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Jin Gao

Publications and source records attributed to Jin Gao.

At least 19 recordsLinked to original sources

CABLE: Extending the Reach of Memory Retrieval via Complementary Antecedent-Based Linking and Expansion

As LLM agents operate across structured workflows and sessions, preserving long-term history does not ensure that later contexts can recover relevant evidence through a bounded memory interface. We study this evidence-reachability problem in long-term conversational memory, where retrieval still relies heavily on semantic similarity. This works well for topical recall, but it often misses earlier experiences, plans, or motivations that are semantically distant from the later events they help explain. Existing memory graphs provide cross-memory structure, yet links driven mainly by semantic overlap can duplicate what the host retriever already recovers. We argue that link construction should instead prioritize a sparse set of retriever-complementary associations. We present CABLE (Complementary Antecedent-Based Linking and Expansion), a plug-in augmentation that constructs links designed to extend the host retriever's direct semantic reach. For each new memory, CABLE generates antecedent-oriented queries, retrieves prior memories, subtracts candidates in the direct semantic neighborhood, and verifies the remainder before adding the accepted complementary associations into a sparse directed graph. At retrieval time, CABLE expands the host system's retrieved seeds along these links to surface implicit supporting evidence. We evaluate CABLE with A-MEM on LoCoMo and MA-LongMemEval, and further integrate it into SimpleMem and Mem0g on LoCoMo, using Qwen3.5-27B, DeepSeek-chat, and GPT-4o-mini. CABLE yields higher mean LLM-judge scores in every evaluated system-level setting, with the largest gains in categories where useful evidence is distributed across memories or sessions, including open-domain, multi-session, and preference-oriented questions. These results support prioritizing sparse, reasoning-relevant associations that complement rather than duplicate the host retriever.

cs.CL

The Cost of Knowing: A Resource-Aware Protocol for Benchmarking Hallucination Beyond Static Leaderboards

On standard factuality tasks, frontier models now cluster near the top of the scale. The question is therefore shifting from how factual a system is toward how much compute that factuality costs. Static leaderboards score factuality in isolation and treat compute as free, so they cannot tell a genuinely better system apart from one that simply spends more. Consider a ranking reversal. A brute-force Best-of-4 agent posts the higher raw factuality score (H-Score 0.9169 vs 0.9103) and would top a static leaderboard, but once cost is counted it is the worse system, losing on Q-Score (0.5169 vs 0.5217) at roughly four times the tokens and latency, under a reported cost weight whose sensitivity we sweep. So the system that tops a static leaderboard can be the worse one to deploy. To make this trade-off visible, we introduce MAS-HQ (Multi-Agent System Hallucination Quest), a resource-aware evaluation protocol. It wraps any factuality detector and normalizes for cost, and it pits systems against each other rather than scoring them in isolation. The Q-Score measures factuality minus normalized cost under a competitive match. Across summarization and open-domain QA, single-agent baselines drift into resource-heavy over-optimization, while competition elicits more resource-efficient policies. These gains are small but consistent, and stable across 100 trials. The axis stays discriminative for frontier systems (Gemini-2.5-Pro, and GPT-5) whose raw factuality scores are already bunched near the ceiling. MAS-HQ provides a reproducible way to measure how much a factual answer costs.

