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Jiaxuan You

Publications and source records attributed to Jiaxuan You.

At least 55 records · Page 3Linked to original sources

RouteProfile: Graph-Based Profiling for Cold-Start LLM Routing

LLM routing is increasingly important for selecting suitable models under diverse user needs and deployment constraints, but its practical effectiveness depends on continual adaptation to emerging queries and newly released models. New-LLM integration is particularly challenging, as newly released models lack the query-response-reward interactions required for router training and cannot be profiled as directly as new queries via semantic embeddings. Existing profiles are limited: LLM-generated descriptions are often coarse, while interaction-based embeddings are costly to construct. To address this problem, we propose RouteProfile, a graph-based profiling framework that constructs LLM profiles from public signals in technical reports or model cards, including model family, model description, reported benchmark scores, and benchmark domains. RouteProfile organizes these heterogeneous signals into a graph and studies profile construction along four dimensions: organizational form, representation type, aggregation depth, and learning configuration. We evaluate RouteProfile in training-free cold-start routing and new-LLM integration settings. Experiments show that: (1) structured profiles outperform flat baselines in training-free cold-start routing; (2) model family metadata is more reliable than benchmark domain information; and (3) effective new-LLM integration requires profile-router co-design. Overall, our findings highlight the importance of profile design for enabling routing systems to adapt to the evolving model ecosystem.

cs.NI↗

MemReward: Graph-Based Experience Memory for LLM Reward Prediction with Limited Labels

Reinforcement learning has emerged as a powerful paradigm for improving large language model (LLM) reasoning, where rollouts are sampled from the policy and reward signals computed on those rollouts are used to update the policy. However, in data-scarce scenarios, obtaining ground-truth labels to verify rollouts at scale often requires expensive human annotation or labor-intensive expert verification. For instance, evaluating mathematical proofs demands expert review, and open-ended question answering lacks definitive ground truth. When ground-truth labels are scarce, the effectiveness of reinforcement learning fine-tuning is constrained. Inspired by the success of semi-supervised learning in propagating labels from labeled to unlabeled samples, we propose MemReward, a graph-based experience memory framework that integrates reward propagation directly into online policy optimization. MemReward stores rollouts (thinking processes and final answers) from an initial LLM policy as nodes in a heterogeneous graph connected by similarity and structural edges, over which a GNN propagates rewards from labeled to unlabeled rollouts. To train such a framework, we first warm up the GNN on labeled rollouts to predict rewards via heterogeneous aggregation over query, thinking, and answer nodes. During online RL fine-tuning, unlabeled rollouts are attached to the graph by query similarity, and the GNN predicts their rewards, yielding a hybrid reward acquisition strategy that combines ground-truth and GNN-predicted rewards. Experiments on Qwen2.5-1.5B and 3B in mathematics, question answering, and code generation demonstrate that MemReward, with ground-truth rewards on only 20% of rollouts, achieves 96.6% of Oracle performance on 1.5B and 97.3% on 3B, and closely approaches Oracle on out-of-domain tasks.

cs.LG↗

Auto-Dreamer: Learning Offline Memory Consolidation for Language Agents

Language agents increasingly operate over streams of related tasks, yet existing memory systems struggle to convert accumulated experience into reusable knowledge. Retrieval-augmented and structured memory methods record per-session observations effectively, but often couple acquisition and consolidation into a single online process, leaving the agent without a global view across sessions to discover recurring patterns, abstract shared procedures, or prune redundant entries. Inspired by complementary learning systems theory, we propose Auto-Dreamer, a learned offline consolidator for language-agent memory. Auto-Dreamer decouples fast per-session memory acquisition from slow cross-session consolidation. Given a selected working region of a typed memory bank, the consolidator treats the region as read-only evidence, performs bounded tool-use to inspect entries and provenance-linked source trajectories, and synthesizes a fresh compact replacement set that abstracts across sessions and supersedes the original region. We train Auto-Dreamer via GRPO, using end-to-end agent performance as the reward signal to learn how to consolidate memories acquired through fast online experience. Trained on ScienceWorld trajectories alone, Auto-Dreamer outperforms fixed, RL-trained, and prompted memory baselines on ScienceWorld by 7 points while using an active memory bank 12$\times$ smaller than the strongest baseline, and continues to lead on held-out ALFWorld and WebArena without retraining -- using 6$\times$ less memory than the strongest baseline on ALFWorld.

