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Jiaxuan You

Publications and source records attributed to Jiaxuan You.

At least 73 records · Page 4Linked to original sources

Debugging Tabular Log as Dynamic Graphs

Tabular log abstracts objects and events in the real-world system and reports their updates to reflect the change of the system, where one can detect real-world inconsistencies efficiently by debugging corresponding log entries. However, recent advances in processing text-enriched tabular log data overly depend on large language models (LLMs) and other heavy-load models, thus suffering from limited flexibility and scalability. This paper proposes a new framework, GraphLogDebugger, to debug tabular log based on dynamic graphs. By constructing heterogeneous nodes for objects and events and connecting node-wise edges, the framework recovers the system behind the tabular log as an evolving dynamic graph. With the help of our dynamic graph modeling, a simple dynamic Graph Neural Network (GNN) is representative enough to outperform LLMs in debugging tabular log, which is validated by experimental results on real-world log datasets of computer systems and academic papers.

cs.LG↗

ResearchArcade: Graph Interface for Academic Tasks

Academic research generates diverse data sources, and as researchers increasingly use machine learning to assist research tasks, a crucial question arises: Can we build a unified data interface to support the development of machine learning models for various academic tasks? Models trained on such a unified interface can better support human researchers throughout the research process, eventually accelerating knowledge discovery. In this work, we introduce ResearchArcade, a graph-based interface that connects multiple academic data sources, unifies task definitions, and supports a wide range of base models to address key academic challenges. ResearchArcade utilizes a coherent multi-table format with graph structures to organize data from different sources, including academic corpora from ArXiv and peer reviews from OpenReview, while capturing information with multiple modalities, such as text, figures, and tables. ResearchArcade also preserves temporal evolution at both the manuscript and community levels, supporting the study of paper revisions as well as broader research trends over time. Additionally, ResearchArcade unifies diverse academic task definitions and supports various models with distinct input requirements. Our experiments across six academic tasks demonstrate that combining cross-source and multi-modal information enables a broader range of tasks, while incorporating graph structures consistently improves performance over baseline methods. This highlights the effectiveness of ResearchArcade and its potential to advance research progress.

cs.CL↗

PersonalizedRouter: Personalized LLM Routing via Graph-based User Preference Modeling

The growing number of Large Language Models (LLMs) with diverse capabilities and response styles provides users with a wider range of choices, which presents challenges in selecting appropriate LLMs, as user preferences vary in terms of performance, cost, and response style. Current LLM selection methods typically optimize for a single fixed objective, such as performance, cost, or a trade-off between them, and fail to learn individual user preferences from interaction data. To address these limitations, we propose PersonalizedRouter, a graph-based framework that models diverse user profiles and performs personalized LLM selection by leveraging interaction data that includes task context, queries, candidate LLMs, and user decisions. To capture contextual information between user queries and optimal LLMs, PersonalizedRouter converts the interaction data into a heterogeneous graph, where the relationships between different types of nodes are represented by edges. To evaluate adaptability across users, we design two strategies: the multi-cost-efficiency simulation strategy and the LLM-as-a-Judge strategy. In addition, we construct PersonaRoute-Bench, a large-scale benchmark with 1,000 simulated users and 10 LLMs. Experimental results show that PersonalizedRouter significantly outperforms existing LLM selection methods and surpasses the strongest methods by a large margin of 15.38% and 9.83% under two simulation strategies. On the PersonaRoute-Bench with 1,000 users, it further surpasses the best methods by 16.19% and 59.69% while maintaining higher efficiency. Moreover, PersonalizedRouter demonstrates strong few-shot generalization, achieving 64.81% and 85.80% of the fully trained model's performance when adapting to new users and new LLMs.

