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Hubert P. H. Shum

Publications and source records attributed to Hubert P. H. Shum.

At least 37 records · Page 2Linked to original sources

CaFlow: Enhancing Long-Term Action Quality Assessment with Causal Counterfactual Flow

Action Quality Assessment (AQA) predicts fine-grained execution scores from action videos and is widely applied in sports, rehabilitation, and skill evaluation. Long-term AQA, as in figure skating or rhythmic gymnastics, is especially challenging since it requires modeling extended temporal dynamics while remaining robust to contextual confounders. Existing approaches either depend on costly annotations or rely on unidirectional temporal modeling, making them vulnerable to spurious correlations and unstable long-term representations. To this end, we propose CaFlow, a unified framework that integrates counterfactual de-confounding with bidirectional time-conditioned flow. The Causal Counterfactual Regularization (CCR) module disentangles causal and confounding features in a self-supervised manner and enforces causal robustness through counterfactual interventions, while the BiT-Flow module models forward and backward dynamics with a cycle-consistency constraint to produce smoother and more coherent representations. Extensive experiments on multiple long-term AQA benchmarks demonstrate that CaFlow achieves state-of-the-art performance. Code is available at https://github.com/Harrison21/CaFlow

cs.CV↗

ViTE: Virtual Graph Trajectory Expert Router for Pedestrian Trajectory Prediction

Pedestrian trajectory prediction is critical for ensuring safety in autonomous driving, surveillance systems, and urban planning applications. While early approaches primarily focus on one-hop pairwise relationships, recent studies attempt to capture high-order interactions by stacking multiple Graph Neural Network (GNN) layers. However, these approaches face a fundamental trade-off: insufficient layers may lead to under-reaching problems that limit the model's receptive field, while excessive depth can result in prohibitive computational costs. We argue that an effective model should be capable of adaptively modeling both explicit one-hop interactions and implicit high-order dependencies, rather than relying solely on architectural depth. To this end, we propose ViTE (Virtual graph Trajectory Expert router), a novel framework for pedestrian trajectory prediction. ViTE consists of two key modules: a Virtual Graph that introduces dynamic virtual nodes to model long-range and high-order interactions without deep GNN stacks, and an Expert Router that adaptively selects interaction experts based on social context using a Mixture-of-Experts design. This combination enables flexible and scalable reasoning across varying interaction patterns. Experiments on three benchmarks (ETH/UCY, NBA, and SDD) demonstrate that our method consistently achieves state-of-the-art performance, validating both its effectiveness and practical efficiency.

cs.AI↗

Motion In-Betweening for Densely Interacting Characters

Motion in-betweening is the problem to synthesize movement between keyposes. Traditional research focused primarily on single characters. Extending them to densely interacting characters is highly challenging, as it demands precise spatial-temporal correspondence between the characters to maintain the interaction, while creating natural transitions towards predefined keyposes. In this research, we present a method for long-horizon interaction in-betweening that enables two characters to engage and respond to one another naturally. To effectively represent and synthesize interactions, we propose a novel solution called Cross-Space In-Betweening, which models the interactions of each character across different conditioning representation spaces. We further observe that the significantly increased constraints in interacting characters heavily limit the solution space, leading to degraded motion quality and diminished interaction over time. To enable long-horizon synthesis, we present two solutions to maintain long-term interaction and motion quality, thereby keeping synthesis in the stable region of the solution space.We first sustain interaction quality by identifying periodic interaction patterns through adversarial learning. We further maintain the motion quality by learning to refine the drifted latent space and prevent pose error accumulation. We demonstrate that our approach produces realistic, controllable, and long-horizon in-between motions of two characters with dynamic boxing and dancing actions across multiple keyposes, supported by extensive quantitative evaluations and user studies.

cs.GR↗

BOOST: Out-of-Distribution-Informed Adaptive Sampling for Bias Mitigation in Stylistic Convolutional Neural Networks