cs.CL↗

Interactive Evaluation Requires a Design Science

AI evaluation is undergoing a structural change. Large language models (LLMs) are increasingly deployed as systems that act over time through tools, environments, users, and other agents, while many evaluation practices still inherit assumptions from response-centered benchmarks (e.g., fixed inputs, isolated outputs, and outcome judgments that can be made from a single response). The field has begun to build interactive benchmarks, but the resulting landscape is fragmented: benchmarks differ in what interaction artifacts they admit, how trajectories are scored, and what claims their results support. This position paper argues that interactive evaluation should be treated as a principled evaluation paradigm, not merely a new family of agent benchmarks. Simply adopting previous evaluation paradigms does not suffice. We define evaluation as an autonomous mapping from evidence to judgments, and show that interactive evaluation changes both sides of this mapping: the evidence becomes interaction-generated trajectories, while the evaluation procedure must assess process, recoverability, coordination, robustness, and system-level performance. Building on this definition, we propose a two-axis taxonomy, derive design principles and reporting standards, examine representative scenarios, and analyze how longstanding evaluation challenges reappear at the trajectory level.

cs.AI↗

UniRec: Unified Multimodal Encoding for LLM-Based Recommendations

Large language models have recently shown promise for multimodal recommendation, particularly with text and image inputs. Yet real-world recommendation signals extend far beyond these modalities. To reflect this, we formalize recommendation features into four modalities: text, images, categorical features, and numerical attributes, and highlight the unique challenges this heterogeneity poses for LLMs in understanding multimodal information. In particular, these challenges arise not only across modalities but also within them, as attributes such as price, rating, and time may all be numeric yet carry distinct semantic meanings. Beyond this intra-modality ambiguity, another major challenge is the nested structure of recommendation signals, where user histories are sequences of items, each associated with multiple attributes. To address these challenges, we propose UniRec, a unified multimodal encoder for LLM-based recommendation. UniRec first employs modality-specific encoders to produce consistent embeddings across heterogeneous signals. It then adopts a triplet representation, comprising attribute name, type, and value, to separate schema from raw inputs and preserve semantic distinctions. Finally, a hierarchical Q-Former models the nested structure of user interactions while maintaining their layered organization. Across multiple real-world benchmarks, UniRec outperforms state-of-the-art multimodal and LLM-based recommenders by up to 15%, and extensive ablation studies further validate the contributions of each component.

cs.IR↗

GraphPlanner: Graph Memory-Augmented Agentic Routing for Multi-Agent LLMs

LLM routing has achieved promising results in integrating the strengths of diverse models while balancing efficiency and performance. However, to support more realistic and challenging applications, routing must extend into agentic LLM settings, where task planning, multi-round cooperation among heterogeneous agents, and memory utilization are indispensable. To address this gap, we propose GraphPlanner, a heterogeneous graph memory-augmented agentic router for multi-agent LLMs that generates routing workflows for each query and supports both inductive and transductive inference. GraphPlanner formulates workflow generation as a Markov Decision Process (MDP), where at each step it selects both the LLM backbone and the agent role, including Planner, Executor, and Summarizer. By leveraging a heterogeneous graph, denoted as GARNet, to capture interaction memories among queries, agents, and responses, GraphPlanner integrates historical memory and workflow memory into richer state representations. The entire pipeline is optimized with reinforcement learning, jointly improving task-specific performance and computational efficiency. We evaluate GraphPlanner across 14 diverse LLM tasks and demonstrate that: (1) GraphPlanner outperforms strong single-round and multi-round routers, improving accuracy by up to 9.3% while reducing GPU cost from 186.26 GiB to 1.04 GiB; (2) GraphPlanner generalizes robustly to unseen tasks and LLMs, exhibiting strong zero-shot capabilities; and (3) GraphPlanner effectively leverages historical memories, supporting both inductive and transductive inference for more adaptive routing. Our code for GraphPlanner is released at https://github.com/ulab-uiuc/GraphPlanner.

