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Jeff Schneider

Publications and source records attributed to Jeff Schneider.

At least 73 records · Page 4Linked to original sources

Addressing Optimism Bias in Sequence Modeling for Reinforcement Learning

Impressive results in natural language processing (NLP) based on the Transformer neural network architecture have inspired researchers to explore viewing offline reinforcement learning (RL) as a generic sequence modeling problem. Recent works based on this paradigm have achieved state-of-the-art results in several of the mostly deterministic offline Atari and D4RL benchmarks. However, because these methods jointly model the states and actions as a single sequencing problem, they struggle to disentangle the effects of the policy and world dynamics on the return. Thus, in adversarial or stochastic environments, these methods lead to overly optimistic behavior that can be dangerous in safety-critical systems like autonomous driving. In this work, we propose a method that addresses this optimism bias by explicitly disentangling the policy and world models, which allows us at test time to search for policies that are robust to multiple possible futures in the environment. We demonstrate our method's superior performance on a variety of autonomous driving tasks in simulation.

cs.LG↗

How Useful are Gradients for OOD Detection Really?

One critical challenge in deploying highly performant machine learning models in real-life applications is out of distribution (OOD) detection. Given a predictive model which is accurate on in distribution (ID) data, an OOD detection system will further equip the model with the option to defer prediction when the input is novel and the model has little confidence in prediction. There has been some recent interest in utilizing the gradient information in pre-trained models for OOD detection. While these methods have shown competitive performance, there are misconceptions about the true mechanism underlying them, which conflate their performance with the necessity of gradients. In this work, we provide an in-depth analysis and comparison of gradient based methods and elucidate the key components that warrant their OOD detection performance. We further propose a general, non-gradient based method of OOD detection which improves over previous baselines in both performance and computational efficiency.

cs.LG↗

BATS: Best Action Trajectory Stitching

The problem of offline reinforcement learning focuses on learning a good policy from a log of environment interactions. Past efforts for developing algorithms in this area have revolved around introducing constraints to online reinforcement learning algorithms to ensure the actions of the learned policy are constrained to the logged data. In this work, we explore an alternative approach by planning on the fixed dataset directly. Specifically, we introduce an algorithm which forms a tabular Markov Decision Process (MDP) over the logged data by adding new transitions to the dataset. We do this by using learned dynamics models to plan short trajectories between states. Since exact value iteration can be performed on this constructed MDP, it becomes easy to identify which trajectories are advantageous to add to the MDP. Crucially, since most transitions in this MDP come from the logged data, trajectories from the MDP can be rolled out for long periods with confidence. We prove that this property allows one to make upper and lower bounds on the value function up to appropriate distance metrics. Finally, we demonstrate empirically how algorithms that uniformly constrain the learned policy to the entire dataset can result in unwanted behavior, and we show an example in which simply behavior cloning the optimal policy of the MDP created by our algorithm avoids this problem.

cs.LG↗

An Experimental Design Perspective on Model-Based Reinforcement Learning

In many practical applications of RL, it is expensive to observe state transitions from the environment. For example, in the problem of plasma control for nuclear fusion, computing the next state for a given state-action pair requires querying an expensive transition function which can lead to many hours of computer simulation or dollars of scientific research. Such expensive data collection prohibits application of standard RL algorithms which usually require a large number of observations to learn. In this work, we address the problem of efficiently learning a policy while making a minimal number of state-action queries to the transition function. In particular, we leverage ideas from Bayesian optimal experimental design to guide the selection of state-action queries for efficient learning. We propose an acquisition function that quantifies how much information a state-action pair would provide about the optimal solution to a Markov decision process. At each iteration, our algorithm maximizes this acquisition function, to choose the most informative state-action pair to be queried, thus yielding a data-efficient RL approach. We experiment with a variety of simulated continuous control problems and show that our approach learns an optimal policy with up to $5$ -- $1,000\times$ less data than model-based RL baselines and $10^3$ -- $10^5\times$ less data than model-free RL baselines. We also provide several ablated comparisons which point to substantial improvements arising from the principled method of obtaining data.

cs.LG↗

Robust Reinforcement Learning via Genetic Curriculum

Achieving robust performance is crucial when applying deep reinforcement learning (RL) in safety critical systems. Some of the state of the art approaches try to address the problem with adversarial agents, but these agents often require expert supervision to fine tune and prevent the adversary from becoming too challenging to the trainee agent. While other approaches involve automatically adjusting environment setups during training, they have been limited to simple environments where low-dimensional encodings can be used. Inspired by these approaches, we propose genetic curriculum, an algorithm that automatically identifies scenarios in which the agent currently fails and generates an associated curriculum to help the agent learn to solve the scenarios and acquire more robust behaviors. As a non-parametric optimizer, our approach uses a raw, non-fixed encoding of scenarios, reducing the need for expert supervision and allowing our algorithm to adapt to the changing performance of the agent. Our empirical studies show improvement in robustness over the existing state of the art algorithms, providing training curricula that result in agents being 2 - 8x times less likely to fail without sacrificing cumulative reward. We include an ablation study and share insights on why our algorithm outperforms prior approaches.