cs.AI

LU-500: A Logo Benchmark for Concept Unlearning

Concept unlearning is increasingly used to limit the reproduction of protected or unsafe visual concepts in text-to-image models. Existing evaluations, however, mostly study targets that dominate the whole image, such as styles, broad object categories, or portrait-like identities, leaving company logos comparatively underexamined. Logos create a different failure mode: a small localized mark can carry the entire protected concept, must be visually precise to remain recognizable, and can be triggered implicitly by products, storefronts, packaging, or advertisements even when the word ``logo'' is absent. We introduce LU-500, a logo-unlearning benchmark built from Fortune Global 500 companies to study this localized and semantically entangled setting. LU-500 contains nearly 10,000 curated text-query and logo-image pairs, with an explicit track (LUex-500) and an implicit contextual track (LUim-500). To avoid reducing the task to a binary detector score, we define a multi-grained protocol that evaluates both local logo removal and global image preservation in pixel and latent spaces. Experiments on representative inference-time methods, including NP, SLD, and SEGA, and compatible fine-tuning-based methods such as ESD and Forget-Me-Not, show that the evaluated methods struggle to remove logo evidence without changing non-target content. We further analyze ProLU, a prompt-space multi-agent baseline: it improves local erasure by removing logo-inducing semantics, but also illustrates why prompt filtering is not a substitute for weight-level disentanglement. Correlation analyses over logo area, location, and structural complexity suggest that future logo unlearning may need spatially aware controls, such as SSIM-guided constraints, rather than purely global concept suppression.

cs.CV

Gaze-DETR: Top-Down Guidance Through Priority Maps for Infrared Weak-Small UAV Detection with DETR

Infrared small target detection (ISTD) remains challenging because tiny, low-contrast targets are easily overwhelmed by clutter, noise, or occlusion. Conventional single-frame and multi-frame detectors rely on bounding-box supervision, which specifies final target locations but offers little explicit guidance for prioritizing candidate regions or preserving weak-target evidence before localization. Task-driven visual search offers such guidance: top-down goals and visual evidence jointly form a spatial priority map that ranks candidate locations. Building on this principle, we propose Gaze-DETR, a bio-inspired detector that learns an internal priority map before localization. First, a priority head predicts a normalized priority map from image features. Second, Residual Priority-Guided Feature Modulation (RPFM) enhances high-priority responses while retaining multi-scale features. Finally, Priority-Guided Anchor Query Injection (PAQI) converts high-priority locations into decoder anchor queries. We train the priority head using three supervision schemes: box-derived Gaussian maps; real-gaze maps constructed from fixation-density maps; and transferred pseudo-gaze maps learned from gaze--box relations in paired annotations and applied to Anti-UAV410 training boxes. To support the latter two schemes, we construct TIR-UAV120-Gaze with paired detection and task-driven eye-tracking annotations. On TIR-UAV120-Gaze, Gaze-DETR achieves 85.76 mAP$_{50}$ and 88.77 F1 with box-derived supervision, and 86.18 mAP$_{50}$ and 89.00 F1 with real-gaze supervision. On Anti-UAV410, it achieves 87.06 mAP$_{50}$ and 90.90 F1 with box-derived supervision, and 87.08 mAP$_{50}$ and 90.43 F1 with transferred pseudo-gaze supervision. These results show that explicit spatial-priority learning provides pre-localization guidance complementary to bounding-box supervision across annotation settings and costs.

cs.CV

OmniX: Any-view and Any-time 4D Reconstruction via Feed-forward Trajectory Fields

Previous feed-forward 4D reconstruction methods either predict per-frame static point clouds, ignoring foreground motion, or estimate point cloud trajectories while being limited to small camera motions. This restricts their ability to aggregate observations over time and reconstruct complete dynamic scenes under large viewpoint changes. To address this limitation, we propose OmniX, a feed-forward 4D reconstruction framework that predicts dense 3D point trajectories for every pixel from videos with large camera motion. OmniX decouples dynamic motion modeling from static geometry prediction and represents motion using a compact set of dynamic tokens. By leveraging the sparse and low-rank structure of 3D motion, these tokens generate trajectory fields for all pixels across all images while efficiently preserving global interactions. To facilitate training, we further build an automatic UE5-based 4D data engine and introduce a large-scale dataset containing 80K scenes and 1.28M multi-view videos with full geometric annotations. OmniX achieves state-of-the-art performance on dense 3D point trajectory prediction and 3D point tracking, while also demonstrating competitive results on video depth estimation and camera pose estimation.

