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Houqiang Li

Publications and source records attributed to Houqiang Li.

At least 109 records · Page 6Linked to original sources

Mini Honor of Kings: A Lightweight Environment for Multi-Agent Reinforcement Learning

Games are widely used as research environments for multi-agent reinforcement learning (MARL), but they pose three significant challenges: limited customization, high computational demands, and oversimplification. To address these issues, we introduce the first publicly available map editor for the popular mobile game Honor of Kings and design a lightweight environment, Mini Honor of Kings (Mini HoK), for researchers to conduct experiments. Mini HoK is highly efficient, allowing experiments to be run on personal PCs or laptops while still presenting sufficient challenges for existing MARL algorithms. We have tested our environment on common MARL algorithms and demonstrated that these algorithms have yet to find optimal solutions within this environment. This facilitates the dissemination and advancement of MARL methods within the research community. Additionally, we hope that more researchers will leverage the Honor of Kings map editor to develop innovative and scientifically valuable new maps. Our code and user manual are available at: https://github.com/tencent-ailab/mini-hok.

cs.MA↗

Self-Supervised Representation Learning with Spatial-Temporal Consistency for Sign Language Recognition

Recently, there have been efforts to improve the performance in sign language recognition by designing self-supervised learning methods. However, these methods capture limited information from sign pose data in a frame-wise learning manner, leading to sub-optimal solutions. To this end, we propose a simple yet effective self-supervised contrastive learning framework to excavate rich context via spatial-temporal consistency from two distinct perspectives and learn instance discriminative representation for sign language recognition. On one hand, since the semantics of sign language are expressed by the cooperation of fine-grained hands and coarse-grained trunks, we utilize both granularity information and encode them into latent spaces. The consistency between hand and trunk features is constrained to encourage learning consistent representation of instance samples. On the other hand, inspired by the complementary property of motion and joint modalities, we first introduce first-order motion information into sign language modeling. Additionally, we further bridge the interaction between the embedding spaces of both modalities, facilitating bidirectional knowledge transfer to enhance sign language representation. Our method is evaluated with extensive experiments on four public benchmarks, and achieves new state-of-the-art performance with a notable margin. The source code is publicly available at https://github.com/sakura/Code.

cs.CV↗

Semi-Supervised Spoken Language Glossification

Spoken language glossification (SLG) aims to translate the spoken language text into the sign language gloss, i.e., a written record of sign language. In this work, we present a framework named $S$emi-$S$upervised $S$poken $L$anguage $G$lossification ($S^3$LG) for SLG. To tackle the bottleneck of limited parallel data in SLG, our $S^3$LG incorporates large-scale monolingual spoken language text into SLG training. The proposed framework follows the self-training structure that iteratively annotates and learns from pseudo labels. Considering the lexical similarity and syntactic difference between sign language and spoken language, our $S^3$LG adopts both the rule-based heuristic and model-based approach for auto-annotation. During training, we randomly mix these complementary synthetic datasets and mark their differences with a special token. As the synthetic data may be less quality, the $S^3$LG further leverages consistency regularization to reduce the negative impact of noise in the synthetic data. Extensive experiments are conducted on public benchmarks to demonstrate the effectiveness of the $S^3$LG. Our code is available at \url{https://github.com/yaohj11/S3LG}.

cs.CL↗

MASA: Motion-aware Masked Autoencoder with Semantic Alignment for Sign Language Recognition

Sign language recognition (SLR) has long been plagued by insufficient model representation capabilities. Although current pre-training approaches have alleviated this dilemma to some extent and yielded promising performance by employing various pretext tasks on sign pose data, these methods still suffer from two primary limitations: 1) Explicit motion information is usually disregarded in previous pretext tasks, leading to partial information loss and limited representation capability. 2) Previous methods focus on the local context of a sign pose sequence, without incorporating the guidance of the global meaning of lexical signs. To this end, we propose a Motion-Aware masked autoencoder with Semantic Alignment (MASA) that integrates rich motion cues and global semantic information in a self-supervised learning paradigm for SLR. Our framework contains two crucial components, i.e., a motion-aware masked autoencoder (MA) and a momentum semantic alignment module (SA). Specifically, in MA, we introduce an autoencoder architecture with a motion-aware masked strategy to reconstruct motion residuals of masked frames, thereby explicitly exploring dynamic motion cues among sign pose sequences. Moreover, in SA, we embed our framework with global semantic awareness by aligning the embeddings of different augmented samples from the input sequence in the shared latent space. In this way, our framework can simultaneously learn local motion cues and global semantic features for comprehensive sign language representation. Furthermore, we conduct extensive experiments to validate the effectiveness of our method, achieving new state-of-the-art performance on four public benchmarks.