cs.LG↗

LiveTradeBench: Seeking Real-World Alpha with Large Language Models

Large language models (LLMs) achieve strong performance across benchmarks--from knowledge quizzes and math reasoning to web-agent tasks--but these tests occur in static settings, lacking real dynamics and uncertainty. Consequently, they evaluate isolated reasoning or problem-solving rather than decision-making under uncertainty. To address this, we introduce LiveTradeBench, a live trading environment for evaluating LLM agents in realistic and evolving markets. LiveTradeBench follows three design principles: (i) Live data streaming of market prices and news, eliminating dependence on offline backtesting and preventing information leakage while capturing real-time uncertainty; (ii) a portfolio-management abstraction that extends control from single-asset actions to multi-asset allocation, integrating risk management and cross-asset reasoning; and (iii) multi-market evaluation across structurally distinct environments--U.S. stocks and Polymarket prediction markets--differing in volatility, liquidity, and information flow. At each step, an agent observes prices, news, and its portfolio, then outputs percentage allocations that balance risk and return. Using LiveTradeBench, we run 50-day live evaluations of 21 LLMs across families. Results show that (1) high LMArena scores do not imply superior trading outcomes; (2) models display distinct portfolio styles reflecting risk appetite and reasoning dynamics; and (3) some LLMs effectively leverage live signals to adapt decisions. These findings expose a gap between static evaluation and real-world competence, motivating benchmarks that test sequential decision making and consistency under live uncertainty.

q-fin.TR↗

GTAlign: Game-Theoretic Alignment of LLM Assistants for Social Welfare

Large Language Models (LLMs) have achieved remarkable progress in reasoning, yet sometimes produce responses that are suboptimal for users in tasks such as writing, information seeking, or providing practical guidance. Conventional alignment practices typically assume that maximizing model reward also maximizes user welfare, but this assumption frequently fails in practice: models may over-clarify or generate overly verbose reasoning when users prefer concise answers. Such behaviors resemble the prisoner's dilemma, where individually rational choices lead to socially suboptimal outcomes. The fundamental challenge is the lack of a principled decision making mechanism that mutually benefits both the LLM and the user. We propose Game-Theoretic Alignment (GTAlign), an alignment framework that integrates game-theoretic decision making into both reasoning and training. During reasoning, the model explicitly treats user-LLM interaction as a strategic game: it constructs payoff matrices within its reasoning chain to estimate welfare for both itself and the user, and then selects actions that are mutually beneficial. During training, we introduce a social welfare reward that reinforces cooperative responses, aligning model behavior with socially efficient outcomes. In addition, we introduce an inference technique that leverages game-theoretic reasoning to dynamically adapt LLM's response when pricing policies of LLM service change. Extensive experiments demonstrate that GTAlign substantially improves reasoning efficiency, answer quality, and social welfare compared to baselines across diverse tasks. The code is available at https://github.com/ulab-uiuc/GTAlign .

cs.AI↗

DiagramEval: Evaluating LLM-Generated Diagrams via Graphs

Diagrams play a central role in research papers for conveying ideas, yet they are often notoriously complex and labor-intensive to create. Although diagrams are presented as images, standard image generative models struggle to produce clear diagrams with well-defined structure. We argue that a promising direction is to generate demonstration diagrams directly in textual form as SVGs, which can leverage recent advances in large language models (LLMs). However, due to the complexity of components and the multimodal nature of diagrams, sufficiently discriminative and explainable metrics for evaluating the quality of LLM-generated diagrams remain lacking. In this paper, we propose DiagramEval, a novel evaluation metric designed to assess demonstration diagrams generated by LLMs. Specifically, DiagramEval conceptualizes diagrams as graphs, treating text elements as nodes and their connections as directed edges, and evaluates diagram quality using two new groups of metrics: node alignment and path alignment. For the first time, we effectively evaluate diagrams produced by state-of-the-art LLMs on recent research literature, quantitatively demonstrating the validity of our metrics. Furthermore, we show how the enhanced explainability of our proposed metrics offers valuable insights into the characteristics of LLM-generated diagrams. Code: https://github.com/ulab-uiuc/diagram-eval.

