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Jie Zhou

Publications and source records attributed to Jie Zhou.

At least 145 records · Page 8Linked to original sources

From Concept to Practice: an Automated LLM-aided UVM Machine for RTL Verification

Verification presents a major bottleneck in Integrated Circuit (IC) development, consuming nearly 70% of the total development effort. While the Universal Verification Methodology (UVM) is widely used in industry to improve verification efficiency through structured and reusable testbenches, constructing these testbenches and generating sufficient stimuli remain challenging. These challenges arise from the considerable manual coding effort required, repetitive manual execution of multiple EDA tools, and the need for in-depth domain expertise to navigate complex designs.Here, we present UVM^2, an automated verification framework that leverages Large Language Models (LLMs) to generate UVM testbenches and iteratively refine them using coverage feedback, significantly reducing manual effort while maintaining rigorous verification standards.To evaluate UVM^2, we introduce a benchmark suite comprising Register Transfer Level (RTL) designs of up to 1.6K lines of code.The results show that UVM^2 reduces testbench setup time by up to UVM^2 compared to experienced engineers, and achieve average code and function coverage of 87.44% and 89.58%, outperforming state-of-the-art solutions by 20.96% and 23.51%, respectively.

cs.AR↗

Cross-Domain Vessel Segmentation via Latent Similarity Mining and Iterative Co-Optimization

Retinal vessel segmentation serves as a critical prerequisite for automated diagnosis of retinal pathologies. While recent advances in Convolutional Neural Networks (CNNs) have demonstrated promising performance in this task, significant performance degradation occurs when domain shifts exist between training and testing data. To address these limitations, we propose a novel domain transfer framework that leverages latent vascular similarity across domains and iterative co-optimization of generation and segmentation networks. Specifically, we first pre-train generation networks for source and target domains. Subsequently, the pretrained source-domain conditional diffusion model performs deterministic inversion to establish intermediate latent representations of vascular images, creating domain-agnostic prototypes for target synthesis. Finally, we develop an iterative refinement strategy where segmentation network and generative model undergo mutual optimization through cyclic parameter updating. This co-evolution process enables simultaneous enhancement of cross-domain image synthesis quality and segmentation accuracy. Experiments demonstrate that our framework achieves state-of-the-art performance in cross-domain retinal vessel segmentation, particularly in challenging clinical scenarios with significant modality discrepancies.

cs.CV↗

Streaming 4D Visual Geometry Transformer

Perceiving and reconstructing 3D geometry from videos is a fundamental yet challenging computer vision task. To facilitate interactive and low-latency applications, we propose a streaming visual geometry transformer that shares a similar philosophy with autoregressive large language models. We explore a simple and efficient design and employ a causal transformer architecture to process the input sequence in an online manner. We use temporal causal attention and cache the historical keys and values as implicit memory to enable efficient streaming long-term 3D reconstruction. This design can handle low-latency 3D reconstruction by incrementally integrating historical information while maintaining high-quality spatial consistency. For efficient training, we propose to distill knowledge from the dense bidirectional visual geometry grounded transformer (VGGT) to our causal model. For inference, our model supports the migration of optimized efficient attention operators (e.g., FlashAttention) from large language models. Extensive experiments on various 3D geometry perception benchmarks demonstrate that our model enhances inference speed in online scenarios while maintaining competitive performance, thereby facilitating scalable and interactive 3D vision systems. Code is available at: https://github.com/wzzheng/StreamVGGT.

cs.CV↗

Vega: Learning to Drive with Natural Language Instructions

Vision-language-action models have reshaped autonomous driving to incorporate languages into the decision-making process. However, most existing pipelines only utilize the language modality for scene descriptions or reasoning and lack the flexibility to follow diverse user instructions for personalized driving. To address this, we first construct a large-scale driving dataset (InstructScene) containing around 100,000 scenes annotated with diverse driving instructions with the corresponding trajectories. We then propose a unified Vision-Language-World-Action model, Vega, for instruction-based generation and planning. We employ the autoregressive paradigm to process visual inputs (vision) and language instructions (language) and the diffusion paradigm to generate future predictions (world modeling) and trajectories (action). We perform joint attention to enable interactions between the modalities and use individual projection layers for different modalities for more capabilities. Extensive experiments demonstrate that our method not only achieves superior planning performance but also exhibits strong instruction-following abilities, paving the way for more intelligent and personalized driving systems.

