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Jieru Zhao

Publications and source records attributed to Jieru Zhao.

At least 37 records · Page 2Linked to original sources

CoDAR: Continuous Diffusion Language Models are More Powerful Than You Think

We study why continuous diffusion language models (DLMs) have lagged behind discrete diffusion approaches despite their appealing continuous generative dynamics. Under a controlled token--recovery study, we identify token rounding, the final projection from denoised embeddings to tokens, as a primary bottleneck. Building on these insights, we propose CoDAR (Continuous Diffusion with Contextual AutoRegressive Decoder), a two--stage framework that keeps diffusion entirely continuous in an embedding space while learning a strong, context--conditional discretizer: an autoregressive Transformer decoder that cross--attends to the denoised embedding sequence and performs contextualized rounding to tokens. Experiments on LM1B and OpenWebText demonstrate that CoDAR substantially improves generation quality over latent diffusion and becomes competitive with strong discrete DLMs, while exposing a simple decoder--temperature knob to navigate the fluency--diversity trade off.

cs.CL↗

Resolving State Ambiguity in Robot Manipulation via Adaptive Working Memory Recoding

State ambiguity is common in robotic manipulation. Identical observations may correspond to multiple valid behavior trajectories. The visuomotor policy must correctly extract the appropriate types and levels of information from the history to identify the current task phase. However, naively extending the history window is computationally expensive and may cause severe overfitting. Inspired by the continuous nature of human reasoning and the recoding of working memory, we introduce PAM, a novel visuomotor Policy equipped with Adaptive working Memory. With minimal additional training cost in a two-stage manner, PAM supports a 300-frame history window while maintaining high inference speed. Specifically, a hierarchical frame feature extractor yields two distinct representations for motion primitives and temporal disambiguation. For compact representation, a context router with range-specific queries is employed to produce compact context features across multiple history lengths. And an auxiliary objective of reconstructing historical information is introduced to ensure that the context router acts as an effective bottleneck. We meticulously design 7 tasks and verify that PAM can handle multiple scenarios of state ambiguity simultaneously. With a history window of approximately 10 seconds, PAM still supports stable training and maintains inference speeds above 20Hz. Project website: https://tinda24.github.io/pam/

cs.RO↗

Nebula: Enable City-Scale 3D Gaussian Splatting in Virtual Reality via Collaborative Rendering and Accelerated Stereo Rasterization

3D Gaussian splatting (3DGS) has drawn significant attention in the architectural community recently. However, current architectural designs often overlook the 3DGS scalability, making them fragile for extremely large-scale 3DGS. Meanwhile, the VR bandwidth requirement makes it impossible to deliver high-fidelity and smooth VR content from the cloud. We present Nebula, a coherent acceleration framework for large-scale 3DGS collaborative rendering. Instead of streaming videos, Nebula streams intermediate results after the LoD search, reducing 1925% data communication between the cloud and the client. To further enhance the motion-to-photon experience, we introduce a temporal-aware LoD search in the cloud that tames the irregular memory access and reduces redundant data access by exploiting temporal coherence across frames. On the client side, we propose a novel stereo rasterization that enables two eyes to share most computations during the stereo rendering with bit-accurate quality. With minimal hardware augmentations, Nebula achieves 2.7$\times$ motion-to-photon speedup and reduces 1925% bandwidth over lossy video streaming.

cs.AR↗

Communication-Efficient Diffusion Denoising Parallelization via Reuse-then-Predict Mechanism

Diffusion models have emerged as a powerful class of generative models across various modalities, including image, video, and audio synthesis. However, their deployment is often limited by significant inference latency, primarily due to the inherently sequential nature of the denoising process. While existing parallelization strategies attempt to accelerate inference by distributing computation across multiple devices, they typically incur high communication overhead, hindering deployment on commercial hardware. To address this challenge, we propose \textbf{ParaStep}, a novel parallelization method based on a reuse-then-predict mechanism that parallelizes diffusion inference by exploiting similarity between adjacent denoising steps. Unlike prior approaches that rely on layer-wise or stage-wise communication, ParaStep employs lightweight, step-wise communication, substantially reducing overhead. ParaStep achieves end-to-end speedups of up to \textbf{3.88}$\times$ on SVD, \textbf{2.43}$\times$ on CogVideoX-2b, and \textbf{6.56}$\times$ on AudioLDM2-large, while maintaining generation quality. These results highlight ParaStep as a scalable and communication-efficient solution for accelerating diffusion inference, particularly in bandwidth-constrained environments.