The pervasive issue of bias in AI presents a significant challenge to painting classification, and is getting more serious as these systems become increasingly integrated into tasks like art curation and restoration. Biases, often arising from imbalanced datasets where certain artistic styles dominate, compromise the fairness and accuracy of model predictions, i.e., classifiers are less accurate on rarely seen paintings. While prior research has made strides in improving classification performance, it has largely overlooked the critical need to address these underlying biases, that is, when dealing with out-of-distribution (OOD) data. Our insight highlights the necessity of a more robust approach to bias mitigation in AI models for art classification on biased training data. We propose a novel OOD-informed model bias adaptive sampling method called BOOST (Bias-Oriented OOD Sampling and Tuning). It addresses these challenges by dynamically adjusting temperature scaling and sampling probabilities, thereby promoting a more equitable representation of all classes. We evaluate our proposed approach to the KaoKore and PACS datasets, focusing on the model's ability to reduce class-wise bias. We further propose a new metric, Same-Dataset OOD Detection Score (SODC), designed to assess class-wise separation and per-class bias reduction. Our method demonstrates the ability to balance high performance with fairness, making it a robust solution for unbiasing AI models in the art domain.

cs.AI↗

Geometric Visual Fusion Graph Neural Networks for Multi-Person Human-Object Interaction Recognition in Videos

Human-Object Interaction (HOI) recognition in videos requires understanding both visual patterns and geometric relationships as they evolve over time. Visual and geometric features offer complementary strengths. Visual features capture appearance context, while geometric features provide structural patterns. Effectively fusing these multimodal features without compromising their unique characteristics remains challenging. We observe that establishing robust, entity-specific representations before modeling interactions helps preserve the strengths of each modality. Therefore, we hypothesize that a bottom-up approach is crucial for effective multimodal fusion. Following this insight, we propose the Geometric Visual Fusion Graph Neural Network (GeoVis-GNN), which uses dual-attention feature fusion combined with interdependent entity graph learning. It progressively builds from entity-specific representations toward high-level interaction understanding. To advance HOI recognition to real-world scenarios, we introduce the Concurrent Partial Interaction Dataset (MPHOI-120). It captures dynamic multi-person interactions involving concurrent actions and partial engagement. This dataset helps address challenges like complex human-object dynamics and mutual occlusions. Extensive experiments demonstrate the effectiveness of our method across various HOI scenarios. These scenarios include two-person interactions, single-person activities, bimanual manipulations, and complex concurrent partial interactions. Our method achieves state-of-the-art performance.

cs.CV↗

On the Design Fundamentals of Diffusion Models: A Survey

Diffusion models are learning pattern-learning systems to model and sample from data distributions with three functional components namely the forward process, the reverse process, and the sampling process. The components of diffusion models have gained significant attention with many design factors being considered in common practice. Existing reviews have primarily focused on higher-level solutions, covering less on the design fundamentals of components. This study seeks to address this gap by providing a comprehensive and coherent review of seminal designable factors within each functional component of diffusion models. This provides a finer-grained perspective of diffusion models, benefiting future studies in the analysis of individual components, the design factors for different purposes, and the implementation of diffusion models.

cs.LG↗

PHI: Bridging Domain Shift in Long-Term Action Quality Assessment via Progressive Hierarchical Instruction

Long-term Action Quality Assessment (AQA) aims to evaluate the quantitative performance of actions in long videos. However, existing methods face challenges due to domain shifts between the pre-trained large-scale action recognition backbones and the specific AQA task, thereby hindering their performance. This arises since fine-tuning resource-intensive backbones on small AQA datasets is impractical. We address this by identifying two levels of domain shift: task-level, regarding differences in task objectives, and feature-level, regarding differences in important features. For feature-level shifts, which are more detrimental, we propose Progressive Hierarchical Instruction (PHI) with two strategies. First, Gap Minimization Flow (GMF) leverages flow matching to progressively learn a fast flow path that reduces the domain gap between initial and desired features across shallow to deep layers. Additionally, a temporally-enhanced attention module captures long-range dependencies essential for AQA. Second, List-wise Contrastive Regularization (LCR) facilitates coarse-to-fine alignment by comprehensively comparing batch pairs to learn fine-grained cues while mitigating domain shift. Integrating these modules, PHI offers an effective solution. Experiments demonstrate that PHI achieves state-of-the-art performance on three representative long-term AQA datasets, proving its superiority in addressing the domain shift for long-term AQA.