cs.CL↗

Multi-Agent Evolve: LLM Self-Improve through Co-evolution

Reinforcement Learning (RL) has demonstrated significant potential in enhancing the reasoning capabilities of large language models (LLMs). However, the success of RL for LLMs heavily relies on human-curated datasets and verifiable rewards, which limit their scalability and generality. Recent Self-Play RL methods, inspired by the success of the paradigm in games and Go, aim to enhance LLM reasoning capabilities without human-annotated data. However, their methods primarily depend on a grounded environment for feedback (e.g., a Python interpreter or a game engine); extending them to general domains remains challenging. To address these challenges, we propose Multi-Agent Evolve (MAE), a framework that enables LLMs to self-evolve in solving diverse tasks, including mathematics, reasoning, and general knowledge Q&A. The core design of MAE is based on a triplet of interacting agents (Proposer, Solver, Judge) that are instantiated from a single LLM, and applies reinforcement learning to optimize their behaviors. The Proposer generates questions, the Solver attempts solutions, and the Judge evaluates both while co-evolving. Experiments on Qwen2.5-3B-Instruct demonstrate that MAE achieves an average improvement of 4.54% on multiple benchmarks. These results highlight MAE as a scalable, data-efficient method for enhancing the general reasoning abilities of LLMs with minimal reliance on human-curated supervision.

cs.AI↗

SeeingEye: Agentic Information Flow Unlocks Multimodal Reasoning In Text-only LLMs

Recent advances in text-only large language models (LLMs), such as DeepSeek-R1, demonstrate remarkable reasoning ability. However, these models remain fragile or entirely incapable when extended to multi-modal tasks. Existing approaches largely rely on single-form captions, which lack diversity and often fail to adapt across different types of Visual Question Answering (VQA) benchmarks. As a result, they provide no principled or efficient channel for transmitting fine-grained visual information. We introduce Seeing Eye, a modular framework that unlocks multimodal reasoning in text-only LLMs through an agent-based small VLM translator. This translator acts as a perception agent: it can invoke specialized tools (e.g., OCR and crop) and iteratively distill multimodal inputs into structured intermediate representations (SIRs) tailored to the question. These SIRs are then passed to the text-only LLM, which serves as a reasoning agent. Crucially, the translator and reasoner engage in multi-round feedback and interaction, enabling the extraction of targeted visual details and yielding more confident answers. Experiments on knowledge-intensive VQA benchmarks, including MMMU and MIA-Bench, demonstrate that Seeing Eye not only reduces inference cost but also surpasses much larger end-to-end VLMs. For example, an instantiation combining a 3B-parameter vision translator with an 8B-parameter language reasoner outperforms a monolithic 32B VLM on challenging knowledge-based questions. Our results highlight that decoupling perception from reasoning via agent information flow offers a scalable and plug-and-play pathway to multimodal reasoning, allowing strong text-only LLMs to fully leverage their reasoning capabilities. Code is available at: https://github.com/ulab-uiuc/SeeingEye

cs.MA↗

Router-R1: Teaching LLMs Multi-Round Routing and Aggregation via Reinforcement Learning

The rapid emergence of diverse large language models (LLMs) has spurred the development of LLM routers that assign user queries to the most suitable model. However, existing LLM routers typically perform a single-round, one-to-one mapping (\textit{i.e.}, assigning each query to a single model in isolation), which limits their capability to tackle complex tasks that demand the complementary strengths of multiple LLMs. In this paper, we present \textbf{Router-R1}, a reinforcement learning (RL)-based framework that formulates multi-LLM routing and aggregation as a sequential decision process. Router-R1 instantiates the router itself as a capable LLM, leveraging its reasoning ability to interleave "think" actions (internal deliberation) with "route" actions (dynamic model invocation), and integrates each response into its evolving context. To facilitate learning, we employ a lightweight rule-based reward comprising format rewards, final outcome rewards, and a novel cost reward for optimizing the balance between performance and cost, opening a pathway toward enhancing performance-cost trade-offs via RL. Router-R1 also conditions only on simple model descriptors such as pricing, latency, and example performance, enabling strong generalization to unseen model selection. Experiments on seven general and multi-hop QA benchmarks show that Router-R1 outperforms several strong baselines, achieving superior performance while maintaining robust generalization and cost management.

