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Jingbang Chen

Publications and source records attributed to Jingbang Chen.

At least 19 recordsLinked to original sources

ReuF2F: Benchmarking Coding Agents on Formalized Undergraduate Research Problems

As AI systems begin to resolve open research problems, reliable verification becomes increasingly important. Formal mathematics provides a trusted framework for mathematical reasoning, enabling agents to produce machine-checkable proofs while conducting mathematical exploration. Existing formal mathematics benchmarks often focus on known results or a small set of prominent open problems, which can become difficult to evaluate reliably once solutions are discovered and widely disseminated. Existing evaluation protocols are also not always aligned with how modern coding agents operate. We therefore introduce ReuF2F, a Lean 4 benchmark of 244 formalized open problems drawn from Research Experiences for Undergraduates (REU), spanning entry-level open research problems across a broad range of mathematical subfields. We expect these less prominent open problems, which tend to attract less attention and may remain unsolved for longer, to be better suited for held-out evaluation of end-to-end open problem resolution in Lean. We adopt a standard coding-agent evaluation setting, placing each problem and its logical negation into a Lean project in a Docker container. We also build Leanimum-agent on mini-SWE-agent to provide a unified harness for fair comparisons across models. Our evaluation finds that even the best-performing model resolves only ~40% of the problems, leaving substantial room for improvement on formalized open research problems.

cs.AI↗

Scalable Algorithm for Dynamic Quasi-clique Detection

Identifying dense subgraphs known as quasi-cliques is pivotal in numerous graph mining tasks across domains such as social networks, biology, and e-commerce. While prior work has developed efficient algorithms for quasi-clique detection in static graphs, real-world networks are inherently dynamic, where edges appear and disappear continuously. This renders static methods inefficient and ill-suited for real-time analysis. In this paper, we initiate the study of the Dynamic Maximum Quasi-Clique Problem (DMQCP), which aims to maintain and update the largest quasi-clique in a graph under streaming graph updates. We propose DMI, a novel MinHash-based dynamic framework that supports fast, high-quality approximate maintenance of quasi-cliques. DMI leverages two update-efficient hashing schemes, i.e., $l$-buffered $k$-MinHash and Bottom-$k$ MinHash, to maintain candidate quasi-cliques incrementally. To ensure robustness and reduce bias, we further design a batch reconstruction strategy to periodically rebuild the candidate set, guaranteeing both stability and adaptability under frequent updates. Extensive experiments on real-world and synthetic datasets show that DMI achieves up to four orders of magnitude speedup over static baselines, while preserving solution quality. As a side product, we also propose a framework NSF that primarily uses the neighbor-search technique to maintain quasi-clique candidates while edge updating. This work establishes the first efficient algorithmic framework for dynamic quasi-clique extraction, enabling scalable and real-time dense subgraph mining in evolving networks.

cs.SI↗

Scalable Approximate Algorithm for Dynamic Densest Subhypergraphs with Solution-Guided Maintenance

Hypergraphs model interactions involving groups of entities, and finding highly connected groups is a fundamental task in analyzing these data. When interactions arrive and expire, maintaining a dense group can require frequent and expensive changes to the underlying representation. We propose CAP, a scalable algorithm that explicitly maintains a $(1+ε)$-approximate densest subhypergraph under hyperedge insertions and deletions. The algorithm keeps a solution candidate together with an endpoint allocation that bounds the optimum density. The candidate's density guides maintenance: an update triggers repair only when this bound is too large to establish the required approximation. Local searches redistribute load or find a denser candidate, allowing CAP to retain useful solutions across many updates. We give an analysis that relates maintenance work to the size of the regions searched and the density lost by the maintained solution. It identifies conditions under which local repair remains inexpensive and provides a theoretical explanation for the observed efficiency. Experiments on real-world hypergraphs show speedups of up to nearly four orders of magnitude over the evaluated dynamic baselines, while supporting frequent queries and high accuracy. CAP also remains competitive with specialized dynamic graph methods on ordinary graphs, with speedups of up to approximately $64\times$ on the tested workloads.

