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Jiajun Deng

Publications and source records attributed to Jiajun Deng.

At least 55 records · Page 3Linked to original sources

GraspCoT: Integrating Physical Property Reasoning for 6-DoF Grasping under Flexible Language Instructions

Flexible instruction-guided 6-DoF grasping is a significant yet challenging task for real-world robotic systems. Existing methods utilize the contextual understanding capabilities of the large language models (LLMs) to establish mappings between expressions and targets, allowing robots to comprehend users' intentions in the instructions. However, the LLM's knowledge about objects' physical properties remains underexplored despite its tight relevance to grasping. In this work, we propose GraspCoT, a 6-DoF grasp detection framework that integrates a Chain-of-Thought (CoT) reasoning mechanism oriented to physical properties, guided by auxiliary question-answering (QA) tasks. Particularly, we design a set of QA templates to enable hierarchical reasoning that includes three stages: target parsing, physical property analysis, and grasp action selection. Moreover, GraspCoT presents a unified multimodal LLM architecture, which encodes multi-view observations of 3D scenes into 3D-aware visual tokens, and then jointly embeds these visual tokens with CoT-derived textual tokens within LLMs to generate grasp pose predictions. Furthermore, we present IntentGrasp, a large-scale benchmark that fills the gap in public datasets for multi-object grasp detection under diverse and indirect verbal commands. Extensive experiments on IntentGrasp demonstrate the superiority of our method, with additional validation in real-world robotic applications confirming its practicality. The code is available at https://github.com/cxmomo/GraspCoT.

cs.RO↗

OA-DET3D: Embedding Object Awareness as a General Plug-in for Multi-Camera 3D Object Detection

The recent advance in multi-camera 3D object detection is featured by bird's-eye view (BEV) representation or object queries. However, the ill-posed transformation from image-plane view to 3D space inevitably causes feature clutter and distortion, making the objects blur into the background. To this end, we explore how to incorporate supplementary cues for differentiating objects in the transformed feature representation. Formally, we introduce OA-DET3D, a general plug-in module that improves 3D object detection by bringing object awareness into a variety of existing 3D object detection pipelines. Specifically, OA-DET3D boosts the representation of objects by leveraging object-centric depth information and foreground pseudo points. First, we use object-level supervision from the properties of each 3D bounding box to guide the network in learning the depth distribution. Next, we select foreground pixels using a 2D object detector and project them into 3D space for pseudo-voxel feature encoding. Finally, the object-aware depth features and pseudo-voxel features are incorporated into the BEV representation or query feature from the baseline model with a deformable attention mechanism. We conduct extensive experiments on the nuScenes dataset and Argoverse 2 dataset to validate the merits of OA-DET3D. Our method achieves consistent improvements over the BEV-based baselines in terms of both average precision and comprehensive detection score.

cs.CV↗

CLEAR: Continuous Latent Autoregressive Modeling for High-quality and Low-latency Speech Synthesis

Autoregressive (AR) language models have emerged as powerful solutions for zero-shot text-to-speech (TTS) synthesis, capable of generating natural speech from a few seconds of audio prompts. However, conventional AR-based TTS systems relying on discrete audio tokens face the challenge of lossy compression during tokenization, requiring longer discrete token sequences to capture the same information as continuous ones, which adds inference latency and complicates AR modeling. To address this challenge, this paper proposes the Continuous Latent Autoregressive model (CLEAR), a unified zero-shot TTS framework that directly models continuous audio representations. More specifically, CLEAR introduces an enhanced variational autoencoder with shortcut connections, which achieves a high compression ratio to map waveforms into compact continuous latents. A lightweight MLP-based rectified flow head that operates independently for each hidden state is presented to model the continuous latent probability distribution, and trained jointly with the AR model within a single-stage framework. Experiments show that the proposed zero-shot CLEAR TTS can synthesize high-quality speech with low latency. Compared to state-of-the-art (SOTA) TTS models, CLEAR delivers competitive performance in robustness, speaker similarity and naturalness, while offering a lower real-time factor (RTF). In particular, CLEAR achieves SOTA results on the LibriSpeech test-clean dataset, with a word error rate of 1.88\% and an RTF of 0.29. Moreover, CLEAR facilitates streaming speech synthesis with a first-frame delay of 96ms, while maintaining high-quality speech synthesis.