cs.CL↗

AcademicEval: Live Long-Context LLM Benchmark

Large Language Models (LLMs) have recently achieved remarkable performance in long-context understanding. However, current long-context LLM benchmarks are limited by rigid context length, labor-intensive annotation, and the pressing challenge of label leakage issues during LLM training. Therefore, we propose \textsc{AcademicEval}, a live benchmark for evaluating LLMs over long-context generation tasks. \textsc{AcademicEval} adopts papers on arXiv to introduce several academic writing tasks with long-context inputs, \textit{i.e.}, \textsc{Title}, \textsc{Abstract}, \textsc{Introduction}, and \textsc{Related Work}, which cover a wide range of abstraction levels and require no manual labeling. Moreover, \textsc{AcademicEval} integrates high-quality and expert-curated few-shot demonstrations from a collected co-author graph to enable flexible context length. Especially, \textsc{AcademicEval} features an efficient live evaluation, ensuring no label leakage. We conduct a holistic evaluation on \textsc{AcademicEval}, and the results illustrate that LLMs perform poorly on tasks with hierarchical abstraction levels and tend to struggle with long few-shot demonstrations, highlighting the challenge of our benchmark. Through experimental analysis, we also reveal some insights for enhancing LLMs' long-context modeling capabilities. Code is available at https://github.com/ulab-uiuc/AcademicEval

cs.CL↗

R1-Ranker: Teaching LLM Rankers to Reason

Large language models (LLMs) have recently shown strong reasoning abilities in domains like mathematics, coding, and scientific problem-solving, yet their potential for ranking tasks, where prime examples include retrieval, recommender systems, and LLM routing, remains underexplored. Ranking requires complex reasoning across heterogeneous candidates, but existing LLM-based rankers are often domain-specific, tied to fixed backbones, and lack iterative refinement, limiting their ability to fully exploit LLMs' reasoning potential. To address these challenges, we propose R1-Ranker, a reasoning-incentive framework built on reinforcement learning, with two complementary designs: DRanker, which generates full rankings in one shot, and IRanker, which decomposes ranking into an iterative elimination process with step-wise rewards to encourage deeper reasoning. We evaluate unified R1-Rankers on nine datasets spanning recommendation, routing, and passage ranking, showing that IRanker-3B consistently achieves state-of-the-art performance, surpasses larger 7B models on some tasks, and yields a 15.7% average relative improvement. Ablation and generalization experiments further confirm the critical role of reinforcement learning and iterative reasoning, with IRanker-3B improving zero-shot performance by over 9% on out-of-domain tasks and reasoning traces boosting other LLMs by up to 22.87%. These results demonstrate that unifying diverse ranking tasks with a single reasoning-driven foundation model is both effective and essential for advancing LLM reasoning in ranking scenarios.