cs.LG↗

SparseTem: Boosting the Efficiency of CNN-Based Video Encoders by Exploiting Temporal Continuity

Deep learning models have become pivotal in the field of video processing and is increasingly critical in practical applications such as autonomous driving and object detection. Although Vision Transformers (ViTs) have demonstrated their power, Convolutional Neural Networks (CNNs) remain a highly efficient and high-performance choice for feature extraction and encoding. However, the intensive computational demands of convolution operations hinder its broader adoption as a video encoder. Given the inherent temporal continuity in video frames, changes between consecutive frames are minimal, allowing for the skipping of redundant computations. This technique, which we term as Diff Computation, presents two primary challenges. First, Diff Computation requires to cache intermediate feature maps to ensure the correctness of non-linear computations, leading to significant memory consumption. Second, the imbalance of sparsity among layers, introduced by Diff Computation, incurs accuracy degradation. To address these issues, we propose a memory-efficient scheduling method to eliminate memory overhead and an online adjustment mechanism to minimize accuracy degradation. We integrate these techniques into our framework, SparseTem, to seamlessly support various CNN-based video encoders. SparseTem achieves speedup of 1.79x for EfficientDet and 4.72x for CRNN, with minimal accuracy drop and no additional memory overhead. Extensive experimental results demonstrate that SparseTem sets a new state-of-the-art by effectively utilizing temporal continuity to accelerate CNN-based video encoders.

cs.CV↗

ForgeHLS: A Large-Scale, Open-Source Dataset for High-Level Synthesis

High-Level Synthesis (HLS) plays a crucial role in modern hardware design by transforming high-level code into optimized hardware implementations. However, progress in applying machine learning (ML) to HLS optimization has been hindered by a shortage of sufficiently large and diverse datasets. To bridge this gap, we introduce ForgeHLS, a large-scale, open-source dataset explicitly designed for ML-driven HLS research. ForgeHLS comprises over 400k diverse designs generated from 846 kernels covering a broad range of application domains, consuming over 200k CPU hours during dataset construction. Each kernel includes systematically automated pragma insertions (loop unrolling, pipelining, array partitioning), combined with extensive design space exploration using Bayesian optimization. Compared to existing datasets, ForgeHLS significantly enhances scale, diversity, and design coverage. We further define and evaluate representative downstream tasks in Quality of Result (QoR) prediction and automated pragma exploration, clearly demonstrating ForgeHLS utility for developing and improving ML-based HLS optimization methodologies. The dataset and code are public at https://github.com/zedong-peng/ForgeHLS.

cs.AR↗

SLTarch: Towards Scalable Point-Based Neural Rendering by Taming Workload Imbalance and Memory Irregularity

Rendering is critical in fields like 3D modeling, AR/VR, and autonomous driving, where high-quality, real-time output is essential. Point-based neural rendering (PBNR) offers a photorealistic and efficient alternative to conventional methods, yet it is still challenging to achieve real-time rendering on mobile platforms. We pinpoint two major bottlenecks in PBNR pipelines: LoD search and splatting. LoD search suffers from workload imbalance and irregular memory access, making it inefficient on off-the-shelf GPUs. Meanwhile, splatting introduces severe warp divergence across GPU threads due to its inherent sparsity. To tackle these challenges, we propose SLTarch, an algorithm-architecture co-designed framework. At its core, SLTarch introduces SLTree, a dedicated subtree-based data structure, and LTcore, a specialized hardware architecture tailored for efficient LoD search. Additionally, we co-design a divergence-free splatting algorithm with our simple yet principled hardware augmentation, SPcore, to existing PBNR accelerators. Compared to a mobile GPU, SLTarch achieves 3.9$\times$ speedup and 98\% energy savings with negligible architecture overhead. Compared to existing accelerator designs, SLTarch achieves 1.8$\times$ speedup with 54\% energy savings.

