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Ivor van der Hoog

Publications and source records attributed to Ivor van der Hoog.

45 records · Page 3Linked to original sources

On the Discrete Fréchet Distance in a Graph

The Fréchet distance is a well-studied similarity measure between curves that is widely used throughout computer science. Motivated by applications where curves stem from paths and walks on an underlying graph (such as a road network), we define and study the Fréchet distance for paths and walks on graphs. When provided with a distance oracle of $G$ with $O(1)$ query time, the classical quadratic-time dynamic program can compute the Fréchet distance between two walks $P$ and $Q$ in a graph $G$ in $O(|P| \cdot |Q|)$ time. We show that there are situations where the graph structure helps with computing Fréchet distance: when the graph $G$ is planar, we apply existing (approximate) distance oracles to compute a $(1+\varepsilon)$-approximation of the Fréchet distance between any shortest path $P$ and any walk $Q$ in $O(|G| \log |G| / \sqrt{\varepsilon} + |P| + \frac{|Q|}{\varepsilon } )$ time. We generalise this result to near-shortest paths, i.e. $κ$-straight paths, as we show how to compute a $(1+\varepsilon)$-approximation between a $κ$-straight path $P$ and any walk $Q$ in $O(|G| \log |G| / \sqrt{\varepsilon} + |P| + \frac{κ|Q|}{\varepsilon } )$ time. Our algorithmic results hold for both the strong and the weak discrete Fréchet distance over the shortest path metric in $G$. Finally, we show that additional assumptions on the input, such as our assumption on path straightness, are indeed necessary to obtain truly subquadratic running time. We provide a conditional lower bound showing that the Fréchet distance, or even its $1.01$-approximation, between arbitrary \emph{paths} in a weighted planar graph cannot be computed in $O((|P|\cdot|Q|)^{1-δ})$ time for any $δ> 0$ unless the Orthogonal Vector Hypothesis fails. For walks, this lower bound holds even when $G$ is planar, unit-weight and has $O(1)$ vertices.

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Segment Visibility Counting Queries in Polygons

Let $P$ be a simple polygon with $n$ vertices, and let $A$ be a set of $m$ points or line segments inside $P$. We develop data structures that can efficiently count the number of objects from $A$ that are visible to a query point or a query segment. Our main aim is to obtain fast, $O(\mathop{\textrm{polylog}} nm$), query times, while using as little space as possible. In case the query is a single point, a simple visibility-polygon-based solution achieves $O(\log nm)$ query time using $O(nm^2)$ space. In case $A$ also contains only points, we present a smaller, $O(n + m^{2 + \varepsilon}\log n)$-space, data structure based on a hierarchical decomposition of the polygon. Building on these results, we tackle the case where the query is a line segment and $A$ contains only points. The main complication here is that the segment may intersect multiple regions of the polygon decomposition, and that a point may see multiple such pieces. Despite these issues, we show how to achieve $O(\log n\log nm)$ query time using only $O(nm^{2 + \varepsilon} + n^2)$ space. Finally, we show that we can even handle the case where the objects in $A$ are segments with the same bounds.

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Smoothing the gap between NP and ER

We study algorithmic problems that belong to the complexity class of the existential theory of the reals (ER). A problem is ER-complete if it is as hard as the problem ETR and if it can be written as an ETR formula. Traditionally, these problems are studied in the real RAM, a model of computation that assumes that the storage and comparison of real-valued numbers can be done in constant space and time, with infinite precision. The complexity class ER is often called a real RAM analogue of NP, since the problem ETR can be viewed as the real-valued variant of SAT. In this paper we prove a real RAM analogue to the Cook-Levin theorem which shows that ER membership is equivalent to having a verification algorithm that runs in polynomial-time on a real RAM. This gives an easy proof of ER-membership, as verification algorithms on a real RAM are much more versatile than ETR-formulas. We use this result to construct a framework to study ER-complete problems under smoothed analysis. We show that for a wide class of ER-complete problems, its witness can be represented with logarithmic input-precision by using smoothed analysis on its real RAM verification algorithm. This shows in a formal way that the boundary between NP and ER (formed by inputs whose solution witness needs high input-precision) consists of contrived input. We apply our framework to well-studied ER-complete recognition problems which have the exponential bit phenomenon such as the recognition of realizable order types or the Steinitz problem in fixed dimension.

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Topological Stability of Kinetic $k$-Centers

We study the $k$-center problem in a kinetic setting: given a set of continuously moving points $P$ in the plane, determine a set of $k$ (moving) disks that cover $P$ at every time step, such that the disks are as small as possible at any point in time. Whereas the optimal solution over time may exhibit discontinuous changes, many practical applications require the solution to be stable: the disks must move smoothly over time. Existing results on this problem require the disks to move with a bounded speed, but this model allows positive results only for $k<3$. Hence, the results are limited and offer little theoretical insight. Instead, we study the topological stability of $k$-centers. Topological stability was recently introduced and simply requires the solution to change continuously, but may do so arbitrarily fast. We prove upper and lower bounds on the ratio between the radii of an optimal but unstable solution and the radii of a topologically stable solution -- the topological stability ratio -- considering various metrics and various optimization criteria. For $k = 2$ we provide tight bounds, and for small $k > 2$ we can obtain nontrivial lower and upper bounds. Finally, we provide an algorithm to compute the topological stability ratio in polynomial time for constant $k$.