cs.IR↗

Sotopia-RL: Reward Design for Social Intelligence

Social intelligence has become a critical capability for large language models (LLMs), enabling them to engage effectively in real-world social tasks such as collaboration and negotiation. Reinforcement learning (RL) is a natural fit for training socially intelligent agents because it allows models to learn sophisticated strategies directly through social interactions without requiring human annotations. However, there are two unique parts about social intelligence tasks: (1) the quality of individual utterances in social interactions is not strictly related to final success; (2) social interactions require multi-dimensional rubrics for success. Therefore, we argue that it is necessary to design rewards for building utterance-level multi-dimensional reward models to facilitate RL training for social intelligence tasks. To address these challenges, we propose Sotopia-RL, a novel framework that refines coarse episode-level feedback into utterance-level, multi-dimensional rewards. Utterance-level credit assignment attributes outcomes to individual utterances, while multi-dimensional rewards capture the full richness of social interactions and reduce reward hacking. Experiments in Sotopia, an open-ended social learning environment, demonstrate that Sotopia-RL achieves state-of-the-art social goal completion scores (7.17 on Sotopia-hard and 8.31 on Sotopia-full), significantly outperforming existing approaches. Ablation studies confirm the necessity of both utterance-level credit assignment and multi-dimensional reward design for RL training.

cs.CL↗

TinyScientist: An Interactive, Extensible, and Controllable Framework for Building Research Agents

Automatic research with Large Language Models (LLMs) is rapidly gaining importance, driving the development of increasingly complex workflows involving multi-agent systems, planning, tool usage, code execution, and human-agent interaction to accelerate research processes. However, as more researchers and developers begin to use and build upon these tools and platforms, the complexity and difficulty of extending and maintaining such agentic workflows have become a significant challenge, particularly as algorithms and architectures continue to advance. To address this growing complexity, TinyScientist identifies the essential components of the automatic research workflow and proposes an interactive, extensible, and controllable framework that easily adapts to new tools and supports iterative growth. We provide an open-source codebase, an interactive web demonstration, and a PyPI Python package to make state-of-the-art auto-research pipelines broadly accessible to every researcher and developer.

cs.CL↗

GUIDE: Towards Scalable Advising for Research Ideas

The field of AI research is advancing at an unprecedented pace, enabling automated hypothesis generation and experimental design across diverse domains such as biology, mathematics, and artificial intelligence. Despite these advancements, there remains a significant gap in the availability of scalable advising systems capable of providing high-quality, well-reasoned feedback to refine proposed hypotheses and experimental designs. To address this challenge, we explore key factors that underlie the development of robust advising systems, including model size, context length, confidence estimation, and structured reasoning processes. Our findings reveal that a relatively small model, when equipped with a well-compressed literature database and a structured reasoning framework, can outperform powerful general-purpose language models such as Deepseek-R1 in terms of acceptance rates for self-ranked top-30% submissions to ICLR 2025. Moreover, when limited to high-confidence predictions, our system achieves an acceptance rate exceeding 90% on the ICLR 2025 test set, underscoring its potential to significantly enhance the quality and efficiency of hypothesis generation and experimental design. The code is released at https://github.com/HowardLiu0830/GUIDE-Research-Idea-Evaluation.

cs.LG↗

Where LLM Agents Fail and How They can Learn From Failures

Large Language Model (LLM) agents, which integrate planning, memory, reflection, and tool-use modules, have shown promise in solving complex, multi-step tasks. Yet their sophisticated architectures amplify vulnerability to cascading failures, where a single root-cause error propagates through subsequent decisions, leading to task failure. Current systems lack a framework that can comprehensively understand agent error in a modular and systemic way, and therefore fail to detect these errors accordingly. We address this gap with three contributions. First, we introduce the AgentErrorTaxonomy, a modular classification of failure modes spanning memory, reflection, planning, action, and system-level operations. Second, we construct AgentErrorBench, the first dataset of systematically annotated failure trajectories from ALFWorld, GAIA, and WebShop, grounding error analysis in real-world agent rollouts. Third, we propose AgentDebug, a debugging framework that isolates root-cause failures and provides corrective feedback, enabling agents to recover and iteratively improve. Experiments on AgentErrorBench show that AgentDebug achieves 24% higher all-correct accuracy and 17% higher step accuracy compared to the strongest baseline. Beyond detection, the targeted feedback generated by AgentDebug enables LLM agents to iteratively recover from failures, yielding up to 26% relative improvements in task success across ALFWorld, GAIA, and WebShop. These results establish principled debugging as a pathway to more reliable and adaptive LLM agents. The code and data will be available at https://github.com/ulab-uiuc/AgentDebug

cs.AI↗

Large-Scale Constraint Generation -- Can LLMs Parse Hundreds of Constraints?

