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Jianjiang Feng

Publications and source records attributed to Jianjiang Feng.

At least 37 records · Page 2Linked to original sources

TSP3D: Text-guided Sparse Voxel Pruning for Efficient 3D Visual Grounding

In this paper, we propose an efficient multi-level convolution architecture for 3D visual grounding. Conventional methods are difficult to meet the requirements of real-time inference due to the two-stage or point-based architecture. Inspired by the success of multi-level fully sparse convolutional architecture in 3D object detection, we aim to build a new 3D visual grounding framework following this technical route. However, as in 3D visual grounding task the 3D scene representation should be deeply interacted with text features, sparse convolution-based architecture is inefficient for this interaction due to the large amount of voxel features. To this end, we propose text-guided pruning (TGP) and completion-based addition (CBA) to deeply fuse 3D scene representation and text features in an efficient way by gradual region pruning and target completion. Specifically, TGP iteratively sparsifies the 3D scene representation and thus efficiently interacts the voxel features with text features by cross-attention. To mitigate the affect of pruning on delicate geometric information, CBA adaptively fixes the over-pruned region by voxel completion with negligible computational overhead. Compared with previous single-stage methods, our method achieves top inference speed and surpasses previous fastest method by 100\% FPS. Our method also achieves state-of-the-art accuracy even compared with two-stage methods, with $+1.13$ lead of Acc@0.5 on ScanRefer, and $+2.6$ and $+3.2$ leads on NR3D and SR3D respectively. The code is available at \href{https://github.com/GWxuan/TSP3D}{https://github.com/GWxuan/TSP3D}.

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Joint Identity Verification and Pose Alignment for Partial Fingerprints

Currently, portable electronic devices are becoming more and more popular. For lightweight considerations, their fingerprint recognition modules usually use limited-size sensors. However, partial fingerprints have few matchable features, especially when there are differences in finger pressing posture or image quality, which makes partial fingerprint verification challenging. Most existing methods regard fingerprint position rectification and identity verification as independent tasks, ignoring the coupling relationship between them -- relative pose estimation typically relies on paired features as anchors, and authentication accuracy tends to improve with more precise pose alignment. In this paper, we propose a novel framework for joint identity verification and pose alignment of partial fingerprint pairs, aiming to leverage their inherent correlation to improve each other. To achieve this, we present a multi-task CNN (Convolutional Neural Network)-Transformer hybrid network, and design a pre-training task to enhance the feature extraction capability. Experiments on multiple public datasets (NIST SD14, FVC2002 DB1A & DB3A, FVC2004 DB1A & DB2A, FVC2006 DB1A) and an in-house dataset show that our method achieves state-of-the-art performance in both partial fingerprint verification and relative pose estimation, while being more efficient than previous methods.

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Fixed-length Dense Descriptor for Efficient Fingerprint Matching

In fingerprint matching, fixed-length descriptors generally offer greater efficiency compared to minutiae set, but the recognition accuracy is not as good as that of the latter. Although much progress has been made in deep learning based fixed-length descriptors recently, they often fall short when dealing with incomplete or partial fingerprints, diverse fingerprint poses, and significant background noise. In this paper, we propose a three-dimensional representation called Fixed-length Dense Descriptor (FDD) for efficient fingerprint matching. FDD features great spatial properties, enabling it to capture the spatial relationships of the original fingerprints, thereby enhancing interpretability and robustness. Our experiments on various fingerprint datasets reveal that FDD outperforms other fixed-length descriptors, especially in matching fingerprints of different areas, cross-modal fingerprint matching, and fingerprint matching with background noise.