cs.AR↗

RapidStore: An Efficient Dynamic Graph Storage System for Concurrent Queries

Dynamic graph storage systems are essential for real-time applications such as social networks and recommendation, where graph data continuously evolves. However, they face significant challenges in efficiently handling concurrent read and write operations. We find that existing methods suffer from write queries interfering with read efficiency, substantial time and space overhead due to per-edge versioning, and an inability to balance performance, such as slow searches under concurrent workloads. To address these issues, we propose RapidStore, a holistic approach for efficient in-memory dynamic graph storage designed for read-intensive workloads. Our key idea is to exploit the characteristics of graph queries through a decoupled system design that separates the management of read and write queries and decouples version data from graph data. Particularly, we design an efficient dynamic graph store to cooperate with the graph concurrency control mechanism. Experimental results demonstrate that RapidStore enables fast and scalable concurrent graph queries, effectively balancing the performance of inserts, searches, and scans, and significantly improving efficiency in dynamic graph storage systems.

cs.DB↗

StreamGrid: Streaming Point Cloud Analytics via Compulsory Splitting and Deterministic Termination

Point clouds are increasingly important in intelligent applications, but frequent off-chip memory traffic in accelerators causes pipeline stalls and leads to high energy consumption. While conventional line buffer techniques can eliminate off-chip traffic, they cannot be directly applied to point clouds due to their inherent computation patterns. To address this, we introduce two techniques: compulsory splitting and deterministic termination, enabling fully-streaming processing. We further propose StreamGrid, a framework that integrates these techniques and automatically optimizes on-chip buffer sizes. Our evaluation shows StreamGrid reduces on-chip memory by 61.3\% and energy consumption by 40.5\% with marginal accuracy loss compared to the baselines without our techniques. Additionally, we achieve 10.0$\times$ speedup and 3.9$\times$ energy efficiency over state-of-the-art accelerators.

cs.AR↗

ClusterKV: Manipulating LLM KV Cache in Semantic Space for Recallable Compression

Large Language Models (LLMs) have been widely deployed in a variety of applications, and the context length is rapidly increasing to handle tasks such as long-document QA and complex logical reasoning. However, long context poses significant challenges for inference efficiency, including high memory costs of key-value (KV) cache and increased latency due to extensive memory accesses. Recent works have proposed compressing KV cache to approximate computation, but these methods either evict tokens permanently, never recalling them for later inference, or recall previous tokens at the granularity of pages divided by textual positions. Both approaches degrade the model accuracy and output quality. To achieve efficient and accurate recallable KV cache compression, we introduce ClusterKV, which recalls tokens at the granularity of semantic clusters. We design and implement efficient algorithms and systems for clustering, selection, indexing and caching. Experiment results show that ClusterKV attains negligible accuracy loss across various tasks with 32k context lengths, using only a 1k to 2k KV cache budget, and achieves up to a 2$\times$ speedup in latency and a 2.5$\times$ improvement in decoding throughput. Compared to SoTA recallable KV compression methods, ClusterKV demonstrates higher model accuracy and output quality, while maintaining or exceeding inference efficiency. Our code is available at https://github.com/sjtu-zhao-lab/ClusterKV.

cs.LG↗

Efficient Unified Caching for Accelerating Heterogeneous AI Workloads

Modern AI clusters, which host diverse workloads like data pre-processing, training and inference, often store the large-volume data in cloud storage and employ caching frameworks to facilitate remote data access. To avoid code-intrusion complexity and minimize cache space wastage, it is desirable to maintain a unified cache shared by all the workloads. However, existing cache management strategies, designed for specific workloads, struggle to handle the heterogeneous AI workloads in a cluster -- which usually exhibit heterogeneous access patterns and item storage granularities. In this paper, we propose IGTCache, a unified, high-efficacy cache for modern AI clusters. IGTCache leverages a hierarchical access abstraction, AccessStreamTree, to organize the recent data accesses in a tree structure, facilitating access pattern detection at various granularities. Using this abstraction, IGTCache applies hypothesis testing to categorize data access patterns as sequential, random, or skewed. Based on these detected access patterns and granularities, IGTCache tailors optimal cache management strategies including prefetching, eviction, and space allocation accordingly. Experimental results show that IGTCache increases the cache hit ratio by 55.6% over state-of-the-art caching frameworks, reducing the overall job completion time by 52.2%.

