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Jian Yang

Publications and source records attributed to Jian Yang.

At least 163 records · Page 9Linked to original sources

From Imitation to Discrimination: Progressive Curriculum Learning for Robust Web Navigation

Text-based web agents offer computational efficiency for autonomous web navigation, yet developing robust agents remains challenging due to the noisy and heterogeneous nature of real-world HTML. Standard Supervised Fine-Tuning (SFT) approaches fail in two critical dimensions: they lack discrimination capabilities to reject plausible but incorrect elements in densely populated pages, and exhibit limited generalization to unseen website layouts. To address these challenges, we introduce the Triton dataset (590k instances) and a progressive training curriculum. Triton is constructed via Structural-Semantic Hard Negative Mining, which explicitly mines topologically similar distractors, and a Dual-Agent Consensus pipeline that synthesizes diverse cross-domain tasks with strict verification. Building upon this foundation, our progressive curriculum produces three models: Triton-SFT-32B for basic imitation, Triton-ORPO-32B for robust discrimination via Odds Ratio Preference Optimization, and Triton-GRPO-32B for long-horizon consistency through Group Relative Policy Optimization. Empirical evaluation on Mind2Web demonstrates that Triton-GRPO-32B achieves state-of-the-art performance among open-source models with 58.7% Step Success Rate, surpassing GPT-4.5 (42.4%) and Claude-4.5 (41.4%) by over 16%, validating that specialized data curriculum outweighs raw parameter scale for web navigation.

cs.LG↗

Generative Data-engine Foundation Model for Universal Few-shot 2D Vascular Image Segmentation

The segmentation of 2D vascular structures via deep learning holds significant clinical value but is hindered by the scarcity of annotated data, severely limiting its widespread application. Developing a universal few-shot vascular segmentation model is highly desirable, yet remains challenging due to the need for extensive training and the inherent complexities of vascular imaging. In this work, we propose UniVG (Generative Data-engine Foundation Model for Universal Few-shot 2D Vascular Image Segmentation), a novel approach that learns the compositionality of vascular images and constructing a generative foundation model for robust vascular segmentation. UniVG enables the synthesis and learning of diverse and realistic vascular images through two key innovations: 1) Compositional learning for flexible and diverse vascular synthesis: It decomposes and recombines vascular structures with varying morphological features and diverse foreground-background configurations to generate richly diverse synthetic image-label pairs. 2) Few-shot generative adaptation for transferable segmentation: It fine-tunes pre-trained models with minimal annotated data to bridge the gap between synthetic and real vascular domains, synthesizing authentic and diverse vessel images for downstream few-shot vascular segmentation learning. To support our approach, we develop UniVG-58K, a large dataset comprising 58,689 vascular images across five imaging modalities, facilitating robust large-scale generative pre-training. Extensive experiments on 11 vessel segmentation tasks cross 5 modalties (only with 5 labeled images on each task) demonstrate that UniVG achieves performance comparable to fully supervised models, significantly reducing data collection and annotation costs. All code and datasets will be made publicly available at https://github.com/XinAloha/UniVG.

eess.IV↗

IntrinsicWeather: Controllable Weather Editing in Intrinsic Space

We present IntrinsicWeather, a diffusion-based framework for controllable weather editing in intrinsic space. Our framework includes two components based on diffusion priors: an inverse renderer that estimates material properties, scene geometry, and lighting as intrinsic maps from an input image, and a forward renderer that utilizes these geometry and material maps along with a text prompt that describes specific weather conditions to generate a final image. The intrinsic maps enhance controllability compared to traditional pixel-space editing approaches. We propose an intrinsic map-aware attention mechanism that improves spatial correspondence and decomposition quality in large outdoor scenes. For forward rendering, we leverage CLIP-space interpolation of weather prompts to achieve fine-grained weather control. We also introduce a synthetic and a real-world dataset, containing 38k and 18k images under various weather conditions, each with intrinsic map annotations. IntrinsicWeather outperforms state-of-the-art pixel-space editing approaches, weather restoration methods, and rendering-based methods, showing promise for downstream tasks such as autonomous driving, enhancing the robustness of detection and segmentation in challenging weather scenarios.

