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Jin Gao

Publications and source records attributed to Jin Gao.

At least 37 records · Page 2Linked to original sources

The Hölder regularity of harmonic function on bounded and unbounded p.c.f self-similar sets

In this paper, we prove a generalized reverse Hölder inequality of harmonic functions on cable systems induced by post-critically finite (p.c.f.) self-similar sets. Furthermore, we also establish the Hölder regularity of harmonic functions on both bounded and unbounded p.c.f. self-similar sets, which does not involve heat kernel estimates and resistance estimates.

math.FA↗

Hölder regularity of harmonic functions on metric measure spaces

We introduce a Hölder regularity condition for harmonic functions on metric measure spaces and prove that, under a slow volume regular condition and an upper heat kernel estimate, the Hölder regularity condition, the weak Bakry-Émery non-negative curvature condition, Hölder continuity of the heat kernel (with or without exponential terms), and the near-diagonal lower bound for the heat kernel are equivalent. As applications, first, we establish the validity of the so-called generalized reverse Hölder inequality on the Sierpiński carpet cable system, resolving an open problem left by Devyver, Russ, Yang (Int. Math. Res. Not. IMRN (2023), no. 18, 15537-15583). Second, we prove that two-sided heat kernel estimates alone imply gradient estimates for the heat kernel on strongly recurrent fractal-like cable systems, improving the main results of the aforementioned paper. Third, we obtain Hölder (Lipschitz) estimates for the heat kernel on strongly recurrent metric measure spaces, extending the classical Li-Yau gradient estimate for the heat kernel on Riemannian manifolds.

math.AP↗

SoLA-Vision: Fine-grained Layer-wise Linear Softmax Hybrid Attention

Standard softmax self-attention excels in vision tasks but incurs quadratic complexity O(N^2), limiting high-resolution deployment. Linear attention reduces the cost to O(N), yet its compressed state representations can impair modeling capacity and accuracy. We present an analytical study that contrasts linear and softmax attention for visual representation learning from a layer-stacking perspective. We further conduct systematic experiments on layer-wise hybridization patterns of linear and softmax attention. Our results show that, compared with rigid intra-block hybrid designs, fine-grained layer-wise hybridization can match or surpass performance while requiring fewer softmax layers. Building on these findings, we propose SoLA-Vision (Softmax-Linear Attention Vision), a flexible layer-wise hybrid attention backbone that enables fine-grained control over how linear and softmax attention are integrated. By strategically inserting a small number of global softmax layers, SoLA-Vision achieves a strong trade-off between accuracy and computational cost. On ImageNet-1K, SoLA-Vision outperforms purely linear and other hybrid attention models. On dense prediction tasks, it consistently surpasses strong baselines by a considerable margin. Code will be released.

cs.CV↗

Integrating Diverse Assignment Strategies into DETRs

Label assignment is a critical component in object detectors, particularly within DETR-style frameworks where the one-to-one matching strategy, despite its end-to-end elegance, suffers from slow convergence due to sparse supervision. While recent works have explored one-to-many assignments to enrich supervisory signals, they often introduce complex, architecture-specific modifications and typically focus on a single auxiliary strategy, lacking a unified and scalable design. In this paper, we first systematically investigate the effects of ``one-to-many'' supervision and reveal a surprising insight that performance gains are driven not by the sheer quantity of supervision, but by the diversity of the assignment strategies employed. This finding suggests that a more elegant, parameter-efficient approach is attainable. Building on this insight, we propose LoRA-DETR, a flexible and lightweight framework that seamlessly integrates diverse assignment strategies into any DETR-style detector. Our method augments the primary network with multiple Low-Rank Adaptation (LoRA) branches during training, each instantiating a different one-to-many assignment rule. These branches act as auxiliary modules that inject rich, varied supervisory gradients into the main model and are discarded during inference, thus incurring no additional computational cost. This design promotes robust joint optimization while maintaining the architectural simplicity of the original detector. Extensive experiments on different baselines validate the effectiveness of our approach. Our work presents a new paradigm for enhancing detectors, demonstrating that diverse ``one-to-many'' supervision can be integrated to achieve state-of-the-art results without compromising model elegance.