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Preprocessing Imprecise Points for the Pareto Front

In the preprocessing model for uncertain data we are given a set of regions R which model the uncertainty associated with an unknown set of points P. In this model there are two phases: a preprocessing phase, in which we have access only to R, followed by a reconstruction phase, in which we have access to points in P at a certain retrieval cost C per point. We study the following algorithmic question: how fast can we construct the pareto front of P in the preprocessing model? We show that if R is a set of pairwise-disjoint axis-aligned rectangles, then we can preprocess R to reconstruct the Pareto front of P efficiently. To refine our algorithmic analysis, we introduce a new notion of algorithmic optimality which relates to the entropy of the uncertainty regions. Our proposed uncertainty-region optimality falls on the spectrum between worst-case optimality and instance optimality. We prove that instance optimality is unobtainable in the preprocessing model, whenever the classic algorithmic problem reduces to sorting. Our results are worst-case optimal in the preprocessing phase; in the reconstruction phase, our results are uncertainty-region optimal with respect to real RAM instructions, and instance optimal with respect to point retrievals.

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Smoothed Analysis of Order Types

Consider an ordered point set $P = (p_1,\ldots,p_n)$, its order type (denoted by $χ_P$) is a map which assigns to every triple of points a value in $\{+,-,0\}$ based on whether the points are collinear(0), oriented clockwise(-) or counter-clockwise(+). An abstract order type is a map $χ: \left[\substack{n\\3}\right] \rightarrow \{+,-,0\}$ (where $\left[\substack{n\\3}\right]$ is the collection of all triples of a set of $n$ elements) that satisfies the following condition: for every set of five elements $S\subset [n]$ its induced order type $χ_{|S}$ is realizable by a point set. To be precise, a point set $P$ realizes an order type $χ$,if $χ_P(p_i,p_j,p_k) = χ(i,j,k)$, for all $i<j<k$. Planar point sets are among the most basic and natural geometric objects of study in Discrete and Computational Geometry. Properties of point sets are relevant in theory and practice alike. It is known, that deciding if an abstract order type is realizable is complete for the existential theory of the reals. Our results show that order type realizability is much easier for realistic instances than in the worst case. In particular, we can recognize instances in "expected \NP-time". This is one of the first $\exists\mathbb{R}$-complete problems analyzed under the lens of Smoothed Analysis.

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Preprocessing Ambiguous Imprecise Points

Let ${R} = \{R_1, R_2, ..., R_n\}$ be a set of regions and let $ X = \{x_1, x_2, ..., x_n\}$ be an (unknown) point set with $x_i \in R_i$. Region $R_i$ represents the uncertainty region of $x_i$. We consider the following question: how fast can we establish order if we are allowed to preprocess the regions in $R$? The preprocessing model of uncertainty uses two consecutive phases: a preprocessing phase which has access only to ${R}$ followed by a reconstruction phase during which a desired structure on $X$ is computed. Recent results in this model parametrize the reconstruction time by the ply of ${R}$, which is the maximum overlap between the regions in ${R}$. We introduce the ambiguity $A({R})$ as a more fine-grained measure of the degree of overlap in ${R}$. We show how to preprocess a set of $d$-dimensional disks in $O(n \log n)$ time such that we can sort $X$ (if $d=1$) and reconstruct a quadtree on $X$ (if $d\geq 1$ but constant) in $O(A({R}))$ time. If $A({R})$ is sub-linear, then reporting the result dominates the running time of the reconstruction phase. However, we can still return a suitable data structure representing the result in $O(A({R}))$ time. In one dimension, ${R}$ is a set of intervals and the ambiguity is linked to interval entropy, which in turn relates to the well-studied problem of sorting under partial information. The number of comparisons necessary to find the linear order underlying a poset $P$ is lower-bounded by the graph entropy of $P$. We show that if $P$ is an interval order, then the ambiguity provides a constant-factor approximation of the graph entropy. This gives a lower bound of $Ω(A({R}))$ in all dimensions for the reconstruction phase (sorting or any proximity structure), independent of any preprocessing; hence our result is tight.

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Maximum-Area Quadrilateral in a Convex Polygon, Revisited

In this note we show by example that the algorithm presented in 1979 by Dobkin and Snyder for finding the largest-area k-gon that is inscribed in a convex polygon fails to find the optimal solution for k=4. This question, posed by Keikha et al. where they showed that the Dobkin Snyder algorithm fails for k=3.

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Maximum-Area Triangle in a Convex Polygon, Revisited

We revisit the following problem: Given a convex polygon $P$, find the largest-area inscribed triangle. We show by example that the linear-time algorithm presented in 1979 by Dobkin and Snyder for solving this problem fails. We then proceed to show that with a small adaptation, their approach does lead to a quadratic-time algorithm. We also present a more involved $O(n\log n)$ time divide-and-conquer algorithm. Also we show by example that the algorithm presented in 1979 by Dobkin and Snyder for finding the largest-area $k$-gon that is inscribed in a convex polygon fails to find the optimal solution for $k=4$. Finally, we discuss the implications of our discoveries on the literature.

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