Searcharxiv⌕ Search

arXiv subjects

Jie Zhou

Publications and source records attributed to Jie Zhou.

At least 163 records · Page 9Linked to original sources

WaterVIB: Learning Minimal Sufficient Watermark Representations via Variational Information Bottleneck

Robust watermarking is critical for intellectual property protection, whereas existing methods face a severe vulnerability against regeneration-based AIGC attacks. We identify that existing methods fail because they entangle the watermark with high-frequency cover texture, which is susceptible to being rewritten during generative purification. To address this, we propose WaterVIB, a theoretically grounded framework that reformulates the encoder as an information sieve via the Variational Information Bottleneck. Instead of overfitting to fragile cover details, our approach forces the model to learn a Minimal Sufficient Statistic of the message. This effectively filters out redundant cover nuances prone to generative shifts, retaining only the essential signal invariant to regeneration. We theoretically prove that optimizing this bottleneck is a necessary condition for robustness against distribution-shifting attacks. Extensive experiments demonstrate that WaterVIB significantly outperforms state-of-the-art methods, achieving superior zero-shot resilience against unknown diffusion-based editing.

cs.LG↗

Dynamic Multimodal Activation Steering for Hallucination Mitigation in Large Vision-Language Models

Large Vision-Language Models (LVLMs) exhibit outstanding performance on vision-language tasks but struggle with hallucination problems. Through in-depth analysis of LVLM activation patterns, we reveal two key findings: 1) truthfulness and visual perception capabilities predominantly engage different subsets of attention heads within the model architecture; and 2) truthfulness steering vectors vary significantly across different semantic contexts. Based on these observations, we propose Dynamic Multimodal Activation Steering, a training-free approach for hallucination mitigation. Our method constructs a semantic-based truthfulness steering vector database and computes visual perception steering vectors, enabling context-aware interventions during inference by dynamically selecting the most relevant steering vectors based on input semantic similarity and applying them to the most influential attention heads. We conduct comprehensive experiments across multiple models and datasets, demonstrating that our approach significantly enhances model performance, outperforming existing state-of-the-art methods.

cs.CV↗

Step 3.5 Flash: Open Frontier-Level Intelligence with 11B Active Parameters

We introduce Step 3.5 Flash, a sparse Mixture-of-Experts (MoE) model that bridges frontier-level agentic intelligence and computational efficiency. We focus on what matters most when building agents: sharp reasoning and fast, reliable execution. Step 3.5 Flash pairs a 196B-parameter foundation with 11B active parameters for efficient inference. It is optimized with interleaved 3:1 sliding-window/full attention and Multi-Token Prediction (MTP-3) to reduce the latency and cost of multi-round agentic interactions. To reach frontier-level intelligence, we design a scalable reinforcement learning framework that combines verifiable signals with preference feedback, while remaining stable under large-scale off-policy training, enabling consistent self-improvement across mathematics, code, and tool use. Step 3.5 Flash demonstrates strong performance across agent, coding, and math tasks, achieving 85.4% on IMO-AnswerBench, 86.4% on LiveCodeBench-v6 (2024.08-2025.05), 88.2% on tau2-Bench, 69.0% on BrowseComp (with context management), and 51.0% on Terminal-Bench 2.0, comparable to frontier models such as GPT-5.2 xHigh and Gemini 3.0 Pro. By redefining the efficiency frontier, Step 3.5 Flash provides a high-density foundation for deploying sophisticated agents in real-world industrial environments.

cs.CL↗

VersaViT: Enhancing MLLM Vision Backbones via Task-Guided Optimization

Multimodal Large Language Models (MLLMs) have recently achieved remarkable success in visual-language understanding, demonstrating superior high-level semantic alignment within their vision encoders. An important question thus arises: Can these encoders serve as versatile vision backbones, capable of reliably performing classic vision-centric tasks as well? To address the question, we make the following contributions: (i) we identify that the vision encoders within MLLMs exhibit deficiencies in their dense feature representations, as evidenced by their suboptimal performance on dense prediction tasks (e.g., semantic segmentation, depth estimation); (ii) we propose VersaViT, a well-rounded vision transformer that instantiates a novel multi-task framework for collaborative post-training. This framework facilitates the optimization of the vision backbone via lightweight task heads with multi-granularity supervision; (iii) extensive experiments across various downstream tasks demonstrate the effectiveness of our method, yielding a versatile vision backbone suited for both language-mediated reasoning and pixel-level understanding.