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Exploring Cross-Utterance Speech Contexts for Conformer-Transducer Speech Recognition Systems

This paper investigates four types of cross-utterance speech contexts modeling approaches for streaming and non-streaming Conformer-Transformer (C-T) ASR systems: i) input audio feature concatenation; ii) cross-utterance Encoder embedding concatenation; iii) cross-utterance Encoder embedding pooling projection; or iv) a novel chunk-based approach applied to C-T models for the first time. An efficient batch-training scheme is proposed for contextual C-Ts that uses spliced speech utterances within each minibatch to minimize the synchronization overhead while preserving the sequential order of cross-utterance speech contexts. Experiments are conducted on four benchmark speech datasets across three languages: the English GigaSpeech and Mandarin Wenetspeech corpora used in contextual C-T models pre-training; and the English DementiaBank Pitt and Cantonese JCCOCC MoCA elderly speech datasets used in domain fine-tuning. The best performing contextual C-T systems consistently outperform their respective baselines using no cross-utterance speech contexts in pre-training and fine-tuning stages with statistically significant average word error rate (WER) or character error rate (CER) reductions up to 0.9%, 1.1%, 0.51%, and 0.98% absolute (6.0%, 5.4%, 2.0%, and 3.4% relative) on the four tasks respectively. Their performance competitiveness against Wav2vec2.0-Conformer, XLSR-128, and Whisper models highlights the potential benefit of incorporating cross-utterance speech contexts into current speech foundation models.

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VLMPlanner: Integrating Visual Language Models with Motion Planning

Integrating large language models (LLMs) into autonomous driving motion planning has recently emerged as a promising direction, offering enhanced interpretability, better controllability, and improved generalization in rare and long-tail scenarios. However, existing methods often rely on abstracted perception or map-based inputs, missing crucial visual context, such as fine-grained road cues, accident aftermath, or unexpected obstacles, which are essential for robust decision-making in complex driving environments. To bridge this gap, we propose VLMPlanner, a hybrid framework that combines a learning-based real-time planner with a vision-language model (VLM) capable of reasoning over raw images. The VLM processes multi-view images to capture rich, detailed visual information and leverages its common-sense reasoning capabilities to guide the real-time planner in generating robust and safe trajectories. Furthermore, we develop the Context-Adaptive Inference Gate (CAI-Gate) mechanism that enables the VLM to mimic human driving behavior by dynamically adjusting its inference frequency based on scene complexity, thereby achieving an optimal balance between planning performance and computational efficiency. We evaluate our approach on the large-scale, challenging nuPlan benchmark, with comprehensive experimental results demonstrating superior planning performance in scenarios with intricate road conditions and dynamic elements. Code will be available.

cs.AI↗

PGOV3D: Open-Vocabulary 3D Semantic Segmentation with Partial-to-Global Curriculum

Existing open-vocabulary 3D semantic segmentation methods typically supervise 3D segmentation models by merging text-aligned features (e.g., CLIP) extracted from multi-view images onto 3D points. However, such approaches treat multi-view images merely as intermediaries for transferring open-vocabulary information, overlooking their rich semantic content and cross-view correspondences, which limits model effectiveness. To address this, we propose PGOV3D, a novel framework that introduces a Partial-to-Global curriculum for improving open-vocabulary 3D semantic segmentation. The key innovation lies in a two-stage training strategy. In the first stage, we pre-train the model on partial scenes that provide dense semantic information but relatively simple geometry. These partial point clouds are derived from multi-view RGB-D inputs via pixel-wise depth projection. To enable open-vocabulary learning, we leverage a multi-modal large language model (MLLM) and a 2D segmentation foundation model to generate open-vocabulary labels for each viewpoint, offering rich and aligned supervision. An auxiliary inter-frame consistency module is introduced to enforce feature consistency across varying viewpoints and enhance spatial understanding. In the second stage, we fine-tune the model on complete scene-level point clouds, which are sparser and structurally more complex. We aggregate the partial vocabularies associated with each scene and generate pseudo labels using the pre-trained model, effectively bridging the semantic gap between dense partial observations and large-scale 3D environments. Extensive experiments on ScanNet, ScanNet200, and S3DIS benchmarks demonstrate that PGOV3D achieves competitive performance in open-vocabulary 3D semantic segmentation.