cs.CV↗

Self-Calibrated CLIP for Training-Free Open-Vocabulary Segmentation

Recent advancements in pre-trained vision-language models like CLIP have enabled the task of open-vocabulary segmentation. CLIP demonstrates impressive zero-shot capabilities in various downstream tasks that require holistic image understanding. However, due to the image-level contrastive learning and fully global feature interaction, ViT-based CLIP struggles to capture local details, resulting in poor performance in segmentation tasks. Our analysis of ViT-based CLIP reveals that anomaly tokens emerge during the forward process, attracting disproportionate attention from normal patch tokens and thereby diminishing spatial awareness. To address this issue, we propose Self-Calibrated CLIP (SC-CLIP), a training-free method that calibrates CLIP to generate finer representations while preserving its original generalization ability-without introducing new parameters or relying on additional backbones. Specifically, we mitigate the negative impact of anomaly tokens from two complementary perspectives. First, we explicitly identify the anomaly tokens and replace them based on local context. Second, we reduce their influence on normal tokens by enhancing feature discriminability and attention correlation, leveraging the inherent semantic consistency within CLIP's mid-level features. In addition, we introduce a two-pass strategy that effectively integrates multi-level features to enrich local details under the training-free setting. Together, these strategies enhance CLIP's feature representations with improved granularity and semantic coherence. Experimental results demonstrate the effectiveness of SC-CLIP, achieving state-of-the-art results across all datasets and surpassing previous methods by 9.5%. Notably, SC-CLIP boosts the performance of vanilla CLIP ViT-L/14 by 6.8 times. Our source code is available at https://github.com/SuleBai/SC-CLIP.

cs.CV↗

NeXT-IMDL: Build Benchmark for NeXT-Generation Image Manipulation Detection & Localization

The accessibility surge and abuse risks of user-friendly image editing models have created an urgent need for generalizable, up-to-date methods for Image Manipulation Detection and Localization (IMDL). Current IMDL research typically uses cross-dataset evaluation, where models trained on one benchmark are tested on others. However, this simplified evaluation approach conceals the fragility of existing methods when handling diverse AI-generated content, leading to misleading impressions of progress. This paper challenges this illusion by proposing NeXT-IMDL, a large-scale diagnostic benchmark designed not just to collect data, but to probe the generalization boundaries of current detectors systematically. Specifically, NeXT-IMDL categorizes AIGC-based manipulations along four fundamental axes: editing models, manipulation types, content semantics, and forgery granularity. Built upon this, NeXT-IMDL implements five rigorous cross-dimension evaluation protocols. Our extensive experiments on 11 representative models reveal a critical insight: while these models perform well in their original settings, they exhibit systemic failures and significant performance degradation when evaluated under our designed protocols that simulate real-world, various generalization scenarios. By providing this diagnostic toolkit and the new findings, we aim to advance the development towards building truly robust, next-generation IMDL models.

cs.CV↗

DriveTok: 3D Driving Scene Tokenization for Unified Multi-View Reconstruction and Understanding

With the growing adoption of vision-language-action models and world models in autonomous driving systems, scalable image tokenization becomes crucial as the interface for the visual modality. However, most existing tokenizers are designed for monocular and 2D scenes, leading to inefficiency and inter-view inconsistency when applied to high-resolution multi-view driving scenes. To address this, we propose DriveTok, an efficient 3D driving scene tokenizer for unified multi-view reconstruction and understanding. DriveTok first obtains semantically rich visual features from vision foundation models and then transforms them into the scene tokens with 3D deformable cross-attention. For decoding, we employ a multi-view transformer to reconstruct multi-view features from the scene tokens and use multiple heads to obtain RGB, depth, and semantic reconstructions. We also add a 3D head directly on the scene tokens for 3D semantic occupancy prediction for better spatial awareness. With the multiple training objectives, DriveTok learns unified scene tokens that integrate semantic, geometric, and textural information for efficient multi-view tokenization. Extensive experiments on the widely used nuScenes dataset demonstrate that the scene tokens from DriveTok perform well on image reconstruction, semantic segmentation, depth prediction, and 3D occupancy prediction tasks.

