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Jörg Ott

Publications and source records attributed to Jörg Ott.

At least 19 recordsLinked to original sources

Budget-Adaptive Routing: Skipping the Weak When the Strong Answers Anyway

Edge-cloud inference collaborations are often designed with a routing estimator that decides whether to offload each frame from weak models at the edge to stronger models in the cloud. Existing systems place the routing estimator after the weak detector, so the weak forward pass still runs even on frames that are later offloaded. In this paper, we argue that this weak-conditioned design can be suboptimal when the offload budget varies. First, we present a competitive weak-skipping estimator (0.153 GFLOPs, about 29x lighter than the weak detector at 4.49 GFLOPs) that extracts routing signal from raw pixels, outperforming the common after-weak placement weak-conditioned baselines. Second, we show that neither weak-skipping nor weak-conditioned placement dominates across the full operating curve, and we propose budget-adaptive routing, which selects between them by offload budget via two offline-tuned thresholds. On PASCAL VOC, our budget-adaptive router traces the upper accuracy envelope of both fixed placements across the operating range. Our method reduces per-frame latency by up to 19.1 ms (about 30% lower at rho = 0.9). Besides outperforming SOTA methods, it is surprisingly stronger than the strong model (+1.7 pp over the strong model's peak mAP) at some operating points with far less compute. Artifacts are available at https://github.com/ViGeng/bgt-ada

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From req/res to pub/sub: Exploring Media over QUIC Transport for DNS

The DNS is a key component of the Internet. Originally designed to facilitate the resolution of host names to IP addresses, its scope has continuously expanded over the years, today covering use cases such as load balancing or service discovery. While DNS was initially conceived as a rather static directory service in which resource records (RR) only change rarely, we have seen a number of use cases over the years where a DNS flavor that isn't purely based upon requesting and caching RRs, but rather on an active distribution of updates for all resolvers that showed interest in the respective records in the past, would be preferable. In this paper, we thus explore a publish-subscribe variant of DNS based on the Media-over-QUIC architecture, where we devise a strawman system and protocol proposal to enable pushing RR updates. We provide a prototype implementation, finding that DNS can benefit from a publish-subscribe variant: next to limiting update traffic, it can considerably reduce the time it takes for a resolver to receive the latest version of a record, thereby supporting use cases such as load balancing in content distribution networks. The publish-subscribe architecture also brings new challenges to the DNS, including a higher overhead for endpoints due to additional state management, and increased query latencies on first lookup, due to session establishment latencies.

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3GPP NR V2X Mode 2d: Analysis of Distributed Scheduling for Groupcast using ns-3 5G LENA Simulator

Vehicle-to-everything (V2X) communication is a key technology for enabling intelligent transportation systems (ITS) that can improve road safety, traffic efficiency, and environmental sustainability. Among the various V2X applications, platooning is one of the most promising ones, as it allows a group of vehicles to travel closely together at high speeds, reducing fuel consumption and emissions. However, it poses significant challenges for wireless communication, such as high reliability and low latency. In this paper, we evaluate the benefits of group scheduling, also referred to as Mode 2d, which is based on a distributed and scheduled resource allocation scheme that allows the group of cars to select resources from a configured pool without network assistance. We evaluated the scheme through simulations, and the results show that this approach can meet the reliability, low latency, and data rate requirements for platooning.

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A Multifaceted Look at Starlink Performance

In recent years, Low-Earth Orbit (LEO) mega-constellations have emerged as a promising network technology and have ushered in a new era for democratizing Internet access. The Starlink network from SpaceX stands out as the only consumer-facing LEO network with over 2M+ customers and more than 4000 operational satellites. In this paper, we conduct the first-of-its-kind extensive multi-faceted analysis of Starlink network performance leveraging several measurement sources. First, based on 19.2M crowdsourced M-Lab speed test measurements from 34 countries since 2021, we analyze Starlink global performance relative to terrestrial cellular networks. Second, we examine Starlink's ability to support real-time web-based latency and bandwidth-critical applications by analyzing the performance of (i) Zoom video conferencing, and (ii) Luna cloud gaming, comparing it to 5G and terrestrial fiber. Third, we orchestrate targeted measurements from Starlink-enabled RIPE Atlas probes to shed light on the last-mile Starlink access and other factors affecting its performance globally. Finally, we conduct controlled experiments from Starlink dishes in two countries and analyze the impact of globally synchronized "15-second reconfiguration intervals" of the links that cause substantial latency and throughput variations. Our unique analysis provides revealing insights on global Starlink functionality and paints the most comprehensive picture of the LEO network's operation to date.