cs.CL↗

h-MINT: Modeling Pocket-Ligand Binding with Hierarchical Molecular Interaction Network

Accurate molecular representations are critical for drug discovery, and a central challenge lies in capturing the chemical environment of molecular fragments, as key interactions, such as H-bond and π stacking, occur only under specific local conditions. Most existing approaches represent molecules as atom-level graphs; however, atom-level representations can hardly express higher-order chemical context (e.g., stereochemistry, lone pairs, conjugation). Fragment-based methods (e.g., principal subgraph, predefined functional groups) fail to preserve essential information such as chirality, aromaticity, and ionic states. This work addresses these limitations from two aspects. (i) OverlapBPE tokenization. We propose a novel data-driven molecule tokenization method. Unlike existing approaches, our method allows overlapping fragments, reflecting the inherently fuzzy boundaries of small-molecule substructures and, together with enriched chemical information at the token level, thereby preserving a more complete chemical context. (ii) h-MINT model. OverlapBPE induces many-to-many atom-fragment mappings, which necessitate a new hierarchical architecture. We therefore develop a hierarchical molecular interaction network capable of jointly modeling interactions at both atom and fragment levels. By supporting fragment overlaps, the model naturally accommodates the many-to-many atom-fragment mappings introduced by the OverlapBPE scheme. Extensive evaluation against state-of-the-art methods shows our method improves binding affinity prediction by 2-4% Pearson/Spearman correlation on PDBBind and LBA, enhances virtual screening by 1-3% in key metrics on DUD-E and LIT-PCBA, and achieves the best overall HTS performance on PubChem assays. Further analysis demonstrates that our method effectively captures interactive information while maintaining good generalization.

cs.LG↗

Self-Aligned Reward: Towards Effective and Efficient Reasoners

Reinforcement learning with verifiable rewards has significantly advanced reasoning in large language models (LLMs), but such signals remain coarse, offering only binary correctness feedback. This limitation often results in inefficiencies, including overly verbose reasoning and high computational cost, while existing solutions often compromise accuracy. To address this, we introduce self-aligned reward (SAR), a self-guided signal that complements verifiable rewards to encourage both reasoning accuracy and efficiency. SAR is defined as the relative perplexity difference between an answer conditioned on the query and the standalone answer, thereby favoring responses that are concise and query-specific. Quantitative analysis reveals that SAR reliably distinguishes answer quality: concise, correct answers score higher than redundant ones, and partially correct answers score higher than entirely incorrect ones. Evaluation on 4 models across 7 benchmarks shows that integrating SAR with prevalent RL algorithms like PPO and GRPO improves accuracy by 4%, while reducing inference cost by 30%. Further analysis demonstrates that SAR achieves a Pareto-optimal trade-off between correctness and efficiency compared to reward signals based on length or self-confidence. We also show that SAR shortens responses while preserving advanced reasoning behaviors, demonstrating its ability to suppress unnecessary elaboration without losing critical reasoning. These results highlight the promise of self-aligned reward as a fine-grained complement to verifiable rewards, paving the way for more efficient and effective LLM training.