cs.CV↗

Tutti: Expressive Multi-Singer Synthesis via Structure-Level Timbre Control and Vocal Texture Modeling

While existing Singing Voice Synthesis systems achieve high-fidelity solo performances, they are constrained by global timbre control, failing to address dynamic multi-singer arrangement and vocal texture within a single song. To address this, we propose Tutti, a unified framework designed for structured multi-singer generation. Specifically, we introduce a Structure-Aware Singer Prompt to enable flexible singer scheduling evolving with musical structure, and propose Complementary Texture Learning via Condition-Guided VAE to capture implicit acoustic textures (e.g., spatial reverberation and spectral fusion) that are complementary to explicit controls. Experiments demonstrate that Tutti excels in precise multi-singer scheduling and significantly enhances the acoustic realism of choral generation, offering a novel paradigm for complex multi-singer arrangement. Audio samples are available at https://annoauth123-ctrl.github.io/Tutii_Demo/.

cs.SD↗

Data Science and Technology Towards AGI Part I: Tiered Data Management

The development of artificial intelligence can be viewed as an evolution of data-driven learning paradigms, with successive shifts in data organization and utilization continuously driving advances in model capability. Current LLM research is dominated by a paradigm that relies heavily on unidirectional scaling of data size, increasingly encountering bottlenecks in data availability, acquisition cost, and training efficiency. In this work, we argue that the development of AGI is entering a new phase of data-model co-evolution, in which models actively guide data management while high-quality data, in turn, amplifies model capabilities. To implement this vision, we propose a tiered data management framework, designed to support the full LLM training lifecycle across heterogeneous learning objectives and cost constraints. Specifically, we introduce an L0-L4 tiered data management framework, ranging from raw uncurated resources to organized and verifiable knowledge. Importantly, LLMs are fully used in data management processes, such as quality scoring and content editing, to refine data across tiers. Each tier is characterized by distinct data properties, management strategies, and training roles, enabling data to be strategically allocated across LLM training stages, including pre-training, mid-training, and alignment. The framework balances data quality, acquisition cost, and marginal training benefit, providing a systematic approach to scalable and sustainable data management. We validate the effectiveness of the proposed framework through empirical studies, in which tiered datasets are constructed from raw corpora and used across multiple training phases. Experimental results demonstrate that tier-aware data utilization significantly improves training efficiency and model performance. To facilitate further research, we release our tiered datasets and processing tools to the community.

cs.AI↗

Accounting Reasoning in Large Language Models: Concepts, Evaluation, and Empirical Analysis

Large language models (LLMs) are increasingly reshaping learning paradigms, cognitive processes, and research methodologies across diverse domains. As their adoption expands, effectively integrating LLMs into professional fields and clarifying their role in domain-specific applications has become a key challenge for enterprise digital transformation and broader societal development. In the accounting domain, successful integration requires a systematic understanding of LLMs' domain-specific reasoning capabilities. In this study, we introduce the concept of accounting reasoning and propose a set of evaluation criteria grounded in an analysis of the training data characteristics of representative GLM-series models. These criteria establish a foundation for studying accounting-oriented reasoning paradigms and provide benchmarks for assessing and improving model performance. Building on this framework, we evaluate several representative LLMs, including GLM-6B, GLM-130B, GLM-4, and GPT-4, across a range of accounting reasoning tasks. Our experimental results show that prompt engineering strategies can yield varying degrees of performance improvement across models, with GPT-4 demonstrating the strongest overall accounting reasoning capability. Nevertheless, the results indicate that current LLMs remain insufficient for real-world accounting applications. In particular, further optimization is required for deployment in enterprise-level accounting scenarios to fully realize the potential value of LLMs in this domain.