cs.CV

Follow Your Track: Precise Skeleton Animation Controlled by 3D Trajectories

4D generation aims to animate 3D objects with realistic motion, holding great promise for applications. Existing methods typically decouple 3D asset generation from motion synthesis: acquire a 3D asset, prepare a structural representation like mesh and Gaussians, and synthesize motion from text or video control signals. However, dense mesh and Gaussian representations incur high computational costs and are prone to temporal artifacts, limiting animation quality and duration to only short clips. Meanwhile, text lacks fine-grained spatial and temporal details such as timing and coordination, while video entangles motion with appearance and background. Together, these limitations result in 4D animations that suffer from poor temporal consistency, wrong identification, and limited controllability. We address these issues with \texttt{ACT}, a trajectory-conditioned framework for topology-general skeletal animation. ACT uses skeletons as a compact structured and compute-efficient representation and 3D point trajectories from monocular video as explicit motion guidance which provide detailed motion patterns without appearance entanglement. At the core of ACT is a Routed Trajectory Injector, which achieves accurate and robust trajectory-to-joint transfer through three complementary designs: prior-guided hard routing establishes precise skeleton-to-mesh correspondences, global routing enables holistic joint-track interaction for full-body motion awareness, and local windowed cross-attention enforces fine-grained temporal alignment, improving micro-timing and reducing motion misalignment across varying motion rates. Extensive experiments demonstrate that \texttt{ACT} significantly outperforms existing methods in fidelity and temporal consistency.

cs.CV

Data Facts: A Metadata Schema for Structured Data Exchange in the NANDini Multi-Agent Ecosystem

NANDini (Networked Agents Natural Distillation of Interconnected Nodal Intelligence) envisions an automated ecosystem where intelligent agents independently create, process, and exchange data to drive decisions at scale. Realizing this vision requires infrastructure beyond agent discovery and communication: agents must be able to advertise, evaluate, and verify the datasets they hold. Current protocols, including NANDA for federated registry and A2A and MCP for inter-agent messaging, address identity and communication but provide no mechanism for structured data exchange. Existing enterprise data-sharing frameworks, such as IDS-RAM, Gaia-X, and Ocean Protocol, assume human-in-the-loop governance that is incompatible with autonomous, real-time agent interactions. We introduce Data Facts, a core NANDini concept: a lightweight JSON metadata schema that bridges agent discovery and data access through a single pointer, `data_facts_url`, added to an existing Agent Facts registry record. The linked document encodes dataset identity, access tier, whether public, semi-private, or private, endpoint, a time-to-live for freshness validation, and a SHA-256 integrity checksum. For private and semi-private data, we implement a three-layer security pipeline: JWT authentication, capability-scoped gateway authorization, and an A2A credential delegation protocol. Across 840 decision-making evaluations, data-informed agents achieve 100% accuracy versus 35.2% without data access (p < 0.001); TTL enforcement reduces stale-data errors from 37.6% to 8.8%; checksum verification achieves 100% corruption detection at all injection rates; and the security pipeline blocks all 46 forgery attempts with zero data leakage.

cs.CR

TadA-Bench: A Million-Variant Benchmark for Future-Round Discovery Toward Agentic Protein Engineering

AI for scientific discovery is entering an agentic era, where protein-engineering systems are expected to prioritize future wet-lab experiments rather than merely fit static measurements. We introduce TadA-Bench, a million-variant wet-lab replay benchmark from 31 TadA directed-evolution rounds for future-round discovery toward agentic protein engineering. TadA-Bench preserves the campaign chronology and defines a fixed-data replay task: given earlier experimental rounds, models rank variants that appear only in later rounds. It provides aligned DNA, RNA, and protein views, and uses Seq2Graph, a graph-based label-unification pipeline, to reconcile noisy enrichment measurements into consistent cross-round activity labels. Random-split controls show strong interpolation, but future-round ranking and finite-budget candidate selection are much weaker. Controlled analyses suggest that evolutionary coverage is more informative than local data density, positioning TadA-Bench as a reproducible wet-lab replay substrate for future-round discovery toward agentic protein engineering; the data and code are released on Hugging Face and GitHub.