cs.LG↗

LangFlow: Continuous Diffusion Rivals Discrete in Language Modeling

Continuous diffusion has been the foundation of high-fidelity, controllable, and few-step generation of many data modalities such as images. However, in language modeling, prior continuous diffusion language models (DLMs) lag behind discrete counterparts due to the sparse data space and the underexplored design space. In this work, we close this gap with LangFlow, the first continuous DLM to rival discrete diffusion, by connecting embedding-space DLMs to Flow Matching via Bregman divergence, alongside three key innovations: (1) we derive a novel ODE-based NLL bound for principled evaluation of continuous flow-based language models; (2) we propose an information-uniform principle for setting the noise schedule, which motivates a learnable noise scheduler based on a Gumbel distribution; and (3) we revise prior training protocols by incorporating self-conditioning, as we find it improves both likelihood and sample quality of embedding-space DLMs with effects substantially different from discrete diffusion. Putting everything together, LangFlow rivals top discrete DLMs on both the perplexity (PPL) and the generative perplexity (Gen. PPL), reaching a PPL of 30.0 on LM1B and 24.6 on OpenWebText. It even exceeds autoregressive baselines in zero-shot transfer on 4 out of 7 benchmarks. LangFlow provides the first clear evidence that continuous diffusion is a promising paradigm for language modeling. Homepage: https://github.com/nealchen2003/LangFlow

cs.CL↗

Thought-Retriever: Don't Just Retrieve Raw Data, Retrieve Thoughts for Memory-Augmented Agentic Systems

Large language models (LLMs) have transformed AI research thanks to their powerful internal capabilities and knowledge. However, existing LLMs still fail to effectively incorporate the massive external knowledge when interacting with the world. Although retrieval-augmented LLMs are proposed to mitigate the issue, they are still fundamentally constrained by the context length of LLMs, as they can only retrieve top-K raw data chunks from the external knowledge base which often consists of millions of data chunks. Here we propose Thought-Retriever, a novel model-agnostic algorithm that helps LLMs generate output conditioned on arbitrarily long external data, without being constrained by the context length or number of retrieved data chunks. Our key insight is to let an LLM fully leverage its intermediate responses generated when solving past user queries (thoughts), filtering meaningless and redundant thoughts, organizing them in thought memory, and retrieving the relevant thoughts when addressing new queries. This effectively equips LLM-based agents with a self-evolving long-term memory that grows more capable through continuous interaction. Besides algorithmic innovation, we further meticulously prepare a novel benchmark, AcademicEval, which requires an LLM to faithfully leverage ultra-long context to answer queries based on real-world academic papers. Extensive experiments on AcademicEval and two other public datasets validate that Thought-Retriever remarkably outperforms state-of-the-art baselines, achieving an average increase of at least 7.6% in F1 score and 16% in win rate across various tasks. More importantly, we further demonstrate two exciting findings: (1) Thought-Retriever can indeed help LLM self-evolve after solving more user queries; (2) Thought-Retriever learns to leverage deeper thoughts to answer more abstract user queries.

cs.CL↗

DRPG (Decompose, Retrieve, Plan, Generate): An Agentic Framework for Academic Rebuttal

Despite the growing adoption of large language models (LLMs) in scientific research workflows, automated support for academic rebuttal, a crucial step in academic communication and peer review, remains largely underexplored. Existing approaches typically rely on off-the-shelf LLMs or simple pipelines, which struggle with long-context understanding and often fail to produce targeted and persuasive responses. In this paper, we propose DRPG, an agentic framework for automatic academic rebuttal generation that operates through four steps: Decompose reviews into atomic concerns, Retrieve relevant evidence from the paper, Plan rebuttal strategies, and Generate responses accordingly. Notably, the Planner in DRPG reaches over 98% accuracy in identifying the most feasible rebuttal direction. Experiments on data from top-tier conferences demonstrate that DRPG significantly outperforms existing rebuttal pipelines and achieves performance beyond the average human level using only an 8B model. Our analysis further demonstrates the effectiveness of the planner design and its value in providing multi-perspective and explainable suggestions. We also showed that DRPG works well in a more complex multi-round setting. These results highlight the effectiveness of DRPG and its potential to provide high-quality rebuttal content and support the scaling of academic discussions. Codes for this work are available at https://github.com/ulab-uiuc/DRPG-RebuttalAgent.