cs.CV↗

Heat kernel-based p-energy norms on metric measure spaces

We investigate heat kernel-based and other $p$-energy norms (1<p<\infty) on bounded and unbounded metric measure spaces, in particular, on nested fractals and their blowups. With the weak-monotonicity properties for these norms, we generalise the celebrated Bourgain-Brezis-Mironescu (BBM) type characterization for p\neq2. When there admits a heat kernel satisfying the two-sided estimates, we establish the equivalence of various $p$-energy norms and weak-monotonicity properties, and show that these weak-monotonicity properties hold when p=2 (in the case of Dirichlet form). Our paper's key results concern the equivalence and verification of various weak-monotonicity properties on fractals. Consequently, many classical results on p-energy norms hold on nested fractals and their blowups, including the BBM type characterization and Gagliardo-Nirenberg inequality.

math.FA↗

Simulating Multi-Stakeholder Decision-Making with Generative Agents in Urban Planning

Reaching consensus in urban planning is a complex process often hindered by prolonged negotiations, trade-offs, power dynamics, and competing stakeholder interests, resulting in inefficiencies and inequities. Advances in large language models (LLMs), with their increasing capabilities in knowledge transfer, reasoning, and planning, have enabled the development of multi-generative agent systems, offering a promising approach to simulating discussions and interactions among diverse stakeholders on contentious topics. However, applying such systems also carries significant societal and ethical risks, including misrepresentation, privacy concerns, and biases stemming from opinion convergence among agents, hallucinations caused by insufficient or biased prompts, and the inherent limitations of foundation models. To evaluate the influence of these factors, we incorporate varying levels of real-world survey data and demographic detail to test agents' performance under two decision-making value frameworks: altruism-driven and interest-driven, using a real-world urban rezoning challenge. This approach evaluates the influence of demographic factors such as race, gender, and age on collective decision-making in the design of multi-generative agent systems. Our experimental results reveal that integrating demographic and life-value data enhances the diversity and stability of agent outputs. In addition, communication among generated agents improves the quality of collective reasoning. These findings provide a predictive framework for decision-makers to anticipate stakeholder reactions, including concerns, objections, and support. By enabling iterative refinement of proposals before public release, the simulated approach fosters more equitable and cost-effective decisions in urban planning.

cs.MA↗

From Idea to Co-Creation: A Planner-Actor-Critic Framework for Agent Augmented 3D Modeling

We present a framework that extends the Actor-Critic architecture to creative 3D modeling through multi-agent self-reflection and human-in-the-loop supervision. While existing approaches rely on single-prompt agents that directly execute modeling commands via tools like Blender MCP, our approach introduces a Planner-Actor-Critic architecture. In this design, the Planner coordinates modeling steps, the Actor executes them, and the Critic provides iterative feedback, while human users act as supervisors and advisors throughout the process. Through systematic comparison between single-prompt modeling and our reflective multi-agent approach, we demonstrate improvements in geometric accuracy, aesthetic quality, and task completion rates across diverse 3D modeling scenarios. Our evaluation reveals that critic-guided reflection, combined with human supervisory input, reduces modeling errors and increases complexity and quality of the result compared to direct single-prompt execution. This work establishes that structured agent self-reflection, when augmented by human oversight and advisory guidance, produces higher-quality 3D models while maintaining efficient workflow integration through real-time Blender synchronization.

cs.MA↗

Step-GUI Technical Report

Recent advances in multimodal large language models unlock unprecedented opportunities for GUI automation. However, a fundamental challenge remains: how to efficiently acquire high-quality training data while maintaining annotation reliability? We introduce a self-evolving training pipeline powered by the Calibrated Step Reward System, which converts model-generated trajectories into reliable training signals through trajectory-level calibration, achieving >90% annotation accuracy with 10-100x lower cost. Leveraging this pipeline, we introduce Step-GUI, a family of models (4B/8B) that achieves state-of-the-art GUI performance (8B: 80.2% AndroidWorld, 48.5% OSWorld, 62.6% ScreenShot-Pro) while maintaining robust general capabilities. As GUI agent capabilities improve, practical deployment demands standardized interfaces across heterogeneous devices while protecting user privacy. To this end, we propose GUI-MCP, the first Model Context Protocol for GUI automation with hierarchical architecture that combines low-level atomic operations and high-level task delegation to local specialist models, enabling high-privacy execution where sensitive data stays on-device. Finally, to assess whether agents can handle authentic everyday usage, we introduce AndroidDaily, a benchmark grounded in real-world mobile usage patterns with 3146 static actions and 235 end-to-end tasks across high-frequency daily scenarios (8B: static 89.91%, end-to-end 52.50%). Our work advances the development of practical GUI agents and demonstrates strong potential for real-world deployment in everyday digital interactions.

