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Javier Civera

Publications and source records attributed to Javier Civera.

At least 55 records · Page 3Linked to original sources

PCR-99: A Practical Method for Point Cloud Registration with 99 Percent Outliers

We propose a robust method for point cloud registration that can handle both unknown scales and extreme outlier ratios. Our method, dubbed PCR-99, uses a deterministic 3-point sampling approach with two novel mechanisms that significantly boost the speed: (1) an improved ordering of the samples based on pairwise scale consistency, prioritizing the point correspondences that are more likely to be inliers, and (2) an efficient outlier rejection scheme based on triplet scale consistency, prescreening bad samples and reducing the number of hypotheses to be tested. Our evaluation shows that, up to 98% outlier ratio, the proposed method achieves comparable performance to the state of the art. At 99% outlier ratio, however, it outperforms the state of the art for both known-scale and unknown-scale problems. Especially for the latter, we observe a clear superiority in terms of robustness and speed.

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Addressing the challenges of loop detection in agricultural environments

While visual SLAM systems are well studied and achieve impressive results in indoor and urban settings, natural, outdoor and open-field environments are much less explored and still present relevant research challenges. Visual navigation and local mapping have shown a relatively good performance in open-field environments. However, globally consistent mapping and long-term localization still depend on the robustness of loop detection and closure, for which the literature is scarce. In this work we propose a novel method to pave the way towards robust loop detection in open fields, particularly in agricultural settings, based on local feature search and stereo geometric refinement, with a final stage of relative pose estimation. Our method consistently achieves good loop detections, with a median error of 15cm. We aim to characterize open fields as a novel environment for loop detection, understanding the limitations and problems that arise when dealing with them.

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Alignment Scores: Robust Metrics for Multiview Pose Accuracy Evaluation

We propose three novel metrics for evaluating the accuracy of a set of estimated camera poses given the ground truth: Translation Alignment Score (TAS), Rotation Alignment Score (RAS), and Pose Alignment Score (PAS). The TAS evaluates the translation accuracy independently of the rotations, and the RAS evaluates the rotation accuracy independently of the translations. The PAS is the average of the two scores, evaluating the combined accuracy of both translations and rotations. The TAS is computed in four steps: (1) Find the upper quartile of the closest-pair-distances, $d$. (2) Align the estimated trajectory to the ground truth using a robust registration method. (3) Collect all distance errors and obtain the cumulative frequencies for multiple thresholds ranging from $0.01d$ to $d$ with a resolution $0.01d$. (4) Add up these cumulative frequencies and normalize them such that the theoretical maximum is 1. The TAS has practical advantages over the existing metrics in that (1) it is robust to outliers and collinear motion, and (2) there is no need to adjust parameters on different datasets. The RAS is computed in a similar manner to the TAS and is also shown to be more robust against outliers than the existing rotation metrics. We verify our claims through extensive simulations and provide in-depth discussion of the strengths and weaknesses of the proposed metrics.

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Close, But Not There: Boosting Geographic Distance Sensitivity in Visual Place Recognition

Visual Place Recognition (VPR) plays a critical role in many localization and mapping pipelines. It consists of retrieving the closest sample to a query image, in a certain embedding space, from a database of geotagged references. The image embedding is learned to effectively describe a place despite variations in visual appearance, viewpoint, and geometric changes. In this work, we formulate how limitations in the Geographic Distance Sensitivity of current VPR embeddings result in a high probability of incorrectly sorting the top-k retrievals, negatively impacting the recall. In order to address this issue in single-stage VPR, we propose a novel mining strategy, CliqueMining, that selects positive and negative examples by sampling cliques from a graph of visually similar images. Our approach boosts the sensitivity of VPR embeddings at small distance ranges, significantly improving the state of the art on relevant benchmarks. In particular, we raise recall@1 from 75% to 82% in MSLS Challenge, and from 76% to 90% in Nordland. Models and code are available at https://github.com/serizba/cliquemining.