cs.CV↗

HAWK: Head Importance-Aware Visual Token Pruning in Multimodal Models

In multimodal large language models (MLLMs), the surge of visual tokens significantly increases the inference time and computational overhead, making them impractical for real-time or resource-constrained applications. Visual token pruning is a promising strategy for reducing the cost of MLLM inference by removing redundant visual tokens. Existing research usually assumes that all attention heads contribute equally to the visual interpretation. However, our study reveals that different heads may capture distinct visual semantics and inherently play distinct roles in visual processing. In light of this observation, we propose HAWK, a head importance-aware visual token pruning method that perceives the varying importance of attention heads in visual tasks to maximize the retention of crucial tokens. By leveraging head importance weights and text-guided attention to assess visual token significance, HAWK effectively retains task-relevant visual tokens while removing redundant ones. The proposed HAWK is entirely training-free and can be seamlessly applied to various MLLMs. Extensive experiments on multiple mainstream vision-language benchmarks demonstrate that HAWK achieves state-of-the-art accuracy. When applied to Qwen2.5-VL, HAWK retains 96.0% of the original accuracy after pruning 80.2% of the visual tokens. Additionally, it reduces end-to-end latency to 74.4% of the original and further decreases GPU memory usage across the tested models. The code is available at https://github.com/peppery77/HAWK.git.

cs.CV↗

Few-Shot Incremental 3D Object Detection in Dynamic Indoor Environments

Incremental 3D object perception is a critical step toward embodied intelligence in dynamic indoor environments. However, existing incremental 3D detection methods rely on extensive annotations of novel classes for satisfactory performance. To address this limitation, we propose FI3Det, a Few-shot Incremental 3D Detection framework that enables efficient 3D perception with only a few novel samples by leveraging vision-language models (VLMs) to learn knowledge of unseen categories. FI3Det introduces a VLM-guided unknown object learning module in the base stage to enhance perception of unseen categories. Specifically, it employs VLMs to mine unknown objects and extract comprehensive representations, including 2D semantic features and class-agnostic 3D bounding boxes. To mitigate noise in these representations, a weighting mechanism is further designed to re-weight the contributions of point- and box-level features based on their spatial locations and feature consistency within each box. Moreover, FI3Det proposes a gated multimodal prototype imprinting module, where category prototypes are constructed from aligned 2D semantic and 3D geometric features to compute classification scores, which are then fused via a multimodal gating mechanism for novel object detection. As the first framework for few-shot incremental 3D object detection, we establish both batch and sequential evaluation settings on two datasets, ScanNet V2 and SUN RGB-D, where FI3Det achieves strong and consistent improvements over baseline methods. Code is available at https://github.com/zyrant/FI3Det.

cs.CV↗

3D-Fixer: Coarse-to-Fine In-place Completion for 3D Scenes from a Single Image

Compositional 3D scene generation from a single view requires the simultaneous recovery of scene layout and 3D assets. Existing approaches mainly fall into two categories: feed-forward generation methods and per-instance generation methods. The former directly predict 3D assets with explicit 6DoF poses through efficient network inference, but they generalize poorly to complex scenes. The latter improve generalization through a divide-and-conquer strategy, but suffer from time-consuming pose optimization. To bridge this gap, we introduce 3D-Fixer, a novel in-place completion paradigm. Specifically, 3D-Fixer extends 3D object generative priors to generate complete 3D assets conditioned on the partially visible point cloud at the original locations, which are cropped from the fragmented geometry obtained from the geometry estimation methods. Unlike prior works that require explicit pose alignment, 3D-Fixer uses fragmented geometry as a spatial anchor to preserve layout fidelity. At its core, we propose a coarse-to-fine generation scheme to resolve boundary ambiguity under occlusion, supported by a dual-branch conditioning network and an Occlusion-Robust Feature Alignment (ORFA) strategy for stable training. Furthermore, to address the data scarcity bottleneck, we present ARSG-110K, the largest scene-level dataset to date, comprising over 110K diverse scenes and 3M annotated images with high-fidelity 3D ground truth. Extensive experiments show that 3D-Fixer achieves state-of-the-art geometric accuracy, which significantly outperforms baselines such as MIDI and Gen3DSR, while maintaining the efficiency of the diffusion process. Code and data will be publicly available at https://zx-yin.github.io/3dfixer.

cs.CV↗

DreamLifting: A Plug-in Module Lifting MV Diffusion Models for 3D Asset Generation