cs.CV↗

Exploring SSL Discrete Speech Features for Zipformer-based Contextual ASR

Self-supervised learning (SSL) based discrete speech representations are highly compact and domain adaptable. In this paper, SSL discrete speech features extracted from WavLM models are used as additional cross-utterance acoustic context features in Zipformer-Transducer ASR systems. The efficacy of replacing Fbank features with discrete token features for modelling either cross-utterance contexts (from preceding and future segments), or current utterance's internal contexts alone, or both at the same time, are demonstrated thoroughly on the Gigaspeech 1000-hr corpus. The best Zipformer-Transducer system using discrete tokens based cross-utterance context features outperforms the baseline using utterance internal context only with statistically significant word error rate (WER) reductions of 0.32% to 0.41% absolute (2.78% to 3.54% relative) on the dev and test data. The lowest published WER of 11.15% and 11.14% were obtained on the dev and test sets. Our work is open-source and publicly available at https://github.com/open-creator/icefall/tree/master/egs/gigaspeech/Context\_ASR.

cs.CL↗

MOPSA: Mixture of Prompt-Experts Based Speaker Adaptation for Elderly Speech Recognition

This paper proposes a novel Mixture of Prompt-Experts based Speaker Adaptation approach (MOPSA) for elderly speech recognition. It allows zero-shot, real-time adaptation to unseen speakers, and leverages domain knowledge tailored to elderly speakers. Top-K most distinctive speaker prompt clusters derived using K-means serve as experts. A router network is trained to dynamically combine clustered prompt-experts. Acoustic and language level variability among elderly speakers are modelled using separate encoder and decoder prompts for Whisper. Experiments on the English DementiaBank Pitt and Cantonese JCCOCC MoCA elderly speech datasets suggest that online MOPSA adaptation outperforms the speaker-independent (SI) model by statistically significant word error rate (WER) or character error rate (CER) reductions of 0.86% and 1.47% absolute (4.21% and 5.40% relative). Real-time factor (RTF) speed-up ratios of up to 16.12 times are obtained over offline batch-mode adaptation.

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On-the-fly Routing for Zero-shot MoE Speaker Adaptation of Speech Foundation Models for Dysarthric Speech Recognition

This paper proposes a novel MoE-based speaker adaptation framework for foundation models based dysarthric speech recognition. This approach enables zero-shot adaptation and real-time processing while incorporating domain knowledge. Speech impairment severity and gender conditioned adapter experts are dynamically combined using on-the-fly predicted speaker-dependent routing parameters. KL-divergence is used to further enforce diversity among experts and their generalization to unseen speakers. Experimental results on the UASpeech corpus suggest that on-the-fly MoE-based adaptation produces statistically significant WER reductions of up to 1.34% absolute (6.36% relative) over the unadapted baseline HuBERT/WavLM models. Consistent WER reductions of up to 2.55% absolute (11.44% relative) and RTF speedups of up to 7 times are obtained over batch-mode adaptation across varying speaker-level data quantities. The lowest published WER of 16.35% (46.77% on very low intelligibility) is obtained.

cs.SD↗

Hierarchical Masked Autoregressive Models with Low-Resolution Token Pivots

Autoregressive models have emerged as a powerful generative paradigm for visual generation. The current de-facto standard of next token prediction commonly operates over a single-scale sequence of dense image tokens, and is incapable of utilizing global context especially for early tokens prediction. In this paper, we introduce a new autoregressive design to model a hierarchy from a few low-resolution image tokens to the typical dense image tokens, and delve into a thorough hierarchical dependency across multi-scale image tokens. Technically, we present a Hierarchical Masked Autoregressive models (Hi-MAR) that pivot on low-resolution image tokens to trigger hierarchical autoregressive modeling in a multi-phase manner. Hi-MAR learns to predict a few image tokens in low resolution, functioning as intermediary pivots to reflect global structure, in the first phase. Such pivots act as the additional guidance to strengthen the next autoregressive modeling phase by shaping global structural awareness of typical dense image tokens. A new Diffusion Transformer head is further devised to amplify the global context among all tokens for mask token prediction. Extensive evaluations on both class-conditional and text-to-image generation tasks demonstrate that Hi-MAR outperforms typical AR baselines, while requiring fewer computational costs. Code is available at https://github.com/HiDream-ai/himar.

cs.CV↗

CrossMuSim: A Cross-Modal Framework for Music Similarity Retrieval with LLM-Powered Text Description Sourcing and Mining

Music similarity retrieval is fundamental for managing and exploring relevant content from large collections in streaming platforms. This paper presents a novel cross-modal contrastive learning framework that leverages the open-ended nature of text descriptions to guide music similarity modeling, addressing the limitations of traditional uni-modal approaches in capturing complex musical relationships. To overcome the scarcity of high-quality text-music paired data, this paper introduces a dual-source data acquisition approach combining online scraping and LLM-based prompting, where carefully designed prompts leverage LLMs' comprehensive music knowledge to generate contextually rich descriptions. Exten1sive experiments demonstrate that the proposed framework achieves significant performance improvements over existing benchmarks through objective metrics, subjective evaluations, and real-world A/B testing on the Huawei Music streaming platform.