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Latent Fingerprint Matching via Dense Minutia Descriptor

Latent fingerprint matching is a daunting task, primarily due to the poor quality of latent fingerprints. In this study, we propose a deep-learning based dense minutia descriptor (DMD) for latent fingerprint matching. A DMD is obtained by extracting the fingerprint patch aligned by its central minutia, capturing detailed minutia information and texture information. Our dense descriptor takes the form of a three-dimensional representation, with two dimensions associated with the original image plane and the other dimension representing the abstract features. Additionally, the extraction process outputs the fingerprint segmentation map, ensuring that the descriptor is only valid in the foreground region. The matching between two descriptors occurs in their overlapping regions, with a score normalization strategy to reduce the impact brought by the differences outside the valid area. Our descriptor achieves state-of-the-art performance on several latent fingerprint datasets. Overall, our DMD is more representative and interpretable compared to previous methods.

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Camera-LiDAR Cross-modality Gait Recognition

Gait recognition is a crucial biometric identification technique. Camera-based gait recognition has been widely applied in both research and industrial fields. LiDAR-based gait recognition has also begun to evolve most recently, due to the provision of 3D structural information. However, in certain applications, cameras fail to recognize persons, such as in low-light environments and long-distance recognition scenarios, where LiDARs work well. On the other hand, the deployment cost and complexity of LiDAR systems limit its wider application. Therefore, it is essential to consider cross-modality gait recognition between cameras and LiDARs for a broader range of applications. In this work, we propose the first cross-modality gait recognition framework between Camera and LiDAR, namely CL-Gait. It employs a two-stream network for feature embedding of both modalities. This poses a challenging recognition task due to the inherent matching between 3D and 2D data, exhibiting significant modality discrepancy. To align the feature spaces of the two modalities, i.e., camera silhouettes and LiDAR points, we propose a contrastive pre-training strategy to mitigate modality discrepancy. To make up for the absence of paired camera-LiDAR data for pre-training, we also introduce a strategy for generating data on a large scale. This strategy utilizes monocular depth estimated from single RGB images and virtual cameras to generate pseudo point clouds for contrastive pre-training. Extensive experiments show that the cross-modality gait recognition is very challenging but still contains potential and feasibility with our proposed model and pre-training strategy. To the best of our knowledge, this is the first work to address cross-modality gait recognition.

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Sports Analysis and VR Viewing System Based on Player Tracking and Pose Estimation with Multimodal and Multiview Sensors

Sports analysis and viewing play a pivotal role in the current sports domain, offering significant value not only to coaches and athletes but also to fans and the media. In recent years, the rapid development of virtual reality (VR) and augmented reality (AR) technologies have introduced a new platform for watching games. Visualization of sports competitions in VR/AR represents a revolutionary technology, providing audiences with a novel immersive viewing experience. However, there is still a lack of related research in this area. In this work, we present for the first time a comprehensive system for sports competition analysis and real-time visualization on VR/AR platforms. First, we utilize multiview LiDARs and cameras to collect multimodal game data. Subsequently, we propose a framework for multi-player tracking and pose estimation based on a limited amount of supervised data, which extracts precise player positions and movements from point clouds and images. Moreover, we perform avatar modeling of players to obtain their 3D models. Ultimately, using these 3D player data, we conduct competition analysis and real-time visualization on VR/AR. Extensive quantitative experiments demonstrate the accuracy and robustness of our multi-player tracking and pose estimation framework. The visualization results showcase the immense potential of our sports visualization system on the domain of watching games on VR/AR devices. The multimodal competition dataset we collected and all related code will be released soon.

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Pose-Specific 3D Fingerprint Unfolding

In order to make 3D fingerprints compatible with traditional 2D flat fingerprints, a common practice is to unfold the 3D fingerprint into a 2D rolled fingerprint, which is then matched with the flat fingerprints by traditional 2D fingerprint recognition algorithms. The problem with this method is that there may be large elastic deformation between the unfolded rolled fingerprint and flat fingerprint, which affects the recognition rate. In this paper, we propose a pose-specific 3D fingerprint unfolding algorithm to unfold the 3D fingerprint using the same pose as the flat fingerprint. Our experiments show that the proposed unfolding algorithm improves the compatibility between 3D fingerprint and flat fingerprint and thus leads to higher genuine matching scores.