cs.CV↗

EG4D: Explicit Generation of 4D Object without Score Distillation

In recent years, the increasing demand for dynamic 3D assets in design and gaming applications has given rise to powerful generative pipelines capable of synthesizing high-quality 4D objects. Previous methods generally rely on score distillation sampling (SDS) algorithm to infer the unseen views and motion of 4D objects, thus leading to unsatisfactory results with defects like over-saturation and Janus problem. Therefore, inspired by recent progress of video diffusion models, we propose to optimize a 4D representation by explicitly generating multi-view videos from one input image. However, it is far from trivial to handle practical challenges faced by such a pipeline, including dramatic temporal inconsistency, inter-frame geometry and texture diversity, and semantic defects brought by video generation results. To address these issues, we propose DG4D, a novel multi-stage framework that generates high-quality and consistent 4D assets without score distillation. Specifically, collaborative techniques and solutions are developed, including an attention injection strategy to synthesize temporal-consistent multi-view videos, a robust and efficient dynamic reconstruction method based on Gaussian Splatting, and a refinement stage with diffusion prior for semantic restoration. The qualitative results and user preference study demonstrate that our framework outperforms the baselines in generation quality by a considerable margin. Code will be released at \url{https://github.com/jasongzy/EG4D}.

cs.CV↗

Learning Generalizable Human Motion Generator with Reinforcement Learning

Text-driven human motion generation, as one of the vital tasks in computer-aided content creation, has recently attracted increasing attention. While pioneering research has largely focused on improving numerical performance metrics on given datasets, practical applications reveal a common challenge: existing methods often overfit specific motion expressions in the training data, hindering their ability to generalize to novel descriptions like unseen combinations of motions. This limitation restricts their broader applicability. We argue that the aforementioned problem primarily arises from the scarcity of available motion-text pairs, given the many-to-many nature of text-driven motion generation. To tackle this problem, we formulate text-to-motion generation as a Markov decision process and present \textbf{InstructMotion}, which incorporate the trail and error paradigm in reinforcement learning for generalizable human motion generation. Leveraging contrastive pre-trained text and motion encoders, we delve into optimizing reward design to enable InstructMotion to operate effectively on both paired data, enhancing global semantic level text-motion alignment, and synthetic text-only data, facilitating better generalization to novel prompts without the need for ground-truth motion supervision. Extensive experiments on prevalent benchmarks and also our synthesized unpaired dataset demonstrate that the proposed InstructMotion achieves outstanding performance both quantitatively and qualitatively.

cs.CV↗

Progressive Multi-modal Conditional Prompt Tuning

Pre-trained vision-language models (VLMs) have shown remarkable generalization capabilities via prompting, which leverages VLMs as knowledge bases to extract information beneficial for downstream tasks. However, existing methods primarily employ uni-modal prompting, which only engages a uni-modal branch, failing to simultaneously adjust vision-language (V-L) features. Additionally, the one-pass forward pipeline in VLM encoding struggles to align V-L features that have a huge gap. Confronting these challenges, we propose a novel method, Progressive Multi-modal conditional Prompt Tuning (ProMPT). ProMPT exploits a recurrent structure, optimizing and aligning V-L features by iteratively utilizing image and current encoding information. It comprises an initialization and a multi-modal iterative evolution (MIE) module. Initialization is responsible for encoding images and text using a VLM, followed by a feature filter that selects text features similar to image. MIE then facilitates multi-modal prompting through class-conditional vision prompting, instance-conditional text prompting, and feature filtering. In each MIE iteration, vision prompts are obtained from filtered text features via a vision generator, promoting image features to focus more on target object during vision prompting. The encoded image features are fed into a text generator to produce text prompts that are more robust to class shifts. Thus, V-L features are progressively aligned, enabling advance from coarse to exact prediction. Extensive experiments are conducted in three settings to evaluate the efficacy of ProMPT. The results indicate that ProMPT outperforms existing methods on average across all settings, demonstrating its superior generalization and robustness. Code is available at https://github.com/qiuxiaoyu9954/ProMPT.