q-bio.QM

OneDrive: Unified Multi-Paradigm Driving with Vision-Language-Action Models

Vision-Language Models(VLMs) excel at autoregressive text generation, yet end-to-end autonomous driving requires multi-task learning with structured outputs and heterogeneous decoding behaviors, such as autoregressive language generation, parallel object detection and trajectory regression. To accommodate these differences, existing systems typically introduce separate or cascaded decoders, resulting in architectural fragmentation and limited backbone reuse. In this work, we present a unified autonomous driving framework built upon a pretrained VLM, where heterogeneous decoding behaviors are reconciled within a single transformer decoder. We demonstrate that pretrained VLM attention exhibits strong transferability beyond pure language modeling. By organizing visual and structured query tokens within a single causal decoder, structured queries can naturally condition on visual context through the original attention mechanism. Textual and structured outputs share a common attention backbone, enabling stable joint optimization across heterogeneous tasks. Trajectory planning is realized within the same causal LLM decoder by introducing structured trajectory queries. This unified formulation enables planning to share the pretrained attention backbone with images and perception tokens. Extensive experiments on end-to-end autonomous driving benchmarks demonstrate state-of-the-art performance, including 0.28 L2 and 0.18 collision rate on nuScenes open-loop evaluation and competitive results (86.8 PDMS) on NAVSIM closed-loop evaluation. The full model preserves multi-modal generation capability, while an efficient inference mode achieves approximately 40% lower latency. Code and models are available at https://github.com/Z1zyw/OneDrive

cs.CV

Credit-Budgeted ICPC-Style Coding: When Agents Must Pay for Every Decision

Current evaluations of autonomous coding agents assume an unrealistic, infinite-resource environment. However, real-world software engineering is a resource-bound competition. As we scale toward large agent swarms, ignoring compute and time costs risks catastrophic budget exhaustion. To shift the focus from isolated accuracy to cost-aware problem-solving, we introduce USACOArena, an interactive ACM-ICPC-style arena driven by a strict "credit" economy. Every generated token, local test, and elapsed second depletes a fixed budget, forcing agents to make strategic trade-offs. Our comprehensive profiling reveals that frontier single agents and swarms currently fail to optimally balance accuracy with these constraints, exhibiting divergent, path-dependent behaviors. Ultimately, USACOArena provides an essential dynamic training ground for developing highly efficient, resource-aware agent architectures.

cs.AI

Aligned Agents, Biased Swarm: Measuring Bias Amplification in Multi-Agent Systems

While Multi-Agent Systems (MAS) are increasingly deployed for complex workflows, their emergent properties-particularly the accumulation of bias-remain poorly understood. Because real-world MAS are too complex to analyze entirely, evaluating their ethical robustness requires first isolating their foundational mechanics. In this work, we conduct a baseline empirical study investigating how basic MAS topologies and feedback loops influence prejudice. Contrary to the assumption that multi-agent collaboration naturally dilutes bias, we hypothesize that structured workflows act as echo chambers, amplifying minor stochastic biases into systemic polarization. To evaluate this, we introduce Discrim-Eval-Open, an open-ended benchmark that bypasses individual model neutrality through forced comparative judgments across demographic groups. Analyzing bias cascades across various structures reveals that architectural sophistication frequently exacerbates bias rather than mitigating it. We observe systemic amplification even when isolated agents operate neutrally, and identify a 'Trigger Vulnerability' where injecting purely objective context drastically accelerates polarization. By stripping away advanced swarm complexity to study foundational dynamics, we establish a crucial baseline: structural complexity does not guarantee ethical robustness. Our code is available at https://github.com/weizhihao1/MAS-Bias.

cs.MA

MMPhysVideo: Physically Plausible Video Generation Through Joint RGB-Perception Modeling

