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Jiaxing Li

Publications and source records attributed to Jiaxing Li.

At least 37 records · Page 2Linked to original sources

Prototype-Based Semantic Consistency Alignment for Domain Adaptive Retrieval

Domain adaptive retrieval aims to transfer knowledge from a labeled source domain to an unlabeled target domain, enabling effective retrieval while mitigating domain discrepancies. However, existing methods encounter several fundamental limitations: 1) neglecting class-level semantic alignment and excessively pursuing pair-wise sample alignment; 2) lacking either pseudo-label reliability consideration or geometric guidance for assessing label correctness; 3) directly quantizing original features affected by domain shift, undermining the quality of learned hash codes. In view of these limitations, we propose Prototype-Based Semantic Consistency Alignment (PSCA), a two-stage framework for effective domain adaptive retrieval. In the first stage, a set of orthogonal prototypes directly establishes class-level semantic connections, maximizing inter-class separability while gathering intra-class samples. During the prototype learning, geometric proximity provides a reliability indicator for semantic consistency alignment through adaptive weighting of pseudo-label confidences. The resulting membership matrix and prototypes facilitate feature reconstruction, ensuring quantization on reconstructed rather than original features, thereby improving subsequent hash coding quality and seamlessly connecting both stages. In the second stage, domain-specific quantization functions process the reconstructed features under mutual approximation constraints, generating unified binary hash codes across domains. Extensive experiments validate PSCA's superior performance across multiple datasets.

cs.LG↗

VLESA: Vision-Language Embodied Safety Agent for Human Activity Monitoring

As AI systems increasingly assist humans in physical tasks, ensuring safety becomes paramount -- physical actions carry immediate and irreversible consequences that digital errors do not. We introduce the Vision-Language Embodied Safety Agent (VLESA), a framework that monitors human activities from egocentric video and triggers real-time safety interventions when dangerous actions are predicted. VLESA addresses intent-dependent safety where identical actions can be safe or dangerous depending on context. A dataset pairing egocentric frames with goal-conditioned safety annotations is introduced, enabling a goal-conditioned safety Q-filter trained via GRPO that evaluates actions with respect to inferred intent without retraining. On top of that, an intent-action prediction agent is proposed to jointly infer goals and predict future actions from video. On the ASIMOV-2.0 benchmark, VLESA achieves higher intervention accuracy at the exact ground-truth frame compared to baselines, while the GRPO-trained Q-filter improves action safety by over 41 percentage points through goal-conditioned constrained decoding. Code is available at https://github.com/HanjiangHu/VLESA.

cs.CV↗

How Mobile World Model Guides GUI Agents?

Recent advances in vision-language models have enabled mobile GUI agents to perceive visual interfaces and execute user instructions, but reliable prediction of action consequences remains critical for long-horizon and high-risk interactions. Existing mobile world models provide either text-based or image-based future states, yet it remains unclear which representation is useful, whether generated rollouts can replace real environments, and how test-time guidance helps agents of different strengths. To answer the above questions, we filter and annotate mobile world-model data, then train world models across four modalities: delta text, full text, diffusion-based images, and renderable code. These models achieve SoTA performance on both MobileWorldBench and Code2WorldBench. Furthermore, by evaluating their downstream utility on AITZ, AndroidControl, and AndroidWorld, we obtain three findings. First, renderable code reconstruction achieves high in-distribution fidelity and provides effective multimodal supervision for data construction, while text-based feedback is more robust for online out-of-distribution (OOD) execution. Second, world-model-generated trajectories can provide transferable interaction experience in the training process and improve agents' end-to-end task performance, although these data do not preserve the original distribution. Last, for overconfident mobile agents with low action entropy, posterior self-reflection provides limited gains, suggesting that world models are more effective as prior perception or training supervision than as universal post-hoc verifiers.

cs.AI↗

Sustainable Intelligence for the Wild: Democratizing Ecological Monitoring via Knowledge-Adaptive Edge Expert Agents