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Direct Regression of Distortion Field from a Single Fingerprint Image

Skin distortion is a long standing challenge in fingerprint matching, which causes false non-matches. Previous studies have shown that the recognition rate can be improved by estimating the distortion field from a distorted fingerprint and then rectifying it into a normal fingerprint. However, existing rectification methods are based on principal component representation of distortion fields, which is not accurate and are very sensitive to finger pose. In this paper, we propose a rectification method where a self-reference based network is utilized to directly estimate the dense distortion field of distorted fingerprint instead of its low dimensional representation. This method can output accurate distortion fields of distorted fingerprints with various finger poses. Considering the limited number and variety of distorted fingerprints in the existing public dataset, we collected more distorted fingerprints with diverse finger poses and distortion patterns as a new database. Experimental results demonstrate that our proposed method achieves the state-of-the-art rectification performance in terms of distortion field estimation and rectified fingerprint matching.

cs.CV↗

Regression of Dense Distortion Field from a Single Fingerprint Image

Skin distortion is a long standing challenge in fingerprint matching, which causes false non-matches. Previous studies have shown that the recognition rate can be improved by estimating the distortion field from a distorted fingerprint and then rectifying it into a normal fingerprint. However, existing rectification methods are based on principal component representation of distortion fields, which is not accurate and are very sensitive to finger pose. In this paper, we propose a rectification method where a self-reference based network is utilized to directly estimate the dense distortion field of distorted fingerprint instead of its low dimensional representation. This method can output accurate distortion fields of distorted fingerprints with various finger poses and distortion patterns. We conducted experiments on FVC2004 DB1\_A, expanded Tsinghua Distorted Fingerprint database (with additional distorted fingerprints in diverse finger poses and distortion patterns) and a latent fingerprint database. Experimental results demonstrate that our proposed method achieves the state-of-the-art rectification performance in terms of distortion field estimation and rectified fingerprint matching.

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Phase-aggregated Dual-branch Network for Efficient Fingerprint Dense Registration

Fingerprint dense registration aims to finely align fingerprint pairs at the pixel level, thereby reducing intra-class differences caused by distortion. Unfortunately, traditional methods exhibited subpar performance when dealing with low-quality fingerprints while suffering from slow inference speed. Although deep learning based approaches shows significant improvement in these aspects, their registration accuracy is still unsatisfactory. In this paper, we propose a Phase-aggregated Dual-branch Registration Network (PDRNet) to aggregate the advantages of both types of methods. A dual-branch structure with multi-stage interactions is introduced between correlation information at high resolution and texture feature at low resolution, to perceive local fine differences while ensuring global stability. Extensive experiments are conducted on more comprehensive databases compared to previous works. Experimental results demonstrate that our method reaches the state-of-the-art registration performance in terms of accuracy and robustness, while maintaining considerable competitiveness in efficiency.

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3D Vascular Segmentation Supervised by 2D Annotation of Maximum Intensity Projection

Vascular structure segmentation plays a crucial role in medical analysis and clinical applications. The practical adoption of fully supervised segmentation models is impeded by the intricacy and time-consuming nature of annotating vessels in the 3D space. This has spurred the exploration of weakly-supervised approaches that reduce reliance on expensive segmentation annotations. Despite this, existing weakly supervised methods employed in organ segmentation, which encompass points, bounding boxes, or graffiti, have exhibited suboptimal performance when handling sparse vascular structure. To alleviate this issue, we employ maximum intensity projection (MIP) to decrease the dimensionality of 3D volume to 2D image for efficient annotation, and the 2D labels are utilized to provide guidance and oversight for training 3D vessel segmentation model. Initially, we generate pseudo-labels for 3D blood vessels using the annotations of 2D projections. Subsequently, taking into account the acquisition method of the 2D labels, we introduce a weakly-supervised network that fuses 2D-3D deep features via MIP to further improve segmentation performance. Furthermore, we integrate confidence learning and uncertainty estimation to refine the generated pseudo-labels, followed by fine-tuning the segmentation network. Our method is validated on five datasets (including cerebral vessel, aorta and coronary artery), demonstrating highly competitive performance in segmenting vessels and the potential to significantly reduce the time and effort required for vessel annotation. Our code is available at: https://github.com/gzq17/Weakly-Supervised-by-MIP.