cs.DC↗

STREAMINGGS: Voxel-Based Streaming 3D Gaussian Splatting with Memory Optimization and Architectural Support

3D Gaussian Splatting (3DGS) has gained popularity for its efficiency and sparse Gaussian-based representation. However, 3DGS struggles to meet the real-time requirement of 90 frames per second (FPS) on resource-constrained mobile devices, achieving only 2 to 9 FPS.Existing accelerators focus on compute efficiency but overlook memory efficiency, leading to redundant DRAM traffic. We introduce STREAMINGGS, a fully streaming 3DGS algorithm-architecture co-design that achieves fine-grained pipelining and reduces DRAM traffic by transforming from a tile-centric rendering to a memory-centric rendering. Results show that our design achieves up to 45.7 $\times$ speedup and 62.9 $\times$ energy savings over mobile Ampere GPUs.

cs.GR↗

O2V-Mapping: Online Open-Vocabulary Mapping with Neural Implicit Representation

Online construction of open-ended language scenes is crucial for robotic applications, where open-vocabulary interactive scene understanding is required. Recently, neural implicit representation has provided a promising direction for online interactive mapping. However, implementing open-vocabulary scene understanding capability into online neural implicit mapping still faces three challenges: lack of local scene updating ability, blurry spatial hierarchical semantic segmentation and difficulty in maintaining multi-view consistency. To this end, we proposed O2V-mapping, which utilizes voxel-based language and geometric features to create an open-vocabulary field, thus allowing for local updates during online training process. Additionally, we leverage a foundational model for image segmentation to extract language features on object-level entities, achieving clear segmentation boundaries and hierarchical semantic features. For the purpose of preserving consistency in 3D object properties across different viewpoints, we propose a spatial adaptive voxel adjustment mechanism and a multi-view weight selection method. Extensive experiments on open-vocabulary object localization and semantic segmentation demonstrate that O2V-mapping achieves online construction of language scenes while enhancing accuracy, outperforming the previous SOTA method.

cs.CV↗

DeepCircuitX: A Comprehensive Repository-Level Dataset for RTL Code Understanding, Generation, and PPA Analysis

This paper introduces DeepCircuitX, a comprehensive repository-level dataset designed to advance RTL (Register Transfer Level) code understanding, generation, and power-performance-area (PPA) analysis. Unlike existing datasets that are limited to either file-level RTL code or physical layout data, DeepCircuitX provides a holistic, multilevel resource that spans repository, file, module, and block-level RTL code. This structure enables more nuanced training and evaluation of large language models (LLMs) for RTL-specific tasks. DeepCircuitX is enriched with Chain of Thought (CoT) annotations, offering detailed descriptions of functionality and structure at multiple levels. These annotations enhance its utility for a wide range of tasks, including RTL code understanding, generation, and completion. Additionally, the dataset includes synthesized netlists and PPA metrics, facilitating early-stage design exploration and enabling accurate PPA prediction directly from RTL code. We demonstrate the dataset's effectiveness on various LLMs finetuned with our dataset and confirm the quality with human evaluations. Our results highlight DeepCircuitX as a critical resource for advancing RTL-focused machine learning applications in hardware design automation.Our data is available at https://zeju.gitbook.io/lcm-team.