cs.DB↗

AdaGEPA: Adaptive Feedback Allocation for Reflective Prompt Optimization

Prompt optimization improves the performance of language-model systems on downstream tasks by refining their prompts. Classical methods evaluate prompts on task examples and use the resulting feedback to guide prompt revisions through reflection. However, when feedback selection does not account for the prompt's weaknesses, these revisions may improve performance on selected examples without yielding broader task improvements. To address this issue, we propose AdaGEPA, an adaptive feedback-allocation method that uses the prompt's performance and task structure to select examples for the next prompt revision. Our method replaces at most one example in each feedback minibatch to target an identified weakness while preserving the remaining feedback context. Across our main experiments on six downstream benchmarks, AdaGEPA achieves higher mean validation scores than non-adaptive feedback selection under matched rollout budgets. AdaGEPA also finds high-performing prompts earlier across several tasks. In the initial Schema-Guided Dialogue (SGD) study, its half-budget prompts outperform the non-adaptive baseline's full-budget prompts in joint goal accuracy on new dialogues from services seen and unseen during search. Overall, our findings highlight the potential of adaptive feedback allocation to improve both the effectiveness and rollout-budget efficiency of reflective prompt optimization.

cs.CL↗

SkillBloat: Token Amplification Attacks via Skill Injection in LLM Coding Agents

Agent skills extend coding agents with task-specific instructions, scripts, and resources, but they also create a trusted instruction channel that can be abused beyond conventional security attacks. This paper studies token amplification through skill injection: an economic resource-abuse threat in which a malicious skill causes an agent to consume substantially more tokens than needed for normal task execution. We present SkillBloat, a two-phase framework that first screens a library of diverse attack-type conditions across multiple amplification mechanisms and then refines the strongest candidate through LLM-guided full-document skill rewriting. Evaluated on a real-world skill benchmark, SkillBloat achieves 5.4184x-10.1455x average best amplification across multiple coding-agent target configurations. An ablation shows that the second-stage refinement loop consistently improves average best amplification over Phase 1 attack-type screening alone, demonstrating that iterative optimization provides additional benefit beyond initial attack-type selection. These results show that skill ecosystems expose a practical resource-amplification attack surface that is orthogonal to existing security-oriented skill poisoning.

cs.CR↗

How code helps different tasks? A decompositional lens on LLM post-training

Evaluating code data as a single corpus can obscure which types of code data benefit which models and downstream tasks. Effective data selection requires understanding both the benefits of individual categories and whether these benefits persist when categories are combined. We introduce a decompositional lens for studying these effects in LLM post-training. We first decompose an execution-verified code corpus into interpretable categories based on the computational patterns of its solutions. Through controlled fine-tuning experiments, we compare individual categories with a balanced mixture across instruction-tuned models on question answering, mathematics, and code generation. The resulting response maps reveal recurring gains in average question-answering performance, while the same category can improve one model or task and degrade another. The best-performing category also varies with the starting model and target task. We then compose compact mixtures guided by these results and examine whether benefits observed in individual categories persist under joint training. On selected model--task pairs, mixtures whose constituents each improve the target task outperform both their best constituent and full-corpus training while using roughly 10--15\% of the full corpus. These exploratory findings illustrate a \emph{less is more} pattern and highlight how the value of code data in post training depends on which categories are combined for which model and task.

cs.AI↗

The Price of Order in the Logarithmic Method

The logarithmic method is a classical static-to-dynamic transformation: it stores one dynamic ordered set as several immutable static components and rebuilds them by merges. The same component-and-merge discipline underlies write-optimized ordered indexes, where cheap insertions must be reconciled with exact ordered queries. In this paper, we study the insertion-only version after $n$ insertions, over abstract keys, in a strongly materialized merge-stack model with sequential component merges and one forward scan of the live components per query. We bound the product between the total amount of data written during the $n$ insertions and the worst-case amount of data read by a single query, known as the write-read product. The optimal bounds are as follows: - Membership and local certificates: $Θ(n\log^2 n)$. - Order and range queries with named keys or endpoints: $Θ(n\log^3 n)$. - Select: $Θ(n^2)$. Thus, the logarithmic method does not impose a universal dynamic overhead: under materialized one-way access, the optimum depends on what information the query reveals before the scan starts. This pinpoints the access-model obstruction behind the extra logarithm for exact order and range queries, and the quadratic barrier for select.