cs.SD↗

3D-LLaVA: Towards Generalist 3D LMMs with Omni Superpoint Transformer

Current 3D Large Multimodal Models (3D LMMs) have shown tremendous potential in 3D-vision-based dialogue and reasoning. However, how to further enhance 3D LMMs to achieve fine-grained scene understanding and facilitate flexible human-agent interaction remains a challenging problem. In this work, we introduce 3D-LLaVA, a simple yet highly powerful 3D LMM designed to act as an intelligent assistant in comprehending, reasoning, and interacting with the 3D world. Unlike existing top-performing methods that rely on complicated pipelines-such as offline multi-view feature extraction or additional task-specific heads-3D-LLaVA adopts a minimalist design with integrated architecture and only takes point clouds as input. At the core of 3D-LLaVA is a new Omni Superpoint Transformer (OST), which integrates three functionalities: (1) a visual feature selector that converts and selects visual tokens, (2) a visual prompt encoder that embeds interactive visual prompts into the visual token space, and (3) a referring mask decoder that produces 3D masks based on text description. This versatile OST is empowered by the hybrid pretraining to obtain perception priors and leveraged as the visual connector that bridges the 3D data to the LLM. After performing unified instruction tuning, our 3D-LLaVA reports impressive results on various benchmarks.

cs.CV↗

RaCFormer: Towards High-Quality 3D Object Detection via Query-based Radar-Camera Fusion

We propose Radar-Camera fusion transformer (RaCFormer) to boost the accuracy of 3D object detection by the following insight. The Radar-Camera fusion in outdoor 3D scene perception is capped by the image-to-BEV transformation--if the depth of pixels is not accurately estimated, the naive combination of BEV features actually integrates unaligned visual content. To avoid this problem, we propose a query-based framework that enables adaptive sampling of instance-relevant features from both the bird's-eye view (BEV) and the original image view. Furthermore, we enhance system performance by two key designs: optimizing query initialization and strengthening the representational capacity of BEV. For the former, we introduce an adaptive circular distribution in polar coordinates to refine the initialization of object queries, allowing for a distance-based adjustment of query density. For the latter, we initially incorporate a radar-guided depth head to refine the transformation from image view to BEV. Subsequently, we focus on leveraging the Doppler effect of radar and introduce an implicit dynamic catcher to capture the temporal elements within the BEV. Extensive experiments on nuScenes and View-of-Delft (VoD) datasets validate the merits of our design. Remarkably, our method achieves superior results of 64.9% mAP and 70.2% NDS on nuScenes. RaCFormer also secures the state-of-the-art performance on the VoD dataset. Code is available at https://github.com/cxmomo/RaCFormer.

cs.CV↗

Efficient Adapter Tuning for Joint Singing Voice Beat and Downbeat Tracking with Self-supervised Learning Features

Singing voice beat tracking is a challenging task, due to the lack of musical accompaniment that often contains robust rhythmic and harmonic patterns, something most existing beat tracking systems utilize and can be essential for estimating beats. In this paper, a novel temporal convolutional network-based beat-tracking approach featuring self-supervised learning (SSL) representations and adapter tuning is proposed to track the beat and downbeat of singing voices jointly. The SSL DistilHuBERT representations are utilized to capture the semantic information of singing voices and are further fused with the generic spectral features to facilitate beat estimation. Sources of variabilities that are particularly prominent with the non-homogeneous singing voice data are reduced by the efficient adapter tuning. Extensive experiments show that feature fusion and adapter tuning improve the performance individually, and the combination of both leads to significantly better performances than the un-adapted baseline system, with up to 31.6% and 42.4% absolute F1-score improvements on beat and downbeat tracking, respectively.