cs.LG↗

UGV-UAV Object Geolocation in Unstructured Environments

A robotic system of multiple unmanned ground vehicles (UGVs) and unmanned aerial vehicles (UAVs) has the potential for advancing autonomous object geolocation performance. Much research has focused on algorithmic improvements on individual components, such as navigation, motion planning, and perception. In this paper, we present a UGV-UAV object detection and geolocation system, which performs perception, navigation, and planning autonomously in real scale in unstructured environment. We designed novel sensor pods equipped with multispectral (visible, near-infrared, thermal), high resolution (181.6 Mega Pixels), stereo (near-infrared pair), wide field of view (192 degree HFOV) array. We developed a novel on-board software-hardware architecture to process the high volume sensor data in real-time, and we built a custom AI subsystem composed of detection, tracking, navigation, and planning for autonomous objects geolocation in real-time. This research is the first real scale demonstration of such high speed data processing capability. Our novel modular sensor pod can boost relevant computer vision and machine learning research. Our novel hardware-software architecture is a solid foundation for system-level and component-level research. Our system is validated through data-driven offline tests as well as a series of field tests in unstructured environments. We present quantitative results as well as discussions on key robotic system level challenges which manifest when we build and test the system. This system is the first step toward a UGV-UAV cooperative reconnaissance system in the future.

cs.RO↗

Learning Cooperative Multi-Agent Policies with Partial Reward Decoupling

One of the preeminent obstacles to scaling multi-agent reinforcement learning to large numbers of agents is assigning credit to individual agents' actions. In this paper, we address this credit assignment problem with an approach that we call \textit{partial reward decoupling} (PRD), which attempts to decompose large cooperative multi-agent RL problems into decoupled subproblems involving subsets of agents, thereby simplifying credit assignment. We empirically demonstrate that decomposing the RL problem using PRD in an actor-critic algorithm results in lower variance policy gradient estimates, which improves data efficiency, learning stability, and asymptotic performance across a wide array of multi-agent RL tasks, compared to various other actor-critic approaches. Additionally, we relate our approach to counterfactual multi-agent policy gradient (COMA), a state-of-the-art MARL algorithm, and empirically show that our approach outperforms COMA by making better use of information in agents' reward streams, and by enabling recent advances in advantage estimation to be used.

cs.LG↗

Beyond Pinball Loss: Quantile Methods for Calibrated Uncertainty Quantification

Among the many ways of quantifying uncertainty in a regression setting, specifying the full quantile function is attractive, as quantiles are amenable to interpretation and evaluation. A model that predicts the true conditional quantiles for each input, at all quantile levels, presents a correct and efficient representation of the underlying uncertainty. To achieve this, many current quantile-based methods focus on optimizing the so-called pinball loss. However, this loss restricts the scope of applicable regression models, limits the ability to target many desirable properties (e.g. calibration, sharpness, centered intervals), and may produce poor conditional quantiles. In this work, we develop new quantile methods that address these shortcomings. In particular, we propose methods that can apply to any class of regression model, allow for selecting a trade-off between calibration and sharpness, optimize for calibration of centered intervals, and produce more accurate conditional quantiles. We provide a thorough experimental evaluation of our methods, which includes a high dimensional uncertainty quantification task in nuclear fusion.

cs.LG↗

SBEVNet: End-to-End Deep Stereo Layout Estimation

Accurate layout estimation is crucial for planning and navigation in robotics applications, such as self-driving. In this paper, we introduce the Stereo Bird's Eye ViewNetwork (SBEVNet), a novel supervised end-to-end framework for estimation of bird's eye view layout from a pair of stereo images. Although our network reuses some of the building blocks from the state-of-the-art deep learning networks for disparity estimation, we show that explicit depth estimation is neither sufficient nor necessary. Instead, the learning of a good internal bird's eye view feature representation is effective for layout estimation. Specifically, we first generate a disparity feature volume using the features of the stereo images and then project it to the bird's eye view coordinates. This gives us coarse-grained information about the scene structure. We also apply inverse perspective mapping (IPM) to map the input images and their features to the bird's eye view. This gives us fine-grained texture information. Concatenating IPM features with the projected feature volume creates a rich bird's eye view representation which is useful for spatial reasoning. We use this representation to estimate the BEV semantic map. Additionally, we show that using the IPM features as a supervisory signal for stereo features can give an improvement in performance. We demonstrate our approach on two datasets:the KITTI dataset and a synthetically generated dataset from the CARLA simulator. For both of these datasets, we establish state-of-the-art performance compared to baseline techniques.