Despite advancements in generating visually stunning content, video diffusion models (VDMs) often yield physically inconsistent results due to pixel-only reconstruction. To address this, we propose MMPhysVideo, the first study to enhance physical plausibility in video generation through joint multimodal modeling. We recast perceptual cues, specifically semantics, geometry, and spatio-temporal trajectories, into a unified pseudo-RGB format, enabling VDMs to directly capture complex physical dynamics. To mitigate cross-modal interference, we propose a Bidirectionally Controlled Teacher architecture, which utilizes parallel branches to fully decouple RGB and perception processing and adopts two zero-initialized control links to gradually establish pixel-wise consistency. For inference efficiency, the teacher's physical prior is distilled into a single-stream student model via representation alignment. Furthermore, we present MMPhysPipe, an end-to-end data curation and annotation pipeline tailored for constructing physics-rich multimodal datasets. MMPhysPipe employs a vision-language model (VLM) guided by a chain-of-visual-evidence rule to pinpoint physical subjects, enabling expert models to extract multi-granular perceptual information. Without additional inference costs, MMPhysVideo consistently improves physical plausibility of advanced models on the Videophy and PhyGenbench benchmarks and achieves superior performance among existing methods.

cs.CV

Orbital-Selective Engineering of Strain-Tunable Chern Insulators in Momentum Space

Unlike conventional approaches where topological order is statically fixed post-synthesis, we demonstrate that a single external knob-strain-can independently modulate topological order and functional responses in the Tc-adsorbed penta-hexa silicene (Tc_PH-Si) monolayer, with both properties governed by a single microscopic mechanism: momentum-space orbital-selective engineering of Tc-dxz_Si-px hybridization. Combining first-principles calculations and tight-binding models, we show that biaxial strain drives a complete topological pathway: C=1 (0) to C=0 (-2) to C = -1 (-3 to -4) to C = 0 metallic state (-6). This is exemplified by two pivotal states: a topologically critical point yet functionally optimal state at -2 strain (C=0) hosting a direct bandgap (0.17 eV) and d11 = 8.34 pm_V, and a topologically nontrivial but equally optimal state at -4 strain (C = -1) with d11 = 11.01 pm_V-three times that of MoS2. Berry curvature analysis reveals that functionality arises from local orbital hybridization strength, while topology originates from its global phase distribution. This establishes a new paradigm for materials design, transforming static functional materials into dynamically tunable quantum platforms.

cond-mat.mtrl-sci

MI-DETR: A Strong Baseline for Moving Infrared Small Target Detection with Bio-Inspired Motion Integration

Infrared small target detection (ISTD) is challenging because tiny, low-contrast targets are easily obscured by complex and dynamic backgrounds. Conventional multi-frame approaches typically learn motion implicitly through deep neural networks, often requiring additional motion supervision or explicit alignment modules. We propose Motion Integration DETR (MI-DETR), a bio-inspired dual-pathway detector that processes one infrared frame per time step while explicitly modeling motion. First, a retina-inspired cellular automaton (RCA) converts raw frame sequences into a motion map defined on the same pixel grid as the appearance image, enabling parvocellular-like appearance and magnocellular-like motion pathways to be supervised by a single set of bounding boxes without extra motion labels or alignment operations. Second, a Parvocellular-Magnocellular Interconnection (PMI) Block facilitates bidirectional feature interaction between the two pathways, providing a biologically motivated intermediate interconnection mechanism. Finally, a RT-DETR decoder operates on features from the two pathways to produce detection results. Surprisingly, our proposed simple yet effective approach yields strong performance on three commonly used ISTD benchmarks. MI-DETR achieves 70.3% mAP@50 and 72.7% F1 on IRDST-H (+26.35 mAP@50 over the best multi-frame baseline), 98.0% mAP@50 on DAUB-R, and 88.3% mAP@50 on ITSDT-15K, demonstrating the effectiveness of biologically inspired motion-appearance integration. Code is available at https://github.com/nliu-25/MI-DETR.

cs.CV

The H\"older regularity of harmonic function on bounded and unbounded p.c.f self-similar sets