The labor- and experience-intensive creation of 3D assets with physically based rendering (PBR) materials demands an autonomous 3D asset creation pipeline. However, most existing 3D generation methods focus on geometry modeling, either baking textures into simple vertex colors or leaving texture synthesis to post-processing with image diffusion models. To achieve end-to-end PBR-ready 3D asset generation, we present Lightweight Gaussian Asset Adapter (LGAA), a novel framework that unifies the modeling of geometry and PBR materials by exploiting multi-view (MV) diffusion priors from a novel perspective. The LGAA features a modular design with three components. Specifically, the LGAA Wrapper reuses and adapts network layers from MV diffusion models, which encapsulate knowledge acquired from billions of images, enabling better convergence in a data-efficient manner. To incorporate multiple diffusion priors for geometry and PBR synthesis, the LGAA Switcher aligns multiple LGAA Wrapper layers encapsulating different knowledge. Then, a tamed variational autoencoder (VAE), termed LGAA Decoder, is designed to predict 2D Gaussian Splatting (2DGS) with PBR channels. Finally, we introduce a dedicated post-processing procedure to effectively extract high-quality, relightable mesh assets from the resulting 2DGS. Extensive quantitative and qualitative experiments demonstrate the superior performance of LGAA with both text- and image-conditioned MV diffusion models. Additionally, the modular design enables flexible incorporation of multiple diffusion priors, and the knowledge-preserving scheme effectively preseves the 2D priors learned on massive image dataset, which leads to data efficient finetuning to lift the MV diffuison models for 3D generation with merely 69k multi-view instances.

cs.CV↗

Ensemble-Based Uncertainty Estimation for Code Correctness Estimation

Large language models (LLMs) have demonstrated remarkable capabilities in generating programs from natural language descriptions, yet ensuring their correctness without an external oracle remains a critical challenge. To solve the challenge, existing methods often rely on uncertainty estimation, measuring the consistency of semantics or execution behaviors across multiple samples generated by a single model. However, we observe that a single model can often converge to a consistent but incorrect solution, rendering such consistency-based proxies ineffective. To address this, we propose Ensemble Semantic Entropy (ESE), which estimates uncertainty by evaluating the consistency of samples aggregated across an ensemble of models. Experiments on LiveCodeBench demonstrate that ESE correlates more strongly with program correctness than single-model semantic entropy. Notably, in selective generation tasks with strict false-positive rate constraints, ESE improves prediction accuracy by 53.4%. Furthermore, by leveraging ESE as the decision signal, we propose a cascading test-time scaling framework Cas, which maintains performance while reducing FLOPs by 64.9% compared to single-model scaling, offering a new perspective on balancing parameter and inference scaling.

cs.SE↗

RayMamba: Ray-Aligned Serialization for Long-Range 3D Object Detection

Long-range 3D object detection remains challenging because LiDAR observations become highly sparse and fragmented in the far field, making reliable context modeling difficult for existing detectors. To address this issue, recent state space model (SSM)-based methods have improved long-range modeling efficiency. However, their effectiveness is still limited by generic serialization strategies that fail to preserve meaningful contextual neighborhoods in sparse scenes. To address this issue, we propose RayMamba, a geometry-aware plug-and-play enhancement for voxel-based 3D detectors. RayMamba organizes sparse voxels into sector-wise ordered sequences through a ray-aligned serialization strategy, which preserves directional continuity and occlusion-related context for subsequent Mamba-based modeling. It is compatible with both LiDAR-only and multimodal detectors, while introducing only modest overhead. Extensive experiments on nuScenes and Argoverse 2 demonstrate consistent improvements across strong baselines. In particular, RayMamba achieves up to 2.49 mAP and 1.59 NDS gain in the challenging 40--50 m range on nuScenes, and further improves VoxelNeXt on Argoverse 2 from 30.3 to 31.2 mAP.

cs.CV↗

InCoder-32B-Thinking: Industrial Code World Model for Thinking

Industrial software development across chip design, GPU optimization, and embedded systems lacks expert reasoning traces showing how engineers reason about hardware constraints and timing semantics. In this work, we propose InCoder-32B-Thinking, trained on the data from the Error-driven Chain-of-Thought (ECoT) synthesis framework with an industrial code world model (ICWM) to generate reasoning traces. Specifically, ECoT generates reasoning chains by synthesizing the thinking content from multi-turn dialogue with environmental error feedback, explicitly modeling the error-correction process. ICWM is trained on domain-specific execution traces from Verilog simulation, GPU profiling, etc., learns the causal dynamics of how code affects hardware behavior, and enables self-verification by predicting execution outcomes before actual compilation. All synthesized reasoning traces are validated through domain toolchains, creating training data matching the natural reasoning depth distribution of industrial tasks. Evaluation on 14 general (81.3% on LiveCodeBench v5) and 9 industrial benchmarks (84.0% in CAD-Coder and 38.0% on KernelBench) shows InCoder-32B-Thinking achieves top-tier open-source results across all domains.GPU Optimization