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HumanReg: Self-supervised Non-rigid Registration of Human Point Cloud

In this paper, we present a novel registration framework, HumanReg, that learns a non-rigid transformation between two human point clouds end-to-end. We introduce body prior into the registration process to efficiently handle this type of point cloud. Unlike most exsisting supervised registration techniques that require expensive point-wise flow annotations, HumanReg can be trained in a self-supervised manner benefiting from a set of novel loss functions. To make our model better converge on real-world data, we also propose a pretraining strategy, and a synthetic dataset (HumanSyn4D) consists of dynamic, sparse human point clouds and their auto-generated ground truth annotations. Our experiments shows that HumanReg achieves state-of-the-art performance on CAPE-512 dataset and gains a qualitative result on another more challenging real-world dataset. Furthermore, our ablation studies demonstrate the effectiveness of our synthetic dataset and novel loss functions. Our code and synthetic dataset is available at https://github.com/chenyifanthu/HumanReg.

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LiDAR-based Person Re-identification

Camera-based person re-identification (ReID) systems have been widely applied in the field of public security. However, cameras often lack the perception of 3D morphological information of human and are susceptible to various limitations, such as inadequate illumination, complex background, and personal privacy. In this paper, we propose a LiDAR-based ReID framework, ReID3D, that utilizes pre-training strategy to retrieve features of 3D body shape and introduces Graph-based Complementary Enhancement Encoder for extracting comprehensive features. Due to the lack of LiDAR datasets, we build LReID, the first LiDAR-based person ReID dataset, which is collected in several outdoor scenes with variations in natural conditions. Additionally, we introduce LReID-sync, a simulated pedestrian dataset designed for pre-training encoders with tasks of point cloud completion and shape parameter learning. Extensive experiments on LReID show that ReID3D achieves exceptional performance with a rank-1 accuracy of 94.0, highlighting the significant potential of LiDAR in addressing person ReID tasks. To the best of our knowledge, we are the first to propose a solution for LiDAR-based ReID. The code and datasets will be released soon.

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Human-M3: A Multi-view Multi-modal Dataset for 3D Human Pose Estimation in Outdoor Scenes

3D human pose estimation in outdoor environments has garnered increasing attention recently. However, prevalent 3D human pose datasets pertaining to outdoor scenes lack diversity, as they predominantly utilize only one type of modality (RGB image or pointcloud), and often feature only one individual within each scene. This limited scope of dataset infrastructure considerably hinders the variability of available data. In this article, we propose Human-M3, an outdoor multi-modal multi-view multi-person human pose database which includes not only multi-view RGB videos of outdoor scenes but also corresponding pointclouds. In order to obtain accurate human poses, we propose an algorithm based on multi-modal data input to generate ground truth annotation. This benefits from robust pointcloud detection and tracking, which solves the problem of inaccurate human localization and matching ambiguity that may exist in previous multi-view RGB videos in outdoor multi-person scenes, and generates reliable ground truth annotations. Evaluation of multiple different modalities algorithms has shown that this database is challenging and suitable for future research. Furthermore, we propose a 3D human pose estimation algorithm based on multi-modal data input, which demonstrates the advantages of multi-modal data input for 3D human pose estimation. Code and data will be released on https://github.com/soullessrobot/Human-M3-Dataset.