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Optimal Transport Aggregation for Visual Place Recognition

The task of Visual Place Recognition (VPR) aims to match a query image against references from an extensive database of images from different places, relying solely on visual cues. State-of-the-art pipelines focus on the aggregation of features extracted from a deep backbone, in order to form a global descriptor for each image. In this context, we introduce SALAD (Sinkhorn Algorithm for Locally Aggregated Descriptors), which reformulates NetVLAD's soft-assignment of local features to clusters as an optimal transport problem. In SALAD, we consider both feature-to-cluster and cluster-to-feature relations and we also introduce a 'dustbin' cluster, designed to selectively discard features deemed non-informative, enhancing the overall descriptor quality. Additionally, we leverage and fine-tune DINOv2 as a backbone, which provides enhanced description power for the local features, and dramatically reduces the required training time. As a result, our single-stage method not only surpasses single-stage baselines in public VPR datasets, but also surpasses two-stage methods that add a re-ranking with significantly higher cost. Code and models are available at https://github.com/serizba/salad.

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Camera Motion Estimation from RGB-D-Inertial Scene Flow

In this paper, we introduce a novel formulation for camera motion estimation that integrates RGB-D images and inertial data through scene flow. Our goal is to accurately estimate the camera motion in a rigid 3D environment, along with the state of the inertial measurement unit (IMU). Our proposed method offers the flexibility to operate as a multi-frame optimization or to marginalize older data, thus effectively utilizing past measurements. To assess the performance of our method, we conducted evaluations using both synthetic data from the ICL-NUIM dataset and real data sequences from the OpenLORIS-Scene dataset. Our results show that the fusion of these two sensors enhances the accuracy of camera motion estimation when compared to using only visual data.

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From Correspondences to Pose: Non-minimal Certifiably Optimal Relative Pose without Disambiguation

Estimating the relative camera pose from $n \geq 5$ correspondences between two calibrated views is a fundamental task in computer vision. This process typically involves two stages: 1) estimating the essential matrix between the views, and 2) disambiguating among the four candidate relative poses that satisfy the epipolar geometry. In this paper, we demonstrate a novel approach that, for the first time, bypasses the second stage. Specifically, we show that it is possible to directly estimate the correct relative camera pose from correspondences without needing a post-processing step to enforce the cheirality constraint on the correspondences. Building on recent advances in certifiable non-minimal optimization, we frame the relative pose estimation as a Quadratically Constrained Quadratic Program (QCQP). By applying the appropriate constraints, we ensure the estimation of a camera pose that corresponds to a valid 3D geometry and that is globally optimal when certified. We validate our method through exhaustive synthetic and real-world experiments, confirming the efficacy, efficiency and accuracy of the proposed approach. Code is available at https://github.com/javrtg/C2P.

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Unifying Local and Global Multimodal Features for Place Recognition in Aliased and Low-Texture Environments

Perceptual aliasing and weak textures pose significant challenges to the task of place recognition, hindering the performance of Simultaneous Localization and Mapping (SLAM) systems. This paper presents a novel model, called UMF (standing for Unifying Local and Global Multimodal Features) that 1) leverages multi-modality by cross-attention blocks between vision and LiDAR features, and 2) includes a re-ranking stage that re-orders based on local feature matching the top-k candidates retrieved using a global representation. Our experiments, particularly on sequences captured on a planetary-analogous environment, show that UMF outperforms significantly previous baselines in those challenging aliased environments. Since our work aims to enhance the reliability of SLAM in all situations, we also explore its performance on the widely used RobotCar dataset, for broader applicability. Code and models are available at https://github.com/DLR-RM/UMF

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EndoMapper dataset of complete calibrated endoscopy procedures

Computer-assisted systems are becoming broadly used in medicine. In endoscopy, most research focuses on the automatic detection of polyps or other pathologies, but localization and navigation of the endoscope are completely performed manually by physicians. To broaden this research and bring spatial Artificial Intelligence to endoscopies, data from complete procedures is needed. This paper introduces the Endomapper dataset, the first collection of complete endoscopy sequences acquired during regular medical practice, making secondary use of medical data. Its main purpose is to facilitate the development and evaluation of Visual Simultaneous Localization and Mapping (VSLAM) methods in real endoscopy data. The dataset contains more than 24 hours of video. It is the first endoscopic dataset that includes endoscope calibration as well as the original calibration videos. Meta-data and annotations associated with the dataset vary from the anatomical landmarks, procedure labeling, segmentations, reconstructions, simulated sequences with ground truth and same patient procedures. The software used in this paper is publicly available.