cs.CL↗

POINTS-GUI-G: GUI-Grounding Journey

The rapid advancement of vision-language models has catalyzed the emergence of GUI agents, which hold immense potential for automating complex tasks, from online shopping to flight booking, thereby alleviating the burden of repetitive digital workflows. As a foundational capability, GUI grounding is typically established as a prerequisite for end-to-end task execution. It enables models to precisely locate interface elements, such as text and icons, to perform accurate operations like clicking and typing. Unlike prior works that fine-tune models already possessing strong spatial awareness (e.g., Qwen3-VL), we aim to master the full technical pipeline by starting from a base model with minimal grounding ability, such as POINTS-1.5. We introduce POINTS-GUI-G-8B, which achieves state-of-the-art performance with scores of 59.9 on ScreenSpot-Pro, 66.0 on OSWorld-G, 95.7 on ScreenSpot-v2, and 49.9 on UI-Vision. Our model's success is driven by three key factors: (1) Refined Data Engineering, involving the unification of diverse open-source datasets format alongside sophisticated strategies for augmentation, filtering, and difficulty grading; (2) Improved Training Strategies, including continuous fine-tuning of the vision encoder to enhance perceptual accuracy and maintaining resolution consistency between training and inference; and (3) Reinforcement Learning (RL) with Verifiable Rewards. While RL is traditionally used to bolster reasoning, we demonstrate that it significantly improves precision in the perception-intensive GUI grounding task. Furthermore, GUI grounding provides a natural advantage for RL, as rewards are easily verifiable and highly accurate.

cs.CV↗

Exploring Specular Reflection Inconsistency for Generalizable Face Forgery Detection

Detecting deepfakes has become increasingly challenging as forgery faces synthesized by AI-generated methods, particularly diffusion models, achieve unprecedented quality and resolution. Existing forgery detection approaches relying on spatial and frequency features demonstrate limited efficacy against high-quality, entirely synthesized forgeries. In this paper, we propose a novel detection method grounded in the observation that facial attributes governed by complex physical laws and multiple parameters are inherently difficult to replicate. Specifically, we focus on illumination, particularly the specular reflection component in the Phong illumination model, which poses the greatest replication challenge due to its parametric complexity and nonlinear formulation. We introduce a fast and accurate face texture estimation method based on Retinex theory to enable precise specular reflection separation. Furthermore, drawing from the mathematical formulation of specular reflection, we posit that forgery evidence manifests not only in the specular reflection itself but also in its relationship with corresponding face texture and direct light. To address this issue, we design the Specular-Reflection-Inconsistency-Network (SRI-Net), incorporating a two-stage cross-attention mechanism to capture these correlations and integrate specular reflection related features with image features for robust forgery detection. Experimental results demonstrate that our method achieves superior performance on both traditional deepfake datasets and generative deepfake datasets, particularly those containing diffusion-generated forgery faces.

cs.CV↗

The Missing Half: Unveiling Training-time Implicit Safety Risks Beyond Deployment

Safety risks of AI models have been widely studied at deployment time, such as jailbreak attacks that elicit harmful outputs. In contrast, safety risks emerging during training remain largely unexplored. Beyond explicit reward hacking that directly manipulates explicit reward functions in reinforcement learning, we study implicit training-time safety risks: harmful behaviors driven by a model's internal incentives and contextual background information. For example, during code-based reinforcement learning, a model may covertly manipulate logged accuracy for self-preservation. We present the first systematic study of this problem, introducing a taxonomy with five risk levels, ten fine-grained risk categories, and three incentive types. Extensive experiments reveal the prevalence and severity of these risks: notably, Llama-3.1-8B-Instruct exhibits risky behaviors in 74.4% of training runs when provided only with background information. We further analyze factors influencing these behaviors and demonstrate that implicit training-time risks also arise in multi-agent training settings. Our results identify an overlooked yet urgent safety challenge in training.

cs.CL↗

Feasible strategies for conflict resolution within intuitionistic fuzzy preference-based conflict situations