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Ethical and Privacy Considerations with Location Based Data Research

Networking research, especially focusing on human mobility, has evolved significantly in the last two decades and now relies on collection and analyzing larger datasets. The increasing sizes of datasets are enabled by larger automated efforts to collect data as well as by scalable methods to analyze and unveil insights, which was not possible many years ago. However, this fast expansion and innovation in human-centric research often comes at a cost of privacy or ethics. In this work, we review a vast corpus of scientific work on human mobility and how ethics and privacy were considered. We reviewed a total of 118 papers, including 149 datasets on individual mobility. We demonstrate that these ever growing collections, while enabling new and insightful studies, have not all consistently followed a pre-defined set of guidelines regarding acceptable practices in data governance as well as how their research was communicated. We conclude with a series of discussions on how data, privacy and ethics could be dealt within our community.

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EDGAR: An Autonomous Driving Research Platform -- From Feature Development to Real-World Application

While current research and development of autonomous driving primarily focuses on developing new features and algorithms, the transfer from isolated software components into an entire software stack has been covered sparsely. Besides that, due to the complexity of autonomous software stacks and public road traffic, the optimal validation of entire stacks is an open research problem. Our paper targets these two aspects. We present our autonomous research vehicle EDGAR and its digital twin, a detailed virtual duplication of the vehicle. While the vehicle's setup is closely related to the state of the art, its virtual duplication is a valuable contribution as it is crucial for a consistent validation process from simulation to real-world tests. In addition, different development teams can work with the same model, making integration and testing of the software stacks much easier, significantly accelerating the development process. The real and virtual vehicles are embedded in a comprehensive development environment, which is also introduced. All parameters of the digital twin are provided open-source at https://github.com/TUMFTM/edgar_digital_twin.

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Vehicular Cooperative Maneuvers -- Quo Vaditis?

Vehicles will not only get more and more automated, but they will also cooperate in new ways. Currently, human-driven vehicles begin to communicate with each other using vehicle-to-everything technology. Future vehicles will use communication to share sensor data and even negotiate cooperative maneuvers. This lets them learn more about the environment and improves traffic flow and passenger comfort as more predictable maneuvers are likely to lead to a smoother ride. This paper introduces the most important concepts around cooperative vehicular maneuvers. We also summarize currently open challenges and questions to answer before a deployment can begin. Afterward, we give some perspectives on the further evolution of cooperative maneuvers and beyond.

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Secure Middlebox-Assisted QUIC

While the evolution of the Internet was driven by the end-to-end model, it has been challenged by many flavors of middleboxes over the decades. Yet, the basic idea is still fundamental: reliability and security are usually realized end-to-end, where the strong trend towards ubiquitous traffic protection supports this notion. However, reasons to break up, or redefine the ends of, end-to-end connections have always been put forward in order to improve transport layer performance. Yet, the consolidation of the transport layer with the end-to-end security model as introduced by QUIC protects most protocol information from the network, thereby eliminating the ability to modify protocol exchanges. In this paper, we enhance QUIC to selectively expose information to intermediaries, thereby enabling endpoints to consciously insert middleboxes into an end-to-end encrypted QUIC connection while preserving its privacy, integrity, and authenticity. We evaluate our design in a distributed Performance Enhancing Proxy environment over satellite networks, finding that the performance improvements are dependent on the path and application layer properties: the higher the round-trip time and loss, and the more data is transferred over a connection, the higher the benefits of Secure Middlebox-Assisted QUIC.

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Exploring Proxying QUIC and HTTP/3 for Satellite Communication

Low-Earth Orbit satellites have gained momentum to provide Internet connectivity, augmenting those in the long-established geostationary orbits. At the same time, QUIC has been developed as the new transport protocol for the web. While QUIC traffic is fully encrypted, intermediaries such as performance enhancing proxies (PEPs) - in the past essential for Internet over satellite performance - can no longer tamper with and optimize transport connections. In this paper, we present a satellite emulation testbed and use it to compare QUIC and TCP as well as HTTP/3 and HTTP/1.1 with and without minimal PEP functionality. Evaluating goodput over time, we find that the slow start threshold is reached up to 2s faster for QUIC PEP in comparison to QUIC Non-PEP. Moreover, we find that HTTP/3 and HTTP/3-PEP outperform HTTP/1.1 and HTTP/1.1-PEP in multiple web performance scenarios, where HTTP/3-PEP improves over HTTP/3 for Page Load Time by over 7s in edge cases. Hence, our findings hint that these performance gains may warrant exploring PEPs for QUIC.