cs.CV↗

Experimental demonstration of entanglement pumping with bosonic logical qubits

Entanglement is crucial for quantum networks and computation, yet maintaining high-fidelity entangled quantum states is hindered by decoherence and resource-intensive purification methods. Here, we experimentally demonstrate entanglement pumping, utilizing bosonic quantum error correction (QEC) codes as long-coherence-time storage qubits. By repetitively generating entanglement with short-coherence-time qubits and injecting it into error-detectable logical qubits, our approach effectively preserves entanglement. Through error-detection to discard error states and entanglement pumping to mitigate errors within the code space, we extend the existence time of entanglement by nearly 50% compared to the case without entanglement pumping. This entanglement pumping scheme can additionally serve as an erasure detection protocol for the dual-rail code. This work highlights the potential of bosonic logical qubits for scalable quantum networks and introduces a novel paradigm for efficient entanglement management.

quant-ph↗

PRMB: Benchmarking Reward Models in Long-Horizon CBT-based Counseling Dialogue

Large language models (LLMs) hold potential for mental healthcare applications, particularly in cognitive behavioral therapy (CBT)-based counseling, where reward models play a critical role in aligning LLMs with preferred therapeutic behaviors. However, existing reward model evaluations often fail to capture alignment effectiveness in long-horizon interventions due to limited coverage of process-oriented datasets and misalignment between evaluation targets and psychological alignment objectives. To address these limitations, we present PRMB, a comprehensive benchmark tailored for evaluating reward models in multi-session CBT counseling. PRMB spans 6 sessions and 21 diverse negative scenarios, incorporating both pairwise and Best-of-N preference evaluations. We demonstrate a positive correlation between our benchmark and downstream counseling dialogue performance. Based on our benchmark, we conduct extensive analysis on the state-of-the-art reward models, revealing their generalization defects that were not discovered by previous benchmarks and highlighting the potential of generative reward models. Furthermore, we delve into examining the effectiveness of inference-time strategy for the evaluation of reward models and analyzing the impact factors of generative reward models. This work advances intelligent informatics for personalized healthcare by establishing a framework for reward model assessment in mental health dialogues. Evaluation code and datasets are publicly available at https://github.com/YouKenChaw/PRMB

cs.DB↗

Manifold-Optimal Guidance: A Unified Riemannian Control View of Diffusion Guidance

Classifier-Free Guidance (CFG) serves as the de facto control mechanism for conditional diffusion, yet high guidance scales notoriously induce oversaturation, texture artifacts, and structural collapse. We attribute this failure to a geometric mismatch: standard CFG performs Euclidean extrapolation in ambient space, inadvertently driving sampling trajectories off the high-density data manifold. To resolve this, we present Manifold-Optimal Guidance (MOG), a framework that reformulates guidance as a local optimal control problem. MOG yields a closed-form, geometry-aware Riemannian update that corrects off-manifold drift without requiring retraining. Leveraging this perspective, we further introduce Auto-MOG, a dynamic energy-balancing schedule that adaptively calibrates guidance strength, effectively eliminating the need for manual hyperparameter tuning. Extensive validation demonstrates that MOG yields superior fidelity and alignment compared to baselines, with virtually no added computational overhead.

cs.CV↗

Twisted Sectors in Calabi-Yau Type Fermat Polynomial Singularities and Automorphic Forms

We study one-parameter deformations of Calabi-Yau type Fermat polynomial singularities along degree-one directions. We show that twisted sectors in the vanishing cohomology are components of automorphic forms for certain triangular groups. We prove consequentially that genus zero Gromov-Witten generating series of the corresponding Fermat Calabi-Yau varieties are components of automorphic forms. The main tools we use are mixed Hodge structures for quasi-homogeneous polynomial singularities, Riemann-Hilbert correspondence, and genus zero mirror symmetry.