Rapid biodiversity loss underscore the urgency of effective monitoring, yet manual surveys remain resource-intensive. While on-device AI offers a scalable alternative, its performance in the wild is often challenged by environmental variability. Current methods rely heavily on cloud resource, which requires continuous uploading of field data for model retraining. This approach is unsuitable for remote deployments because it consumes limited power and network connectivity. To address these constraints, this research proposes a shift from model adaptation to knowledge adaptation. We introduce an architecture that separates visual perception from reasoning, combining a visual encoder with a dynamic knowledge base. We uses an explicit knowledge base to replace implicitly encoding expert knowledge into model parameters. This method also supports knowledge sustainability by preserving expert insights in a structured form. Through cross-disciplinary collaboration with biologists and Indigenous communities, this work advances ethical AI co-development, fostering responsible and culturally informed ecosystem management.

cs.AI↗

Online Safety Filter for Deformable Object Manipulation with Horizon Agnostic Neural Operators

Safety critical control of robotic manipulation tasks involving deformable media such as fluids, cloth, and soft objects remains challenging because existing learning based approaches encode safety indirectly through reward shaping, which provides no guarantee of constraint satisfaction at deployment. We present a constraint driven online safety filter for deformable object manipulation that enforces explicit task level safety constraints in real time by minimally modifying any nominal control policy. Our approach combines two key components: a horizon agnostic neural operator that learns the boundary input output mapping of the underlying PDE dynamics and generalizes across variable rollout lengths without retraining, and a boundary control barrier function that certifies safety at the task relevant output level via a lightweight quadratic program. The resulting safety constraint is affine in the boundary input rate, enabling real time online filtering. We evaluate the proposed method on fluid manipulation tasks in FluidLab, where the filter improves safe trajectory rates by up to 22% over unfiltered base policies while also reducing the number of steps required to reach the safe set, demonstrating that constraint driven safety enforcement is both more reliable and more efficient than reward shaping approaches.

cs.RO↗

EOS-Bench: A Comprehensive Benchmark for Earth Observation Satellite Scheduling

Earth observation satellite imaging scheduling is a challenging NP-hard combinatorial optimisation problem central to space mission operations. While next-generation agile Earth observation satellites (EOS) increase operational flexibility, they also significantly raise scheduling complexity. The lack of a unified, open-source benchmark makes it difficult to compare algorithms across studies. This paper introduces EOS-Bench, a comprehensive framework for systematic and reproducible evaluation of scheduling methods. By integrating high-fidelity orbital dynamics and platform constraints, EOS-Bench generates 1,390 scenarios and 13,900 benchmark instances, spanning from small-scale validation cases to large coordination problems with up to 1,000 satellites and 10,000 requests. We further propose a scenario characterisation scheme to quantify structural difficulty based on factors such as opportunity density, task flexibility, conflict intensity, and satellite congestion. A multidimensional evaluation protocol is introduced, assessing performance across five metrics: task profit, completion rate, workload balance, timeliness, and runtime. The framework is evaluated using mixed-integer programming, heuristics, meta-heuristics, and deep reinforcement learning across both agile and non-agile settings. Results show that EOS-Bench effectively distinguishes solver performance across scales and conditions, revealing trade-offs between solution quality and computational efficiency, and providing deeper insight into scenario complexity. EOS-Bench offers a unified and extensible open testbed for advancing research in Earth observation satellite scheduling. The code and data are available at https://github.com/Ethan19YQ/EOS-Bench.

cs.NI↗

MegaStyle: Constructing Diverse and Scalable Style Dataset via Consistent Text-to-Image Style Mapping

In this paper, we introduce MegaStyle, a novel and scalable data curation pipeline that constructs an intra-style consistent, inter-style diverse and high-quality style dataset. We achieve this by leveraging the consistent text-to-image style mapping capability of current large generative models, which can generate images in the same style from a given style description. Building on this foundation, we curate a diverse and balanced prompt gallery with 170K style prompts and 400K content prompts, and generate a large-scale style dataset MegaStyle-1.4M via content-style prompt combinations. With MegaStyle-1.4M, we propose style-supervised contrastive learning to fine-tune a style encoder MegaStyle-Encoder for extracting expressive, style-specific representations, and we also train a FLUX-based style transfer model MegaStyle-FLUX. Extensive experiments demonstrate the importance of maintaining intra-style consistency, inter-style diversity and high-quality for style dataset, as well as the effectiveness of the proposed MegaStyle-1.4M. Moreover, when trained on MegaStyle-1.4M, MegaStyle-Encoder and MegaStyle-FLUX provide reliable style similarity measurement and generalizable style transfer, making a significant contribution to the style transfer community. More results are available at our project website https://jeoyal.github.io/MegaStyle/.