cs.CV↗

Large-Scale Multi-Character Interaction Synthesis

Generating large-scale multi-character interactions is a challenging and important task in character animation. Multi-character interactions involve not only natural interactive motions but also characters coordinated with each other for transition. For example, a dance scenario involves characters dancing with partners and also characters coordinated to new partners based on spatial and temporal observations. We term such transitions as coordinated interactions and decompose them into interaction synthesis and transition planning. Previous methods of single-character animation do not consider interactions that are critical for multiple characters. Deep-learning-based interaction synthesis usually focuses on two characters and does not consider transition planning. Optimization-based interaction synthesis relies on manually designing objective functions that may not generalize well. While crowd simulation involves more characters, their interactions are sparse and passive. We identify two challenges to multi-character interaction synthesis, including the lack of data and the planning of transitions among close and dense interactions. Existing datasets either do not have multiple characters or do not have close and dense interactions. The planning of transitions for multi-character close and dense interactions needs both spatial and temporal considerations. We propose a conditional generative pipeline comprising a coordinatable multi-character interaction space for interaction synthesis and a transition planning network for coordinations. Our experiments demonstrate the effectiveness of our proposed pipeline for multicharacter interaction synthesis and the applications facilitated by our method show the scalability and transferability.

cs.GR↗

Using Fixed and Mobile Eye Tracking to Understand How Visitors View Art in a Museum: A Study at the Bowes Museum, County Durham, UK

The following paper describes a collaborative project involving researchers at Durham University, and professionals at the Bowes Museum, Barnard Castle, County Durham, UK, during which we used fixed and mobile eye tracking to understand how visitors view art. Our study took place during summer 2024 and builds on work presented at DH2017 (Bailey-Ross et al., 2017). Our interdisciplinary team included researchers from digital humanities, psychology, art history and computer science, working in collaboration with professionals from the museum. We used fixed and mobile eye tracking to understand how museum visitors view art in a physical gallery setting. This research will enable us to make recommendations about how the Museum's collections could be more effectively displayed, encouraging visitors to engage with them more fully.

cs.CV↗

FineCausal: A Causal-Based Framework for Interpretable Fine-Grained Action Quality Assessment

Action quality assessment (AQA) is critical for evaluating athletic performance, informing training strategies, and ensuring safety in competitive sports. However, existing deep learning approaches often operate as black boxes and are vulnerable to spurious correlations, limiting both their reliability and interpretability. In this paper, we introduce FineCausal, a novel causal-based framework that achieves state-of-the-art performance on the FineDiving-HM dataset. Our approach leverages a Graph Attention Network-based causal intervention module to disentangle human-centric foreground cues from background confounders, and incorporates a temporal causal attention module to capture fine-grained temporal dependencies across action stages. This dual-module strategy enables FineCausal to generate detailed spatio-temporal representations that not only achieve state-of-the-art scoring performance but also provide transparent, interpretable feedback on which features drive the assessment. Despite its strong performance, FineCausal requires extensive expert knowledge to define causal structures and depends on high-quality annotations, challenges that we discuss and address as future research directions. Code is available at https://github.com/Harrison21/FineCausal.

cs.CV↗

TFDM: Time-Variant Frequency-Based Point Cloud Diffusion with Mamba

Diffusion models currently demonstrate impressive performance over various generative tasks. Recent work on image diffusion highlights the strong capabilities of Mamba (state space models) due to its efficient handling of long-range dependencies and sequential data modeling. Unfortunately, joint consideration of state space models with 3D point cloud generation remains limited. To harness the powerful capabilities of the Mamba model for 3D point cloud generation, we propose a novel diffusion framework containing dual latent Mamba block (DM-Block) and a time-variant frequency encoder (TF-Encoder). The DM-Block apply a space-filling curve to reorder points into sequences suitable for Mamba state-space modeling, while operating in a latent space to mitigate the computational overhead that arises from direct 3D data processing. Meanwhile, the TF-Encoder takes advantage of the ability of the diffusion model to refine fine details in later recovery stages by prioritizing key points within the U-Net architecture. This frequency-based mechanism ensures enhanced detail quality in the final stages of generation. Experimental results on the ShapeNet-v2 dataset demonstrate that our method achieves state-of-the-art performance (ShapeNet-v2: 0.14\% on 1-NNA-Abs50 EMD and 57.90\% on COV EMD) on certain metrics for specific categories while reducing computational parameters and inference time by up to 10$\times$ and 9$\times$, respectively. Source code is available in Supplementary Materials and will be released upon accpetance.

cs.CV↗

BP-SGCN: Behavioral Pseudo-Label Informed Sparse Graph Convolution Network for Pedestrian and Heterogeneous Trajectory Prediction