math.AG↗

AutoSkill: Experience-Driven Lifelong Learning via Skill Self-Evolution

In practical LLM applications, users repeatedly express stable preferences and requirements, such as reducing hallucinations, following institutional writing conventions, or avoiding overly technical wording, yet such interaction experience is seldom consolidated into reusable knowledge. Consequently, LLM agents often fail to accumulate personalized capabilities across sessions. We present AutoSkill, an experience-driven lifelong learning framework that enables LLM agents to automatically derive, maintain, and reuse skills from dialogue and interaction traces. AutoSkill abstracts skills from user experience, supports their continual self-evolution, and dynamically injects relevant skills into future requests without retraining the underlying model. Designed as a model-agnostic plugin layer, it is compatible with existing LLMs and introduces a standardized skill representation for sharing and transfer across agents, users, and tasks. In this way, AutoSkill turns ephemeral interaction experience into explicit, reusable, and composable capabilities. This paper describes the motivation, architecture, skill lifecycle, and implementation of AutoSkill, and positions it with respect to prior work on memory, retrieval, personalization, and agentic systems. AutoSkill highlights a practical and scalable path toward lifelong personalized agents and personal digital surrogates.

cs.AI↗

Robust and optimal control of open quantum systems

Recent advancements in quantum technologies have highlighted the importance of mitigating system imperfections, including parameter uncertainties and decoherence effects, to improve the performance of experimental platforms. However, most of the previous efforts in quantum control are devoted to the realization of arbitrary unitary operations in a closed quantum system. Here, we improve the algorithm that suppresses system imperfections and noises, providing notably enhanced scalability for robust and optimal control of open quantum systems. Through experimental validation in a superconducting quantum circuit, we demonstrate that our approach outperforms its conventional counterpart for closed quantum systems with an ultra-low infidelity of about $0.60\%$, while the complexity of this algorithm exhibits the same scaling, with only a modest increase in the prefactor. This work represents a notable advancement in quantum optimal control techniques, paving the way for realizing quantum-enhanced technologies in practical applications.

quant-ph↗

Latent Diffusion Model without Variational Autoencoder

Recent progress in diffusion-based visual generation has largely relied on latent diffusion models with variational autoencoders (VAEs). While effective for high-fidelity synthesis, this VAE+diffusion paradigm suffers from limited training efficiency, slow inference, and poor transferability to broader vision tasks. These issues stem from a key limitation of VAE latent spaces: the lack of clear semantic separation and strong discriminative structure. Our analysis confirms that these properties are crucial not only for perception and understanding tasks, but also for the stable and efficient training of latent diffusion models. Motivated by this insight, we introduce SVG, a novel latent diffusion model without variational autoencoders, which leverages self-supervised representations for visual generation. SVG constructs a feature space with clear semantic discriminability by leveraging frozen DINO features, while a lightweight residual branch captures fine-grained details for high-fidelity reconstruction. Diffusion models are trained directly on this semantically structured latent space to facilitate more efficient learning. As a result, SVG enables accelerated diffusion training, supports few-step sampling, and improves generative quality. Experimental results further show that SVG preserves the semantic and discriminative capabilities of the underlying self-supervised representations, providing a principled pathway toward task-general, high-quality visual representations. Code and interpretations are available at https://howlin-wang.github.io/svg/.

cs.CV↗

LLaVE: Large Language and Vision Embedding Models with Hardness-Weighted Contrastive Learning

Universal multimodal embedding models play a critical role in tasks such as interleaved image-text retrieval, multimodal RAG, and multimodal clustering. However, our empirical results indicate that existing LMM-based embedding models trained with the standard InfoNCE loss exhibit a high degree of overlap in similarity distribution between positive and negative pairs, making it challenging to distinguish hard negative pairs effectively. To deal with this issue, we propose a simple yet effective framework that dynamically improves the embedding model's representation learning for negative pairs based on their discriminative difficulty. Within this framework, we train a series of models, named LLaVE, and evaluate them on the MMEB benchmark, which covers 4 meta-tasks and 36 datasets. Experimental results show that LLaVE establishes stronger baselines that achieve state-of-the-art (SOTA) performance while demonstrating strong scalability and efficiency. Specifically, LLaVE-2B surpasses the previous SOTA 7B models, while LLaVE-7B achieves a further performance improvement of 6.2 points. Although LLaVE is trained on image-text data, it can generalize to text-video retrieval tasks in a zero-shot manner and achieve strong performance, demonstrating its remarkable potential for transfer to other embedding tasks.