cs.LG↗

Must Read: A Comprehensive Survey of Computational Persuasion

Persuasion is a fundamental aspect of communication, influencing decision-making across diverse contexts, from everyday conversations to high-stakes scenarios such as politics, marketing, and law. The rise of conversational AI systems has significantly expanded the scope of persuasion, introducing both opportunities and risks. AI-driven persuasion can be leveraged for beneficial applications, but also poses threats through unethical influence. Moreover, AI systems are not only persuaders, but also susceptible to persuasion, making them vulnerable to adversarial attacks and bias reinforcement. Despite rapid advancements in AI-generated persuasive content, our understanding of what makes persuasion effective remains limited due to its inherently subjective and context-dependent nature. In this survey, we provide a comprehensive overview of persuasion, structured around three key perspectives: (1) AI as a Persuader, which explores AI-generated persuasive content and its applications; (2) AI as a Persuadee, which examines AI's susceptibility to influence and manipulation; and (3) AI as a Persuasion Judge, which analyzes AI's role in evaluating persuasive strategies, detecting manipulation, and ensuring ethical persuasion. We introduce a taxonomy for persuasion research and discuss key challenges for future research to enhance the safety, fairness, and effectiveness of AI-powered persuasion while addressing the risks posed by increasingly capable language models.

cs.CL↗

Adaptation of Agentic AI: A Survey of Post-Training, Memory, and Skills

Large language model (LLM) agents are moving beyond prompting alone. ChatGPT marked the rise of general-purpose LLM assistants, DeepSeek showed that on-policy reinforcement learning with verifiable rewards can improve reasoning and tool use, and OpenClaw highlights a newer direction in which agents accumulate persistent memory and reusable skills. Yet the research landscape remains fragmented across post-training, retrieval, memory, and skill systems. This survey studies these developments under a single notion of \emph{adaptation}: improving an agent, its tools, or their interaction after pretraining. We organize the field with a four-paradigm framework spanning agent adaptation and tool adaptation. On the agent side, A1 (tool-execution-signaled) and A2 (agent-output-signaled) improve the agent itself through supervised fine-tuning, preference optimization, and reinforcement learning with verifiable rewards. On the tool side, T1 (agent-agnostic) provides reusable pre-trained modules any agent can call, while T2 (agent-supervised) uses the agent's outputs to train memory systems, skill libraries, or lightweight subagents. Using this framework, we review post-training methods, adaptive memory architectures, and agent skills; compare their trade-offs in cost, flexibility, and generalization; and summarize evaluation practices across deep research, software development, computer use, and drug discovery. We conclude by outlining open problems in agent-tool co-adaptation, continual learning, safety, and efficient deployment.

cs.AI↗

Towards Strategic Persuasion with Language Models

Large language models (LLMs) have demonstrated strong persuasive capabilities comparable to those of humans, offering promising benefits while raising societal concerns. However, systematically evaluating the persuasive capabilities of LLMs is inherently challenging, as the effectiveness of persuasion among humans varies significantly across different domains. In this paper, we take a theory-driven approach to provide a scalable and principled framework for studying the persuasive capabilities of LLMs. Grounded in Bayesian persuasion theory, we repurpose human-human persuasion datasets to construct environments for evaluating and training LLMs as strategic persuaders. Our results reveal that frontier models can consistently achieve high persuasion gains and exhibit sophisticated persuasion strategies that align with theoretical characterizations. Building on this, we use reinforcement learning to train LLMs for strategic persuasion in our environments. Our results also demonstrate that even small LLMs can obtain significantly higher persuasion gains through reinforcement learning.

cs.AI↗

SWE-Bench Mobile: Can Large Language Model Agents Develop Industry-Level Mobile Applications?