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Oakestra white paper: An Orchestrator for Edge Computing

Edge computing seeks to enable applications with strict latency requirements by utilizing compute resources deployed closer to the users. The diverse, dynamic, and constrained nature of edge infrastructures necessitates a flexible orchestration framework that dynamically supports application QoS requirements. However, existing state-of-the-art orchestration platforms were designed for datacenter environments and make strict assumptions about underlying infrastructures that do not hold for edge computing. This work proposes a novel hierarchical orchestration framework specifically designed for supporting service operation over edge infrastructures. Through its novel federated cluster management, delegated task scheduling, and semantic overlay networking, our system can flexibly consolidate multiple infrastructure operators and absorb dynamic variations at the edge. We comprehensively evaluate our proof-of-concept implementation -- Oakestra -- against state-of-the-art solutions in both controlled and realistic testbeds and demonstrate the significant benefits of our approach as we achieve approximately 10x and 30% reduction in CPU and memory consumption, respectively.

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A Longitudinal View at the Adoption of Multipath TCP

Multipath TCP (MPTCP) extends traditional TCP to enable simultaneous use of multiple connection endpoints at the source and destination. MPTCP has been under active development since its standardization in 2013, and more recently in February 2020, MPTCP was upstreamed to the Linux kernel. In this paper, we provide an in-depth analysis of MPTCPv0 in the Internet and the first analysis of MPTCPv1 to date. We probe the entire IPv4 address space and an IPv6 hitlist to detect MPTCP-enabled systems operational on port 80 and 443. Our scans reveal a steady increase in MPTCPv0-capable IPs, reaching 13k+ on IPv4 (2$\times$ increase in one year) and 1k on IPv6 (40$\times$ increase). MPTCPv1 deployment is comparatively low with $\approx$100 supporting hosts in IPv4 and IPv6, most of which belong to Apple. We also discover a substantial share of seemingly MPTCP-capable hosts, an artifact of middleboxes mirroring TCP options. We conduct targeted HTTP(S) measurements towards select hosts and find that middleboxes can aggressively impact the perceived quality of applications utilizing MPTCP. Finally, we analyze two complementary traffic traces from CAIDA and MAWI to shed light on the real-world usage of MPTCP. We find that while MPTCP usage has increased by a factor of 20 over the past few years, its traffic share is still quite low.

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Towards Decentralised Cloud Storage with IPFS: Opportunities, Challenges, and Future Directions

The InterPlanetary File System (IPFS) is a novel decentralised storage architecture, which attempts to provide decentralised cloud storage by building on founding principles of P2P networking and content addressing. IPFS is used by more than 230k peers per week and serves tens of millions of requests per day, which makes it an interesting large-scale operational network to study. While it is used as a building block in several projects and studies, its inner workings, properties, and implications have only been marginally explored in research. Thus, we provide an overview of the IPFS design and its core features, along with the opportunities that it opens as well as the challenges that it faces because of its properties. Overall, IPFS presents an interesting set of characteristics and offers lessons which can help building decentralised systems of the future.

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From Single Lane to Highways: Analyzing the Adoption of Multipath TCP in the Internet

Multipath TCP (MPTCP) extends traditional TCP to enable simultaneous use of multiple connection endpoints at the source and destination. MPTCP has been under active development since its standardization in 2013, and more recently in February 2020, MPTCP was upstreamed to the Linux kernel. In this paper, we provide the first broad analysis of MPTCPv0 in the Internet. We probe the entire IPv4 address space and an IPv6 hitlist to detect MPTCP-enabled systems operational on port 80 and 443. Our scans reveal a steady increase in MPTCP-capable IPs, reaching 9k+ on IPv4 and a few dozen on IPv6. We also discover a significant share of seemingly MPTCP-capable hosts, an artifact of middleboxes mirroring TCP options. We conduct targeted HTTP(S) measurements towards select hosts and find that middleboxes can aggressively impact the perceived quality of applications utilizing MPTCP. Finally, we analyze two complementary traffic traces from CAIDA and MAWI to shed light on the real-world usage of MPTCP. We find that while MPTCP usage has increased by a factor of 20 over the past few years, its traffic share is still quite low.

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Analyzing Mobility-Traffic Correlations in Large WLAN Traces: Flutes vs. Cellos

Two major factors affecting mobile network performance are mobility and traffic patterns. Simulations and analytical-based performance evaluations rely on models to approximate factors affecting the network. Hence, the understanding of mobility and traffic is imperative to the effective evaluation and efficient design of future mobile networks. Current models target either mobility or traffic, but do not capture their interplay. Many trace-based mobility models have largely used pre-smartphone datasets (e.g., AP-logs), or much coarser granularity (e.g., cell-towers) traces. This raises questions regarding the relevance of existing models, and motivates our study to revisit this area. In this study, we conduct a multidimensional analysis, to quantitatively characterize mobility and traffic spatio-temporal patterns, for laptops and smartphones, leading to a detailed integrated mobility-traffic analysis. Our study is data-driven, as we collect and mine capacious datasets (with 30TB, 300k devices) that capture all of these dimensions. The investigation is performed using our systematic (FLAMeS) framework. Overall, dozens of mobility and traffic features have been analyzed. The insights and lessons learnt serve as guidelines and a first step towards future integrated mobility-traffic models. In addition, our work acts as a stepping-stone towards a richer, more-realistic suite of mobile test scenarios and benchmarks.