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LightDepth: Single-View Depth Self-Supervision from Illumination Decline

Single-view depth estimation can be remarkably effective if there is enough ground-truth depth data for supervised training. However, there are scenarios, especially in medicine in the case of endoscopies, where such data cannot be obtained. In such cases, multi-view self-supervision and synthetic-to-real transfer serve as alternative approaches, however, with a considerable performance reduction in comparison to supervised case. Instead, we propose a single-view self-supervised method that achieves a performance similar to the supervised case. In some medical devices, such as endoscopes, the camera and light sources are co-located at a small distance from the target surfaces. Thus, we can exploit that, for any given albedo and surface orientation, pixel brightness is inversely proportional to the square of the distance to the surface, providing a strong single-view self-supervisory signal. In our experiments, our self-supervised models deliver accuracies comparable to those of fully supervised ones, while being applicable without depth ground-truth data.

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Motion-Bias-Free Feature-Based SLAM

For SLAM to be safely deployed in unstructured real world environments, it must possess several key properties that are not encompassed by conventional benchmarks. In this paper we show that SLAM commutativity, that is, consistency in trajectory estimates on forward and reverse traverses of the same route, is a significant issue for the state of the art. Current pipelines show a significant bias between forward and reverse directions of travel, that is in addition inconsistent regarding which direction of travel exhibits better performance. In this paper we propose several contributions to feature-based SLAM pipelines that remedies the motion bias problem. In a comprehensive evaluation across four datasets, we show that our contributions implemented in ORB-SLAM2 substantially reduce the bias between forward and backward motion and additionally improve the aggregated trajectory error. Removing the SLAM motion bias has significant relevance for the wide range of robotics and computer vision applications where performance consistency is important.

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Faster Optimization in S-Graphs Exploiting Hierarchy

3D scene graphs hierarchically represent the environment appropriately organizing different environmental entities in various layers. Our previous work on situational graphs extends the concept of 3D scene graph to SLAM by tightly coupling the robot poses with the scene graph entities, achieving state-of-the-art results. Though, one of the limitations of S-Graphs is scalability in really large environments due to the increased graph size over time, increasing the computational complexity. To overcome this limitation in this work we present an initial research of an improved version of S-Graphs exploiting the hierarchy to reduce the graph size by marginalizing redundant robot poses and their connections to the observations of the same structural entities. Firstly, we propose the generation and optimization of room-local graphs encompassing all graph entities within a room-like structure. These room-local graphs are used to compress the S-Graphs marginalizing the redundant robot keyframes within the given room. We then perform windowed local optimization of the compressed graph at regular time-distance intervals. A global optimization of the compressed graph is performed every time a loop closure is detected. We show similar accuracy compared to the baseline while showing a 39.81% reduction in the computation time with respect to the baseline.

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Ray-Patch: An Efficient Querying for Light Field Transformers

In this paper we propose the Ray-Patch querying, a novel model to efficiently query transformers to decode implicit representations into target views. Our Ray-Patch decoding reduces the computational footprint and increases inference speed up to one order of magnitude compared to previous models, without losing global attention, and hence maintaining specific task metrics. The key idea of our novel querying is to split the target image into a set of patches, then querying the transformer for each patch to extract a set of feature vectors, which are finally decoded into the target image using convolutional layers. Our experimental results, implementing Ray-Patch in 3 different architectures and evaluating it in 2 different tasks and datasets, demonstrate and quantify the effectiveness of our method, specifically a notable boost in rendering speed for the same task metrics.

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DAC: Detector-Agnostic Spatial Covariances for Deep Local Features

Current deep visual local feature detectors do not model the spatial uncertainty of detected features, producing suboptimal results in downstream applications. In this work, we propose two post-hoc covariance estimates that can be plugged into any pretrained deep feature detector: a simple, isotropic covariance estimate that uses the predicted score at a given pixel location, and a full covariance estimate via the local structure tensor of the learned score maps. Both methods are easy to implement and can be applied to any deep feature detector. We show that these covariances are directly related to errors in feature matching, leading to improvements in downstream tasks, including solving the perspective-n-point problem and motion-only bundle adjustment. Code is available at https://github.com/javrtg/DAC

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GNSS-stereo-inertial SLAM for arable farming