In three-way conflict analysis, preference-based conflict situations characterize agents' attitudes towards issues by formally modeling their preferences over pairs of issues. However, existing preference-based conflict models rely exclusively on three qualitative relations, namely, preference, converse, and indifference, to describe agents' attitudes towards issue pairs, which significantly limits their capacity in capturing the essence of conflict. To overcome this limitation, we introduce the concept of an intuitionistic fuzzy preference-based conflict situation that captures agents' attitudes towards issue pairs with finer granularity than that afforded by classical preference-based models. Afterwards, we develop intuitionistic fuzzy preference-based conflict measures within this framework, and construct three-way conflict analysis models for trisecting the set of agent pairs, the agent set, and the issue set. Additionally, relative loss functions built on the proposed conflict functions are employed to calculate thresholds for three-way conflict analysis. Finally, we present adjustment mechanism-based feasible strategies that simultaneously account for both adjustment magnitudes and conflict degrees, together with an algorithm for constructing such feasible strategies, and provide an illustrative example to demonstrate the validity and effectiveness of the proposed model.

cs.AI↗

General learned delegation by clones

Frontier language models improve with additional test-time computation, but serial reasoning or uncoordinated parallel sampling can be compute-inefficient under fixed inference budgets. We propose SELFCEST, which equips a base model with the ability to spawn same-weight clones in separate parallel contexts by agentic reinforcement learning. Training is end-to-end under a global task reward with shared-parameter rollouts, yielding a learned controller that allocates both generation and context budget across branches. Across challenging math reasoning benchmarks and long-context multi-hop QA, SELFCEST improves the accuracy-cost Pareto frontier relative to monolithic baselines at matched inference budget, and exhibits out-of-distribution generalization in both domains.

cs.AI↗

LLM$\times$MapReduce-V3: Enabling Interactive In-Depth Survey Generation through a MCP-Driven Hierarchically Modular Agent System

We introduce LLM x MapReduce-V3, a hierarchically modular agent system designed for long-form survey generation. Building on the prior work, LLM x MapReduce-V2, this version incorporates a multi-agent architecture where individual functional components, such as skeleton initialization, digest construction, and skeleton refinement, are implemented as independent model-context-protocol (MCP) servers. These atomic servers can be aggregated into higher-level servers, creating a hierarchically structured system. A high-level planner agent dynamically orchestrates the workflow by selecting appropriate modules based on their MCP tool descriptions and the execution history. This modular decomposition facilitates human-in-the-loop intervention, affording users greater control and customization over the research process. Through a multi-turn interaction, the system precisely captures the intended research perspectives to generate a comprehensive skeleton, which is then developed into an in-depth survey. Human evaluations demonstrate that our system surpasses representative baselines in both content depth and length, highlighting the strength of MCP-based modular planning.

cs.CL↗

Astra: General Interactive World Model with Autoregressive Denoising

Recent advances in diffusion transformers have empowered video generation models to generate high-quality video clips from texts or images. However, world models with the ability to predict long-horizon futures from past observations and actions remain underexplored, especially for general-purpose scenarios and various forms of actions. To bridge this gap, we introduce Astra, an interactive general world model that generates real-world futures for diverse scenarios (e.g., autonomous driving, robot grasping) with precise action interactions (e.g., camera motion, robot action). We propose an autoregressive denoising architecture and use temporal causal attention to aggregate past observations and support streaming outputs. We use a noise-augmented history memory to avoid over-reliance on past frames to balance responsiveness with temporal coherence. For precise action control, we introduce an action-aware adapter that directly injects action signals into the denoising process. We further develop a mixture of action experts that dynamically route heterogeneous action modalities, enhancing versatility across diverse real-world tasks such as exploration, manipulation, and camera control. Astra achieves interactive, consistent, and general long-term video prediction and supports various forms of interactions. Experiments across multiple datasets demonstrate the improvements of Astra in fidelity, long-range prediction, and action alignment over existing state-of-the-art world models.

cs.CV↗

Building Self-Evolving Agents via Experience-Driven Lifelong Learning: A Framework and Benchmark