Recent research has explored the constrained generation capabilities of Large Language Models (LLMs) when explicitly prompted by few task-specific requirements. In contrast, we introduce Large-Scale Constraint Generation (LSCG), a new problem that evaluates whether LLMs can parse a large, fine-grained, generic list of constraints. To examine the LLMs' ability to handle an increasing number constraints, we create a practical instance of LSCG, called Words Checker. In Words Checker, we evaluate the impact of model characteristics (e.g., size, family) and steering techniques (e.g., Simple Prompt, Chain of Thought, Best of N) on performance. We also propose FoCusNet, a small and dedicated model that parses the original list of constraints into a smaller subset, helping the LLM focus on relevant constraints. Experiments reveal that existing solutions suffer a significant performance drop as the number of constraints increases, with FoCusNet showing an 8-13% accuracy boost.

cs.CL↗

Nemotron-H: A Family of Accurate and Efficient Hybrid Mamba-Transformer Models

As inference-time scaling becomes critical for enhanced reasoning capabilities, it is increasingly becoming important to build models that are efficient to infer. We introduce Nemotron-H, a family of 8B and 56B/47B hybrid Mamba-Transformer models designed to reduce inference cost for a given accuracy level. To achieve this goal, we replace the majority of self-attention layers in the common Transformer model architecture with Mamba layers that perform constant computation and require constant memory per generated token. We show that Nemotron-H models offer either better or on-par accuracy compared to other similarly-sized state-of-the-art open-sourced Transformer models (e.g., Qwen-2.5-7B/72B and Llama-3.1-8B/70B), while being up to 3$\times$ faster at inference. To further increase inference speed and reduce the memory required at inference time, we created Nemotron-H-47B-Base from the 56B model using a new compression via pruning and distillation technique called MiniPuzzle. Nemotron-H-47B-Base achieves similar accuracy to the 56B model, but is 20% faster to infer. In addition, we introduce an FP8-based training recipe and show that it can achieve on par results with BF16-based training. This recipe is used to train the 56B model. We are releasing Nemotron-H base model checkpoints with support in Hugging Face and NeMo.

cs.CL↗

Advances and Challenges in Foundation Agents: From Brain-Inspired Intelligence to Evolutionary, Collaborative, and Safe Systems

The advent of large language models (LLMs) has catalyzed a transformative shift in artificial intelligence, paving the way for advanced intelligent agents capable of sophisticated reasoning, robust perception, and versatile action across diverse domains. As these agents increasingly drive AI research and practical applications, their design, evaluation, and continuous improvement present intricate, multifaceted challenges. This book provides a comprehensive overview, framing intelligent agents within modular, brain-inspired architectures that integrate principles from cognitive science, neuroscience, and computational research. We structure our exploration into four interconnected parts. First, we systematically investigate the modular foundation of intelligent agents, systematically mapping their cognitive, perceptual, and operational modules onto analogous human brain functionalities and elucidating core components such as memory, world modeling, reward processing, goal, and emotion. Second, we discuss self-enhancement and adaptive evolution mechanisms, exploring how agents autonomously refine their capabilities, adapt to dynamic environments, and achieve continual learning through automated optimization paradigms. Third, we examine multi-agent systems, investigating the collective intelligence emerging from agent interactions, cooperation, and societal structures. Finally, we address the critical imperative of building safe and beneficial AI systems, emphasizing intrinsic and extrinsic security threats, ethical alignment, robustness, and practical mitigation strategies necessary for trustworthy real-world deployment. By synthesizing modular AI architectures with insights from different disciplines, this survey identifies key research challenges and opportunities, encouraging innovations that harmonize technological advancement with meaningful societal benefit.

cs.AI↗