Can large language model agents develop industry-level mobile applications? We introduce \textbf{SWE-Bench Mobile}, a benchmark for evaluating coding agents on realistic software engineering tasks derived from a production iOS codebase. Unlike existing benchmarks that focus on isolated problems or bug fixes, SWE-Bench Mobile captures the full complexity of industrial development: multi-modal inputs (PRDs and Figma designs), a large-scale mixed Swift/Objective-C codebase, and comprehensive test suites. We evaluate 22 agent-model configurations across four coding agents -- three commercial (Cursor, Codex, Claude Code) and one open-source (OpenCode) -- and find that even the best configurations achieve only 12\% task success rate. Our analysis reveals that (1) agent design matters as much as model capability -- the same model shows up to 6$\times$ performance gap across agents, (2) commercial agents consistently outperform open-source alternatives, and (3) simple ``Defensive Programming'' prompts outperform complex ones by 7.4\%. These findings highlight a significant gap between current agent capabilities and industrial requirements, while providing actionable insights for practitioners and researchers. We release SWE-Bench Mobile as a \textit{hosted benchmark challenge} to prevent data contamination and ensure fair evaluation. The public leaderboard and development toolkit are available at https://swebenchmobile.com.

cs.SE↗

Steer2Adapt: Dynamically Composing Steering Vectors Elicits Efficient Adaptation of LLMs

Activation steering has emerged as a promising approach for efficiently adapting large language models (LLMs) to downstream behaviors. However, most existing steering methods rely on a single static direction per task or concept, making them inflexible under task variation and inadequate for complex tasks that require multiple coordinated capabilities. To address this limitation, we propose STEER2ADAPT, a lightweight framework that adapts LLMs by composing steering vectors rather than learning new ones from scratch. In many domains (e.g., reasoning or safety), tasks share a small set of underlying concept dimensions. STEER2ADAPT captures these dimensions as a reusable, low-dimensional semantic prior subspace, and adapts to new tasks by dynamically discovering a linear combination of basis vectors from only a handful of examples. Experiments across 9 tasks and 3 models in both reasoning and safety domains demonstrate the effectiveness of STEER2ADAPT, achieving an average improvement of 8.2%. Extensive analyses further show that STEER2ADAPT is a data-efficient, stable, and transparent inference-time adaptation method for LLMs.

cs.AI↗

SocialVeil: Probing Social Intelligence of Language Agents under Communication Barriers

Large language models (LLMs) are increasingly evaluated in interactive environments to test their social intelligence. However, existing benchmarks often assume idealized communication between agents, limiting our ability to diagnose whether LLMs can maintain and repair interactions in more realistic, imperfect settings. To close this gap, we present \textsc{SocialVeil}, a social learning environment that can simulate social interaction under cognitive-difference-induced communication barriers. Grounded in a systematic literature review of communication challenges in human interaction, \textsc{SocialVeil} introduces three representative types of such disruption, \emph{semantic vagueness}, \emph{sociocultural mismatch}, and \emph{emotional interference}. We also introduce two barrier-aware evaluation metrics, \emph{unresolved confusion} and \emph{mutual understanding}, to evaluate interaction quality under impaired communication. Experiments across 720 scenarios and four frontier LLMs show that barriers consistently impair performance, with mutual understanding reduced by over 45\% on average, and confusion elevated by nearly 50\%. Human evaluations validate the fidelity of these simulated barriers (ICC$\approx$0.78, Pearson r$\approx$0.80). We further demonstrate that adaptation strategies (Repair Instruction and Interactive learning) only have a modest effect far from barrier-free performance. This work takes a step toward bringing social interaction environments closer to real-world communication, opening opportunities for exploring the social intelligence of LLM agents.

cs.AI↗

SRT: Accelerating Reinforcement Learning via Speculative Rollout with Tree-Structured Cache

We present Speculative Rollout with Tree-Structured Cache (SRT), a simple, model-free approach to accelerate on-policy reinforcement learning (RL) for language models without sacrificing distributional correctness. SRT exploits the empirical similarity of rollouts for the same prompt across training steps by storing previously generated continuations in a per-prompt tree-structured cache. During generation, the current policy uses this tree as the draft model for performing speculative decoding. To keep the cache fresh and improve draft model quality, SRT updates trees online from ongoing rollouts and proactively performs run-ahead generation during idle GPU bubbles. Integrated into standard RL pipelines (\textit{e.g.}, PPO, GRPO and DAPO) and multi-turn settings, SRT consistently reduces generation and step latency and lowers per-token inference cost, achieving up to 2.08x wall-clock time speedup during rollout.

cs.LG↗