cs.CV↗

TextCoT: Zoom In for Enhanced Multimodal Text-Rich Image Understanding

The advent of Large Multimodal Models (LMMs) has sparked a surge in research aimed at harnessing their remarkable reasoning abilities. However, for understanding text-rich images, challenges persist in fully leveraging the potential of LMMs, and existing methods struggle with effectively processing high-resolution images. In this work, we propose TextCoT, a novel Chain-of-Thought framework for text-rich image understanding. TextCoT utilizes the captioning ability of LMMs to grasp the global context of the image and the grounding capability to examine local textual regions. This allows for the extraction of both global and local visual information, facilitating more accurate question-answering. Technically, TextCoT consists of three stages, including image overview, coarse localization, and fine-grained observation. The image overview stage provides a comprehensive understanding of the global scene information, and the coarse localization stage approximates the image area containing the answer based on the question asked. Then, integrating the obtained global image descriptions, the final stage further examines specific regions to provide accurate answers. Our method is free of extra training, offering immediate plug-and-play functionality. Extensive experiments are conducted on a series of text-rich image question-answering benchmark datasets based on several advanced LMMs, and the results demonstrate the effectiveness and strong generalization ability of our method. Code is available at https://github.com/bzluan/TextCoT.

cs.CV↗

Instance-aware Exploration-Verification-Exploitation for Instance ImageGoal Navigation

As a new embodied vision task, Instance ImageGoal Navigation (IIN) aims to navigate to a specified object depicted by a goal image in an unexplored environment. The main challenge of this task lies in identifying the target object from different viewpoints while rejecting similar distractors. Existing ImageGoal Navigation methods usually adopt the simple Exploration-Exploitation framework and ignore the identification of specific instance during navigation. In this work, we propose to imitate the human behaviour of ``getting closer to confirm" when distinguishing objects from a distance. Specifically, we design a new modular navigation framework named Instance-aware Exploration-Verification-Exploitation (IEVE) for instance-level image goal navigation. Our method allows for active switching among the exploration, verification, and exploitation actions, thereby facilitating the agent in making reasonable decisions under different situations. On the challenging HabitatMatterport 3D semantic (HM3D-SEM) dataset, our method surpasses previous state-of-the-art work, with a classical segmentation model (0.684 vs. 0.561 success) or a robust model (0.702 vs. 0.561 success)

cs.CV↗

Cross-Lingual Transfer for Natural Language Inference via Multilingual Prompt Translator

Based on multilingual pre-trained models, cross-lingual transfer with prompt learning has shown promising effectiveness, where soft prompt learned in a source language is transferred to target languages for downstream tasks, particularly in the low-resource scenario. To efficiently transfer soft prompt, we propose a novel framework, Multilingual Prompt Translator (MPT), where a multilingual prompt translator is introduced to properly process crucial knowledge embedded in prompt by changing language knowledge while retaining task knowledge. Concretely, we first train prompt in source language and employ translator to translate it into target prompt. Besides, we extend an external corpus as auxiliary data, on which an alignment task for predicted answer probability is designed to convert language knowledge, thereby equipping target prompt with multilingual knowledge. In few-shot settings on XNLI, MPT demonstrates superiority over baselines by remarkable improvements. MPT is more prominent compared with vanilla prompting when transferring to languages quite distinct from source language.

cs.CL↗

Motion-aware 3D Gaussian Splatting for Efficient Dynamic Scene Reconstruction

3D Gaussian Splatting (3DGS) has become an emerging tool for dynamic scene reconstruction. However, existing methods focus mainly on extending static 3DGS into a time-variant representation, while overlooking the rich motion information carried by 2D observations, thus suffering from performance degradation and model redundancy. To address the above problem, we propose a novel motion-aware enhancement framework for dynamic scene reconstruction, which mines useful motion cues from optical flow to improve different paradigms of dynamic 3DGS. Specifically, we first establish a correspondence between 3D Gaussian movements and pixel-level flow. Then a novel flow augmentation method is introduced with additional insights into uncertainty and loss collaboration. Moreover, for the prevalent deformation-based paradigm that presents a harder optimization problem, a transient-aware deformation auxiliary module is proposed. We conduct extensive experiments on both multi-view and monocular scenes to verify the merits of our work. Compared with the baselines, our method shows significant superiority in both rendering quality and efficiency.