cs.CV↗

Uncertainty Toolbox: an Open-Source Library for Assessing, Visualizing, and Improving Uncertainty Quantification

With increasing deployment of machine learning systems in various real-world tasks, there is a greater need for accurate quantification of predictive uncertainty. While the common goal in uncertainty quantification (UQ) in machine learning is to approximate the true distribution of the target data, many works in UQ tend to be disjoint in the evaluation metrics utilized, and disparate implementations for each metric lead to numerical results that are not directly comparable across different works. To address this, we introduce Uncertainty Toolbox, an open-source python library that helps to assess, visualize, and improve UQ. Uncertainty Toolbox additionally provides pedagogical resources, such as a glossary of key terms and an organized collection of key paper references. We hope that this toolbox is useful for accelerating and uniting research efforts in uncertainty in machine learning.

cs.LG↗

Neural Dynamical Systems: Balancing Structure and Flexibility in Physical Prediction

We introduce Neural Dynamical Systems (NDS), a method of learning dynamical models in various gray-box settings which incorporates prior knowledge in the form of systems of ordinary differential equations. NDS uses neural networks to estimate free parameters of the system, predicts residual terms, and numerically integrates over time to predict future states. A key insight is that many real dynamical systems of interest are hard to model because the dynamics may vary across rollouts. We mitigate this problem by taking a trajectory of prior states as the input to NDS and train it to dynamically estimate system parameters using the preceding trajectory. We find that NDS learns dynamics with higher accuracy and fewer samples than a variety of deep learning methods that do not incorporate the prior knowledge and methods from the system identification literature which do. We demonstrate these advantages first on synthetic dynamical systems and then on real data captured from deuterium shots from a nuclear fusion reactor. Finally, we demonstrate that these benefits can be utilized for control in small-scale experiments.

cs.LG↗

Multi-Agent Active Search using Realistic Depth-Aware Noise Model

The active search for objects of interest in an unknown environment has many robotics applications including search and rescue, detecting gas leaks or locating animal poachers. Existing algorithms often prioritize the location accuracy of objects of interest while other practical issues such as the reliability of object detection as a function of distance and lines of sight remain largely ignored. Additionally, in many active search scenarios, communication infrastructure may be unreliable or unestablished, making centralized control of multiple agents impractical. We present an algorithm called Noise-Aware Thompson Sampling (NATS) that addresses these issues for multiple ground-based robots performing active search considering two sources of sensory information from monocular optical imagery and depth maps. By utilizing Thompson Sampling, NATS allows for decentralized coordination among multiple agents. NATS also considers object detection uncertainty from depth as well as environmental occlusions and operates while remaining agnostic of the number of objects of interest. Using simulation results, we show that NATS significantly outperforms existing methods such as information-greedy policies or exhaustive search. We demonstrate the real-world viability of NATS using a pseudo-realistic environment created in the Unreal Engine 4 game development platform with the AirSim plugin.

cs.RO↗

Computational catalyst discovery: Active classification through myopic multiscale sampling

The recent boom in computational chemistry has enabled several projects aimed at discovering useful materials or catalysts. We acknowledge and address two recurring issues in the field of computational catalyst discovery. First, calculating macro-scale catalyst properties is not straight-forward when using ensembles of atomic-scale calculations (e.g., density functional theory). We attempt to address this issue by creating a multiscale model that estimates bulk catalyst activity using adsorption energy predictions from both density functional theory and machine learning models. The second issue is that many catalyst discovery efforts seek to optimize catalyst properties, but optimization is an inherently exploitative objective that is in tension with the explorative nature of early-stage discovery projects. In other words: why invest so much time finding a "best" catalyst when it is likely to fail for some other, unforeseen problem? We address this issue by relaxing the catalyst discovery goal into a classification problem: "What is the set of catalysts that is worth testing experimentally?" Here we present a catalyst discovery method called myopic multiscale sampling, which combines multiscale modeling with automated selection of density functional theory calculations. It is an active classification strategy that seeks to classify catalysts as "worth investigating" or "not worth investigating" experimentally. Our results show a ~7-16 times speedup in catalyst classification relative to random sampling. These results were based on offline simulations of our algorithm on two different datasets: a larger, synthesized dataset and a smaller, real dataset.