Trajectory prediction allows better decision-making in applications of autonomous vehicles or surveillance by predicting the short-term future movement of traffic agents. It is classified into pedestrian or heterogeneous trajectory prediction. The former exploits the relatively consistent behavior of pedestrians, but is limited in real-world scenarios with heterogeneous traffic agents such as cyclists and vehicles. The latter typically relies on extra class label information to distinguish the heterogeneous agents, but such labels are costly to annotate and cannot be generalized to represent different behaviors within the same class of agents. In this work, we introduce the behavioral pseudo-labels that effectively capture the behavior distributions of pedestrians and heterogeneous agents solely based on their motion features, significantly improving the accuracy of trajectory prediction. To implement the framework, we propose the Behavioral Pseudo-Label Informed Sparse Graph Convolution Network (BP-SGCN) that learns pseudo-labels and informs to a trajectory predictor. For optimization, we propose a cascaded training scheme, in which we first learn the pseudo-labels in an unsupervised manner, and then perform end-to-end fine-tuning on the labels in the direction of increasing the trajectory prediction accuracy. Experiments show that our pseudo-labels effectively model different behavior clusters and improve trajectory prediction. Our proposed BP-SGCN outperforms existing methods using both pedestrian (ETH/UCY, pedestrian-only SDD) and heterogeneous agent datasets (SDD, Argoverse 1).

cs.CV↗

Unified Spatial-Temporal Edge-Enhanced Graph Networks for Pedestrian Trajectory Prediction

Pedestrian trajectory prediction aims to forecast future movements based on historical paths. Spatial-temporal (ST) methods often separately model spatial interactions among pedestrians and temporal dependencies of individuals. They overlook the direct impacts of interactions among different pedestrians across various time steps (i.e., high-order cross-time interactions). This limits their ability to capture ST inter-dependencies and hinders prediction performance. To address these limitations, we propose UniEdge with three major designs. Firstly, we introduce a unified ST graph data structure that simplifies high-order cross-time interactions into first-order relationships, enabling the learning of ST inter-dependencies in a single step. This avoids the information loss caused by multi-step aggregation. Secondly, traditional GNNs focus on aggregating pedestrian node features, neglecting the propagation of implicit interaction patterns encoded in edge features. We propose the Edge-to-Edge-Node-to-Node Graph Convolution (E2E-N2N-GCN), a novel dual-graph network that jointly models explicit N2N social interactions among pedestrians and implicit E2E influence propagation across these interaction patterns. Finally, to overcome the limited receptive fields and challenges in capturing long-range dependencies of auto-regressive architectures, we introduce a transformer encoder-based predictor that enables global modeling of temporal correlation. UniEdge outperforms state-of-the-arts on multiple datasets, including ETH, UCY, and SDD.

cs.CV↗

Adaptive Graph Learning from Spatial Information for Surgical Workflow Anticipation

Surgical workflow anticipation is the task of predicting the timing of relevant surgical events from live video data, which is critical in Robotic-Assisted Surgery (RAS). Accurate predictions require the use of spatial information to model surgical interactions. However, current methods focus solely on surgical instruments, assume static interactions between instruments, and only anticipate surgical events within a fixed time horizon. To address these challenges, we propose an adaptive graph learning framework for surgical workflow anticipation based on a novel spatial representation, featuring three key innovations. First, we introduce a new representation of spatial information based on bounding boxes of surgical instruments and targets, including their detection confidence levels. These are trained on additional annotations we provide for two benchmark datasets. Second, we design an adaptive graph learning method to capture dynamic interactions. Third, we develop a multi-horizon objective that balances learning objectives for different time horizons, allowing for unconstrained predictions. Evaluations on two benchmarks reveal superior performance in short-to-mid-term anticipation, with an error reduction of approximately 3% for surgical phase anticipation and 9% for remaining surgical duration anticipation. These performance improvements demonstrate the effectiveness of our method and highlight its potential for enhancing preparation and coordination within the RAS team. This can improve surgical safety and the efficiency of operating room usage.

cs.CV↗

Artificial Intelligence for Geometry-Based Feature Extraction, Analysis and Synthesis in Artistic Images: A Survey