As AI advances toward general intelligence, the focus is shifting from systems optimized for static tasks to creating open-ended agents that learn continuously. In this paper, we introduce Experience-driven Lifelong Learning (ELL), a framework for building self-evolving agents capable of continuous growth through real-world interaction. The framework is built on four core principles: (1) Experience Exploration: Agents learn through continuous, self-motivated interaction with dynamic environments, navigating interdependent tasks and generating rich experiential trajectories. (2) Long-term Memory: Agents preserve and structure historical knowledge, including personal experiences, domain expertise, and commonsense reasoning, into a persistent memory system. (3) Skill Learning: Agents autonomously improve by abstracting recurring patterns from experience into reusable skills, which are actively refined and validated for application in new tasks. (4) Knowledge Internalization: Agents internalize explicit and discrete experiences into implicit and intuitive capabilities as "second nature". We also introduce StuLife, a benchmark dataset for ELL that simulates a student's holistic college journey, from enrollment to academic and personal development, across three core phases and ten detailed sub-scenarios. StuLife is designed around three key paradigm

cs.AI↗

StyleDecoupler: Generalizable Artistic Style Disentanglement

Representing artistic style is challenging due to its deep entanglement with semantic content. We propose StyleDecoupler, an information-theoretic framework that leverages a key insight: multi-modal vision models encode both style and content, while uni-modal models suppress style to focus on content-invariant features. By using uni-modal representations as content-only references, we isolate pure style features from multi-modal embeddings through mutual information minimization. StyleDecoupler operates as a plug-and-play module on frozen Vision-Language Models without fine-tuning. We also introduce WeART, a large-scale benchmark of 280K artworks across 152 styles and 1,556 artists. Experiments show state-of-the-art performance on style retrieval across WeART and WikiART, while enabling applications like style relationship mapping and generative model evaluation. We release our method and dataset at this url.

cs.CV↗

Moaw: Unleashing Motion Awareness for Video Diffusion Models

Video diffusion models, trained on large-scale datasets, naturally capture correspondences of shared features across frames. Recent works have exploited this property for tasks such as optical flow prediction and tracking in a zero-shot setting. Motivated by these findings, we investigate whether supervised training can more fully harness the tracking capability of video diffusion models. To this end, we propose Moaw, a framework that unleashes motion awareness for video diffusion models and leverages it to facilitate motion transfer. Specifically, we train a diffusion model for motion perception, shifting its modality from image-to-video generation to video-to-dense-tracking. We then construct a motion-labeled dataset to identify features that encode the strongest motion information, and inject them into a structurally identical video generation model. Owing to the homogeneity between the two networks, these features can be naturally adapted in a zero-shot manner, enabling motion transfer without additional adapters. Our work provides a new paradigm for bridging generative modeling and motion understanding, paving the way for more unified and controllable video learning frameworks.

cs.CV↗

FGTBT: Frequency-Guided Task-Balancing Transformer for Unified Facial Landmark Detection

Recently, deep learning based facial landmark detection (FLD) methods have achieved considerable success. However, in challenging scenarios such as large pose variations, illumination changes, and facial expression variations, they still struggle to accurately capture the geometric structure of the face, resulting in performance degradation. Moreover, the limited size and diversity of existing FLD datasets hinder robust model training, leading to reduced detection accuracy. To address these challenges, we propose a Frequency-Guided Task-Balancing Transformer (FGTBT), which enhances facial structure perception through frequency-domain modeling and multi-dataset unified training. Specifically, we propose a novel Fine-Grained Multi-Task Balancing loss (FMB-loss), which moves beyond coarse task-level balancing by assigning weights to individual landmarks based on their occurrence across datasets. This enables more effective unified training and mitigates the issue of inconsistent gradient magnitudes. Additionally, a Frequency-Guided Structure-Aware (FGSA) model is designed to utilize frequency-guided structure injection and regularization to help learn facial structure constraints. Extensive experimental results on popular benchmark datasets demonstrate that the integration of the proposed FMB-loss and FGSA model into our FGTBT framework achieves performance comparable to state-of-the-art methods. The code is available at https://github.com/Xi0ngxinyu/FGTBT.

cs.CV↗