cs.CV↗

Online Segment Any 3D Thing as Instance Tracking

Online, real-time, and fine-grained 3D segmentation constitutes a fundamental capability for embodied intelligent agents to perceive and comprehend their operational environments. Recent advancements employ predefined object queries to aggregate semantic information from Vision Foundation Models (VFMs) outputs that are lifted into 3D point clouds, facilitating spatial information propagation through inter-query interactions. Nevertheless, perception is an inherently dynamic process, rendering temporal understanding a critical yet overlooked dimension within these prevailing query-based pipelines. Therefore, to further unlock the temporal environmental perception capabilities of embodied agents, our work reconceptualizes online 3D segmentation as an instance tracking problem (AutoSeg3D). Our core strategy involves utilizing object queries for temporal information propagation, where long-term instance association promotes the coherence of features and object identities, while short-term instance update enriches instant observations. Given that viewpoint variations in embodied robotics often lead to partial object visibility across frames, this mechanism aids the model in developing a holistic object understanding beyond incomplete instantaneous views. Furthermore, we introduce spatial consistency learning to mitigate the fragmentation problem inherent in VFMs, yielding more comprehensive instance information for enhancing the efficacy of both long-term and short-term temporal learning. The temporal information exchange and consistency learning facilitated by these sparse object queries not only enhance spatial comprehension but also circumvent the computational burden associated with dense temporal point cloud interactions. Our method establishes a new state-of-the-art, surpassing ESAM by 2.8 AP on ScanNet200 and delivering consistent gains on ScanNet, SceneNN, and 3RScan datasets.

cs.CV↗

AutoPrune: Each Complexity Deserves a Pruning Policy

The established redundancy in visual tokens within large vision-language models allows pruning to effectively reduce their substantial computational demands. Previous methods typically employ heuristic layer-specific pruning strategies where, although the number of tokens removed may differ across decoder layers, the overall pruning schedule is fixed and applied uniformly to all input samples and tasks, failing to align token elimination with the model's holistic reasoning trajectory. Cognitive science indicates that human visual processing often begins with broad exploration to accumulate evidence before narrowing focus as the target becomes distinct. Our experiments reveal an analogous pattern in these models. This observation suggests that neither a fixed pruning schedule nor a heuristic layer-wise strategy can optimally accommodate the diverse complexities inherent in different inputs. To overcome this limitation, we introduce Complexity-Adaptive Pruning (AutoPrune), a training-free, plug-and-play framework that tailors pruning policies to varying sample and task complexities. Specifically, AutoPrune quantifies the mutual information between visual and textual tokens, then projects this signal to a budget-constrained logistic retention curve. Each such logistic curve, defined by its unique shape, corresponds to the specific complexity of different tasks and can guarantee adherence to predefined computational constraints. We evaluate AutoPrune on standard vision-language tasks and on Vision-Language-Action models for autonomous driving. Notably, when applied to LLaVA-1.5-7B, our method prunes 89% of visual tokens and reduces inference FLOPs by 76.8% while retaining 96.7% of the original accuracy averaged over all tasks. This corresponds to a 9.1% improvement over the recent work PDrop, demonstrating the effectiveness. Code is available at https://github.com/AutoLab-SAI-SJTU/AutoPrune.

cs.CV↗

Agentic Lybic: Multi-Agent Execution System with Tiered Reasoning and Orchestration

Autonomous agents for desktop automation struggle with complex multi-step tasks due to poor coordination and inadequate quality control. We introduce Agentic Lybic, a novel multi-agent system where the entire architecture operates as a finite-state machine (FSM). This core innovation enables dynamic orchestration. Our system comprises four components: a Controller, a Manager, three Workers (Technician for code-based operations, Operator for GUI interactions, and Analyst for decision support), and an Evaluator. The critical mechanism is the FSM-based routing between these components, which provides flexibility and generalization by dynamically selecting the optimal execution strategy for each subtask. This principled orchestration, combined with robust quality gating, enables adaptive replanning and error recovery. Evaluated officially on the OSWorld benchmark, Agentic Lybic achieves a state-of-the-art 57.07% success rate in 50 steps, substantially outperforming existing methods. Results demonstrate that principled multi-agent orchestration with continuous quality control provides superior reliability for generalized desktop automation in complex computing environments.