cs.CV↗

Relax: An Asynchronous Reinforcement Learning Engine for Omni-Modal Post-Training at Scale

Reinforcement learning (RL) post-training has proven effective at unlocking reasoning, self-reflection, and tool-use capabilities in large language models. As models extend to omni-modal inputs and agentic multi-turn workflows, RL training systems face three interdependent challenges: heterogeneous data flows, operational robustness at scale, and the staleness -- throughput tradeoff. We present \textbf{Relax} (Reinforcement Engine Leveraging Agentic X-modality), an open-source RL training engine that addresses these challenges through three co-designed architectural layers. First, an \emph{omni-native architecture} builds multimodal support into the full stack -- from data preprocessing and modality-aware parallelism to inference generation -- rather than retrofitting it onto a text-centric pipeline. Second, each RL role runs as an independent, fault-isolated service that can be scaled, recovered, and upgraded without global coordination. Third, service-level decoupling enables asynchronous training via the TransferQueue data bus, where a single staleness parameter smoothly interpolates among on-policy, near-on-policy, and fully asynchronous execution. Relax achieves a 1.20$\times$ end-to-end speedup over veRL on Qwen3-4B on-policy training. Its fully async mode delivers a 1.76$\times$ speedup over colocate on Qwen3-4B and a 2.00$\times$ speedup on Qwen3-Omni-30B, while all modes converge to the same reward level. Relax supports R3 (Rollout Routing Replay)~\cite{ma2025r3} for MoE models with only 1.9\% overhead, compared to 32\% degradation in veRL under the same configuration. It further demonstrates stable omni-modal RL convergence on Qwen3-Omni across image, text, and audio, sustaining over 2{,}000 steps on video without degradation. Relax is available at https://github.com/rednote-ai/Relax.

cs.CL↗

BLEG: LLM Functions as Powerful fMRI Graph-Enhancer for Brain Network Analysis

Graph Neural Networks (GNNs) have been widely used in diverse brain network analysis tasks based on preprocessed functional magnetic resonance imaging (fMRI) data. However, their performances are constrained due to high feature sparsity and inherent limitations of domain knowledge within uni-modal neurographs. Meanwhile, large language models (LLMs) have demonstrated powerful representation capabilities. Combining LLMs with GNNs presents a promising direction for brain network analysis. While LLMs and MLLMs have emerged in neuroscience, integration of LLMs with graph-based data remains unexplored. In this work, we deal with these issues by incorporating LLM's powerful representation and generalization capabilities. Considering great cost for directly tuning LLMs, we instead function LLM as enhancer to boost GNN's performance on downstream tasks. Our method, namely BLEG, can be divided into three stages. We firstly prompt LLM to get augmented texts for fMRI graph data, then we design a LLM-LM instruction tuning method to get enhanced textual representations at a relatively lower cost. GNN is trained together for coarsened alignment. Finally we finetune an adapter after GNN for given downstream tasks. Alignment loss between LM and GNN logits is designed to further enhance GNN's representation. Extensive experiments on different datasets confirmed BLEG's superiority.Code can be available at https://github.com/KamonRiderDR/BLEG.

cs.LG↗

M3D-BFS: a Multi-stage Dynamic Fusion Strategy for Sample-Adaptive Multi-Modal Brain Network Analysis

Multi-modal fusion is of great significance in neuroscience which integrates information from different modalities and can achieve better performance than uni-modal methods in downstream tasks. Current multi-modal fusion methods in brain networks, which mainly focus on structural connectivity (SC) and functional connectivity (FC) modalities, are static in nature. They feed different samples into the same model with identical computation, ignoring inherent difference between input samples. This lack of sample adaptation hinders model's further performance. To this end, we innovatively propose a multi-stage dynamic fusion strategy (M3D-BFS) for sample-adaptive multi-modal brain network analysis. Unlike other static fusion methods, we design different mixture-of-experts (MoEs) for uni- and multi-modal representations where modules can adaptively change as input sample changes during inference. To alleviate issue of MoE where training of experts may be collapsed, we divide our method into 3 stages. We first train uni-modal encoders respectively, then pretrain single experts of MoEs before finally finetuning the whole model. A multi-modal disentanglement loss is designed to enhance the final representations. To the best of our knowledge, this is the first work for dynamic fusion for multi-modal brain network analysis. Extensive experiments on different real-world datasets demonstrates the superiority of M3D-BFS.