cs.AR↗

InCoder-32B: Code Foundation Model for Industrial Scenarios

Recent code large language models have achieved remarkable progress on general programming tasks. Nevertheless, their performance degrades significantly in industrial scenarios that require reasoning about hardware semantics, specialized language constructs, and strict resource constraints. To address these challenges, we introduce InCoder-32B (Industrial-Coder-32B), the first 32B-parameter code foundation model unifying code intelligence across chip design, GPU kernel optimization, embedded systems, compiler optimization, and 3D modeling. By adopting an efficient architecture, we train InCoder-32B from scratch with general code pre-training, curated industrial code annealing, mid-training that progressively extends context from 8K to 128K tokens with synthetic industrial reasoning data, and post-training with execution-grounded verification. We conduct extensive evaluation on 14 mainstream general code benchmarks and 9 industrial benchmarks spanning 4 specialized domains. Results show InCoder-32B achieves highly competitive performance on general tasks while establishing strong open-source baselines across industrial domains.

cs.SE↗

A Sc2C2@C88 cluster based ultra-compact multi-level probabilistic bit for matrix multiplication

Information units are progressively approaching the fundamental physical limits of the integration density, including in terms of extremely small sizes, multistates and probabilistic traversal. However, simultaneously encompassing all of these characteristics in a unit remains elusive. Here, via real-time in situ electrical monitoring, we clearly observed stochastic alterations of multiple conductance states in Sc2C2@C88. The true random bit sequence generated exhibited an autocorrelation function whose confidence interval fell within \pm 0.02, demonstrating high-quality randomness. The alterations of multiple conductance states are controllable, that is, whose probability distributions could traverse from 0 to 1, enabling us to factorize 551 into its prime factors. Furthermore, we proposed a matrix-chain multiplication scheme and experimentally verified the multiplication of two 4 \times 4 state-transition matrices with a small maximum error < 0.05. Combined with theoretical calculations, the stochastic but controllable multistates are probably attributed to the rich energy landscape, which could be stepwise changed by the electric field. Our findings reveal extremely small multi-level probabilistic bit for matrix multiplication, which pave the way for ultracompact intelligent electronic devices.

cond-mat.mtrl-sci↗

DiP: Taming Diffusion Models in Pixel Space

Diffusion models face a fundamental trade-off between generation quality and computational efficiency. Latent Diffusion Models (LDMs) offer an efficient solution but suffer from potential information loss and non-end-to-end training. In contrast, existing pixel space models bypass VAEs but are computationally prohibitive for high-resolution synthesis. To resolve this dilemma, we propose DiP, an efficient pixel space diffusion framework. DiP decouples generation into a global and a local stage: a Diffusion Transformer (DiT) backbone operates on large patches for efficient global structure construction, while a co-trained lightweight Patch Detailer Head leverages contextual features to restore fine-grained local details. This synergistic design achieves computational efficiency comparable to LDMs without relying on a VAE. DiP is accomplished with up to 10$\times$ faster inference speeds than previous method while increasing the total number of parameters by only 0.3%, and achieves an 1.79 FID score on ImageNet 256$\times$256.

cs.CV↗

Towards Effective Experiential Learning: Dual Guidance for Utilization and Internalization

Recently, reinforcement learning~(RL) has become an important approach for improving the capabilities of large language models~(LLMs). In particular, reinforcement learning from verifiable rewards~(RLVR) has emerged as a promising paradigm for reasoning tasks. However, existing RL-based training still remains only a rough approximation to human learning. Human learners leverage both external and internal experience to guide exploration and gradually internalize useful trajectories into stable knowledge. Motivated by this gap, we ask: how can LLMs better utilize and internalize experience during RLVR training? To answer this question, we propose \textbf{D}ual \textbf{G}uidance \textbf{O}ptimization~(\textbf{DGO}), a unified framework that leverages \emph{external} and \emph{internal experience} to improve training effectiveness. Specifically, DGO first constructs an experience bank from previously explored trajectories. The policy then performs exploration under the joint guidance of the experience bank and the model's internal knowledge. The resulting trajectories are further used to refine the experience bank and optimize model parameters, forming a closed loop of experience utilization and internalization. Experiments show that DGO consistently outperforms baseline methods, suggesting that better utilization and internalization of experience lead to more effective reasoning.