cs.DS↗

LBR: Towards Mitigating Length Bias in Large Language Models for Recommendation

Large language models (LLMs) have recently emerged as powerful backbones for recommender systems by reformulating recommendation as a token-level generation task. Despite their promise, we identify a pervasive yet underexplored issue: $\textit{Length Bias}$. Because items are represented by textual descriptions of varying lengths, LLM-based recommenders can be systematically biased in two ways. On the input side, longer item descriptions occupy more tokens in the context and thus receive disproportionately large aggregate attention mass during user preference modeling. On the output side, decoding based on summed autoregressive log-likelihood score inherently disfavors long items. Worse still, conventional length normalization can introduce an additional bias and even degrade recommendation performance. To address this problem, we propose $\textbf{LBR}$ ($\textbf{L}$ength $\textbf{B}$ias $\textbf{R}$eduction), a lightweight and model-agnostic framework for mitigating length bias in LLM-based recommendation. LBR mitigates input-side bias via Length-Aware Attention Calibration, which incorporates a length-dependent offset into attention logits to neutralize attention skew. For the output side, LBR introduces Effective Information Length Normalization, replacing naive token count with an information-theoretic length surrogate derived from the branching structure of the prefix tree. Extensive experiments on three real-world Amazon datasets and two representative LLM-based recommenders demonstrate that LBR substantially alleviates length bias while consistently improving recommendation accuracy and fairness, with negligible additional training and inference overhead (with an average NDCG@5 gain of 16.82%). The code is available at https://github.com/Void-JackLee/LBR.

cs.IR↗

Nearly Optimal Internal Dictionary Matching

We study the internal dictionary matching (IDM) problem where a dictionary $\mathcal{D}$ containing $d$ substrings of a text $T$ is given, and each query concerns the occurrences of patterns in $\mathcal{D}$ in another substring of $T$. We propose a novel $O(n)$-sized data structure named Basic Substring Structure (BASS) where $n$ is the length of the text $T.$ With BASS, we are able to handle all types of queries in the IDM problem in nearly optimal query and preprocessing time. Specifically, our results include: $\bullet$ The first algorithm that answers the CountDistinct query in $\tilde{O}(1)$ time with $\tilde{O}(n+d)$ preprocessing, where we need to compute the number of distinct patterns that exist in $T[l,r]$. Previously, the best result was $\tilde{O}(m)$ time per query after $\tilde{O}(n^2/m+d)$ or $\tilde{O}(nd/m+d)$ preprocessing, where $m$ is a chosen parameter. $\bullet$ Faster algorithms for two other types of internal queries. We improve the runtime for (1) Occurrence counting (Count) queries to $O(\log n/\log\log n)$ time per query with $O(n+d\sqrt{\log n})$ preprocessing from $O(\log^2 n/\log\log n)$ time per query with $O(n\log n/\log \log n+d\log^{3/2} n)$ preprocessing. (2) Distinct pattern reporting (ReportDistinct) queries to $O(1+|\text{output}|)$ time per query from $O(\log n+|\text{output}|)$ per query. In addition, we match the optimal runtime in the remaining two types of queries, pattern existence (Exists), and occurrence reporting (Report). We also show that BASS is more generally applicable to other internal query problems.

cs.DS↗

BEAR: Towards Beam-Search-Aware Optimization for Recommendation with Large Language Models

Recent years have seen a rapid surge in research leveraging Large Language Models (LLMs) for recommendation. These methods typically employ supervised fine-tuning (SFT) to adapt LLMs to recommendation scenarios, and utilize beam search during inference to efficiently retrieve $B$ top-ranked recommended items. However, we identify a critical training-inference inconsistency: while SFT optimizes the overall probability of positive items, it does not guarantee that such items will be retrieved by beam search even if they possess high overall probabilities. Due to the greedy pruning mechanism, beam search can prematurely discard a positive item once its prefix probability is insufficient. To address this inconsistency, we propose BEAR (Beam-SEarch-Aware Regularization), a novel fine-tuning objective that explicitly accounts for beam search behavior during training. Rather than directly simulating beam search for each instance during training, which is computationally prohibitive, BEAR enforces a relaxed necessary condition: each token in a positive item must rank within the top-$B$ candidate tokens at each decoding step. This objective effectively mitigates the risk of incorrect pruning while incurring negligible computational overhead compared to standard SFT. Extensive experiments across four real-world datasets demonstrate that BEAR significantly outperforms strong baselines. Code is available at https://github.com/Tiny-Snow/BEAR-SIGIR-2026 .