cs.AI↗

MAC: A Live Benchmark for Multimodal Large Language Models in Scientific Understanding

As multimodal large language models (MLLMs) grow increasingly capable, fixed benchmarks are gradually losing their effectiveness in evaluating high-level scientific understanding. In this paper, we introduce the Multimodal Academic Cover benchmark (MAC), a live benchmark that could continuously evolve with scientific advancement and model progress. MAC leverages over 25,000 image-text pairs sourced from issues of top-tier scientific journals such as Nature, Science, and Cell, challenging MLLMs to reason across abstract visual and textual scientific content. Experiments on our most recent yearly snapshot, MAC-2025, reveal that while MLLMs demonstrate strong perceptual abilities, their cross-modal scientific reasoning remains limited. To bridge this gap, we propose DAD, a lightweight inference-time approach that enhances MLLMs by extending MLLM visual features with language space reasoning, achieving performance improvements of up to 11%. Finally, we highlight the live nature of MAC through experiments on updating journal covers and models for curation, illustrating its potential to remain aligned with the frontier of human knowledge. We release our benchmark at https://github.com/mhjiang0408/MAC_Bench.

cs.CL↗

PersonaEval: Are LLM Evaluators Human Enough to Judge Role-Play?

Current role-play studies often rely on unvalidated LLM-as-a-judge paradigms, which may fail to reflect how humans perceive role fidelity. A key prerequisite for human-aligned evaluation is role identification, the ability to recognize who is speaking based on dialogue context. We argue that any meaningful judgment of role-playing quality (how well a character is played) fundamentally depends on first correctly attributing words and actions to the correct persona (who is speaking). We present PersonaEval, the first benchmark designed to test whether LLM evaluators can reliably identify human roles. PersonaEval uses human-authored dialogues from novels, scripts, and video transcripts, challenging models to determine the correct persona according to the conversation context. Our experiments, including a human study, show that even the best-performing LLMs reach only around 69% accuracy, well below the level needed for reliable evaluation. In contrast, human participants perform near ceiling with 90.8% accuracy, highlighting that current LLM evaluators are still not human enough to effectively judge role-play scenarios. To better understand this gap, we examine training-time adaptation and test-time compute, suggesting that reliable evaluation requires more than task-specific tuning, but depends on strong, human-like reasoning abilities in LLM evaluators. We release our benchmark at https://github.com/maple-zhou/PersonaEval.

cs.CL↗

Besov-Lipschitz norm and $p$-energy measure on scale-irregular Vicsek sets

In this paper, we establish the existence of $p$-energy norms and the corresponding $p$-energy measures for scale-irregular Vicsek sets, which may lack self-similarity. We also investigate the characterizations of $p$-energy norms in terms of Besov-Lipschitz norms, with their weak monotonicity and the corresponding Bourgain-Brezis-Mironescu convergence.

math.FA↗

MambaFusion: Height-Fidelity Dense Global Fusion for Multi-modal 3D Object Detection

We present the first work demonstrating that a pure Mamba block can achieve efficient Dense Global Fusion, meanwhile guaranteeing top performance for camera-LiDAR multi-modal 3D object detection. Our motivation stems from the observation that existing fusion strategies are constrained by their inability to simultaneously achieve efficiency, long-range modeling, and retaining complete scene information. Inspired by recent advances in state-space models (SSMs) and linear attention, we leverage their linear complexity and long-range modeling capabilities to address these challenges. However, this is non-trivial since our experiments reveal that simply adopting efficient linear-complexity methods does not necessarily yield improvements and may even degrade performance. We attribute this degradation to the loss of height information during multi-modal alignment, leading to deviations in sequence order. To resolve this, we propose height-fidelity LiDAR encoding that preserves precise height information through voxel compression in continuous space, thereby enhancing camera-LiDAR alignment. Subsequently, we introduce the Hybrid Mamba Block, which leverages the enriched height-informed features to conduct local and global contextual learning. By integrating these components, our method achieves state-of-the-art performance with the top-tire NDS score of 75.0 on the nuScenes validation benchmark, even surpassing methods that utilize high-resolution inputs. Meanwhile, our method maintains efficiency, achieving faster inference speed than most recent state-of-the-art methods.

