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J. Zico Kolter

Publications and source records attributed to J. Zico Kolter.

At least 145 records · Page 8Linked to original sources

Multiscale Deep Equilibrium Models

We propose a new class of implicit networks, the multiscale deep equilibrium model (MDEQ), suited to large-scale and highly hierarchical pattern recognition domains. An MDEQ directly solves for and backpropagates through the equilibrium points of multiple feature resolutions simultaneously, using implicit differentiation to avoid storing intermediate states (and thus requiring only $O(1)$ memory consumption). These simultaneously-learned multi-resolution features allow us to train a single model on a diverse set of tasks and loss functions, such as using a single MDEQ to perform both image classification and semantic segmentation. We illustrate the effectiveness of this approach on two large-scale vision tasks: ImageNet classification and semantic segmentation on high-resolution images from the Cityscapes dataset. In both settings, MDEQs are able to match or exceed the performance of recent competitive computer vision models: the first time such performance and scale have been achieved by an implicit deep learning approach. The code and pre-trained models are at https://github.com/locuslab/mdeq .

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Learning perturbation sets for robust machine learning

Although much progress has been made towards robust deep learning, a significant gap in robustness remains between real-world perturbations and more narrowly defined sets typically studied in adversarial defenses. In this paper, we aim to bridge this gap by learning perturbation sets from data, in order to characterize real-world effects for robust training and evaluation. Specifically, we use a conditional generator that defines the perturbation set over a constrained region of the latent space. We formulate desirable properties that measure the quality of a learned perturbation set, and theoretically prove that a conditional variational autoencoder naturally satisfies these criteria. Using this framework, our approach can generate a variety of perturbations at different complexities and scales, ranging from baseline spatial transformations, through common image corruptions, to lighting variations. We measure the quality of our learned perturbation sets both quantitatively and qualitatively, finding that our models are capable of producing a diverse set of meaningful perturbations beyond the limited data seen during training. Finally, we leverage our learned perturbation sets to train models which are empirically and certifiably robust to adversarial image corruptions and adversarial lighting variations, while improving generalization on non-adversarial data. All code and configuration files for reproducing the experiments as well as pretrained model weights can be found at https://github.com/locuslab/perturbation_learning.

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Gaussian MRF Covariance Modeling for Efficient Black-Box Adversarial Attacks

We study the problem of generating adversarial examples in a black-box setting, where we only have access to a zeroth order oracle, providing us with loss function evaluations. Although this setting has been investigated in previous work, most past approaches using zeroth order optimization implicitly assume that the gradients of the loss function with respect to the input images are \emph{unstructured}. In this work, we show that in fact substantial correlations exist within these gradients, and we propose to capture these correlations via a Gaussian Markov random field (GMRF). Given the intractability of the explicit covariance structure of the MRF, we show that the covariance structure can be efficiently represented using the Fast Fourier Transform (FFT), along with low-rank updates to perform exact posterior estimation under this model. We use this modeling technique to find fast one-step adversarial attacks, akin to a black-box version of the Fast Gradient Sign Method~(FGSM), and show that the method uses fewer queries and achieves higher attack success rates than the current state of the art. We also highlight the general applicability of this gradient modeling setup.

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Denoised Smoothing: A Provable Defense for Pretrained Classifiers

We present a method for provably defending any pretrained image classifier against $\ell_p$ adversarial attacks. This method, for instance, allows public vision API providers and users to seamlessly convert pretrained non-robust classification services into provably robust ones. By prepending a custom-trained denoiser to any off-the-shelf image classifier and using randomized smoothing, we effectively create a new classifier that is guaranteed to be $\ell_p$-robust to adversarial examples, without modifying the pretrained classifier. Our approach applies to both the white-box and the black-box settings of the pretrained classifier. We refer to this defense as denoised smoothing, and we demonstrate its effectiveness through extensive experimentation on ImageNet and CIFAR-10. Finally, we use our approach to provably defend the Azure, Google, AWS, and ClarifAI image classification APIs. Our code replicating all the experiments in the paper can be found at: https://github.com/microsoft/denoised-smoothing.

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Combining Differentiable PDE Solvers and Graph Neural Networks for Fluid Flow Prediction

Solving large complex partial differential equations (PDEs), such as those that arise in computational fluid dynamics (CFD), is a computationally expensive process. This has motivated the use of deep learning approaches to approximate the PDE solutions, yet the simulation results predicted from these approaches typically do not generalize well to truly novel scenarios. In this work, we develop a hybrid (graph) neural network that combines a traditional graph convolutional network with an embedded differentiable fluid dynamics simulator inside the network itself. By combining an actual CFD simulator (run on a much coarser resolution representation of the problem) with the graph network, we show that we can both generalize well to new situations and benefit from the substantial speedup of neural network CFD predictions, while also substantially outperforming the coarse CFD simulation alone.