cs.LG↗

RPCAcc: A High-Performance and Reconfigurable PCIe-attached RPC Accelerator

The emerging microservice/serverless-based cloud programming paradigm and the rising networking speeds leave the RPC stack as the predominant data center tax. Domain-specific hardware acceleration holds the potential to disentangle the overhead and save host CPU cycles. However, state-of-the-art RPC accelerators integrate RPC logic into the CPU or use specialized low-latency interconnects, hardly adopted in commodity servers. To this end, we design and implement RPCAcc, a software-hardware co-designed RPC on-NIC accelerator that enables reconfigurable RPC kernel offloading. RPCAcc connects to the server through the most widely used PCIe interconnect. To grapple with the ramifications of PCIe-induced challenges, RPCAcc introduces three techniques:(a) a target-aware deserializer that effectively batches cross-PCIe writes on the accelerator's on-chip memory using compacted hardware data structures; (b) a memory-affinity CPU-accelerator collaborative serializer, which trades additional host memory copies for slow cross-PCIe transfers; (c) an automatic field update technique that transparently codifies the schema based on dynamic reconfigure RPC kernels to minimize superfluous PCIe traversals. We prototype RPCAcc using the Xilinx U280 FPGA card. On HyperProtoBench, RPCAcc achieves 3.2X lower serialization time than a comparable RPC accelerator baseline and demonstrates up to 2.6X throughput improvement in the end-to-end cloud workload.

cs.AR↗

HGS-Planner: Hierarchical Planning Framework for Active Scene Reconstruction Using 3D Gaussian Splatting

In complex missions such as search and rescue,robots must make intelligent decisions in unknown environments, relying on their ability to perceive and understand their surroundings. High-quality and real-time reconstruction enhances situational awareness and is crucial for intelligent robotics. Traditional methods often struggle with poor scene representation or are too slow for real-time use. Inspired by the efficacy of 3D Gaussian Splatting (3DGS), we propose a hierarchical planning framework for fast and high-fidelity active reconstruction. Our method evaluates completion and quality gain to adaptively guide reconstruction, integrating global and local planning for efficiency. Experiments in simulated and real-world environments show our approach outperforms existing real-time methods.

cs.RO↗

Inf-MLLM: Efficient Streaming Inference of Multimodal Large Language Models on a Single GPU

Multimodal Large Language Models (MLLMs) are distinguished by their multimodal comprehensive ability and widely used in many real-world applications including GPT-4o, autonomous driving and robotics. Despite their impressive performance, the multimodal inputs always incur long context. The inference under long context requires caching massive Key and Value states (KV cache) of previous tokens, which introduces high latency and excessive memory consumption. Due to this reason, it is challenging to deploy streaming inference of MLLMs on edge devices, which largely constrains the power and usage of MLLMs in real-world applications. In this paper, we introduce Inf-MLLM, an efficient inference framework for MLLMs, which enable streaming inference of MLLM on a single GPU with infinite context. Inf-MLLM is based on our key observation of the attention pattern in both LLMs and MLLMs called "attention saddles". Thanks to the newly discovered attention pattern, Inf-MLLM maintains a size-constrained KV cache by dynamically caching recent tokens and relevant tokens. Furthermore, Inf-MLLM proposes attention bias, a novel approach to enable MLLMs to capture long-term dependency. We show that Inf-MLLM enables multiple LLMs and MLLMs to achieve stable performance over 4M-token long texts and multi-round conversations with 1-hour-long videos on a single GPU. In addition, Inf-MLLM exhibits superior streaming reasoning quality than existing methods such as StreamingLLM and 2x speedup than H2O.

cs.LG↗

Potamoi: Accelerating Neural Rendering via a Unified Streaming Architecture

Neural Radiance Field (NeRF) has emerged as a promising alternative for photorealistic rendering. Despite recent algorithmic advancements, achieving real-time performance on today's resource-constrained devices remains challenging. In this paper, we identify the primary bottlenecks in current NeRF algorithms and introduce a unified algorithm-architecture co-design, Potamoi, designed to accommodate various NeRF algorithms. Specifically, we introduce a runtime system featuring a plug-and-play algorithm, SpaRW, which significantly reduces the per-frame computational workload and alleviates compute inefficiencies. Furthermore, our unified streaming pipeline coupled with customized hardware support effectively tames both SRAM and DRAM inefficiencies by minimizing repetitive DRAM access and completely eliminating SRAM bank conflicts. When evaluated against a baseline utilizing a dedicated DNN accelerator, our framework demonstrates a speed-up and energy reduction of 53.1$\times$ and 67.7$\times$, respectively, all while maintaining high visual quality with less than a 1.0 dB reduction in peak signal-to-noise ratio.

cs.AR↗