cs.SD↗

S3R-GS: Streamlining the Pipeline for Large-Scale Street Scene Reconstruction

Recently, 3D Gaussian Splatting (3DGS) has reshaped the field of photorealistic 3D reconstruction, achieving impressive rendering quality and speed. However, when applied to large-scale street scenes, existing methods suffer from rapidly escalating per-viewpoint reconstruction costs as scene size increases, leading to significant computational overhead. After revisiting the conventional pipeline, we identify three key factors accounting for this issue: unnecessary local-to-global transformations, excessive 3D-to-2D projections, and inefficient rendering of distant content. To address these challenges, we propose S3R-GS, a 3DGS framework that Streamlines the pipeline for large-scale Street Scene Reconstruction, effectively mitigating these limitations. Moreover, most existing street 3DGS methods rely on ground-truth 3D bounding boxes to separate dynamic and static components, but 3D bounding boxes are difficult to obtain, limiting real-world applicability. To address this, we propose an alternative solution with 2D boxes, which are easier to annotate or can be predicted by off-the-shelf vision foundation models. Such designs together make S3R-GS readily adapt to large, in-the-wild scenarios. Extensive experiments demonstrate that S3R-GS enhances rendering quality and significantly accelerates reconstruction. Remarkably, when applied to videos from the challenging Argoverse2 dataset, it achieves state-of-the-art PSNR and SSIM, reducing reconstruction time to below 50%--and even 20%--of competing methods.

cs.CV↗

Effective and Efficient Mixed Precision Quantization of Speech Foundation Models

This paper presents a novel mixed-precision quantization approach for speech foundation models that tightly integrates mixed-precision learning and quantized model parameter estimation into one single model compression stage. Experiments conducted on LibriSpeech dataset with fine-tuned wav2vec2.0-base and HuBERT-large models suggest the resulting mixed-precision quantized models increased the lossless compression ratio by factors up to 1.7x and 1.9x over the respective uniform-precision and two-stage mixed-precision quantized baselines that perform precision learning and model parameters quantization in separate and disjointed stages, while incurring no statistically word error rate (WER) increase over the 32-bit full-precision models. The system compression time of wav2vec2.0-base and HuBERT-large models is reduced by up to 1.9 and 1.5 times over the two-stage mixed-precision baselines, while both produce lower WERs. The best-performing 3.5-bit mixed-precision quantized HuBERT-large model produces a lossless compression ratio of 8.6x over the 32-bit full-precision system.

cs.SD↗

Phone-purity Guided Discrete Tokens for Dysarthric Speech Recognition

Discrete tokens extracted provide efficient and domain adaptable speech features. Their application to disordered speech that exhibits articulation imprecision and large mismatch against normal voice remains unexplored. To improve their phonetic discrimination that is weakened during unsupervised K-means or vector quantization of continuous features, this paper proposes novel phone-purity guided (PPG) discrete tokens for dysarthric speech recognition. Phonetic label supervision is used to regularize maximum likelihood and reconstruction error costs used in standard K-means and VAE-VQ based discrete token extraction. Experiments conducted on the UASpeech corpus suggest that the proposed PPG discrete token features extracted from HuBERT consistently outperform hybrid TDNN and End-to-End (E2E) Conformer systems using non-PPG based K-means or VAE-VQ tokens across varying codebook sizes by statistically significant word error rate (WER) reductions up to 0.99\% and 1.77\% absolute (3.21\% and 4.82\% relative) respectively on the UASpeech test set of 16 dysarthric speakers. The lowest WER of 23.25\% was obtained by combining systems using different token features. Consistent improvements on the phone purity metric were also achieved. T-SNE visualization further demonstrates sharper decision boundaries were produced between K-means/VAE-VQ clusters after introducing phone-purity guidance.

cs.SD↗

Structured Speaker-Deficiency Adaptation of Foundation Models for Dysarthric and Elderly Speech Recognition

Data-intensive fine-tuning of speech foundation models (SFMs) to scarce and diverse dysarthric and elderly speech leads to data bias and poor generalization to unseen speakers. This paper proposes novel structured speaker-deficiency adaptation approaches for SSL pre-trained SFMs on such data. Speaker and speech deficiency invariant SFMs were constructed in their supervised adaptive fine-tuning stage to reduce undue bias to training data speakers, and serves as a more neutral and robust starting point for test time unsupervised adaptation. Speech variability attributed to speaker identity and speech impairment severity, or aging induced neurocognitive decline, are modelled using separate adapters that can be combined together to model any seen or unseen speaker. Experiments on the UASpeech dysarthric and DementiaBank Pitt elderly speech corpora suggest structured speaker-deficiency adaptation of HuBERT and Wav2vec2-conformer models consistently outperforms baseline SFMs using either: a) no adapters; b) global adapters shared among all speakers; or c) single attribute adapters modelling speaker or deficiency labels alone by statistically significant WER reductions up to 3.01% and 1.50% absolute (10.86% and 6.94% relative) on the two tasks respectively. The lowest published WER of 19.45% (49.34% on very low intelligibility, 33.17% on unseen words) is obtained on the UASpeech test set of 16 dysarthric speakers.

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