cs.LG↗

Ran Score: a LLM-based Evaluation Score for Radiology Report Generation

Chest X-ray report generation and automated evaluation are limited by poor recognition of low-prevalence abnormalities and inadequate handling of clinically important language, including negation and ambiguity. We develop a clinician-guided framework combining human expertise and large language models for multi-label finding extraction from free-text chest X-ray reports and use it to define Ran Score, a finding-level metric for report evaluation. Using three non-overlapping MIMIC-CXR-EN cohorts from a public chest X-ray dataset and an independent ChestX-CN validation cohort, we optimize prompts, establish radiologist-derived reference labels and evaluate report generation models. The optimized framework improves the macro-averaged score from 0.753 to 0.956 on the MIMIC-CXR-EN development cohort, exceeds the CheXbert benchmark by 15.7 percentage points on directly comparable labels, and shows robust generalization on the ChestX-CN validation cohort. Here we show that clinician-guided prompt optimization improves agreement with a radiologist-derived reference standard and that Ran Score enables finding-level evaluation of report fidelity, particularly for low-prevalence abnormalities.

cs.AI↗

Scene Prior Filtering for Depth Super-Resolution

Multi-modal fusion serves as a cornerstone for successful depth map super-resolution. However, commonly used fusion strategies, such as addition and concatenation, fall short of effectively bridging the modal gap. As a result, guided image filtering methods have been introduced to mitigate this issue. Nevertheless, it is observed that their filter kernels usually encounter significant texture interference and edge inaccuracy. To tackle these two challenges, we introduce a Scene Prior Filtering network, SPFNet, which utilizes the priors' surface normal and semantic map from large-scale models. Specifically, we propose an All-in-one Prior Propagation that computes similarity between multi-modal scene priors, i.e., RGB, normal, semantic, and depth, to reduce the texture interference. Besides, we design a One-to-one Prior Embedding that continuously embeds every single modal prior into depth using Mutual Guided Filtering, further alleviating texture interference while enhancing edge representations. Our SPFNet has been extensively evaluated on both real-world and synthetic datasets, achieving state-of-the-art performance.

cs.CV↗

DGRNet: Disagreement-Guided Refinement for Uncertainty-Aware Brain Tumor Segmentation

Accurate brain tumor segmentation from MRI scans is critical for diagnosis and treatment planning. Despite the strong performance of recent deep learning approaches, two fundamental limitations remain: (1) the lack of reliable uncertainty quantification in single-model predictions, which is essential for clinical deployment because the level of uncertainty may impact treatment decision-making, and (2) the under-utilization of rich information in radiology reports that can guide segmentation in ambiguous regions. In this paper, we propose the Disagreement-Guided Refinement Network (DGRNet), a novel framework that addresses both limitations through multi-view disagreement-based uncertainty estimation and text-conditioned refinement. DGRNet generates diverse predictions via four lightweight view-specific adapters attached to a shared encoder-decoder, enabling efficient uncertainty quantification within a single forward pass. Afterward, we build disagreement maps to identify regions of high segmentation uncertainty, which are then selectively refined according to clinical reports. Moreover, we introduce a diversity-preserving training strategy that combines pairwise similarity penalties and gradient isolation to prevent view collapse. The experimental results on the TextBraTS dataset show that DGRNet favorably improves state-of-the-art segmentation accuracy by 2.4% and 11% in main metrics Dice and HD95, respectively, while providing meaningful uncertainty estimates.

cs.CV↗

MFSR: MeanFlow Distillation for One Step Real-World Image Super Resolution

Diffusion- and flow-based models have advanced Real-world Image Super-Resolution (Real-ISR), but their multi-step sampling makes inference slow and hard to deploy. One-step distillation alleviates the cost, yet often degrades restoration quality and removes the option to refine with more steps. We present Mean Flows for Super-Resolution (MFSR), a new distillation framework that produces photorealistic results in a single step while still allowing an optional few-step path for further improvement. Our approach uses MeanFlow as the learning target, enabling the student to approximate the average velocity between arbitrary states of the Probability Flow ODE (PF-ODE) and effectively capture the teacher's dynamics without explicit rollouts. To better leverage pretrained generative priors, we additionally improve original MeanFlow's Classifier-Free Guidance (CFG) formulation with teacher CFG distillation strategy, which enhances restoration capability and preserves fine details. Experiments on both synthetic and real-world benchmarks demonstrate that MFSR achieves efficient, flexible, and high-quality super-resolution, delivering results on par with or even better than multi-step teachers while requiring much lower computational cost.

cs.CV↗