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Certified Robustness to Label-Flipping Attacks via Randomized Smoothing

Machine learning algorithms are known to be susceptible to data poisoning attacks, where an adversary manipulates the training data to degrade performance of the resulting classifier. In this work, we present a unifying view of randomized smoothing over arbitrary functions, and we leverage this novel characterization to propose a new strategy for building classifiers that are pointwise-certifiably robust to general data poisoning attacks. As a specific instantiation, we utilize our framework to build linear classifiers that are robust to a strong variant of label flipping, where each test example is targeted independently. In other words, for each test point, our classifier includes a certification that its prediction would be the same had some number of training labels been changed adversarially. Randomized smoothing has previously been used to guarantee---with high probability---test-time robustness to adversarial manipulation of the input to a classifier; we derive a variant which provides a deterministic, analytical bound, sidestepping the probabilistic certificates that traditionally result from the sampling subprocedure. Further, we obtain these certified bounds with minimal additional runtime complexity over standard classification and no assumptions on the train or test distributions. We generalize our results to the multi-class case, providing the first multi-class classification algorithm that is certifiably robust to label-flipping attacks.

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Adversarial Robustness Against the Union of Multiple Perturbation Models

Owing to the susceptibility of deep learning systems to adversarial attacks, there has been a great deal of work in developing (both empirically and certifiably) robust classifiers. While most work has defended against a single type of attack, recent work has looked at defending against multiple perturbation models using simple aggregations of multiple attacks. However, these methods can be difficult to tune, and can easily result in imbalanced degrees of robustness to individual perturbation models, resulting in a sub-optimal worst-case loss over the union. In this work, we develop a natural generalization of the standard PGD-based procedure to incorporate multiple perturbation models into a single attack, by taking the worst-case over all steepest descent directions. This approach has the advantage of directly converging upon a trade-off between different perturbation models which minimizes the worst-case performance over the union. With this approach, we are able to train standard architectures which are simultaneously robust against $\ell_\infty$, $\ell_2$, and $\ell_1$ attacks, outperforming past approaches on the MNIST and CIFAR10 datasets and achieving adversarial accuracy of 47.0% against the union of ($\ell_\infty$, $\ell_2$, $\ell_1$) perturbations with radius = (0.03, 0.5, 12) on the latter, improving upon previous approaches which achieve 40.6% accuracy.

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Neural Network Virtual Sensors for Fuel Injection Quantities with Provable Performance Specifications

Recent work has shown that it is possible to learn neural networks with provable guarantees on the output of the model when subject to input perturbations, however these works have focused primarily on defending against adversarial examples for image classifiers. In this paper, we study how these provable guarantees can be naturally applied to other real world settings, namely getting performance specifications for robust virtual sensors measuring fuel injection quantities within an engine. We first demonstrate that, in this setting, even simple neural network models are highly susceptible to reasonable levels of adversarial sensor noise, which are capable of increasing the mean relative error of a standard neural network from 6.6% to 43.8%. We then leverage methods for learning provably robust networks and verifying robustness properties, resulting in a robust model which we can provably guarantee has at most 16.5% mean relative error under any sensor noise. Additionally, we show how specific intervals of fuel injection quantities can be targeted to maximize robustness for certain ranges, allowing us to train a virtual sensor for fuel injection which is provably guaranteed to have at most 10.69% relative error under noise while maintaining 3% relative error on non-adversarial data within normalized fuel injection ranges of 0.6 to 1.0.

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Overfitting in adversarially robust deep learning

It is common practice in deep learning to use overparameterized networks and train for as long as possible; there are numerous studies that show, both theoretically and empirically, that such practices surprisingly do not unduly harm the generalization performance of the classifier. In this paper, we empirically study this phenomenon in the setting of adversarially trained deep networks, which are trained to minimize the loss under worst-case adversarial perturbations. We find that overfitting to the training set does in fact harm robust performance to a very large degree in adversarially robust training across multiple datasets (SVHN, CIFAR-10, CIFAR-100, and ImageNet) and perturbation models ($\ell_\infty$ and $\ell_2$). Based upon this observed effect, we show that the performance gains of virtually all recent algorithmic improvements upon adversarial training can be matched by simply using early stopping. We also show that effects such as the double descent curve do still occur in adversarially trained models, yet fail to explain the observed overfitting. Finally, we study several classical and modern deep learning remedies for overfitting, including regularization and data augmentation, and find that no approach in isolation improves significantly upon the gains achieved by early stopping. All code for reproducing the experiments as well as pretrained model weights and training logs can be found at https://github.com/locuslab/robust_overfitting.

