations as special cases. Furthermore, to give operational characterizations of these two generalized common informations, we also study the problems of private sources synthesis and common information extraction, and show that the information-correlation functions are equal to the minimum rates of commonness needed to ensure that some conditional maximal correlation constraints are satisfied for the centralized setting versions of these problems. As a byproduct, the conditional maximal correlation has been studied as well.

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Joint Source-Channel Secrecy Using Uncoded Schemes: Towards Secure Source Broadcast

This paper investigates a joint source-channel secrecy problem for the Shannon cipher broadcast system. We suppose list secrecy is applied, i.e., a wiretapper is allowed to produce a list of reconstruction sequences and the secrecy is measured by the minimum distortion over the entire list. For discrete communication cases, we propose a permutation-based uncoded scheme, which cascades a random permutation with a symbol-by-symbol mapping. Using this scheme, we derive an inner bound for the admissible region of secret key rate, list rate, wiretapper distortion, and distortions of legitimate users. For the converse part, we easily obtain an outer bound for the admissible region from an existing result. Comparing the outer bound with the inner bound shows that the proposed scheme is optimal under certain conditions. Besides, we extend the proposed scheme to the scalar and vector Gaussian communication scenarios, and characterize the corresponding performance as well. For these two cases, we also propose another uncoded scheme, orthogonal-transform-based scheme, which achieves the same performance as the permutation-based scheme. Interestingly, by introducing the random permutation or the random orthogonal transform into the traditional uncoded scheme, the proposed uncoded schemes, on one hand, provide a certain level of secrecy, and on the other hand, do not lose any performance in terms of the distortions for legitimate users.

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Convolutional Neural Network-Based Block Up-sampling for Intra Frame Coding

Inspired by the recent advances of image super-resolution using convolutional neural network (CNN), we propose a CNN-based block up-sampling scheme for intra frame coding. A block can be down-sampled before being compressed by normal intra coding, and then up-sampled to its original resolution. Different from previous studies on down/up-sampling-based coding, the up-sampling methods in our scheme have been designed by training CNN instead of hand-crafted. We explore a new CNN structure for up-sampling, which features deconvolution of feature maps, multi-scale fusion, and residue learning, making the network both compact and efficient. We also design different networks for the up-sampling of luma and chroma components, respectively, where the chroma up-sampling CNN utilizes the luma information to boost its performance. In addition, we design a two-stage up-sampling process, the first stage being within the block-by-block coding loop, and the second stage being performed on the entire frame, so as to refine block boundaries. We also empirically study how to set the coding parameters of down-sampled blocks for pursuing the frame-level rate-distortion optimization. Our proposed scheme is implemented into the High Efficiency Video Coding (HEVC) reference software, and a comprehensive set of experiments have been performed to evaluate our methods. Experimental results show that our scheme achieves significant bits saving compared with HEVC anchor especially at low bit rates, leading to on average 5.5% BD-rate reduction on common test sequences and on average 9.0% BD-rate reduction on ultra high definition (UHD) test sequences.

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Co-projection-plane based 3-D padding for polyhedron projection for 360-degree video

The polyhedron projection for 360-degree video is becoming more and more popular since it can lead to much less geometry distortion compared with the equirectangular projection. However, in the polyhedron projection, we can observe very obvious texture discontinuity in the area near the face boundary. Such a texture discontinuity may lead to serious quality degradation when motion compensation crosses the discontinuous face boundary. To solve this problem, in this paper, we first propose to fill the corresponding neighboring faces in the suitable positions as the extension of the current face to keep approximated texture continuity. Then a co-projection-plane based 3-D padding method is proposed to project the reference pixels in the neighboring face to the current face to guarantee exact texture continuity. Under the proposed scheme, the reference pixel is always projected to the same plane with the current pixel when performing motion compensation so that the texture discontinuity problem can be solved. The proposed scheme is implemented in the reference software of High Efficiency Video Coding. Compared with the existing method, the proposed algorithm can significantly improve the rate-distortion performance. The experimental results obviously demonstrate that the texture discontinuity in the face boundary can be well handled by the proposed algorithm.

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A Convolutional Neural Network Approach for Half-Pel Interpolation in Video Coding

Motion compensation is a fundamental technology in video coding to remove the temporal redundancy between video frames. To further improve the coding efficiency, sub-pel motion compensation has been utilized, which requires interpolation of fractional samples. The video coding standards usually adopt fixed interpolation filters that are derived from the signal processing theory. However, as video signal is not stationary, the fixed interpolation filters may turn out less efficient. Inspired by the great success of convolutional neural network (CNN) in computer vision, we propose to design a CNN-based interpolation filter (CNNIF) for video coding. Different from previous studies, one difficulty for training CNNIF is the lack of ground-truth since the fractional samples are actually not available. Our solution for this problem is to derive the "ground-truth" of fractional samples by smoothing high-resolution images, which is verified to be effective by the conducted experiments. Compared to the fixed half-pel interpolation filter for luma in High Efficiency Video Coding (HEVC), our proposed CNNIF achieves up to 3.2% and on average 0.9% BD-rate reduction under low-delay P configuration.

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Projection based advanced motion model for cubic mapping for 360-degree video

This paper proposes a novel advanced motion model to handle the irregular motion for the cubic map projection of 360-degree video. Since the irregular motion is mainly caused by the projection from the sphere to the cube map, we first try to project the pixels in both the current picture and reference picture from unfolding cube back to the sphere. Then through utilizing the characteristic that most of the motions in the sphere are uniform, we can derive the relationship between the motion vectors of various pixels in the unfold cube. The proposed advanced motion model is implemented in the High Efficiency Video Coding reference software. Experimental results demonstrate that quite obvious performance improvement can be achieved for the sequences with obvious motions.

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An Efficient Four-Parameter Affine Motion Model for Video Coding

In this paper, we study a simplified affine motion model based coding framework to overcome the limitation of translational motion model and maintain low computational complexity. The proposed framework mainly has three key contributions. First, we propose to reduce the number of affine motion parameters from 6 to 4. The proposed four-parameter affine motion model can not only handle most of the complex motions in natural videos but also save the bits for two parameters. Second, to efficiently encode the affine motion parameters, we propose two motion prediction modes, i.e., advanced affine motion vector prediction combined with a gradient-based fast affine motion estimation algorithm and affine model merge, where the latter attempts to reuse the affine motion parameters (instead of the motion vectors) of neighboring blocks. Third, we propose two fast affine motion compensation algorithms. One is the one-step sub-pixel interpolation, which reduces the computations of each interpolation. The other is the interpolation-precision-based adaptive block size motion compensation, which performs motion compensation at the block level rather than the pixel level to reduce the interpolation times. Our proposed techniques have been implemented based on the state-of-the-art high efficiency video coding standard, and the experimental results show that the proposed techniques altogether achieve on average 11.1% and 19.3% bits saving for random access and low delay configurations, respectively, on typical video sequences that have rich rotation or zooming motions. Meanwhile, the computational complexity increases of both encoder and decoder are within an acceptable range.

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