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A Flexible Multi-view Multi-modal Imaging System for Outdoor Scenes

Multi-view imaging systems enable uniform coverage of 3D space and reduce the impact of occlusion, which is beneficial for 3D object detection and tracking accuracy. However, existing imaging systems built with multi-view cameras or depth sensors are limited by the small applicable scene and complicated composition. In this paper, we propose a wireless multi-view multi-modal 3D imaging system generally applicable to large outdoor scenes, which consists of a master node and several slave nodes. Multiple spatially distributed slave nodes equipped with cameras and LiDARs are connected to form a wireless sensor network. While providing flexibility and scalability, the system applies automatic spatio-temporal calibration techniques to obtain accurate 3D multi-view multi-modal data. This system is the first imaging system that integrates mutli-view RGB cameras and LiDARs in large outdoor scenes among existing 3D imaging systems. We perform point clouds based 3D object detection and long-term tracking using the 3D imaging dataset collected by this system. The experimental results show that multi-view point clouds greatly improve 3D object detection and tracking accuracy regardless of complex and various outdoor environments.

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Cerebrovascular Segmentation via Vessel Oriented Filtering Network

Accurate cerebrovascular segmentation from Magnetic Resonance Angiography (MRA) and Computed Tomography Angiography (CTA) is of great significance in diagnosis and treatment of cerebrovascular pathology. Due to the complexity and topology variability of blood vessels, complete and accurate segmentation of vascular network is still a challenge. In this paper, we proposed a Vessel Oriented Filtering Network (VOF-Net) which embeds domain knowledge into the convolutional neural network. We design oriented filters for blood vessels according to vessel orientation field, which is obtained by orientation estimation network. Features extracted by oriented filtering are injected into segmentation network, so as to make use of the prior information that the blood vessels are slender and curved tubular structure. Experimental results on datasets of CTA and MRA show that the proposed method is effective for vessel segmentation, and embedding the specific vascular filter improves the segmentation performance.

eess.IV↗

Label2Label: A Language Modeling Framework for Multi-Attribute Learning

Objects are usually associated with multiple attributes, and these attributes often exhibit high correlations. Modeling complex relationships between attributes poses a great challenge for multi-attribute learning. This paper proposes a simple yet generic framework named Label2Label to exploit the complex attribute correlations. Label2Label is the first attempt for multi-attribute prediction from the perspective of language modeling. Specifically, it treats each attribute label as a "word" describing the sample. As each sample is annotated with multiple attribute labels, these "words" will naturally form an unordered but meaningful "sentence", which depicts the semantic information of the corresponding sample. Inspired by the remarkable success of pre-training language models in NLP, Label2Label introduces an image-conditioned masked language model, which randomly masks some of the "word" tokens from the label "sentence" and aims to recover them based on the masked "sentence" and the context conveyed by image features. Our intuition is that the instance-wise attribute relations are well grasped if the neural net can infer the missing attributes based on the context and the remaining attribute hints. Label2Label is conceptually simple and empirically powerful. Without incorporating task-specific prior knowledge and highly specialized network designs, our approach achieves state-of-the-art results on three different multi-attribute learning tasks, compared to highly customized domain-specific methods. Code is available at https://github.com/Li-Wanhua/Label2Label.

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MetaAge: Meta-Learning Personalized Age Estimators

Different people age in different ways. Learning a personalized age estimator for each person is a promising direction for age estimation given that it better models the personalization of aging processes. However, most existing personalized methods suffer from the lack of large-scale datasets due to the high-level requirements: identity labels and enough samples for each person to form a long-term aging pattern. In this paper, we aim to learn personalized age estimators without the above requirements and propose a meta-learning method named MetaAge for age estimation. Unlike most existing personalized methods that learn the parameters of a personalized estimator for each person in the training set, our method learns the mapping from identity information to age estimator parameters. Specifically, we introduce a personalized estimator meta-learner, which takes identity features as the input and outputs the parameters of customized estimators. In this way, our method learns the meta knowledge without the above requirements and seamlessly transfers the learned meta knowledge to the test set, which enables us to leverage the existing large-scale age datasets without any additional annotations. Extensive experimental results on three benchmark datasets including MORPH II, ChaLearn LAP 2015 and ChaLearn LAP 2016 databases demonstrate that our MetaAge significantly boosts the performance of existing personalized methods and outperforms the state-of-the-art approaches.

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