cs.IR↗

Finding the Balance Rate of Uncertain Signed Graphs

Signed graphs are widely used to analyze complex systems such as social, political, and biological networks. The notion of balance, a key concept of signed graphs, reflects the stability of relationships. While it has been extensively studied in deterministic graphs, real-world networks often exhibit uncertainty in their connections, which traditional approaches struggle to address. To bridge this gap, we introduce the concept of balance rate, a metric for quantifying the degree of balance in uncertain signed graphs, and prove that computing it exactly is NP-hard, motivating the need for efficient estimation methods. We propose a novel Rao-Blackwellized spanning-tree estimator that achieves near-linear time complexity per sample by leveraging graph decomposition and structural properties. We also construct asymptotically justified confidence intervals using the Delta method. Experiments on real-world datasets demonstrate the efficiency and effectiveness of our approach, enabling scalable balance analysis in uncertain signed graphs.

cs.DS↗

Curing Miracle Steps in LLM Mathematical Reasoning with Rubric Rewards

In this paper, we observe that current models are susceptible to reward hacking, leading to a substantial overestimation of a model's reasoning ability. This is evidenced by a high incidence of false positives-solutions that reach the correct answer through an unsound process. Through a systematic analysis with human verification, we establish a taxonomy of these failure modes, identifying patterns like Miracle Steps-abrupt jumps to a correct output without a valid preceding derivation. Probing experiments suggest that these Miracle Steps are linked to answer-recall shortcuts, including memorization from pretraining, where the model accesses the correct answer independently of its reasoning chain. To mitigate this systemic issue, we introduce the Rubric Reward Model (RRM), a process-oriented reward function that evaluates the entire reasoning trajectory against problem-specific rubrics. The RRM explicitly penalizes logical flaws and encourages rigorous deduction. When integrated into an RL pipeline, RRM-based training consistently outperforms outcome-only supervision across four math benchmarks. Notably, it boosts Verified Pass@1024 on AIME2024 from 26.7% to 62.6% and reduces the incidence of Miracle Steps by 71%. Our work demonstrates that rewarding the solution process is crucial for building accurate and reliable models.

cs.CL↗

TopKGAT: A Top-K Objective-Driven Architecture for Recommendation

Recommendation systems (RS) aim to retrieve the top-K items most relevant to users, with metrics such as Precision@K and Recall@K commonly used to assess effectiveness. The architecture of an RS model acts as an inductive bias, shaping the patterns the model is inclined to learn. In recent years, numerous recommendation architectures have emerged, spanning traditional matrix factorization, deep neural networks, and graph neural networks. However, their designs are often not explicitly aligned with the top-K objective, thereby limiting their effectiveness. To address this limitation, we propose TopKGAT, a novel recommendation architecture directly derived from a differentiable approximation of top-K metrics. The forward computation of a single TopKGAT layer is intrinsically aligned with the gradient ascent dynamics of the Precision@K metric, enabling the model to naturally improve top-K recommendation accuracy. Structurally, TopKGAT resembles a graph attention network and can be implemented efficiently. Extensive experiments on four benchmark datasets demonstrate that TopKGAT consistently outperforms state-of-the-art baselines. The code is available at https://github.com/StupidThree/TopKGAT.

cs.IR↗

FrontierCS: Evolving Challenges for Evolving Intelligence

We introduce FrontierCS, a benchmark of 156 open-ended problems across diverse areas of computer science, designed and reviewed by experts, including CS PhDs and top-tier competitive programming participants and problem setters. Unlike existing benchmarks that focus on tasks with known optimal solutions, FrontierCS targets problems where the optimal solution is unknown, but the quality of a solution can be objectively evaluated. Models solve these tasks by implementing executable programs rather than outputting a direct answer. FrontierCS includes algorithmic problems, which are often NP-hard variants of competitive programming problems with objective partial scoring, and research problems with the same property. For each problem we provide an expert reference solution and an automatic evaluator. Combining open-ended design, measurable progress, and expert curation, FrontierCS provides a benchmark at the frontier of computer-science difficulty. Empirically, we find that frontier reasoning models still lag far behind human experts on both the algorithmic and research tracks, that increasing reasoning budgets alone does not close this gap, and that models often over-optimize for generating merely workable code instead of discovering high-quality algorithms and system designs.