cs.AI↗

Whole-Body Safe Control of Robotic Systems with Koopman Neural Dynamics

Controlling robots with strongly nonlinear, high-dimensional dynamics remains challenging, as direct nonlinear optimization with safety constraints is often intractable in real time. The Koopman operator offers a way to represent nonlinear systems linearly in a lifted space, enabling the use of efficient linear control. We propose a data-driven framework that learns a Koopman embedding and operator from data, and integrates the resulting linear model with the Safe Set Algorithm (SSA). This allows the tracking and safety constraints to be solved in a single quadratic program (QP), ensuring feasibility and optimality without a separate safety filter. We validate the method on a Kinova Gen3 manipulator and a Go2 quadruped, showing accurate tracking and obstacle avoidance.

cs.RO↗

A Three-Operator Splitting Scheme Derived from Three-Block ADMM

This work presents a new three-operator splitting method to handle monotone inclusion and convex optimization problems. The proposed splitting serves as another natural extension of the Douglas-Rachford splitting technique to problems involving three operators. For solving a composite convex minimization of a sum of three functions, its formula resembles but is different from Davis-Yin splitting and the dual formulation of the classical three-block ADMM. Numerical tests suggest that such a splitting scheme is robust in the sense of allowing larger step sizes. When two functions have orthogonal domains, the splitting operator can be proven 1/2-averaged, which implies convergence of the iteration scheme using any positive step size.

math.OC↗

StarStream: Live Video Analytics over Space Networking

Streaming videos from resource-constrained front-end devices over networks to resource-rich cloud servers has long been a common practice for surveillance and analytics. Most existing live video analytics (LVA) systems, however, have been built over terrestrial networks, limiting their applications during natural disasters and in remote areas that desperately call for real-time visual data delivery and scene analysis. With the recent advent of space networking, in particular, Low Earth Orbit (LEO) satellite constellations such as Starlink, high-speed truly global Internet access is becoming available and affordable. This paper examines the challenges and potentials of LVA over modern LEO satellite networking (LSN). Using Starlink as the testbed, we have carried out extensive in-the-wild measurements to gain insights into its achievable performance for LVA. The results reveal that the uplink bottleneck in today's LSN, together with the volatile network conditions, can significantly affect the service quality of LVA and necessitate prompt adaptation. We accordingly develop StarStream, a novel LSN-adaptive streaming framework for LVA. At its core, StarStream is empowered by a Transformer-based network performance predictor tailored for LSN and a content-aware configuration optimizer. We discuss a series of key design and implementation issues of StarStream and demonstrate its effectiveness and superiority through trace-driven experiments with real-world network and video processing data.

cs.NI↗

CharacterShot: Controllable and Consistent 4D Character Animation

In this paper, we propose \textbf{CharacterShot}, a controllable and consistent 4D character animation framework that enables any individual designer to create dynamic 3D characters (i.e., 4D character animation) from a single reference character image and a 2D pose sequence. We begin by pretraining a powerful 2D character animation model based on a cutting-edge DiT-based image-to-video model, which allows for any 2D pose sequnce as controllable signal. We then lift the animation model from 2D to 3D through introducing dual-attention module together with camera prior to generate multi-view videos with spatial-temporal and spatial-view consistency. Finally, we employ a novel neighbor-constrained 4D gaussian splatting optimization on these multi-view videos, resulting in continuous and stable 4D character representations. Moreover, to improve character-centric performance, we construct a large-scale dataset Character4D, containing 13,115 unique characters with diverse appearances and motions, rendered from multiple viewpoints. Extensive experiments on our newly constructed benchmark, CharacterBench, demonstrate that our approach outperforms current state-of-the-art methods. Code, models, and datasets will be publicly available at https://github.com/Jeoyal/CharacterShot.

cs.CV↗

Robust Federated Learning Over the Air: Combating Heavy-Tailed Noise with Median Anchored Clipping