cs.CV↗

UME-R1: Exploring Reasoning-Driven Generative Multimodal Embeddings

The remarkable success of multimodal large language models (MLLMs) has driven advances in multimodal embeddings, yet existing models remain inherently discriminative, limiting their ability to benefit from reasoning-driven generation paradigm. In this work, we pioneer the exploration of generative embeddings, unifying embedding tasks within a generative paradigm. We propose UME-R1, a universal multimodal embedding framework consisting of a two-stage training strategy: a cold-start supervised fine-tuning equips the model with reasoning capabilities and enables it to generate both discriminative and generative embeddings; a subsequent reinforcement learning enhances reasoning and further optimizes generative embedding quality. This pioneering work reveals four key insights: 1) generative embeddings unlock substantial performance gains over conventional discriminative embeddings by leveraging the powerful generative reasoning capabilities of MLLMs; 2) discriminative and generative embeddings are complementary, whose combined oracle performance far exceeding that of either alone; 3) RL can effectively enhance generative embeddings, establishing a scalable optimization paradigm.; 4) repeated sampling at inference boosts downstream task coverage (pass@k), highlighting the inference-time scalability potential of generative embeddings. Evaluated on the MMEB-V2 benchmark across 78 tasks spanning video, image, and visual documents, UME-R1 significantly outperforms conventional discriminative embedding models and offers a foundation for more interpretable, reasoning-driven generative multimodal embeddings. Our code, models, and datasets will be publicly available at https://github.com/XMUDeepLIT/UME-R1.

cs.LG↗

MiniCPM-SALA: Hybridizing Sparse and Linear Attention for Efficient Long-Context Modeling

The evolution of large language models (LLMs) towards applications with ultra-long contexts faces challenges posed by the high computational and memory costs of the Transformer architecture. While existing sparse and linear attention mechanisms attempt to mitigate these issues, they typically involve a trade-off between memory efficiency and model performance. This paper introduces MiniCPM-SALA, a 9B-parameter hybrid architecture that integrates the high-fidelity long-context modeling of sparse attention (InfLLM-V2) with the global efficiency of linear attention (Lightning Attention). By employing a layer selection algorithm to integrate these mechanisms in a 1:3 ratio and utilizing a hybrid positional encoding (HyPE), the model maintains efficiency and performance for long-context tasks. Furthermore, we introduce a cost-effective continual training framework that transforms pre-trained Transformer-based models into hybrid models, which reduces training costs by approximately 75% compared to training from scratch. Extensive experiments show that MiniCPM-SALA maintains general capabilities comparable to full-attention models while offering improved efficiency. On a single NVIDIA A6000D GPU, the model achieves up to 3.5x the inference speed of the full-attention model at the sequence length of 256K tokens and supports context lengths of up to 1M tokens, a scale where traditional full-attention 8B models fail because of memory constraints.

cs.CL↗

WristPP: A Wrist-Worn System for Hand Pose And Pressure Estimation

Accurate 3D hand pose and pressure sensing is essential for immersive human-computer interaction, yet simultaneously achieving both in mobile scenarios remains a significant challenge. We present WristPP, a camera-based wrist-worn system that estimates 3D hand pose and per-vertex pressure from a single wide-FOV RGB frame in real time. A Vision Transformer (ViT) backbone with joint-aligned tokens predicts Hand-VQVAE codebook indices for mesh recovery, while an extrinsics-conditioned branch jointly estimates per-vertex pressure. On a self-collected dataset of 133,000 frames (20 subjects; 48 on-plane and 28 mid-air gestures), WristPP attains a Mean Per-Joint Position Error (MPJPE) of 2.9 mm, Contact IoU of 0.712, Volumetric IoU of 0.618, and foreground pressure MAE of 10.4 g. Across three user studies, WristPP delivers touchpad-level efficiency in mid-air pointing and robust multi-finger pressure control on an uninstrumented desktop. In a real-world large-display Whac-A-Mole task, WristPP also enables higher success ratio and lower arm fatigue than head-mounted camera-based baselines. These results position WristPP as an effective, mobile solution for versatile pose- and pressure-based interaction. Website: https://zhenqis123.github.io/WristPP/.

cs.HC↗