In this paper, we prove a generalized reverse H\"older inequality of harmonic functions on cable systems induced by post-critically finite (p.c.f.) self-similar sets. Furthermore, we also establish the H\"older regularity of harmonic functions on both bounded and unbounded p.c.f. self-similar sets, which does not involve heat kernel estimates and resistance estimates.

math.FA

SoLA-Vision: Fine-grained Layer-wise Linear Softmax Hybrid Attention

Standard softmax self-attention excels in vision tasks but incurs quadratic complexity O(N^2), limiting high-resolution deployment. Linear attention reduces the cost to O(N), yet its compressed state representations can impair modeling capacity and accuracy. We present an analytical study that contrasts linear and softmax attention for visual representation learning from a layer-stacking perspective. We further conduct systematic experiments on layer-wise hybridization patterns of linear and softmax attention. Our results show that, compared with rigid intra-block hybrid designs, fine-grained layer-wise hybridization can match or surpass performance while requiring fewer softmax layers. Building on these findings, we propose SoLA-Vision (Softmax-Linear Attention Vision), a flexible layer-wise hybrid attention backbone that enables fine-grained control over how linear and softmax attention are integrated. By strategically inserting a small number of global softmax layers, SoLA-Vision achieves a strong trade-off between accuracy and computational cost. On ImageNet-1K, SoLA-Vision outperforms purely linear and other hybrid attention models. On dense prediction tasks, it consistently surpasses strong baselines by a considerable margin. Code will be released.

cs.CV

Integrating Diverse Assignment Strategies into DETRs

Label assignment is a critical component in object detectors, particularly within DETR-style frameworks where the one-to-one matching strategy, despite its end-to-end elegance, suffers from slow convergence due to sparse supervision. While recent works have explored one-to-many assignments to enrich supervisory signals, they often introduce complex, architecture-specific modifications and typically focus on a single auxiliary strategy, lacking a unified and scalable design. In this paper, we first systematically investigate the effects of ``one-to-many'' supervision and reveal a surprising insight that performance gains are driven not by the sheer quantity of supervision, but by the diversity of the assignment strategies employed. This finding suggests that a more elegant, parameter-efficient approach is attainable. Building on this insight, we propose LoRA-DETR, a flexible and lightweight framework that seamlessly integrates diverse assignment strategies into any DETR-style detector. Our method augments the primary network with multiple Low-Rank Adaptation (LoRA) branches during training, each instantiating a different one-to-many assignment rule. These branches act as auxiliary modules that inject rich, varied supervisory gradients into the main model and are discarded during inference, thus incurring no additional computational cost. This design promotes robust joint optimization while maintaining the architectural simplicity of the original detector. Extensive experiments on different baselines validate the effectiveness of our approach. Our work presents a new paradigm for enhancing detectors, demonstrating that diverse ``one-to-many'' supervision can be integrated to achieve state-of-the-art results without compromising model elegance.

cs.CV

From Idea to Co-Creation: A Planner-Actor-Critic Framework for Agent Augmented 3D Modeling

We present a framework that extends the Actor-Critic architecture to creative 3D modeling through multi-agent self-reflection and human-in-the-loop supervision. While existing approaches rely on single-prompt agents that directly execute modeling commands via tools like Blender MCP, our approach introduces a Planner-Actor-Critic architecture. In this design, the Planner coordinates modeling steps, the Actor executes them, and the Critic provides iterative feedback, while human users act as supervisors and advisors throughout the process. Through systematic comparison between single-prompt modeling and our reflective multi-agent approach, we demonstrate improvements in geometric accuracy, aesthetic quality, and task completion rates across diverse 3D modeling scenarios. Our evaluation reveals that critic-guided reflection, combined with human supervisory input, reduces modeling errors and increases complexity and quality of the result compared to direct single-prompt execution. This work establishes that structured agent self-reflection, when augmented by human oversight and advisory guidance, produces higher-quality 3D models while maintaining efficient workflow integration through real-time Blender synchronization.

cs.MA