Artificial Intelligence significantly enhances the visual art industry by analyzing, identifying and generating digitized artistic images. This review highlights the substantial benefits of integrating geometric data into AI models, addressing challenges such as high inter-class variations, domain gaps, and the separation of style from content by incorporating geometric information. Models not only improve AI-generated graphics synthesis quality, but also effectively distinguish between style and content, utilizing inherent model biases and shared data traits. We explore methods like geometric data extraction from artistic images, the impact on human perception, and its use in discriminative tasks. The review also discusses the potential for improving data quality through innovative annotation techniques and the use of geometric data to enhance model adaptability and output refinement. Overall, incorporating geometric guidance boosts model performance in classification and synthesis tasks, providing crucial insights for future AI applications in the visual arts domain.

cs.AI↗

SEM-Net: Efficient Pixel Modelling for image inpainting with Spatially Enhanced SSM

Image inpainting aims to repair a partially damaged image based on the information from known regions of the images. \revise{Achieving semantically plausible inpainting results is particularly challenging because it requires the reconstructed regions to exhibit similar patterns to the semanticly consistent regions}. This requires a model with a strong capacity to capture long-range dependencies. Existing models struggle in this regard due to the slow growth of receptive field for Convolutional Neural Networks (CNNs) based methods and patch-level interactions in Transformer-based methods, which are ineffective for capturing long-range dependencies. Motivated by this, we propose SEM-Net, a novel visual State Space model (SSM) vision network, modelling corrupted images at the pixel level while capturing long-range dependencies (LRDs) in state space, achieving a linear computational complexity. To address the inherent lack of spatial awareness in SSM, we introduce the Snake Mamba Block (SMB) and Spatially-Enhanced Feedforward Network. These innovations enable SEM-Net to outperform state-of-the-art inpainting methods on two distinct datasets, showing significant improvements in capturing LRDs and enhancement in spatial consistency. Additionally, SEM-Net achieves state-of-the-art performance on motion deblurring, demonstrating its generalizability. Our source code will be released in https://github.com/ChrisChen1023/SEM-Net.

cs.CV↗

MAGR: Manifold-Aligned Graph Regularization for Continual Action Quality Assessment

Action Quality Assessment (AQA) evaluates diverse skills but models struggle with non-stationary data. We propose Continual AQA (CAQA) to refine models using sparse new data. Feature replay preserves memory without storing raw inputs. However, the misalignment between static old features and the dynamically changing feature manifold causes severe catastrophic forgetting. To address this novel problem, we propose Manifold-Aligned Graph Regularization (MAGR), which first aligns deviated old features to the current feature manifold, ensuring representation consistency. It then constructs a graph jointly arranging old and new features aligned with quality scores. Experiments show MAGR outperforms recent strong baselines with up to 6.56%, 5.66%, 15.64%, and 9.05% correlation gains on the MTL-AQA, FineDiving, UNLV-Dive, and JDM-MSA split datasets, respectively. This validates MAGR for continual assessment challenges arising from non-stationary skill variations. Code is available at https://github.com/ZhouKanglei/MAGR_CAQA}{https://github.com/ZhouKanglei/MAGR_CAQA.

cs.CV↗

RAPiD-Seg: Range-Aware Pointwise Distance Distribution Networks for 3D LiDAR Segmentation

3D point clouds play a pivotal role in outdoor scene perception, especially in the context of autonomous driving. Recent advancements in 3D LiDAR segmentation often focus intensely on the spatial positioning and distribution of points for accurate segmentation. However, these methods, while robust in variable conditions, encounter challenges due to sole reliance on coordinates and point intensity, leading to poor isometric invariance and suboptimal segmentation. To tackle this challenge, our work introduces Range-Aware Pointwise Distance Distribution (RAPiD) features and the associated RAPiD-Seg architecture. Our RAPiD features exhibit rigid transformation invariance and effectively adapt to variations in point density, with a design focus on capturing the localized geometry of neighboring structures. They utilize inherent LiDAR isotropic radiation and semantic categorization for enhanced local representation and computational efficiency, while incorporating a 4D distance metric that integrates geometric and surface material reflectivity for improved semantic segmentation. To effectively embed high-dimensional RAPiD features, we propose a double-nested autoencoder structure with a novel class-aware embedding objective to encode high-dimensional features into manageable voxel-wise embeddings. Additionally, we propose RAPiD-Seg which incorporates a channel-wise attention fusion and two effective RAPiD-Seg variants, further optimizing the embedding for enhanced performance and generalization. Our method outperforms contemporary LiDAR segmentation work in terms of mIoU on SemanticKITTI (76.1) and nuScenes (83.6) datasets.

cs.CV↗