physics.chem-ph↗

Affordance-based Reinforcement Learning for Urban Driving

Traditional autonomous vehicle pipelines that follow a modular approach have been very successful in the past both in academia and industry, which has led to autonomy deployed on road. Though this approach provides ease of interpretation, its generalizability to unseen environments is limited and hand-engineering of numerous parameters is required, especially in the prediction and planning systems. Recently, deep reinforcement learning has been shown to learn complex strategic games and perform challenging robotic tasks, which provides an appealing framework for learning to drive. In this work, we propose a deep reinforcement learning framework to learn optimal control policy using waypoints and low-dimensional visual representations, also known as affordances. We demonstrate that our agents when trained from scratch learn the tasks of lane-following, driving around inter-sections as well as stopping in front of other actors or traffic lights even in the dense traffic setting. We note that our method achieves comparable or better performance than the baseline methods on the original and NoCrash benchmarks on the CARLA simulator.

cs.LG↗

Kernels on Sample Sets via Nonparametric Divergence Estimates

Most machine learning algorithms, such as classification or regression, treat the individual data point as the object of interest. Here we consider extending machine learning algorithms to operate on groups of data points. We suggest treating a group of data points as an i.i.d. sample set from an underlying feature distribution for that group. Our approach employs kernel machines with a kernel on i.i.d. sample sets of vectors. We define certain kernel functions on pairs of distributions, and then use a nonparametric estimator to consistently estimate those functions based on sample sets. The projection of the estimated Gram matrix to the cone of symmetric positive semi-definite matrices enables us to use kernel machines for classification, regression, anomaly detection, and low-dimensional embedding in the space of distributions. We present several numerical experiments both on real and simulated datasets to demonstrate the advantages of our new approach.

cs.LG↗

Linear-time Learning on Distributions with Approximate Kernel Embeddings

Many interesting machine learning problems are best posed by considering instances that are distributions, or sample sets drawn from distributions. Previous work devoted to machine learning tasks with distributional inputs has done so through pairwise kernel evaluations between pdfs (or sample sets). While such an approach is fine for smaller datasets, the computation of an $N \times N$ Gram matrix is prohibitive in large datasets. Recent scalable estimators that work over pdfs have done so only with kernels that use Euclidean metrics, like the $L_2$ distance. However, there are a myriad of other useful metrics available, such as total variation, Hellinger distance, and the Jensen-Shannon divergence. This work develops the first random features for pdfs whose dot product approximates kernels using these non-Euclidean metrics, allowing estimators using such kernels to scale to large datasets by working in a primal space, without computing large Gram matrices. We provide an analysis of the approximation error in using our proposed random features and show empirically the quality of our approximation both in estimating a Gram matrix and in solving learning tasks in real-world and synthetic data.

stat.ML↗

Deep Mean Maps

The use of distributions and high-level features from deep architecture has become commonplace in modern computer vision. Both of these methodologies have separately achieved a great deal of success in many computer vision tasks. However, there has been little work attempting to leverage the power of these to methodologies jointly. To this end, this paper presents the Deep Mean Maps (DMMs) framework, a novel family of methods to non-parametrically represent distributions of features in convolutional neural network models. DMMs are able to both classify images using the distribution of top-level features, and to tune the top-level features for performing this task. We show how to implement DMMs using a special mean map layer composed of typical CNN operations, making both forward and backward propagation simple. We illustrate the efficacy of DMMs at analyzing distributional patterns in image data in a synthetic data experiment. We also show that we extending existing deep architectures with DMMs improves the performance of existing CNNs on several challenging real-world datasets.

stat.ML↗

A Machine Learning Approach for Dynamical Mass Measurements of Galaxy Clusters

We present a modern machine learning approach for cluster dynamical mass measurements that is a factor of two improvement over using a conventional scaling relation. Different methods are tested against a mock cluster catalog constructed using halos with mass >= 10^14 Msolar/h from Multidark's publicly-available N-body MDPL halo catalog. In the conventional method, we use a standard M(sigma_v) power law scaling relation to infer cluster mass, M, from line-of-sight (LOS) galaxy velocity dispersion, sigma_v. The resulting fractional mass error distribution is broad, with width=0.87 (68% scatter), and has extended high-error tails. The standard scaling relation can be simply enhanced by including higher-order moments of the LOS velocity distribution. Applying the kurtosis as a correction term to log(sigma_v) reduces the width of the error distribution to 0.74 (16% improvement). Machine learning can be used to take full advantage of all the information in the velocity distribution. We employ the Support Distribution Machines (SDMs) algorithm that learns from distributions of data to predict single values. SDMs trained and tested on the distribution of LOS velocities yield width=0.46 (47% improvement). Furthermore, the problematic tails of the mass error distribution are effectively eliminated. Decreasing cluster mass errors will improve measurements of the growth of structure and lead to tighter constraints on cosmological parameters.

astro-ph.CO↗