cs.CV↗

HVDistill: Transferring Knowledge from Images to Point Clouds via Unsupervised Hybrid-View Distillation

We present a hybrid-view-based knowledge distillation framework, termed HVDistill, to guide the feature learning of a point cloud neural network with a pre-trained image network in an unsupervised manner. By exploiting the geometric relationship between RGB cameras and LiDAR sensors, the correspondence between the two modalities based on both image-plane view and bird-eye view can be established, which facilitates representation learning. Specifically, the image-plane correspondences can be simply obtained by projecting the point clouds, while the bird-eye-view correspondences can be achieved by lifting pixels to the 3D space with the predicted depths under the supervision of projected point clouds. The image teacher networks provide rich semantics from the image-plane view and meanwhile acquire geometric information from the bird-eye view. Indeed, image features from the two views naturally complement each other and together can ameliorate the learned feature representation of the point cloud student networks. Moreover, with a self-supervised pre-trained 2D network, HVDistill requires neither 2D nor 3D annotations. We pre-train our model on nuScenes dataset and transfer it to several downstream tasks on nuScenes, SemanticKITTI, and KITTI datasets for evaluation. Extensive experimental results show that our method achieves consistent improvements over the baseline trained from scratch and significantly outperforms the existing schemes. Codes are available at git@github.com:zhangsha1024/HVDistill.git.

cs.CV↗

Image2Sentence based Asymmetrical Zero-shot Composed Image Retrieval

The task of composed image retrieval (CIR) aims to retrieve images based on the query image and the text describing the users' intent. Existing methods have made great progress with the advanced large vision-language (VL) model in CIR task, however, they generally suffer from two main issues: lack of labeled triplets for model training and difficulty of deployment on resource-restricted environments when deploying the large vision-language model. To tackle the above problems, we propose Image2Sentence based Asymmetric zero-shot composed image retrieval (ISA), which takes advantage of the VL model and only relies on unlabeled images for composition learning. In the framework, we propose a new adaptive token learner that maps an image to a sentence in the word embedding space of VL model. The sentence adaptively captures discriminative visual information and is further integrated with the text modifier. An asymmetric structure is devised for flexible deployment, in which the lightweight model is adopted for the query side while the large VL model is deployed on the gallery side. The global contrastive distillation and the local alignment regularization are adopted for the alignment between the light model and the VL model for CIR task. Our experiments demonstrate that the proposed ISA could better cope with the real retrieval scenarios and further improve retrieval accuracy and efficiency.

cs.CV↗

Structure Similarity Preservation Learning for Asymmetric Image Retrieval

Asymmetric image retrieval is a task that seeks to balance retrieval accuracy and efficiency by leveraging lightweight and large models for the query and gallery sides, respectively. The key to asymmetric image retrieval is realizing feature compatibility between different models. Despite the great progress, most existing approaches either rely on classifiers inherited from gallery models or simply impose constraints at the instance level, ignoring the structure of embedding space. In this work, we propose a simple yet effective structure similarity preserving method to achieve feature compatibility between query and gallery models. Specifically, we first train a product quantizer offline with the image features embedded by the gallery model. The centroid vectors in the quantizer serve as anchor points in the embedding space of the gallery model to characterize its structure. During the training of the query model, anchor points are shared by the query and gallery models. The relationships between image features and centroid vectors are considered as structure similarities and constrained to be consistent. Moreover, our approach makes no assumption about the existence of any labeled training data and thus can be extended to an unlimited amount of data. Comprehensive experiments on large-scale landmark retrieval demonstrate the effectiveness of our approach. Our code is released at: https://github.com/MCC-WH/SSP.

eess.IV↗

Asymmetric Feature Fusion for Image Retrieval

In asymmetric retrieval systems, models with different capacities are deployed on platforms with different computational and storage resources. Despite the great progress, existing approaches still suffer from a dilemma between retrieval efficiency and asymmetric accuracy due to the limited capacity of the lightweight query model. In this work, we propose an Asymmetric Feature Fusion (AFF) paradigm, which advances existing asymmetric retrieval systems by considering the complementarity among different features just at the gallery side. Specifically, it first embeds each gallery image into various features, e.g., local features and global features. Then, a dynamic mixer is introduced to aggregate these features into compact embedding for efficient search. On the query side, only a single lightweight model is deployed for feature extraction. The query model and dynamic mixer are jointly trained by sharing a momentum-updated classifier. Notably, the proposed paradigm boosts the accuracy of asymmetric retrieval without introducing any extra overhead to the query side. Exhaustive experiments on various landmark retrieval datasets demonstrate the superiority of our paradigm.