cs.LG↗

Scalable Approximate Biclique Counting over Large Bipartite Graphs

Counting $(p,q)$-bicliques in bipartite graphs is crucial for a variety of applications, from recommendation systems to cohesive subgraph analysis. Yet, it remains computationally challenging due to the combinatorial explosion to exactly count the $(p,q)$-bicliques. In many scenarios, e.g., graph kernel methods, however, exact counts are not strictly required. To design a scalable and high-quality approximate solution, we novelly resort to $(p,q)$-broom, a special spanning tree of the $(p,q)$-biclique, which can be counted via graph coloring and efficient dynamic programming. Based on the intermediate results of the dynamic programming, we propose an efficient sampling algorithm to derive the approximate $(p,q)$-biclique count from the $(p,q)$-broom counts. Theoretically, our method offers unbiased estimates with provable error guarantees. Empirically, our solution outperforms existing approximation techniques in both accuracy (up to 8$\times$ error reduction) and runtime (up to 50$\times$ speedup) on nine real-world bipartite networks, providing a scalable solution for large-scale $(p,q)$-biclique counting.

cs.SI↗

On the Power of Learning-Augmented Search Trees

We study learning-augmented binary search trees (BSTs) via Treaps with carefully designed priorities. The result is a simple search tree in which the depth of each item $x$ is determined by its predicted weight $w_x$. Specifically, each item $x$ is assigned a composite priority of $-\lfloor\log\log(1/w_x)\rfloor + U(0, 1)$ where $U(0, 1)$ is the uniform random variable. By choosing $w_x$ as the relative frequency of $x$, the resulting search trees achieve static optimality. This approach generalizes the recent learning-augmented BSTs [Lin-Luo-Woodruff ICML '22], which only work for Zipfian distributions, by extending them to arbitrary input distributions. Furthermore, we demonstrate that our method can be generalized to a B-Tree data structure using the B-Treap approach [Golovin ICALP '09]. Our search trees are also capable of leveraging localities in the access sequence through online self-reorganization, thereby achieving the working-set property. Additionally, they are robust to prediction errors and support dynamic operations, such as insertions, deletions, and prediction updates. We complement our analysis with an empirical study, demonstrating that our method outperforms prior work and classic data structures.

cs.DS↗

Efficient Historical Butterfly Counting in Large Temporal Bipartite Networks via Graph Structure-aware Index

Bipartite graphs are ubiquitous in many domains, e.g., e-commerce platforms, social networks, and academia, by modeling interactions between distinct entity sets. Within these graphs, the butterfly motif, a complete 2*2 biclique, represents the simplest yet significant subgraph structure, crucial for analyzing complex network patterns. Counting the butterflies offers significant benefits across various applications, including community analysis and recommender systems. Additionally, the temporal dimension of bipartite graphs, where edges activate within specific time frames, introduces the concept of historical butterfly counting, i.e., counting butterflies within a given time interval. This temporal analysis sheds light on the dynamics and evolution of network interactions, offering new insights into their mechanisms. Despite its importance, no existing algorithm can efficiently solve the historical butterfly counting task. To address this, we design two novel indices whose memory footprints are dependent on #butterflies and #wedges, respectively. Combining these indices, we propose a graph structure-aware indexing approach that significantly reduces memory usage while preserving exceptional query speed. We theoretically prove that our approach is particularly advantageous on power-law graphs, a common characteristic of real-world bipartite graphs, by surpassing traditional complexity barriers for general graphs. Extensive experiments reveal that our query algorithms outperform existing methods by up to five magnitudes, effectively balancing speed with manageable memory requirements.

cs.SI↗

Accurate Explanation Model for Image Classifiers using Class Association Embedding

Image classification is a primary task in data analysis where explainable models are crucially demanded in various applications. Although amounts of methods have been proposed to obtain explainable knowledge from the black-box classifiers, these approaches lack the efficiency of extracting global knowledge regarding the classification task, thus is vulnerable to local traps and often leads to poor accuracy. In this study, we propose a generative explanation model that combines the advantages of global and local knowledge for explaining image classifiers. We develop a representation learning method called class association embedding (CAE), which encodes each sample into a pair of separated class-associated and individual codes. Recombining the individual code of a given sample with altered class-associated code leads to a synthetic real-looking sample with preserved individual characters but modified class-associated features and possibly flipped class assignments. A building-block coherency feature extraction algorithm is proposed that efficiently separates class-associated features from individual ones. The extracted feature space forms a low-dimensional manifold that visualizes the classification decision patterns. Explanation on each individual sample can be then achieved in a counter-factual generation manner which continuously modifies the sample in one direction, by shifting its class-associated code along a guided path, until its classification outcome is changed. We compare our method with state-of-the-art ones on explaining image classification tasks in the form of saliency maps, demonstrating that our method achieves higher accuracies. The code is available at https://github.com/xrt11/XAI-CODE.

cs.CV↗