cs.CV↗

SynCL: A Synergistic Training Strategy with Instance-Aware Contrastive Learning for End-to-End Multi-Camera 3D Tracking

While existing query-based 3D end-to-end visual trackers integrate detection and tracking via the tracking-by-attention paradigm, these two chicken-and-egg tasks encounter optimization difficulties when sharing the same parameters. Our findings reveal that these difficulties arise due to two inherent constraints on the self-attention mechanism, i.e., over-deduplication for object queries and self-centric attention for track queries. In contrast, removing the self-attention mechanism not only minimally impacts regression predictions of the tracker, but also tends to generate more latent candidate boxes. Based on these analyses, we present SynCL, a novel plug-and-play synergistic training strategy designed to co-facilitate multi-task learning for detection and tracking. Specifically, we propose a Task-specific Hybrid Matching module for a weight-shared cross-attention-based decoder that matches the targets of track queries with multiple object queries to exploit promising candidates overlooked by the self-attention mechanism. To flexibly select optimal candidates for the one-to-many matching, we also design a Dynamic Query Filtering module controlled by model training status. Moreover, we introduce Instance-aware Contrastive Learning to break through the barrier of self-centric attention for track queries, effectively bridging the gap between detection and tracking. Without additional inference costs, SynCL consistently delivers improvements in various benchmarks and achieves state-of-the-art performance with $58.9\%$ AMOTA on the nuScenes dataset. Code and raw results will be publicly available.

cs.CV↗

PFSD: A Multi-Modal Pedestrian-Focus Scene Dataset for Rich Tasks in Semi-Structured Environments

Recent advancements in autonomous driving perception have revealed exceptional capabilities within structured environments dominated by vehicular traffic. However, current perception models exhibit significant limitations in semi-structured environments, where dynamic pedestrians with more diverse irregular movement and occlusion prevail. We attribute this shortcoming to the scarcity of high-quality datasets in semi-structured scenes, particularly concerning pedestrian perception and prediction. In this work, we present the multi-modal Pedestrian-Focused Scene Dataset(PFSD), rigorously annotated in semi-structured scenes with the format of nuScenes. PFSD provides comprehensive multi-modal data annotations with point cloud segmentation, detection, and object IDs for tracking. It encompasses over 130,000 pedestrian instances captured across various scenarios with varying densities, movement patterns, and occlusions. Furthermore, to demonstrate the importance of addressing the challenges posed by more diverse and complex semi-structured environments, we propose a novel Hybrid Multi-Scale Fusion Network (HMFN). Specifically, to detect pedestrians in densely populated and occluded scenarios, our method effectively captures and fuses multi-scale features using a meticulously designed hybrid framework that integrates sparse and vanilla convolutions. Extensive experiments on PFSD demonstrate that HMFN attains improvement in mean Average Precision (mAP) over existing methods, thereby underscoring its efficacy in addressing the challenges of 3D pedestrian detection in complex semi-structured environments. Coding and benchmark are available.

cs.CV↗

MedForge: Building Medical Foundation Models Like Open Source Software Development

Foundational models (FMs) have made significant strides in the healthcare domain. Yet the data silo challenge and privacy concern remain in healthcare systems, hindering safe medical data sharing and collaborative model development among institutions. The collection and curation of scalable clinical datasets increasingly become the bottleneck for training strong FMs. In this study, we propose Medical Foundation Models Merging (MedForge), a cooperative framework enabling a community-driven medical foundation model development, meanwhile preventing the information leakage of raw patient data and mitigating synchronization model development issues across clinical institutions. MedForge offers a bottom-up model construction mechanism by flexibly merging task-specific Low-Rank Adaptation (LoRA) modules, which can adapt to downstream tasks while retaining original model parameters. Through an asynchronous LoRA module integration scheme, the resulting composite model can progressively enhance its comprehensive performance on various clinical tasks. MedForge shows strong performance on multiple clinical datasets (e.g., breast cancer, lung cancer, and colon cancer) collected from different institutions. Our major findings highlight the value of collaborative foundation models in advancing multi-center clinical collaboration effectively and cohesively. Our code is publicly available at https://github.com/TanZheling/MedForge.

cs.LG↗