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AP-Perf: Incorporating Generic Performance Metrics in Differentiable Learning

We propose a method that enables practitioners to conveniently incorporate custom non-decomposable performance metrics into differentiable learning pipelines, notably those based upon neural network architectures. Our approach is based on the recently developed adversarial prediction framework, a distributionally robust approach that optimizes a metric in the worst case given the statistical summary of the empirical distribution. We formulate a marginal distribution technique to reduce the complexity of optimizing the adversarial prediction formulation over a vast range of non-decomposable metrics. We demonstrate how easy it is to write and incorporate complex custom metrics using our provided tool. Finally, we show the effectiveness of our approach various classification tasks on tabular datasets from the UCI repository and benchmark datasets, as well as image classification tasks. The code for our proposed method is available at https://github.com/rizalzaf/AdversarialPrediction.jl.

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Wasserstein Adversarial Examples via Projected Sinkhorn Iterations

A rapidly growing area of work has studied the existence of adversarial examples, datapoints which have been perturbed to fool a classifier, but the vast majority of these works have focused primarily on threat models defined by $\ell_p$ norm-bounded perturbations. In this paper, we propose a new threat model for adversarial attacks based on the Wasserstein distance. In the image classification setting, such distances measure the cost of moving pixel mass, which naturally cover "standard" image manipulations such as scaling, rotation, translation, and distortion (and can potentially be applied to other settings as well). To generate Wasserstein adversarial examples, we develop a procedure for projecting onto the Wasserstein ball, based upon a modified version of the Sinkhorn iteration. The resulting algorithm can successfully attack image classification models, bringing traditional CIFAR10 models down to 3% accuracy within a Wasserstein ball with radius 0.1 (i.e., moving 10% of the image mass 1 pixel), and we demonstrate that PGD-based adversarial training can improve this adversarial accuracy to 76%. In total, this work opens up a new direction of study in adversarial robustness, more formally considering convex metrics that accurately capture the invariances that we typically believe should exist in classifiers. Code for all experiments in the paper is available at https://github.com/locuslab/projected_sinkhorn.

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Learning Stable Deep Dynamics Models

Deep networks are commonly used to model dynamical systems, predicting how the state of a system will evolve over time (either autonomously or in response to control inputs). Despite the predictive power of these systems, it has been difficult to make formal claims about the basic properties of the learned systems. In this paper, we propose an approach for learning dynamical systems that are guaranteed to be stable over the entire state space. The approach works by jointly learning a dynamics model and Lyapunov function that guarantees non-expansiveness of the dynamics under the learned Lyapunov function. We show that such learning systems are able to model simple dynamical systems and can be combined with additional deep generative models to learn complex dynamics, such as video textures, in a fully end-to-end fashion.

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Fast is better than free: Revisiting adversarial training

Adversarial training, a method for learning robust deep networks, is typically assumed to be more expensive than traditional training due to the necessity of constructing adversarial examples via a first-order method like projected gradient decent (PGD). In this paper, we make the surprising discovery that it is possible to train empirically robust models using a much weaker and cheaper adversary, an approach that was previously believed to be ineffective, rendering the method no more costly than standard training in practice. Specifically, we show that adversarial training with the fast gradient sign method (FGSM), when combined with random initialization, is as effective as PGD-based training but has significantly lower cost. Furthermore we show that FGSM adversarial training can be further accelerated by using standard techniques for efficient training of deep networks, allowing us to learn a robust CIFAR10 classifier with 45% robust accuracy to PGD attacks with $ε=8/255$ in 6 minutes, and a robust ImageNet classifier with 43% robust accuracy at $ε=2/255$ in 12 hours, in comparison to past work based on "free" adversarial training which took 10 and 50 hours to reach the same respective thresholds. Finally, we identify a failure mode referred to as "catastrophic overfitting" which may have caused previous attempts to use FGSM adversarial training to fail. All code for reproducing the experiments in this paper as well as pretrained model weights are at https://github.com/locuslab/fast_adversarial.