The accelerating pace in the automation of agricultural tasks demands highly accurate and robust localization systems for field robots. Simultaneous Localization and Mapping (SLAM) methods inevitably accumulate drift on exploratory trajectories and primarily rely on place revisiting and loop closing to keep a bounded global localization error. Loop closure techniques are significantly challenging in agricultural fields, as the local visual appearance of different views is very similar and might change easily due to weather effects. A suitable alternative in practice is to employ global sensor positioning systems jointly with the rest of the robot sensors. In this paper we propose and implement the fusion of global navigation satellite system (GNSS), stereo views, and inertial measurements for localization purposes. Specifically, we incorporate, in a tightly coupled manner, GNSS measurements into the stereo-inertial ORB-SLAM3 pipeline. We thoroughly evaluate our implementation in the sequences of the Rosario data set, recorded by an autonomous robot in soybean fields, and our own in-house data. Our data includes measurements from a conventional GNSS, rarely included in evaluations of state-of-the-art approaches. We characterize the performance of GNSS-stereo-inertial SLAM in this application case, reporting pose error reductions between 10% and 30% compared to visual-inertial and loosely coupled GNSS-stereo-inertial baselines. In addition to such analysis, we also release the code of our implementation as open source.

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The Drunkard's Odometry: Estimating Camera Motion in Deforming Scenes

Estimating camera motion in deformable scenes poses a complex and open research challenge. Most existing non-rigid structure from motion techniques assume to observe also static scene parts besides deforming scene parts in order to establish an anchoring reference. However, this assumption does not hold true in certain relevant application cases such as endoscopies. Deformable odometry and SLAM pipelines, which tackle the most challenging scenario of exploratory trajectories, suffer from a lack of robustness and proper quantitative evaluation methodologies. To tackle this issue with a common benchmark, we introduce the Drunkard's Dataset, a challenging collection of synthetic data targeting visual navigation and reconstruction in deformable environments. This dataset is the first large set of exploratory camera trajectories with ground truth inside 3D scenes where every surface exhibits non-rigid deformations over time. Simulations in realistic 3D buildings lets us obtain a vast amount of data and ground truth labels, including camera poses, RGB images and depth, optical flow and normal maps at high resolution and quality. We further present a novel deformable odometry method, dubbed the Drunkard's Odometry, which decomposes optical flow estimates into rigid-body camera motion and non-rigid scene deformations. In order to validate our data, our work contains an evaluation of several baselines as well as a novel tracking error metric which does not require ground truth data. Dataset and code: https://davidrecasens.github.io/TheDrunkard'sOdometry/

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S-Graphs+: Real-time Localization and Mapping leveraging Hierarchical Representations

In this paper, we present an evolved version of Situational Graphs, which jointly models in a single optimizable factor graph (1) a pose graph, as a set of robot keyframes comprising associated measurements and robot poses, and (2) a 3D scene graph, as a high-level representation of the environment that encodes its different geometric elements with semantic attributes and the relational information between them. Specifically, our S-Graphs+ is a novel four-layered factor graph that includes: (1) a keyframes layer with robot pose estimates, (2) a walls layer representing wall surfaces, (3) a rooms layer encompassing sets of wall planes, and (4) a floors layer gathering the rooms within a given floor level. The above graph is optimized in real-time to obtain a robust and accurate estimate of the robots pose and its map, simultaneously constructing and leveraging high-level information of the environment. To extract this high-level information, we present novel room and floor segmentation algorithms utilizing the mapped wall planes and free-space clusters. We tested S-Graphs+ on multiple datasets, including simulated and real data of indoor environments from varying construction sites, and on a real public dataset of several indoor office areas. On average over our datasets, S-Graphs+ outperforms the accuracy of the second-best method by a margin of 10.67%, while extending the robot situational awareness by a richer scene model. Moreover, we make the software available as a docker file.

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Graph-based Global Robot Simultaneous Localization and Mapping using Architectural Plans

In this paper, we propose a solution for graph-based global robot simultaneous localization and mapping (SLAM) using architectural plans. Before the start of the robot operation, the previously available architectural plan of the building is converted into our proposed architectural graph (A-Graph). When the robot starts its operation, it uses its onboard LIDAR and odometry to carry out an online SLAM relying on our situational graph (S-Graph), which includes both, a representation of the environment with multiple levels of abstractions, such as walls or rooms, and their relationships, as well as the robot poses with their associated keyframes. Our novel graph-to-graph matching method is used to relate the aforementioned S-Graph and A-Graph, which are aligned and merged, resulting in our novel informed Situational Graph (iS-Graph). Our iS-Graph not only provides graph-based global robot localization, but it extends the graph-based SLAM capabilities of the S-Graph by incorporating into it the prior knowledge of the environment existing in the architectural plan

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