Leveraging over-the-air computations for model aggregation is an effective approach to cope with the communication bottleneck in federated edge learning. By exploiting the superposition properties of multi-access channels, this approach facilitates an integrated design of communication and computation, thereby enhancing system privacy while reducing implementation costs. However, the inherent electromagnetic interference in radio channels often exhibits heavy-tailed distributions, giving rise to exceptionally strong noise in globally aggregated gradients that can significantly deteriorate the training performance. To address this issue, we propose a novel gradient clipping method, termed Median Anchored Clipping (MAC), to combat the detrimental effects of heavy-tailed noise. We also derive analytical expressions for the convergence rate of model training with analog over-the-air federated learning under MAC, which quantitatively demonstrates the effect of MAC on training performance. Extensive experimental results show that the proposed MAC algorithm effectively mitigates the impact of heavy-tailed noise, hence substantially enhancing system robustness.

cs.LG↗

Verifiable Safety Q-Filters via Hamilton-Jacobi Reachability and Multiplicative Q-Networks

Recent learning-based safety filters have outperformed conventional methods, such as hand-crafted Control Barrier Functions (CBFs), by effectively adapting to complex constraints. However, these learning-based approaches lack formal safety guarantees. In this work, we introduce a verifiable model-free safety filter based on Hamilton-Jacobi reachability analysis. Our primary contributions include: 1) extending verifiable self-consistency properties for Q value functions, 2) proposing a multiplicative Q-network structure to mitigate zero-sublevel-set shrinkage issues, and 3) developing a verification pipeline capable of soundly verifying these self-consistency properties. Our proposed approach successfully synthesizes formally verified, model-free safety certificates across four standard safe-control benchmarks.

cs.LG↗

Instance-Prototype Affinity Learning for Non-Exemplar Continual Graph Learning

Graph Neural Networks (GNN) endure catastrophic forgetting, undermining their capacity to preserve previously acquired knowledge amid the assimilation of novel information. Rehearsal-based techniques revisit historical examples, adopted as a principal strategy to alleviate this phenomenon. However, memory explosion and privacy infringements impose significant constraints on their utility. Non-Exemplar methods circumvent the prior issues through Prototype Replay (PR), yet feature drift presents new challenges. In this paper, our empirical findings reveal that Prototype Contrastive Learning (PCL) exhibits less pronounced drift than conventional PR. Drawing upon PCL, we propose Instance-Prototype Affinity Learning (IPAL), a novel paradigm for Non-Exemplar Continual Graph Learning (NECGL). Exploiting graph structural information, we formulate Topology-Integrated Gaussian Prototypes (TIGP), guiding feature distributions towards high-impact nodes to augment the model's capacity for assimilating new knowledge. Instance-Prototype Affinity Distillation (IPAD) safeguards task memory by regularizing discontinuities in class relationships. Moreover, we embed a Decision Boundary Perception (DBP) mechanism within PCL, fostering greater inter-class discriminability. Evaluations on four node classification benchmark datasets demonstrate that our method outperforms existing state-of-the-art methods, achieving a better trade-off between plasticity and stability.

cs.LG↗

Lightweight Contrastive Distilled Hashing for Online Cross-modal Retrieval

Deep online cross-modal hashing has gained much attention from researchers recently, as its promising applications with low storage requirement, fast retrieval efficiency and cross modality adaptive, etc. However, there still exists some technical hurdles that hinder its applications, e.g., 1) how to extract the coexistent semantic relevance of cross-modal data, 2) how to achieve competitive performance when handling the real time data streams, 3) how to transfer the knowledge learned from offline to online training in a lightweight manner. To address these problems, this paper proposes a lightweight contrastive distilled hashing (LCDH) for cross-modal retrieval, by innovatively bridging the offline and online cross-modal hashing by similarity matrix approximation in a knowledge distillation framework. Specifically, in the teacher network, LCDH first extracts the cross-modal features by the contrastive language-image pre-training (CLIP), which are further fed into an attention module for representation enhancement after feature fusion. Then, the output of the attention module is fed into a FC layer to obtain hash codes for aligning the sizes of similarity matrices for online and offline training. In the student network, LCDH extracts the visual and textual features by lightweight models, and then the features are fed into a FC layer to generate binary codes. Finally, by approximating the similarity matrices, the performance of online hashing in the lightweight student network can be enhanced by the supervision of coexistent semantic relevance that is distilled from the teacher network. Experimental results on three widely used datasets demonstrate that LCDH outperforms some state-of-the-art methods.

cs.CV↗