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Enabling Seamless Device Association with DevLoc using Light Bulb Networks for Indoor IoT Environments

To enable serendipitous interaction for indoor IoT environments, spontaneous device associations are of particular interest so that users set up a connection in an ad-hoc manner. Based on the similarity of light signals, our system named DevLoc takes advantage of ubiquitous light sources around us to perform continuous and seamless device grouping. We provide a configuration framework to control the spatial granularity of user's proximity by managing the lighting infrastructure through customized visible light communication. To realize either proximity-based or location-based services, we support two modes of device associations between different entities: device-to-device and device-to-area. Regarding the best performing method for device grouping, machine learning-based signal similarity performs in general best compared to distance and correlation metrics. Furthermore, we analyze patterns of device associations to improve the data privacy by recognizing semantic device groups, such as personal and stranger's devices, allowing automated data sharing policies.

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Practical Prediction of Human Movements Across Device Types and Spatiotemporal Granularities

Understanding and predicting mobility are essential for the design and evaluation of future mobile edge caching and networking. Consequently, research on prediction of human mobility has drawn significant attention in the last decade. Employing information-theoretic concepts and machine learning methods, earlier research has shown evidence that human behavior can be highly predictable. Despite existing studies, more investigations are needed to capture intrinsic mobility characteristics constraining predictability, and to explore more dimensions (e.g. device types) and spatio-temporal granularities, especially with the change in human behavior and technology. We analyze extensive longitudinal datasets with fine spatial granularity (AP level) covering 16 months. The study reveals device type as an important factor affecting predictability. Ultra-portable devices such as smartphones have "on-the-go" mode of usage (and hence dubbed "Flutes"), whereas laptops are "sit-to-use" (dubbed "Cellos"). The goal of this study is to investigate practical prediction mechanisms to quantify predictability as an aspect of human mobility modeling, across time, space and device types. We apply our systematic analysis to wireless traces from a large university campus. We compare several algorithms using varying degrees of temporal and spatial granularity for the two modes of devices; Flutes vs. Cellos. Through our analysis, we quantify how the mobility of Flutes is less predictable than the mobility of Cellos. In addition, this pattern is consistent across various spatio-temporal granularities, and for different methods (Markov chains, neural networks/deep learning, entropy-based estimators). This work substantiates the importance of predictability as an essential aspect of human mobility, with direct application in predictive caching, user behavior modeling and mobility simulations.

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Bringing Modern Web Applications to Disconnected Networks

Opportunistic networking is one way to realize pervasive applications while placing little demand on network infrastructure, especially for operating in less well connected environments. In contrast to the ubiquitous network access model inherent to many cloud-based applications, for which the web browser forms the user front end, opportunistic applications require installing software on mobile devices. Even though app stores (when accessible) offer scalable distribution mechanisms for applications, a designer needs to support multiple OS platforms and only some of those are suitable for opportunistic operation to begin with. In this paper, we present a web browser-based interaction framework that 1) allows users to interact with opportunistic application content without installing the respective app and 2) even supports users whose mobile OSes do not support opportunistic networking at all via minimal stand-alone infrastructure. We describe our system and protocol design, validate its operation using simulations, and report on our implementation including support for six opportunistic applications.

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Two Hops or More: On Hop-Limited Search in Opportunistic Networks

While there is a drastic shift from host-centric networking to content-centric networking, how to locate and retrieve the relevant content efficiently, especially in a mobile network, is still an open question. Mobile devices host increasing volume of data which could be shared with the nearby nodes in a multi-hop fashion. However, searching for content in this resource-restricted setting is not trivial due to the lack of a content index, as well as, desire for keeping the search cost low. In this paper, we analyze a lightweight search scheme, hop-limited search, that forwards the search messages only till a maximum number of hops, and requires no prior knowledge about the network. We highlight the effect of the hop limit on both search performance (i.e., success ratio and delay) and associated cost along with the interplay between content availability, tolerated waiting time, network density, and mobility. Our analysis, using the real mobility traces, as well as synthetic models, shows that the most substantial benefit is achieved at the first few hops and that after several hops the extra gain diminishes as a function of content availability and tolerated delay. We also observe that the return path taken by a response is on average longer than the forward path of the query and that the search cost increases only marginally after several hops due to the small network diameter.

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