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Adversarial Music: Real World Audio Adversary Against Wake-word Detection System

Voice Assistants (VAs) such as Amazon Alexa or Google Assistant rely on wake-word detection to respond to people's commands, which could potentially be vulnerable to audio adversarial examples. In this work, we target our attack on the wake-word detection system, jamming the model with some inconspicuous background music to deactivate the VAs while our audio adversary is present. We implemented an emulated wake-word detection system of Amazon Alexa based on recent publications. We validated our models against the real Alexa in terms of wake-word detection accuracy. Then we computed our audio adversaries with consideration of expectation over transform and we implemented our audio adversary with a differentiable synthesizer. Next, we verified our audio adversaries digitally on hundreds of samples of utterances collected from the real world. Our experiments show that we can effectively reduce the recognition F1 score of our emulated model from 93.4% to 11.0%. Finally, we tested our audio adversary over the air, and verified it works effectively against Alexa, reducing its F1 score from 92.5% to 11.0%.; We also verified that non-adversarial music does not disable Alexa as effectively as our music at the same sound level. To the best of our knowledge, this is the first real-world adversarial attack against a commercial-grade VA wake-word detection system. Our code and demo videos can be accessed at \url{https://www.junchengbillyli.com/AdversarialMusic}

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Dynamic Modeling and Equilibria in Fair Decision Making

Recent studies on fairness in automated decision making systems have both investigated the potential future impact of these decisions on the population at large, and emphasized that imposing ''typical'' fairness constraints such as demographic parity or equality of opportunity does not guarantee a benefit to disadvantaged groups. However, these previous studies have focused on either simple one-step cost/benefit criteria, or on discrete underlying state spaces. In this work, we first propose a natural continuous representation of population state, governed by the Beta distribution, using a loan granting setting as a running example. Next, we apply a model of population dynamics under lending decisions, and show that when conditional payback probabilities are estimated correctly 1) ``optimal'' behavior by lenders can lead to ''Matthew Effect'' bifurcations (i.e., ''the rich get richer and the poor get poorer''), but that 2) many common fairness constraints on the allowable policies cause groups to converge to the same equilibrium point. Last, we contrast our results in the case of misspecified conditional probability estimates with prior work, and show that for this model, different levels of group misestimation guarantees that even fair policies lead to bifurcations. We illustrate some of the modeling conclusions on real data from credit scoring.

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Deep Equilibrium Models

We present a new approach to modeling sequential data: the deep equilibrium model (DEQ). Motivated by an observation that the hidden layers of many existing deep sequence models converge towards some fixed point, we propose the DEQ approach that directly finds these equilibrium points via root-finding. Such a method is equivalent to running an infinite depth (weight-tied) feedforward network, but has the notable advantage that we can analytically backpropagate through the equilibrium point using implicit differentiation. Using this approach, training and prediction in these networks require only constant memory, regardless of the effective "depth" of the network. We demonstrate how DEQs can be applied to two state-of-the-art deep sequence models: self-attention transformers and trellis networks. On large-scale language modeling tasks, such as the WikiText-103 benchmark, we show that DEQs 1) often improve performance over these state-of-the-art models (for similar parameter counts); 2) have similar computational requirements to existing models; and 3) vastly reduce memory consumption (often the bottleneck for training large sequence models), demonstrating an up-to 88% memory reduction in our experiments. The code is available at https://github.com/locuslab/deq .

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Differentiable MPC for End-to-end Planning and Control

We present foundations for using Model Predictive Control (MPC) as a differentiable policy class for reinforcement learning in continuous state and action spaces. This provides one way of leveraging and combining the advantages of model-free and model-based approaches. Specifically, we differentiate through MPC by using the KKT conditions of the convex approximation at a fixed point of the controller. Using this strategy, we are able to learn the cost and dynamics of a controller via end-to-end learning. Our experiments focus on imitation learning in the pendulum and cartpole domains, where we learn the cost and dynamics terms of an MPC policy class. We show that our MPC policies are significantly more data-efficient than a generic neural network and that our method is superior to traditional system identification in a setting where the expert is unrealizable.

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The Limited Multi-Label Projection Layer

We propose the Limited Multi-Label (LML) projection layer as a new primitive operation for end-to-end learning systems. The LML layer provides a probabilistic way of modeling multi-label predictions limited to having exactly k labels. We derive efficient forward and backward passes for this layer and show how the layer can be used to optimize the top-k recall for multi-label tasks with incomplete label information. We evaluate LML layers on top-k CIFAR-100 classification and scene graph generation. We show that LML layers add a negligible amount of computational overhead, strictly improve the model's representational capacity, and improve accuracy. We also revisit the truncated top-k entropy method as a competitive baseline for top-k classification.

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