eess.IV↗

DeepEraser: Deep Iterative Context Mining for Generic Text Eraser

In this work, we present DeepEraser, an effective deep network for generic text removal. DeepEraser utilizes a recurrent architecture that erases the text in an image via iterative operations. Our idea comes from the process of erasing pencil script, where the text area designated for removal is subject to continuous monitoring and the text is attenuated progressively, ensuring a thorough and clean erasure. Technically, at each iteration, an innovative erasing module is deployed, which not only explicitly aggregates the previous erasing progress but also mines additional semantic context to erase the target text. Through iterative refinements, the text regions are progressively replaced with more appropriate content and finally converge to a relatively accurate status. Furthermore, a custom mask generation strategy is introduced to improve the capability of DeepEraser for adaptive text removal, as opposed to indiscriminately removing all the text in an image. Our DeepEraser is notably compact with only 1.4M parameters and trained in an end-to-end manner. To verify its effectiveness, extensive experiments are conducted on several prevalent benchmarks, including SCUT-Syn, SCUT-EnsText, and Oxford Synthetic text dataset. The quantitative and qualitative results demonstrate the effectiveness of our DeepEraser over the state-of-the-art methods, as well as its strong generalization ability in custom mask text removal. The codes and pre-trained models are available at https://github.com/fh2019ustc/DeepEraser

cs.CV↗

Sinkhorn Distance Minimization for Knowledge Distillation

Knowledge distillation (KD) has been widely adopted to compress large language models (LLMs). Existing KD methods investigate various divergence measures including the Kullback-Leibler (KL), reverse Kullback-Leibler (RKL), and Jensen-Shannon (JS) divergences. However, due to limitations inherent in their assumptions and definitions, these measures fail to deliver effective supervision when few distribution overlap exists between the teacher and the student. In this paper, we show that the aforementioned KL, RKL, and JS divergences respectively suffer from issues of mode-averaging, mode-collapsing, and mode-underestimation, which deteriorates logits-based KD for diverse NLP tasks. We propose the Sinkhorn Knowledge Distillation (SinKD) that exploits the Sinkhorn distance to ensure a nuanced and precise assessment of the disparity between teacher and student distributions. Besides, profit by properties of the Sinkhorn metric, we can get rid of sample-wise KD that restricts the perception of divergence in each teacher-student sample pair. Instead, we propose a batch-wise reformulation to capture geometric intricacies of distributions across samples in the high-dimensional space. Comprehensive evaluation on GLUE and SuperGLUE, in terms of comparability, validity, and generalizability, highlights our superiority over state-of-the-art methods on all kinds of LLMs with encoder-only, encoder-decoder, and decoder-only architectures.

cs.LG↗

Spatial Decomposition and Temporal Fusion based Inter Prediction for Learned Video Compression

Video compression performance is closely related to the accuracy of inter prediction. It tends to be difficult to obtain accurate inter prediction for the local video regions with inconsistent motion and occlusion. Traditional video coding standards propose various technologies to handle motion inconsistency and occlusion, such as recursive partitions, geometric partitions, and long-term references. However, existing learned video compression schemes focus on obtaining an overall minimized prediction error averaged over all regions while ignoring the motion inconsistency and occlusion in local regions. In this paper, we propose a spatial decomposition and temporal fusion based inter prediction for learned video compression. To handle motion inconsistency, we propose to decompose the video into structure and detail (SDD) components first. Then we perform SDD-based motion estimation and SDD-based temporal context mining for the structure and detail components to generate short-term temporal contexts. To handle occlusion, we propose to propagate long-term temporal contexts by recurrently accumulating the temporal information of each historical reference feature and fuse them with short-term temporal contexts. With the SDD-based motion model and long short-term temporal contexts fusion, our proposed learned video codec can obtain more accurate inter prediction. Comprehensive experimental results demonstrate that our codec outperforms the reference software of H.266/VVC on all common test datasets for both PSNR and MS-SSIM.

cs.CV↗